Craft
| Tier | Modifier | Lv | Weight | Library |
|---|---|---|---|---|
| 0+ | +(287–372) Max Life | 1 | 0 | Basic Affix |
| 0 | +(221–286) Max Life | 1 | 1 | Basic Affix |
| 1 | +(155–220) Max Life | 1 | 1 | Basic Affix |
| 2 | +(111–154) Max Life | 1 | 1 | Basic Affix |
| 3 | +(89–110) Max Life | 1 | 1 | Basic Affix |
| 4 | +(71–88) Max Life | 1 | 1 | Basic Affix |
| 5 | +(58–70) Max Life | 1 | 1 | Basic Affix |
| 0+ | +(3745–4867) Gear Armor | 1 | 0 | Basic Affix |
| 0 | +(2881–3744) Gear Armor | 1 | 1 | Basic Affix |
| 1 | +(2017–2880) Gear Armor | 1 | 1 | Basic Affix |
| 2 | +(1441–2016) Gear Armor | 1 | 1 | Basic Affix |
| 3 | +(1153–1440) Gear Armor | 1 | 1 | Basic Affix |
| 4 | +(923–1152) Gear Armor | 1 | 1 | Basic Affix |
| 5 | +(750–922) Gear Armor | 1 | 1 | Basic Affix |
| 0+ | +(95–122)% damage | 1 | 0 | Basic Affix |
| 0 | +(73–94)% damage | 1 | 1 | Basic Affix |
| 1 | +(51–72)% damage | 1 | 1 | Basic Affix |
| 2 | +(37–50)% damage | 1 | 1 | Basic Affix |
| 3 | +(30–36)% damage | 1 | 1 | Basic Affix |
| 4 | +(24–29)% damage | 1 | 1 | Basic Affix |
| 5 | +(20–23)% damage | 1 | 1 | Basic Affix |
| 0+ | +(95–122)% Minion Damage | 1 | 0 | Basic Affix |
| 0 | +(73–94)% Minion Damage | 1 | 1 | Basic Affix |
| 1 | +(51–72)% Minion Damage | 1 | 1 | Basic Affix |
| 2 | +(37–50)% Minion Damage | 1 | 1 | Basic Affix |
| 3 | +(30–36)% Minion Damage | 1 | 1 | Basic Affix |
| 4 | +(24–29)% Minion Damage | 1 | 1 | Basic Affix |
| 5 | +(20–23)% Minion Damage | 1 | 1 | Basic Affix |
| 0+ | +(79–100)% Critical Strike Damage Mitigation | 1 | 0 | Basic Affix |
| 0 | +(61–78)% Critical Strike Damage Mitigation | 1 | 1 | Basic Affix |
| 1 | +(43–60)% Critical Strike Damage Mitigation | 1 | 1 | Basic Affix |
| 2 | +(31–42)% Critical Strike Damage Mitigation | 1 | 1 | Basic Affix |
| 3 | +(25–30)% Critical Strike Damage Mitigation | 1 | 1 | Basic Affix |
| 4 | +(19–24)% Critical Strike Damage Mitigation | 1 | 1 | Basic Affix |
| 0+ | +(3745–4867) gear Evasion | 1 | 0 | Basic Affix |
| 0 | +(2881–3744) gear Evasion | 1 | 1 | Basic Affix |
| 1 | +(2017–2880) gear Evasion | 1 | 1 | Basic Affix |
| 2 | +(1441–2016) gear Evasion | 1 | 1 | Basic Affix |
| 3 | +(1153–1440) gear Evasion | 1 | 1 | Basic Affix |
| 4 | +(923–1152) gear Evasion | 1 | 1 | Basic Affix |
| 5 | +(750–922) gear Evasion | 1 | 1 | Basic Affix |
| 0+ | +(157–203) Max Mana | 1 | 0 | Basic Affix |
| 0 | +(121–156) Max Mana | 1 | 1 | Basic Affix |
| 1 | +(85–120) Max Mana | 1 | 1 | Basic Affix |
| 2 | +(61–84) Max Mana | 1 | 1 | Basic Affix |
| 3 | +(49–60) Max Mana | 1 | 1 | Basic Affix |
| 4 | +(39–48) Max Mana | 1 | 1 | Basic Affix |
| 5 | +(32–38) Max Mana | 1 | 1 | Basic Affix |
| 0+ | +(79–101)% Mana Regeneration Speed | 1 | 0 | Basic Affix |
| 0 | +(61–78)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 1 | +(43–60)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 2 | +(31–42)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 3 | +(25–30)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 4 | +(20–24)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 5 | +(17–19)% Mana Regeneration Speed | 1 | 1 | Basic Affix |
| 0+ | +(443–575) gear Energy Shield | 1 | 0 | Basic Affix |
| 0 | +(341–442) gear Energy Shield | 1 | 1 | Basic Affix |
| 1 | +(239–340) gear Energy Shield | 1 | 1 | Basic Affix |
| 2 | +(171–238) gear Energy Shield | 1 | 1 | Basic Affix |
| 3 | +(137–170) gear Energy Shield | 1 | 1 | Basic Affix |
| 4 | +(110–136) gear Energy Shield | 1 | 1 | Basic Affix |
| 5 | +(89–109) gear Energy Shield | 1 | 1 | Basic Affix |
| 0+ | +(87–112)% gear Energy Shield | 1 | 0 | Basic Affix |
| 0 | +(61–86)% gear Energy Shield | 1 | 1 | Basic Affix |
| 1 | +(47–66)% gear Energy Shield | 1 | 1 | Basic Affix |
| 2 | +(39–46)% gear Energy Shield | 1 | 1 | Basic Affix |
| 3 | +(28–33)% gear Energy Shield | 1 | 1 | Basic Affix |
| 4 | +(23–26)% gear Energy Shield | 1 | 1 | Basic Affix |
| 5 | +(18–21)% gear Energy Shield | 1 | 1 | Basic Affix |
| 0+ | Adds (76–78) - (93–95) Physical Damage to Attacks and Spells | 1 | 0 | Advanced Affix |
| 0 | Adds (58–60) - (71–73) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 1 | Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 2 | Adds (26–28) - (32–34) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 3 | Adds (17–19) - (21–23) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 4 | Adds (11–13) - (13–15) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 5 | Adds (6–8) - (8–10) Physical Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 0+ | Adds (71–73) - (93–99) Fire Damage to Attacks and Spells | 1 | 0 | Advanced Affix |
