Drops everywhere in Netherrealm /825
Elixir of Oblivion
A necessary item for adjusting Talent
Netherrealm resonance
The item used to refresh a Netherrealm stage's base affixes
Energy Core
An item required to refine the gear energy value
Miner's Surprise
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Forbidden Prophecy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Endless Night
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Nova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tarnish the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Boundless Realm of the Divine
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Agnostic Thesis
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Uncertain Voyage
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Ascension
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Honor
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wish of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Reverse Celestial Rotation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Oath
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Absolute Truth
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Living Force
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Truth Ember
Can re-equip all affixes randomly.
Precious Ember
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
Glacial Abyss Beacon (Timemark 1)
A ticket for entering the Netherrealm stage
Glacial Abyss Beacon (Timemark 2)
A ticket for entering the Netherrealm stage
Withervine Staff
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 4 - 4 Cold Damage to Spells
Withervine Wand
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 2 - 2 Cold Damage to Spells
Twin Reflection
Require lv 1
Everything in the void has an opposite. The Goddess of Chaos and the Goddess of Order. The ember and the aember. "They are like the reflections of the original world that lies beyond all dimensions, echoing the realms that proliferate across countless planes." - Glyph from Dimension II, Hunter's Forge
Bonewood Staff
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells
Rambone Wand
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 3 - 3 Lightning Damage to Spells
Darkwoods Long Crossbow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Carved Wooden Wand
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 4 - 4 Fire Damage to Spells
Viper Staff
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 12 - 12 Lightning Damage to Spells
Soldier's Light Crossbow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Spiritwood Wand
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells
Wind Spirit Wand
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 7 - 7 Fire Damage to Spells
Flower Sea Staff
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 16 - 16 Cold Damage to Spells
Elven Hunting Crossbow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Monkey Staff
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 18 - 18 Lightning Damage to Spells
Beastfang Light Crossbow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Wand
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 9 - 9 Lightning Damage to Spells
Gladiator's Greatsword
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Staff
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 20 - 20 Fire Damage to Spells
Wiseman's Wand
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 10 - 10 Fire Damage to Spells
Kingslayer Short Dagger
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Staff
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 24 - 24 Cold Damage to Spells
White Feather Hunting Bow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Crossbow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Wand
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 12 - 12 Cold Damage to Spells
Twilight Staff
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells
Viper Wand
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 14 - 14 Lightning Damage to Spells
Godslaughter Short Dagger
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Board Axe
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Staff
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 32 - 32 Lightning Damage to Spells
Wraith Wand
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 16 - 16 Lightning Damage to Spells
Sage's Staff
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 36 - 36 Fire Damage to Spells
Black Feather Long Bow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Bard's Wand
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 18 - 18 Fire Damage to Spells
Foreshadow Short Staff
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Devout Staff
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 40 - 40 Cold Damage to Spells
Wind God's Staff
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 44 - 44 Lightning Damage to Spells
Devout Wand
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 22 - 22 Lightning Damage to Spells
Moonlight Long Blade
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Fallen Pactspirital Short Staff
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Vindicator's Greatsword
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Warden's Staff
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 48 - 48 Fire Damage to Spells
Scarlet Wand
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 24 - 24 Fire Damage to Spells
Fallen Star Greataxe
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Subjugation Claymore
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Reincarnation Iron Staff
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Divinity Staff
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 52 - 52 Cold Damage to Spells
Final Battle Boomstick
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Flowing Blaze Crossbow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Azure Moon Wand
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 26 - 26 Cold Damage to Spells
Three-tailed Cat Claw
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
General's War Hammer
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Forgotten Iron Sword
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greataxe
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greatsword
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Southern Cross Staff
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 56 - 56 Fire Damage to Spells
Terminator Boomstick
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Demon Hunter Long Bow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus War Crossbow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Fire Worshiper Cannon
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Wretched Wand
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells
Silence Piercing Claw
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sierra Forge Light Hammer
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Unforgotten Long Blade
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Shadowless Swordsman's Blade
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Truth Speaker's Dagger
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Glimmering Fluorite Cane
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sleeping Sage's Cane
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sierra Reverberation Maul
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Board Axe
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Executive Iron Staff
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Centaur Staff
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 60 - 60 Cold Damage to Spells
Kingslayer Boomstick
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Ender's Boomstick
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Hunting Crossbow
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Ranger's Crossbow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Personal Guard Musket
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Repercussion Musket
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Heartflayer Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 30 - 30 Lightning Damage to Spells
Headless Cleric Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 32 - 32 Lightning Damage to Spells
When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Require lv 1
Glorious Journey
Require lv 1
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Rock Lizard's Skull
Require lv 4
Require lv 4
+50 Gear Armor
+(80–100) Max Life
- 20 Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Immune to Frostbite
Spring Resurrection
Require lv 6
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills
Restores (9–15) Mana when using skills
Shadow Dance
Require lv 6
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity .
Shamed
Require lv 10
Momentum
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-15–-30)% Attack Critical Strike Rating for this gear
Scorching Words
Require lv 10
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Shield of Judgment
Require lv 10
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (14–16) - (4–6) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Lone Survivor
Require lv 11
Require lv 11
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 11
Require lv 11
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Crosser
Require lv 12
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
Blocks an additional (20–30) Attack Damage
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance toIgnite targets
+(40–60)% chance to
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (40–50)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life . Interval: 20 s
Interlocking Soul
Require lv 13
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Dragon Scale Shoes
Require lv 15
Require lv 15
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Boots of Sinned Fire
Require lv 15
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Sage's Foresight
Require lv 16
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (24–28) - (54–64) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Air Treaders
Require lv 16
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Grace Boots
Require lv 18
Require lv 18
+(130–180) gear Energy Shield
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(25–30)% Movement Speed when Focus Blessing reaches max stacks
+10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Boor's Iron Crown
Require lv 20
Require lv 20
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Wind Chasers
Require lv 20
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Shadow of Thunderlight's Touch
Require lv 24
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Ralph's Journey
Require lv 25
Require lv 25
+(18–22)% Dexterity
+1% Movement Speed per 20 Dexterity
+(7–8)% additional Lightning Damage per 10 Dexterity
The main stat base no longer additionally increases damage
Scarlet Decree
Require lv 26
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Added (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering
Imploration Dagger
Require lv 30
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Searing Finger Bone
Require lv 30
Require lv 30
Adds 120 Base Ignite Damage
+25% chance to Ignite targets
Cannot inflict Reap
Photophobia
Require lv 30
Beacon
Require lv 30
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Cry of Divinity
Require lv 32
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 2 Growth for 2s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-99% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking DoT Damage from Terra are immune to Ailments .
+20 Max Life
Will
Require lv 36
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack and Cast Speed when dealing Double Damage recently, up to +10 stack(s)
Misube's Refusal
Require lv 36
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback .
Causes a Knockback when you launch a Steep Strike
Royal Guard's Boots
Require lv 36
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
Knockback direction is reversed
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Witchdoctor's Herb Bag
Require lv 38
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Sea Splitter
Require lv 45
Require lv 45
Main Skill is supported by Lv. (8–12) Raging Slash
+40 Max Life
+(30–50)% Steep Strike chance.
