Craft

Pre-fix
TierModifierLvWeightLibrary
0++(287–372) Max Life10Basic Affix
0+(221–286) Max Life11Basic Affix
1+(154–220) Max Life11Basic Affix
2+(129–154) Max Life11Basic Affix
3+(92–110) Max Life11Basic Affix
4+(74–88) Max Life11Basic Affix
5+(59–70) Max Life11Basic Affix
0++(3745–4867) Gear Armor10Basic Affix
0+(2622–3744) Gear Armor11Basic Affix
1+(2017–2880) Gear Armor11Basic Affix
2+(1694–2016) Gear Armor11Basic Affix
3+(1210–1440) Gear Armor11Basic Affix
4+(968–1152) Gear Armor11Basic Affix
5+(766–922) Gear Armor11Basic Affix
0++(95–122)% damage10Basic Affix
0+(73–94)% damage11Basic Affix
1+(51–72)% damage11Basic Affix
2+(37–50)% damage11Basic Affix
3+(30–36)% damage11Basic Affix
4+(24–29)% damage11Basic Affix
5+(20–23)% damage11Basic Affix
0++(95–122)% Minion Damage10Basic Affix
0+(73–94)% Minion Damage11Basic Affix
1+(51–72)% Minion Damage11Basic Affix
2+(37–50)% Minion Damage11Basic Affix
3+(30–36)% Minion Damage11Basic Affix
4+(24–29)% Minion Damage11Basic Affix
5+(20–23)% Minion Damage11Basic Affix
0++(157–203) Max Mana10Basic Affix
0+(121–156) Max Mana11Basic Affix
1+(85–120) Max Mana11Basic Affix
2+(61–84) Max Mana11Basic Affix
3+(49–60) Max Mana11Basic Affix
4+(39–48) Max Mana11Basic Affix
5+(32–38) Max Mana11Basic Affix
0++(3745–4867) gear Evasion10Basic Affix
0+(2881–3744) gear Evasion11Basic Affix
1+(2017–2880) gear Evasion11Basic Affix
2+(1441–2016) gear Evasion11Basic Affix
3+(1153–1440) gear Evasion11Basic Affix
4+(923–1152) gear Evasion11Basic Affix
5+(750–922) gear Evasion11Basic Affix
0++(443–575) gear Energy Shield10Basic Affix
0+(341–442) gear Energy Shield11Basic Affix
1+(239–340) gear Energy Shield11Basic Affix
2+(171–238) gear Energy Shield11Basic Affix
3+(137–170) gear Energy Shield11Basic Affix
4+(110–136) gear Energy Shield11Basic Affix
5+(89–109) gear Energy Shield11Basic Affix
0++(87–112)% gear Energy Shield10Basic Affix
0+(61–86)% gear Energy Shield11Basic Affix
1+(47–66)% gear Energy Shield11Basic Affix
2+(39–46)% gear Energy Shield11Basic Affix
3+(28–33)% gear Energy Shield11Basic Affix
4+(23–26)% gear Energy Shield11Basic Affix
5+(18–21)% gear Energy Shield11Basic Affix
0++(18–22)% Block Ratio10Advanced Affix
0+(14–17)% Block Ratio11Advanced Affix
1+(10–13)% Block Ratio11Advanced Affix
2+(8–9)% Block Ratio11Advanced Affix
3+(6–7)% Block Ratio11Advanced Affix
0++(79–101) Strength10Advanced Affix
0+(61–78) Strength11Advanced Affix
1+(43–60) Strength11Advanced Affix
2+(31–42) Strength11Advanced Affix
3+(25–30) Strength11Advanced Affix
4+(20–24) Strength11Advanced Affix
5+(17–19) Strength11Advanced Affix
0++(79–101) Intelligence10Advanced Affix
0+(61–78) Intelligence11Advanced Affix
1+(43–60) Intelligence11Advanced Affix
2+(31–42) Intelligence11Advanced Affix
3+(25–30) Intelligence11Advanced Affix
4+(20–24) Intelligence11Advanced Affix
5+(17–19) Intelligence11Advanced Affix
0++(79–101) Dexterity10Advanced Affix
0+(61–78) Dexterity11Advanced Affix
1+(43–60) Dexterity11Advanced Affix
2+(31–42) Dexterity11Advanced Affix
3+(25–30) Dexterity11Advanced Affix
4+(20–24) Dexterity11Advanced Affix
5+(17–19) Dexterity11Advanced Affix
0++(60–76)% Projectile Speed10Advanced Affix
0+(46–59)% Projectile Speed11Advanced Affix
1+(33–45)% Projectile Speed11Advanced Affix
2+(24–32)% Projectile Speed11Advanced Affix
3+(17–23)% Projectile Speed11Advanced Affix
4+(12–16)% Projectile Speed11Advanced Affix
5+(8–11)% Projectile Speed11Advanced Affix
0++(66–85)% chance to gain 1 stack of Tenacity Blessing on defeat10Advanced Affix
0+(51–65)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
1+(37–50)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
2+(27–36)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
3+(19–26)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
4+(13–18)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
5+(9–12)% chance to gain 1 stack of Tenacity Blessing on defeat11Advanced Affix
0++(79–101)% Barrier Shield10Advanced Affix
0+(61–78)% Barrier Shield11Advanced Affix
1+(43–60)% Barrier Shield11Advanced Affix
2+(31–42)% Barrier Shield11Advanced Affix