| 0 | Adds (54–56) - (71–76) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 1 | Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 2 | Adds (25–27) - (32–36) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 3 | Adds (16–18) - (21–24) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 4 | Adds (10–12) - (13–16) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 5 | Adds (6–8) - (8–10) Fire Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 0+ | Adds (72–74) - (96–98) Cold Damage to Attacks and Spells | 1 | 0 | Advanced Affix |
| 0 | Adds (55–57) - (73–75) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 1 | Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 2 | Adds (25–27) - (33–35) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 3 | Adds (16–18) - (22–24) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 4 | Adds (10–12) - (14–16) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 5 | Adds (6–8) - (8–10) Cold Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 0+ | Adds (8–10) - (161–163) Lightning Damage to Attacks and Spells | 1 | 0 | Advanced Affix |
| 0 | Adds (6–8) - (123–125) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 1 | Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 2 | Adds (2–4) - (56–58) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 3 | Adds (1–3) - (37–39) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 4 | Adds (1–2) - (24–26) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 5 | Adds (1–2) - (14–16) Lightning Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Physical Damage as Fire Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Physical Damage as Fire Damage | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Fire Damage as Erosion Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Fire Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 0+ | Adds (72–74) - (96–98) Erosion Damage to Attacks and Spells | 1 | 0 | Advanced Affix |
| 0 | Adds (55–57) - (73–75) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 1 | Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 2 | Adds (25–27) - (33–35) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 3 | Adds (16–18) - (22–24) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 4 | Adds (10–12) - (14–16) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 5 | Adds (6–8) - (8–10) Erosion Damage to Attacks and Spells | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Physical Damage as Lightning Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Physical Damage as Lightning Damage | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Lightning Damage as Erosion Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Lightning Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Physical Damage to Cold Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Physical Damage to Cold Damage | 1 | 1 | Advanced Affix |
| 0+ | Adds (17–20)% of Cold Damage as Erosion Damage | 1 | 0 | Advanced Affix |
| 0 | Adds (13–16)% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 1 | Adds (9–12)% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 2 | Adds (7–8)% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 3 | Adds 6% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 4 | Adds 5% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 5 | Adds 4% of Cold Damage as Erosion Damage | 1 | 1 | Advanced Affix |
| 0+ | +4 Active Skill Level | 1 | 0 | Ultimate Affix |
| 0 | +3 Active Skill Level | 1 | 1 | Ultimate Affix |
| 1 | +2 Active Skill Level | 1 | 1 | Ultimate Affix |
| 0+ | +(11–12)% additional Fire Damage and +(19–20)% Fire Penetration when you have at least 8 stack(s) of | 1 | 0 | Ultimate Affix |
| 0 | +(9–10)% additional Fire Damage and +(16–18)% Fire Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 1 | +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 2 | +(3–5)% additional Fire Damage and +(9–11)% Fire Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 0+ | +(11–12)% additional Lightning Damage and +(19–20)% Lightning Penetration when you have at least 8 stack(s) of | 1 | 0 | Ultimate Affix |
| 0 | +(9–10)% additional Lightning Damage and +(16–18)% Lightning Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 1 | +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 2 | +(3–5)% additional Lightning Damage and +(9–11)% Lightning Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 0+ | +(11–12)% additional Cold Damage and +(19–20)% Cold Penetration when you have at least 8 stack(s) of | 1 | 0 | Ultimate Affix |
| 0 | +(9–10)% additional Cold Damage and +(16–18)% Cold Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 1 | +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 2 | +(3–5)% additional Cold Damage and +(9–11)% Cold Penetration when you have at least 8 stack(s) of | 1 | 1 | Ultimate Affix |
| 0+ | +(31–36)% additional Minion Damage when you have (1–8) Minion(s) | 1 | 0 | Ultimate Affix |
| 0 | +(26–30)% additional Minion Damage when you have (1–8) Minion(s) | 1 | 1 | Ultimate Affix |