Ice and Fire
Require lv 50
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Arminius Guillotine
Require lv 58
Sacrifice
Own 1 additional stacks ofTenacity Blessing
Require lv 58
+(150–300)% gear Physical Damage
Adds (10–12) - (15–18) Physical Damage to the gear
+40% Skill Area
+20% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Own 1 additional stacks of
Highest Glance
Require lv 58
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Circular Clearing
Require lv 58
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate , Critical Strikes can lose no more than 10 Fervor Rating , with an interval of 3 s
Cursed Flame
Require lv 58
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds 67% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
Multistrikes deal (40–60)% increasing damage
Require lv 58
+(200–220)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Spends 1% Life and Mana on defeat
Fleeting Regret
Require lv 58
Require lv 58
+(150–200)% gear Physical Damage
Adds (12–14) - (18–20) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)%Block Ratio when holding a Shield
+(5–20)%
+(300–360)% Critical Strike Rating if you have Blocked recently
+64% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
Demolisher Charge 's Restoration Speed is set to 150% of the default value
Require lv 58
+(120–160)% gear Physical Damage
Adds (25–28) - (40–53) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Elemental Whirl
Require lv 58
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (20–27)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Memory
Require lv 58
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (80–100)% of their Max Life to enemies within a 3m radius
Require lv 58
+(50–60)% Spell Damage
+(25–35)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
+(16–20)% Wilt Duration against Legendary enemy units
Frantic Shadow
Require lv 58
Shadow Quantity +1
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(22–26)% gear Attack Speed
+(20–30)% Attack Critical Strike Rating for this gear
1% chance to gain +150% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +60% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(108–120)% additional Attack Damage when no enemies are Nearby
-30% Movement Speed
Glacial Abyss Arrow
Require lv 58
Mind Blade
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(20–25)% Cold Penetration
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
King Lionheart's Ambition
Require lv 58
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing , adds 67% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Severed Wrist
Require lv 58
Require lv 58
+(150–180) Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(40–50)% additional damage for Main-Hand Weapons
+30% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
Require lv 58
+(150–200)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
-10% additional Attack and Cast Speed
Dumb Voice
Require lv 58
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
Require lv 58
+(3–5) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Unbreakable Armor
Require lv 58
Require lv 58
+2304 Gear Armor
+220 Max Life
Triggers Lv. (10–20) Reform when taking damage. Interval: 5s
Adds (2–6)% of Armor to Barrier Shield
Royal Cycle
Require lv 58
Require lv 58
+(50–60)% Elemental Damage
+(6–8)% Elemental Resistance
+1% Fire Damage per (10–12) Strength
+1% Lightning Damage per (10–12) Dexterity
+1% Cold Damage per (10–12) Intelligence
+1% additional Elemental Damage for every (28–30) of the highest stat among Strength, Dexterity, and Intelligence
Martyr's Staff
Require lv 58
Require lv 58
+(1100–1210) Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
Require lv 58
+1 Max Life
+(1750–1925) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Eternal Undercurrent
Require lv 58
Require lv 58
+1 Max Life
+1 Max Energy Shield
+(600–660) Max Mana
+1 all stats
+2% Aura Effect per +(3–6)% Sealed Mana Compensation
Flaming Evil
Require lv 58
Require lv 58
+(2–6)% Max Fire Resistance
(-1–1)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+2% Critical Strike Damage per 1% Fire Resistance
Frozen Path
Require lv 58
Require lv 58
(-1–1)% Max Fire Resistance
+(2–6)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
For every 1% Cold Resistance, +2 Attack and Spell Critical Strike Rating
Fleeting Sky
Require lv 58
Require lv 58
(-1–1)% Max Fire Resistance
(-1–1)% Max Cold Resistance
+(2–6)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+2% Attack and Cast Speed per 3% Lightning Resistances.
Cicada Shell
Require lv 58
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Stellar Vestment of Eminence
Require lv 58
Require lv 58
+(270–280) gear Energy Shield
+(6–8)% Elemental Resistance
+30 Intelligence
-60% Barrage Wave Interval and -16% additional Barrage Skill Damage
Barrage Skills +40% damage increase per wave and -10% Skill Area for every wave of Barrage
Twilight Vestment
Require lv 58
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping , Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
Multistrikes deal 50% increasing damage
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count . Stacks up to 4 times
Opening Heart
Require lv 58
Require lv 58
+2592 gear Evasion
+220 Max Life
+60% Critical Strike Damage
Have Fervor
+10% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
Require lv 58
+(12–16)% Minion Attack Speed
+(20–25)% Minion Movement Speed
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 20 Wind Projectiles .
60% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Imperial Iron Sentry
Require lv 58
Main-Hand Weapon 's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry SkillsSentry
Require lv 58
+(7–10)% Max Life and Max Energy Shield
+(20–50)% Sentry Damage
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
When Winter Comes
Require lv 58
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+1 Barrage Skill Waves
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Hekate's Vision
Require lv 58
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hanging Two-Tone Mask
Require lv 58
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage againstdistant enemies
+(25–30)% additional Melee Damage against
+20% chance to avoid damage when there are no enemies nearby
+40%Injury Buffer when there are only 1 enemies nearby
+40%
Magnus' Scar
Require lv 58
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(6–7)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Praise for Injury
Require lv 58
Traumatized enemies defeated by you will explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 3m radius
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Chaos Abyss
Require lv 58
Require lv 58
Adds (50–100) Base Wilt Damage
+(24–30)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 35 stack(s)
10% chance to inflict (3–5) additional stacks of Wilt
Blinding Bracers
Require lv 58
Blinds Ignited enemies on hit
Require lv 58
+25% chance to Ignite targets
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+1% Critical Strike Rating and Critical Strike Damage for every 500 Mana consumed recently
Clenched Spring
Require lv 58
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks and Spells per (3400–3500) Armor
+20% additional Armor
Blade-dancer's Fingers
Require lv 58
Require lv 58
+(220–264) Max Life
Adds (6–7) - (8–9) Physical Damage to Attacks for every 1100 Life consumed recently
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(6–7)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(6–7)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(5–6)% additional Cold Damage for every stack of Focus Blessing
+3% Critical Strike Damage per stack of Focus Blessing owned
Resolution Steps
Require lv 58
Require lv 58
+(1728–2304) Gear Armor
+165 Max Life
+30% Movement Speed
Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
+10% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking DoT Damage
Regenerates 3% Life per second when taking DoT Damage
Immune to Knockbacks
Valerie's Night Stroll
Require lv 58
Stealth Stab
Require lv 58
+150% DoT Damage
+(3500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refresh Blur upon gaining Blur ; +10% Blur effect
+(30–40)% Movement Speed
Archmage's Boots
Require lv 58
Require lv 58
+(310–320) gear Energy Shield
+(20–24)% Cold Resistance
+(20–26)% Max Mana
+(32–40)% Movement Speed
+1% additional Spell Damage for every 200 Max Mana owned, up to 50%
Powered Battle Greaves
Require lv 58
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon using a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury . Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Blade-dancer's Steps
Require lv 58
Require lv 58
+(1–2) Mobility Skill Level
+(30–40)% Movement Speed if you have used a Mobility Skill recently
+(20–30)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.6 s
King's Boon
Require lv 58
Reaps 0.25 s of DoT Damage when dealing DoT Damage. The effect has a (1.5–3) s cooldown against the same targetMore With Less
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
+(10–30)% additional DoT Damage taken
+(10–30)% Movement Speed
Mind Infusion
Require lv 58
Require lv 58
+(132–154) Max Life
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
+(80–100)% Skill Cost
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate . Cooldown: 6s.