3+(25–30)% Barrier Shield11Advanced Affix
4+(20–24)% Barrier Shield11Advanced Affix
5+(17–19)% Barrier Shield11Advanced Affix
0++(66–85)% chance to gain 1 stack of Agility Blessing on defeat10Advanced Affix
0+(51–65)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
1+(37–50)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
2+(27–36)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
3+(19–26)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
4+(13–18)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
5+(9–12)% chance to gain 1 stack of Agility Blessing on defeat11Advanced Affix
0++(66–85)% chance to gain 1 stack of Focus Blessing on defeat10Advanced Affix
0+(51–65)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
1+(37–50)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
2+(27–36)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
3+(19–26)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
4+(13–18)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
5+(9–12)% chance to gain 1 stack of Focus Blessing on defeat11Advanced Affix
0+Converts (27–35)% of Physical Damage taken to Fire Damage10Ultimate Affix
0Converts (21–26)% of Physical Damage taken to Fire Damage11Ultimate Affix
1Converts (16–20)% of Physical Damage taken to Fire Damage11Ultimate Affix
2Converts (12–15)% of Physical Damage taken to Fire Damage11Ultimate Affix
0++1 Max Spell Burst
+13% additional Hit Damage for skills cast by Spell Burst
10Ultimate Affix
0+1 Max Spell Burst
+10% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
1+1 Max Spell Burst11Ultimate Affix
0+Max Terra Charge Stacks +1
+69% Terra Charge Recovery Speed
10Ultimate Affix
0Max Terra Charge Stacks +1
+30% Terra Charge Recovery Speed
11Ultimate Affix
1Max Terra Charge Stacks +111Ultimate Affix
0++(27–34)% Sealed Mana Compensation10Ultimate Affix
0+(21–26)% Sealed Mana Compensation11Ultimate Affix
1+(15–20)% Sealed Mana Compensation11Ultimate Affix
2+(11–14)% Sealed Mana Compensation11Ultimate Affix
0+(-25–-21)% additional Damage dealt by Nearby enemies10Ultimate Affix
0(-20–-16)% additional Damage dealt by Nearby enemies11Ultimate Affix
1(-15–-12)% additional Damage dealt by Nearby enemies11Ultimate Affix
2(-11–-9)% additional Damage dealt by Nearby enemies11Ultimate Affix
0+Converts (63–77)% of Erosion Damage taken to Fire Damage10Ultimate Affix
0Converts (46–60)% of Erosion Damage taken to Fire Damage11Ultimate Affix
1Converts (36–45)% of Erosion Damage taken to Fire Damage11Ultimate Affix
2Converts (27–35)% of Erosion Damage taken to Fire Damage11Ultimate Affix
0+-50% additional Damage Over Time taken when having at least 50000 Armor10Ultimate Affix
0-45% additional Damage Over Time taken when having at least 50000 Armor11Ultimate Affix
1-40% additional Damage Over Time taken when having at least 50000 Armor11Ultimate Affix
2-35% additional Damage Over Time taken when having at least 50000 Armor11Ultimate Affix
0+(27–34)% of damage is taken from Mana before life10Ultimate Affix
0(21–26)% of damage is taken from Mana before life11Ultimate Affix
1(15–20)% of damage is taken from Mana before life11Ultimate Affix
2(11–14)% of damage is taken from Mana before life11Ultimate Affix
0+Converts (27–35)% of Physical Damage taken to Lightning Damage10Ultimate Affix
0Converts (21–26)% of Physical Damage taken to Lightning Damage11Ultimate Affix
1Converts (16–20)% of Physical Damage taken to Lightning Damage11Ultimate Affix
2Converts (12–15)% of Physical Damage taken to Lightning Damage11Ultimate Affix
0+-50% additional Damage Over Time taken when having at least 50000 Evasion10Ultimate Affix
0-45% additional Damage Over Time taken when having at least 50000 Evasion11Ultimate Affix
1-40% additional Damage Over Time taken when having at least 50000 Evasion11Ultimate Affix
2-35% additional Damage Over Time taken when having at least 50000 Evasion11Ultimate Affix
0+Converts (63–77)% of Erosion Damage taken to Lightning Damage10Ultimate Affix
0Converts (46–60)% of Erosion Damage taken to Lightning Damage11Ultimate Affix