| 1 | +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | 1 | 1 | Ultimate Affix |
| 2 | +(15–20)% additional Minion Damage when you have (1–8) Minion(s) | 1 | 1 | Ultimate Affix |
| 0+ | Converts (27–35)% of Physical Damage taken to Fire Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (21–26)% of Physical Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (16–20)% of Physical Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (12–15)% of Physical Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 0+ | +(27–34)% | 1 | 0 | Ultimate Affix |
| 0 | +(21–26)% | 1 | 1 | Ultimate Affix |
| 1 | +(15–20)% | 1 | 1 | Ultimate Affix |
| 2 | +(8–12)% | 1 | 1 | Ultimate Affix |
| 0+ | You can cast 1 additional Curses +(11–23)% Curse Effect | 1 | 0 | Ultimate Affix |
| 0 | You can cast 1 additional Curses +(8–10)% Curse Effect | 1 | 1 | Ultimate Affix |
| 1 | You can cast 1 additional Curses | 1 | 1 | Ultimate Affix |
| 0+ | Enemies have a (35–40)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 6 m radius | 1 | 0 | Ultimate Affix |
| 0 | Enemies have a (20–25)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 5 m radius | 1 | 1 | Ultimate Affix |
| 1 | Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 4 m radius | 1 | 1 | Ultimate Affix |
| 0+ | +(34–42)% additional Armor | 1 | 0 | Ultimate Affix |
| 0 | +(21–26)% additional Armor | 1 | 1 | Ultimate Affix |
| 1 | +(15–20)% additional Armor | 1 | 1 | Ultimate Affix |
| 2 | +(11–14)% additional Armor | 1 | 1 | Ultimate Affix |
| 0+ | (27–34)% of damage is taken from Mana before life | 1 | 0 | Ultimate Affix |
| 0 | (21–26)% of damage is taken from Mana before life | 1 | 1 | Ultimate Affix |
| 1 | (15–20)% of damage is taken from Mana before life | 1 | 1 | Ultimate Affix |
| 2 | (11–14)% of damage is taken from Mana before life | 1 | 1 | Ultimate Affix |
| 0+ | Converts (63–77)% of Erosion Damage taken to Fire Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (46–60)% of Erosion Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (36–45)% of Erosion Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (27–35)% of Erosion Damage taken to Fire Damage | 1 | 1 | Ultimate Affix |
| 0+ | -50% additional Damage Over Time taken when having at least 50000 Armor | 1 | 0 | Ultimate Affix |
| 0 | -45% additional Damage Over Time taken when having at least 50000 Armor | 1 | 1 | Ultimate Affix |
| 1 | -40% additional Damage Over Time taken when having at least 50000 Armor | 1 | 1 | Ultimate Affix |
| 2 | -35% additional Damage Over Time taken when having at least 50000 Armor | 1 | 1 | Ultimate Affix |
| 0+ | Converts (27–35)% of Physical Damage taken to Lightning Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (21–26)% of Physical Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (16–20)% of Physical Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (12–15)% of Physical Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 0+ | +(27–34)% additional Evasion | 1 | 0 | Ultimate Affix |
| 0 | +(21–26)% additional Evasion | 1 | 1 | Ultimate Affix |
| 1 | +(15–20)% additional Evasion | 1 | 1 | Ultimate Affix |
| 2 | +(11–14)% additional Evasion | 1 | 1 | Ultimate Affix |
| 0+ | Converts (63–77)% of Erosion Damage taken to Lightning Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (46–60)% of Erosion Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (36–45)% of Erosion Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (27–35)% of Erosion Damage taken to Lightning Damage | 1 | 1 | Ultimate Affix |
| 0+ | -50% additional Damage Over Time taken when having at least 50000 Evasion | 1 | 0 | Ultimate Affix |
| 0 | -45% additional Damage Over Time taken when having at least 50000 Evasion | 1 | 1 | Ultimate Affix |
| 1 | -40% additional Damage Over Time taken when having at least 50000 Evasion | 1 | 1 | Ultimate Affix |
| 2 | -35% additional Damage Over Time taken when having at least 50000 Evasion | 1 | 1 | Ultimate Affix |
| 0+ | Converts (27–35)% of Physical Damage taken to Cold Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (21–26)% of Physical Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (16–20)% of Physical Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (12–15)% of Physical Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 0+ | +(21–25)% additional Max Energy Shield | 1 | 0 | Ultimate Affix |
| 0 | +(16–20)% additional Max Energy Shield | 1 | 1 | Ultimate Affix |
| 1 | +(12–15)% additional Max Energy Shield | 1 | 1 | Ultimate Affix |
| 2 | +(9–11)% additional Max Energy Shield | 1 | 1 | Ultimate Affix |
| 0+ | Converts (63–77)% of Erosion Damage taken to Cold Damage | 1 | 0 | Ultimate Affix |
| 0 | Converts (46–60)% of Erosion Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 1 | Converts (36–45)% of Erosion Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 2 | Converts (27–35)% of Erosion Damage taken to Cold Damage | 1 | 1 | Ultimate Affix |