Ralph's Footsteps
Require lv 58
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
Require lv 58
+(150–200) Max Life and Max Energy Shield
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Rat King's Escape Show
Require lv 58
Master Escapist
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Spell(s) evaded in the last 10s, +(3–5)% additional damage, up to 10 stacks (multiplies)
+10% Elemental Resistance
Heavy Soul
Require lv 58
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
Require lv 58
+(30–32)% Lightning Resistance
-5% Max Lightning Resistance
+3 Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 30 time(s) (multiplies)
Glacier Caster Shield
Require lv 58
Require lv 58
+(160–200) Max Mana
Regenerates (200–240) Mana per second
+30% Sealed Mana Compensation
Adds (14–16) - (18–20) Cold Damage to Spells for every (750–785) Mana consumed recently
Fury Heart
Require lv 58
Require lv 58
+(25–35)% attack Critical Strike Damage
+25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
-24% Critical Strike Rating per stack of Agility Blessing
+200 Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Horn Ring
Require lv 58
Require lv 58
Regenerates (30–40) Life per second
+(20–40)% Mana Regeneration Speed
+(50–60)% Minion Damage
+(10–80)% Minion Critical Strike Damage and Movement Speed when casting an Empower Skill. Lasts 4 s
(-10–10)% additional damage taken
The Realms
Require lv 58
Require lv 58
+(7–9)% Max Energy Shield
+(7–9)% Max Life
(-10–10)% Erosion Resistance
Adds (20–30)% of Elemental Damage as Erosion Damage
(20–30)% of the increase/decrease on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Exemption Thunderhell
Require lv 58
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
For each recent hit made by Thunder Imbue, +2% Lightning Damage.
-35% Sealed Mana Compensation for Thunder Imbue
+(100–150)% additional Thunder Imbue Damage
Stream of Steel
Require lv 58
Require lv 58
+(200–240) Max Life
+(30–36)% Armor
+(30–36)% Melee Damage
Regenerates 2% Life per second
Windbreath Dispersion
Require lv 58
Require lv 58
+16% Defense
+(6–8)% Elemental Resistance
(-20–-10)% Cooldown Recovery Speed
+(1–3) minimum channeled stacks when equipped in the left Ring slot
+(20–40)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Traceless Pain
Require lv 58
Require lv 58
+(30–60)% DoT Damage
+(5–10)% Skill Effect Duration
Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a (1–3) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
+(11–14) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Necklace of Firebird
Require lv 58
Require lv 58
+(8–12)% Max Life and Max Energy Shield
(-25–-5)% Elemental Resistance
When you have a Barrier , triggers Barrier Burst upon taking damage, dealing Spell Fire Damage equal to 20% of Max Energy Shield to nearby enemies. Cooldown: (0.25–0.5) s
+(10–20)% Elemental Damage per enemy Nearby
Mother Goddess' Paddock
Require lv 58
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–15)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 1.5 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 3 s
Clarity
Require lv 58
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Gains (5–10) points of Blur Rating for every 3 m of movement
Rat King's Megagon Dice
Require lv 58
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when usingDark Gate
Require lv 58
Loses Command instead of gaining it when using
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal ProjectileJumps
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity , and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +25%
+100% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +25%
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
+20% Cooldown Recovery Speed for Mobility Skills
Howling Wind
Require lv 58
Gale
Require lv 58
Eliminate enemies under 10% Life on hit
+(150–180)% Ranged Attack Critical Strike Rating
Insulation
Require lv 58
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have used a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Pale Mist's Embrace
Require lv 58
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
Require lv 58
+(10–15)% Max Life and Max Mana
+(70–90)% Mana Regeneration Speed
+(2–6)% Spell Damage for every 100 Mana consumed recently, up to 300%
+1% Mana Regeneration Speed for every 100 Mana consumed recently, up to 200%
You have a Lv. 20 Elemental Amplification when not at Low Life
Everburn Thunderfire
Require lv 58
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
Require lv 58
+(350–400) Max Energy Shield
Converts 40% Life to Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
+(12–16)% Erosion Resistance
Polygonal Enclosure
Require lv 58
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Eternity
Require lv 66
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Imperial Might
Require lv 75
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
<A random affix that increases the Defense stat based on the Base Affix Quantity>
+(3–5)% Max Life and Mana for every 1 Base affix
Owns Emperor's Wrath when having at least (6–7) Base affix(es)