| 0+ | -50% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | 1 | 0 | Ultimate Affix |
| 0 | -45% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | 1 | 1 | Ultimate Affix |
| 1 | -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | 1 | 1 | Ultimate Affix |
| 2 | -35% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | 1 | 1 | Ultimate Affix |
| Tier | Modifier | Lv | Weight | Library |
|---|---|---|---|---|
| 0+ | Regenerates (157–203) Life per second | 1 | 0 | Basic Affix |
| 0 | Regenerates (121–156) Life per second | 1 | 1 | Basic Affix |
| 1 | Regenerates (85–120) Life per second | 1 | 1 | Basic Affix |
| 2 | Regenerates (61–84) Life per second | 1 | 1 | Basic Affix |
| 3 | Regenerates (49–60) Life per second | 1 | 1 | Basic Affix |
| 4 | Regenerates (39–48) Life per second | 1 | 1 | Basic Affix |
| 5 | Regenerates (32–38) Life per second | 1 | 1 | Basic Affix |
| 0+ | +(36–46)% Fire Resistance | 1 | 0 | Basic Affix |
| 0 | +(25–35)% Fire Resistance | 1 | 1 | Basic Affix |
| 1 | +(19–27)% Fire Resistance | 1 | 1 | Basic Affix |
| 2 | +(16–19)% Fire Resistance | 1 | 1 | Basic Affix |
| 3 | +(11–14)% Fire Resistance | 1 | 1 | Basic Affix |
| 4 | +(9–11)% Fire Resistance | 1 | 1 | Basic Affix |
| 5 | +(7–9)% Fire Resistance | 1 | 1 | Basic Affix |
| 0+ | +(36–46)% Cold Resistance | 1 | 0 | Basic Affix |
| 0 | +(25–35)% Cold Resistance | 1 | 1 | Basic Affix |
| 1 | +(19–27)% Cold Resistance | 1 | 1 | Basic Affix |
| 2 | +(16–19)% Cold Resistance | 1 | 1 | Basic Affix |
| 3 | +(11–14)% Cold Resistance | 1 | 1 | Basic Affix |
| 4 | +(9–11)% Cold Resistance | 1 | 1 | Basic Affix |
| 5 | +(7–9)% Cold Resistance | 1 | 1 | Basic Affix |
| 0+ | +(36–46)% Lightning Resistance | 1 | 0 | Basic Affix |
| 0 | +(25–35)% Lightning Resistance | 1 | 1 | Basic Affix |
| 1 | +(19–27)% Lightning Resistance | 1 | 1 | Basic Affix |
| 2 | +(16–19)% Lightning Resistance | 1 | 1 | Basic Affix |
| 3 | +(11–14)% Lightning Resistance | 1 | 1 | Basic Affix |
| 4 | +(9–11)% Lightning Resistance | 1 | 1 | Basic Affix |
| 5 | +(7–9)% Lightning Resistance | 1 | 1 | Basic Affix |
| 0+ | +(36–46)% Erosion Resistance | 1 | 0 | Basic Affix |
| 0 | +(25–35)% Erosion Resistance | 1 | 1 | Basic Affix |
| 1 | +(19–27)% Erosion Resistance | 1 | 1 | Basic Affix |
| 2 | +(16–19)% Erosion Resistance | 1 | 1 | Basic Affix |
| 3 | +(11–14)% Erosion Resistance | 1 | 1 | Basic Affix |
| 4 | +(9–11)% Erosion Resistance | 1 | 1 | Basic Affix |
| 5 | +(7–9)% Erosion Resistance | 1 | 1 | Basic Affix |
| 0+ | +(157–203)% Critical Strike Rating | 1 | 0 | Basic Affix |
| 0 | +(111–156)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 1 | +(85–120)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 2 | +(71–84)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 3 | +(51–60)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 4 | +(41–48)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 5 | +(32–38)% Critical Strike Rating | 1 | 1 | Basic Affix |
| 0+ | +(66–85)% | 1 | 0 | Basic Affix |
| 0 | +(51–65)% | 1 | 1 | Basic Affix |
| 1 | +(36–50)% | 1 | 1 | Basic Affix |
| 2 | +(26–35)% | 1 | 1 | Basic Affix |
| 3 | +(21–25)% | 1 | 1 | Basic Affix |
| 4 | +(17–20)% | 1 | 1 | Basic Affix |
| 5 | +(14–16)% | 1 | 1 | Basic Affix |
| 0+ | +(79–101)% Critical Strike Damage | 1 | 0 | Advanced Affix |
| 0 | +(61–78)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 1 | +(44–60)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 2 | +(32–43)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 3 | +(23–31)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 4 | +(16–22)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 5 | +(11–15)% Critical Strike Damage | 1 | 1 | Advanced Affix |
| 0+ | +(32–41)% Attack and Cast Speed +(32–41)% Minion Attack and Cast Speed | 1 | 0 | Advanced Affix |
| 0 | +(22–31)% Attack and Cast Speed +(22–31)% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 1 | +(17–24)% Attack and Cast Speed +(17–24)% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 2 | +(14–17)% Attack and Cast Speed +(14–17)% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 3 | +(10–12)% Attack and Cast Speed +(10–12)% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 4 | +7% Attack and Cast Speed +7% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 5 | +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | 1 | 1 | Advanced Affix |
| 0+ | +(66–85)% | 1 | 0 | Advanced Affix |
| 0 | +(51–65)% | 1 | 1 | Advanced Affix |
| 1 | +(37–50)% | 1 | 1 | Advanced Affix |
| 2 | +(27–36)% | 1 | 1 | Advanced Affix |
| 3 | +(19–26)% | 1 | 1 | Advanced Affix |
| 0+ | +(63–81)% Skill Area +(63–81)% Minion Skill Area | 1 | 0 | Advanced Affix |
| 0 | +(49–62)% Skill Area +(49–62)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 1 | +(35–48)% Skill Area +(35–48)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 2 | +(25–34)% Skill Area +(25–34)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 3 | +(20–24)% Skill Area +(20–24)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 4 | +(16–19)% Skill Area +(16–19)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 5 | +(13–15)% Skill Area +(13–15)% Minion Skill Area | 1 | 1 | Advanced Affix |
| 0+ | +(109–140)% | 1 | 0 | Ultimate Affix |
| 0 | +(84–108)% | 1 | 1 | Ultimate Affix |
| 1 | +(59–83)% | 1 | 1 | Ultimate Affix |
| 2 | +(43–58)% | 1 | 1 | Ultimate Affix |
| 0+ | +1 +7% additional damage for every | 1 | 0 | Ultimate Affix |
| 0 | +1 +6% additional damage for every | 1 | 1 | Ultimate Affix |
| 1 | +1 +(4–5)% additional damage for every | 1 | 1 | Ultimate Affix |
| 2 | +1 +(2–3)% additional damage for every | 1 | 1 | Ultimate Affix |
| 0+ | +(31–36)% additional damage while having | 1 | 0 | Ultimate Affix |
| 0 | +(26–30)% additional damage while having | 1 | 1 | Ultimate Affix |
| 1 | +(21–25)% additional damage while having | 1 | 1 | Ultimate Affix |
| 2 | +(15–20)% additional damage while having | 1 | 1 | Ultimate Affix |
| 0+ | +(21–25)% Gains | 1 | 0 | Ultimate Affix |
| 0 | +(16–20)% Gains | 1 | 1 | Ultimate Affix |
| 1 | +(12–15)% Gains | 1 | 1 | Ultimate Affix |
| 2 | +(8–10)% Gains | 1 | 1 | Ultimate Affix |
| 0+ | +(27–34)% Aura Effect | 1 | 0 | Ultimate Affix |
| 0 | +(21–26)% Aura Effect | 1 | 1 | Ultimate Affix |
| 1 | +(15–20)% Aura Effect | 1 | 1 | Ultimate Affix |
| 2 | +(11–14)% Aura Effect | 1 | 1 | Ultimate Affix |
| 0+ | +(177–228) Attack and Spell Critical Strike Rating | 1 | 0 | Ultimate Affix |
| 0 | +(136–176) Attack and Spell Critical Strike Rating | 1 | 1 | Ultimate Affix |
| 1 | +(96–135) Attack and Spell Critical Strike Rating | 1 | 1 | Ultimate Affix |
| 2 | +(69–95) Attack and Spell Critical Strike Rating | 1 | 1 | Ultimate Affix |
| 0+ | Regenerates (11–13)% Life per second when taking Damage Over Time | 1 | 0 | Ultimate Affix |
| 0 | Regenerates (9–10)% Life per second when taking Damage Over Time | 1 | 1 | Ultimate Affix |
| 1 | Regenerates (7–8)% Life per second when taking Damage Over Time | 1 | 1 | Ultimate Affix |
| 2 | Regenerates (5–6)% Life per second when taking Damage Over Time | 1 | 1 | Ultimate Affix |
| 0+ | +(71–85)% chance to avoid | 1 | 0 | Ultimate Affix |
| 0 | +(50–68)% chance to avoid | 1 | 1 | Ultimate Affix |
| 1 | +(30–45)% chance to avoid | 1 | 1 | Ultimate Affix |
| 2 | +(21–27)% chance to avoid | 1 | 1 | Ultimate Affix |
Legendary /83
Glorious Journey
Require lv 1
Require lv 1
+(15–20) to All Stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Phantasm
Require lv 10
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Ice Pulse
Require lv 14
Require lv 14
+(5–8) to Max Frostbite Rating
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Sarituya
Require lv 20
Miniaturization
Require lv 20
+50% Nimbleness Aura Effect
+3 Aura Skill Level
+1 Max Deflection stacks
Aslan
Require lv 20
Giantism
Require lv 20
+50% Steadfast Aura Effect
+3 Aura Skill Level
+10% Armor Effective Rate for Non-Physical Damage
Berserker Bracer
Require lv 20
Require lv 20
+(30–40)% Projectile Damage
+(10–20)% Attack and Cast Speed
+(60–70)% Critical Strike Rating
Feline Gloves
Require lv 24
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Furious Man's Body
Require lv 30
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Magnus' Jealousy
Require lv 30
Require lv 30
+(2880–3744) Gear Armor
+12% Strength
Adds (2–3) - (4–5) Fire Damage per 10 Strength
The main stat base no longer additionally increases damage
Ralph's Burial
Require lv 30
Require lv 30
+(2880–3744) gear Evasion
+12% Dexterity
Adds (1–2) - (5–6) Lightning Damage for every 10 Dexterity
The main stat base no longer additionally increases damage
Israfel's Sorrow
Require lv 30
Require lv 30
+(170–238) gear Energy Shield
+(120–144) Max Mana
+36% Intelligence
Adds (297–317) - (413–433) Cold Damage when having at least 600 Intelligence
Genius Battlegear
Require lv 30
Require lv 30
+(60–80) Max Life
-100% Critical Strike Rating
+100% Critical Strike Damage
+100% Critical Strike Damage
+40% Spell Critical Strike Rating for every 1 Spell Burst Charge consumed for 10s. Stacks up to 10 times
Vendetta's Sleeve-Blade
Require lv 30
Require lv 30
+(50–60) Max Life
+(20–30) Dexterity
+(40–80)% Melee Damage if you have recently moved more than 10 m
Marksman Bracers
Require lv 33
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 to All Stats
Triggers Lv. 10 Safeguard Field every 15s
Boom Gloves
Require lv 38
Knockback direction is reversed
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Gauze of Phantom Sin
Require lv 45
Require lv 45
(-1–1) to Max Agility Blessing Stacks
(-1–1) to Max Focus Blessing Stacks
(-1–1) to Max Tenacity Blessing Stacks
-2% additional damage per stack of Blessing (multiplies)
Varagon's Lament
Require lv 45
Require lv 45
+(150–200) Max Life
+(10–20)% Cold Resistance
+(20–30) to Max Frostbite Rating
Inflicts Cold Infiltration when dealing damage to enemies with a Frostbite Rating of 60 or above
Sea Splitter
Require lv 45
Require lv 45
Main Skill is supported by Lv. (15–20) Raging Slash
+(40–70) Max Life
+(6–10)% Attack Speed
Vow's Grasp
Require lv 45
Require lv 45
+(40–80) gear Energy Shield
+(48–60) Intelligence
+(50–60) Strength
+(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura
Tyrant's Smoldering Hold
Require lv 45
Lucky Critical Strike
Require lv 45
Adds 60 - 80 Fire Damage to Attacks
+(20–25)% Fire Resistance
Unable to trigger Empower Skills
Alloy Covenant
Require lv 45
Require lv 45
+(10–12)% Elemental Resistance
(-8–-5)% additional damage taken
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Providential Grace
Require lv 45
Require lv 45
+(10–15)% Elemental Resistance
<Random Max Blessing Stacks affix>
(-10–-8)% additional damage taken if the max stacks of Tenacity Blessing is not lower than the stacks of other Blessings
+(8–10)% additional Attack and Cast Speed if the max stacks of Agility Blessing is not lower than the stacks of other Blessings
+(8–10)% additional damage if the max stacks of Focus Blessing is not lower than the stacks of other Blessings
Hand of Malice
Require lv 45
Require lv 45
+(50–60)% gear Energy Shield
+(30–40)% Critical Strike Rating
+(20–30)% Critical Strike Damage
+(35–45)% additional Deterioration Damage if you have dealt a Critical Strike recently
Imperious Verdict
Require lv 48
Require lv 48
-2 Focus Skill Level
+(100–150) Max Life
When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect
Agony of Lost Self
Require lv 50
Require lv 50
+(10–20)% Max Life and Max Energy Shield
+(1–3) Main Skill Level
Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently
Ice and Fire
Require lv 50
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Unbreakable Armor
Require lv 58
Require lv 58
+2304 Gear Armor
+110 Max Life
Triggers Lv. (10–20) Reform every 5 s
+(11–15)% additional Hit Damage when having at least 15000 Armor
Dragon Breath Armor
Require lv 58
Require lv 58
+(2448–2592) Gear Armor
+(10–13)% Max Life
+(160–216)% Fire Damage
Converts (10–15)% of Physical Damage taken to Fire Damage
You cannot deal Fire Damage unless you are Ignited
+(300–400)% additional Ignite Damage taken
+(300–400)% additional Ignite Damage taken
You always receive +(2–3) Ignite Damage when there are enemies nearby
Evil Heart Armor
Require lv 58
Require lv 58
+(3000–4000) gear Evasion
-20% additional Damage Over Time taken
+(40–60)% Ailment Damage Enhancement
<A Random Ailment Base Damage Affix>
-50% additional Hit Damage
Shattered Moonlight
Require lv 58
Require lv 58
+(350–370) gear Energy Shield
Main Skill is supported by Lv. (10–20) Psychic Burst
[Beacon] +2 Max Spell Burst
Unable to use Restoration Skills
Crimson King
Require lv 58
Require lv 58
+(50–500) Max Life
+(60–75)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently
(-50–-40)% additional damage taken if more than 15000 Life has been consumed recently
+50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently
Kingly Armor
Require lv 58
Terra Charge 's Restoration Speed is set to (200–300)% of the default value
Require lv 58
+(5–8)% Max Life and Max Energy Shield
Max Terra Charge Stacks +1
+1 Main Skill Level
+(15–20)% Erosion Resistance
(-2–-1)% Movement Speed for every Terra Charge consumed recently. Stacks up to (5–15) time(s)
Iced Drinker's Cage
Require lv 58
Require lv 58
+(300–350) gear Energy Shield
(-1–1) Main Skill Level
+(25–30) to Max Frostbite Rating
Gains 1 stack(s) of Cage when inflicting Frostbite . Interval: 1 s
Effects of Control Effects received +(1–50)%
Royal Cycle
Require lv 58
Require lv 58
+(50–60)% Elemental Damage
+(6–8)% Elemental Resistance
+1% Fire Damage per (10–12) Strength
+1% Lightning Damage per (10–12) Dexterity
+1% Cold Damage per (10–12) Intelligence
+1% additional Elemental Damage for every (28–30) of the highest stat among Strength, Dexterity, and Intelligence
Undying Faith
Require lv 58
Require lv 58
+(120–272) gear Energy Shield
+(1–2) Passive Skill Level
+(8–12)% Sealed Mana Compensation
+(18–24)% additional damage at Low Life
+(6–9)% Aura Effect when at Low Life
Endless Fortress
Require lv 58
Require lv 58
+(204–238) gear Energy Shield
+(3–4)% Cold and Lightning Resistance
+(3–5)% Attack and Spell Block Chance
+(12–18)% additional damage for Minions when they are at Low Life
(-2–2) to Max Summonable Synthetic Troops
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+25% additional Max Life
Martyr's Staff
Require lv 58
Require lv 58
+(70–90)% Max Life
(-12–-15)% additional damage taken at Full Life .
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Corrupted Bulwark
Require lv 58
Require lv 58
(-12–-15)% additional damage taken at Full Energy Shield
+(1750–2000) Max Energy Shield
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Void Embankment
Require lv 58
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+(80–115) to All Stats
+1% Elemental Resistance per 40 stats, up to 0%
Double Rainbow
Require lv 58
Require lv 58
+1% Strength
+1% Dexterity
+1% Intelligence
+(6–10)% Elemental Resistance
+(15–17)% additional damage and (-6–-5)% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
Require lv 58
+(4–6)% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Fire Resistance, +(2.5–3)% Critical Strike Damage, up to +600%
Frozen Path
Require lv 58
Require lv 58
+1% Max Fire Resistance
+(4–6)% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 2% Cold Resistance, +(11–13) Attack and Spell Critical Strike Rating, up to +1300
Fleeting Sky
Require lv 58
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+(4–6)% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Lightning Resistance, +(1–1.2)% Attack and Cast Speed, up to +240%
Cicada Shell
Require lv 58
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Heavyware
Require lv 58
Require lv 58
+(1728–2016) Gear Armor
+(66–88) Max Life
+(8–11)% Erosion Resistance
+(30–36) Strength
+(16–18)% additional damage taken by enemies in Proximity
-12% additional Damage dealt by enemies in Proximity
Stellar Vestment of Eminence
Require lv 58
Require lv 58
+(270–280) gear Energy Shield
+(8–10)% Elemental Resistance
+60 Intelligence
-60% Barrage Skill Wave Interval
Barrage Skills +(20–30)% damage increase per wave
+(85–100)% chance to launch one more wave when casting a Barrage Skill
Twilight Vestment
Require lv 58
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping , Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
Multistrikes deal (36–48)% increasing damage
Require lv 58
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 30%
Adds (10–15)% of Physical Damage as Fire Damage during Multistrike
Arrival of the Polar Night
Require lv 58
Require lv 58
+(8–10)% Intimidating effect
+(176–264) Max Life
Enemies within 12m are Intimidated
+(24–29)% additional Life Regeneration Speed when at Low Life
Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects .
Mere Eternity
Require lv 58
Require lv 58
+(3000–3100) Gear Armor
+(50–70) Max Life
+(20–24)% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(12–15)% Injury Buffer
+(45–50)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(40–50)% Life Regeneration Speed
(-15–-10)% additional Attack Speed
Friend Nemesis
Require lv 58
Require lv 58
+(3160–3560) Gear Armor
+(26–40)% additional Spirit Magus Skill Damage
If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial Growth
While Reconjuring , Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life . Interval: 0.5 s.
Mad Doctor's Silver-Plated Lung
Require lv 58
Require lv 58
When casting a Restoration Skill, +(20–30)% Injury Buffer . The effect gradually falls off to 0 within 3s.
When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s.
When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Restoration Skill Effect. The effect gradually falls off to 0 within 3s.
+(30–50)% Physique and + (10–20)% Movement Speed if you have cast a Restoration Skill, an Empower Skill, and a Defensive Skill recently
Blight
Require lv 58
Require lv 58
+(20–30)% Max Life and Max Energy Shield
+(30–40)% Attack and Cast Speed
+15% additional Deterioration Damage taken per stack of Deterioration the enemy has. Stacks up to 10 time(s)
-50% additional Deterioration Duration
Agony's Embrace
Require lv 58
Require lv 58
-6% Max Erosion Resistance
+(21–30)% Defense
+(5–7)% Movement Speed
Converts (20–25)% of Physical Damage and Elemental Damage taken to Erosion Damage
+(15–20)% Erosion Resistance Penetration and +(10–15)% Life Regain and Energy Shield Regain if you have used a Erosion Skill recently
Lightning Striker's Sacrum
Require lv 58
Require lv 58
+(6000–8000) gear Evasion
+1 Horizontal Projectile Skill Level
Adds 1 - (180–240) Lightning Damage to Attacks
Gains 1 stacks of Deflection on Evasion
Trinity
Require lv 58
Law of Trinity
Require lv 58
(-3–3)% Max Elemental Resistance
(-5–5)% Elemental Resistance
Gains Elemental Resistance Penetration equal to your minimum effective Elemental Resistance
Futile Tradeoff
Require lv 58
Require lv 58
+1% Max Life
+1% Max Energy Shield
+1% Max Mana
<Random stat affix>
When the sum of All Stats is (165–240) or less, -20% additional Elemental Damage taken
Praise for Injury
Require lv 58
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+20% chance to inflict Trauma
+80% Trauma Damage
Chaos Abyss
Require lv 58
Require lv 58
+(200–250) Max Life
+(20–25)% Attack and Cast Speed
Upon inflicting damage, +(2–2.5)% additional damage taken (multiplies) for each stack of Wilt the enemy has
+(80–120)% additional Wilt Duration if enemies' Wilt stacks are less than 20
Loses (8–10)% current Life and Energy Shield when inflicting Wilt . Interval: 0.5 s
Sage's Insight
Require lv 58
Require lv 58
+(150–350) gear Energy Shield
(-1–1) Spell Skill Level
When a Spell hit inflicts Fire Damage, -15% Cold, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Cold Damage, -15% Fire, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Lightning Damage, -15% Fire, Cold, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Erosion Damage, -15% Fire, Cold, and Lightning Resistance for the target for 3 s
Thunder Manipulator
Require lv 58
Require lv 58
+(2400–2600) gear Evasion
+(30–40)% additional Lightning Damage against Numbed enemies
+(30–40)% additional Max Lightning Damage to an enemy when they have at least (6–10) stack(s) ofNumbed
+(30–40)% additional Max Lightning Damage to an enemy when they have at least (6–10) stack(s) of
+(25–30)% Lightning Resistance
Inflicts (2–4) additional stack(s) of Numbed
+(20–30)% additional Numbed Effect on Critical Strike with Lightning Damage for 2 s
Blinding Bracers
Require lv 58
Blinds Ignited enemies on hit
Require lv 58
+25% chance to Ignite targets
-12% additional damage dealt by Blinded enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+5% Critical Strike Rating and Critical Strike Damage for every (880–900) Mana consumed recently
Varagon Shroud
Require lv 58
Require lv 58
+2304 Gear Armor
+(110–154) Max Life
Unable to gain Agility Blessing
+25% Multistrike chance when at max Tenacity Blessing stacks
+10% additional Attack Critical Strike Rating and +10% additional Attack Speed when you have at least 10 stack(s) of Tenacity Blessing
Ghost Slaughter
Require lv 58
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Require lv 58
+(60–220) Max Life
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Torturer's Touch
Require lv 58
Reaping removes enemy's Affliction
Require lv 58
+(1500–2000) gear Evasion
+(300–400) gear Energy Shield
+(300–400) gear Energy Shield
+(8–12)% Injury Buffer
+1 Affliction Per Second for every +4% Affliction Effect
Reaps (1.3–1.5) s of Damage Over Time from Nearby enemies within 10 m that have full Affliction. The effect has a 1 s Restoration Duration against the same target
Miniature Void Sea
Require lv 58
Require lv 58
+(238–272) gear Energy Shield
+(5–10)% all stats
Adds (12–16)% of Max Life to Minion Energy Shield
+(13–15)% additional Minion Damage for every Minion you have. Stacks up to 7 times
Trigger the Main Skill for every 5 m of movement. Interval: 3 s
Restoration Skills: -80% Restoration Effect
Wings of Light
Require lv 58
Intimidated gains an additional base effect: +(15–22)% additional Spell and Ailment Damage taken for each type of crowd control effect the target is under. Stacks up to 6 times
Require lv 58
+(25–60)% Critical Strike Damage
+(50–150) Max Life
<Random Control Immunity Affix>
Clenched Spring
Require lv 58
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
Blade-dancer's Fingers
Require lv 58
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s)
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Aeterna Martyr
Require lv 58
Require lv 58
-20% chance to inflict Trauma
+(75–85) Attack and Spell Critical Strike Rating
(-20–-15)% additional Physical Damage taken
+(94–100)% Reaping Recovery Speed
+(17–20)% additional Trauma Damage (multiplies) for each Critical Strike dealt recently. Stacks up to (3–4) time(s)
Archmage's Hands
Require lv 58
Require lv 58
+(272–340) gear Energy Shield
+(20–27)% Cold Resistance
(15–20)% of damage is taken from Mana before life
+(30–35)% additional Max Mana
The skill cost is fixed at (1–100)
The skill cost is fixed at (1–100)
+1% additional Spell Damage for every (75–100) Max Mana owned, up to 100%
Stray Bird's Return
Require lv 58
Stray Bird
Require lv 58
+(1880–3456) gear Evasion
(-1–1) Attack Projectile Skill Level
Attack Horizontal Projectiles will return after reaching their max range and will hit enemies on their path again
Death's Touch
Require lv 58
Require lv 58
+(176–220) Max Life
+(120–130)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 400 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Blade-Dancer's Edges
Require lv 58
Require lv 58
+(1500–2000) Gear Armor
+30% tracking distance for Sentries
Max Sentry Quantity +1
+(3–5)% additional Sentry Damage for every nearby Sentry within 10m
+(3–5)% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10m
Quantum Convergence
Require lv 58
Require lv 58
+(2016–2880) Gear Armor
Consumes (1–10)% of current Life when Synthetic Troop Minions use skills
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(5–15)% additional damage. Stacks up to 13 time(s)
+(7–10)% Elemental Resistance
+(42–60)% Minion Critical Strike Damage
Grandmaster's Hands
Require lv 58
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
Vajra Handguards
Require lv 58
Require lv 58
+(2440–2880) gear Evasion
+(10–16)% Attack and Cast Speed
+(25–30)% Life Regain and Shield Regain for Combo Finishers
+(14–16)% additional Combo Finisher Damage to an enemy for every Infiltration Effect the enemy has
Grasp of Truth
Require lv 58
Require lv 58
+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (50–70)% Spell Elemental Damage
[Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration , Lightning Infiltration , or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Demons' Touch
Require lv 58
Conspire
Require lv 58
+(176–220) Max Life
+(20–30)% additional Base Damage for Off-Hand Weapons
Weapon Attack Speed is fixed at 1.35
+(24–32)% Critical Strike Rating for the Main-Hand Weapon
Vorax Limb: Hands
SS11Season
0 Gear Armor
0 gear Evasion
0 gear Energy Shield
Graftable: Organs with Gloves、Chest Armor affixes
You can only equip 1 Vorax gear at a timeHands
Drop Source
Info
id: 380001
Item /1
Vorax Limb: Hands
0 Gear Armor
0 gear Evasion
0 gear Energy Shield
Graftable: Organs with Gloves、Chest Armor affixes
You can only equip 1 Vorax gear at a time