1Converts (36–45)% of Erosion Damage taken to Lightning Damage11Ultimate Affix
2Converts (27–35)% of Erosion Damage taken to Lightning Damage11Ultimate Affix
0+Converts (27–35)% of Physical Damage taken to Cold Damage10Ultimate Affix
0Converts (21–26)% of Physical Damage taken to Cold Damage11Ultimate Affix
1Converts (16–20)% of Physical Damage taken to Cold Damage11Ultimate Affix
2Converts (12–15)% of Physical Damage taken to Cold Damage11Ultimate Affix
0+Converts (63–77)% of Erosion Damage taken to Cold Damage10Ultimate Affix
0Converts (46–60)% of Erosion Damage taken to Cold Damage11Ultimate Affix
1Converts (36–45)% of Erosion Damage taken to Cold Damage11Ultimate Affix
2Converts (27–35)% of Erosion Damage taken to Cold Damage11Ultimate Affix
0+-50% additional Damage Over Time taken when you have at least 8000 Max Energy Shield10Ultimate Affix
0-45% additional Damage Over Time taken when you have at least 8000 Max Energy Shield11Ultimate Affix
1-40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield11Ultimate Affix
2-35% additional Damage Over Time taken when you have at least 8000 Max Energy Shield11Ultimate Affix
0++(3–4) Minion Skill Level10Ultimate Affix
0+3 Minion Skill Level11Ultimate Affix
1+2 Minion Skill Level11Ultimate Affix
0+[Beacon] +2 Max Spell Burst
+8% additional damage
10Ultimate Affix
0[Beacon] +2 Max Spell Burst11Ultimate Affix
1+1 Max Spell Burst11Ultimate Affix
0++4 Active Skill Level10Ultimate Affix
0+3 Active Skill Level11Ultimate Affix
1+(1–2) Active Skill Level11Ultimate Affix
0+Have Fervor
+12% additional damage
10Ultimate Affix
0Have Fervor
+5% additional damage
11Ultimate Affix
1Have Fervor11Ultimate Affix
0+Multistrikes deal (53–68)% increasing damage10Ultimate Affix
0Multistrikes deal (36–52)% increasing damage11Ultimate Affix
1Multistrikes deal (28–40)% increasing damage11Ultimate Affix
2Multistrikes deal (24–28)% increasing damage11Ultimate Affix
0++(66–85)% Deterioration Damage10Ultimate Affix
0+(51–65)% Deterioration Damage11Ultimate Affix
1+(36–50)% Deterioration Damage11Ultimate Affix
2+(26–35)% Deterioration Damage11Ultimate Affix
Suffix
TierModifierLvWeightLibrary
0+Regenerates (157–203) Life per second10Basic Affix
0Regenerates (121–156) Life per second11Basic Affix
1Regenerates (85–120) Life per second11Basic Affix
2Regenerates (61–84) Life per second11Basic Affix
3Regenerates (49–60) Life per second11Basic Affix
4Regenerates (39–48) Life per second11Basic Affix
5Regenerates (32–38) Life per second11Basic Affix
0++(36–46)% Fire Resistance10Basic Affix
0+(25–35)% Fire Resistance11Basic Affix
1+(19–27)% Fire Resistance11Basic Affix
2+(16–19)% Fire Resistance11Basic Affix
3+(11–14)% Fire Resistance11Basic Affix
4+(9–11)% Fire Resistance11Basic Affix
5+(7–9)% Fire Resistance11Basic Affix
0++(36–46)% Cold Resistance10Basic Affix
0+(25–35)% Cold Resistance11Basic Affix
1+(19–27)% Cold Resistance11Basic Affix
2+(16–19)% Cold Resistance11Basic Affix
3+(11–14)% Cold Resistance11Basic Affix
4+(9–11)% Cold Resistance11Basic Affix
5+(7–9)% Cold Resistance11Basic Affix
0++(36–46)% Lightning Resistance10Basic Affix
0+(25–35)% Lightning Resistance11Basic Affix
1+(19–27)% Lightning Resistance11Basic Affix
2+(16–19)% Lightning Resistance11Basic Affix
3+(11–14)% Lightning Resistance11Basic Affix
4+(9–11)% Lightning Resistance11Basic Affix
5+(7–9)% Lightning Resistance11Basic Affix
0++(36–46)% Erosion Resistance10Basic Affix
0+(25–35)% Erosion Resistance11Basic Affix
1+(19–27)% Erosion Resistance11Basic Affix
2+(16–19)% Erosion Resistance11Basic Affix
3+(11–14)% Erosion Resistance11Basic Affix
4+(9–11)% Erosion Resistance11Basic Affix
5+(7–9)% Erosion Resistance11Basic Affix
0++(157–203)% Critical Strike Rating10Basic Affix
0+(121–156)% Critical Strike Rating11Basic Affix
1+(87–120)% Critical Strike Rating11Basic Affix
2+(62–86)% Critical Strike Rating11Basic Affix
3+(45–61)% Critical Strike Rating11Basic Affix
4+(30–44)% Critical Strike Rating11Basic Affix
5+(20–29)% Critical Strike Rating11Basic Affix
0++(66–85)% Affliction Effect10Basic Affix
0+(51–65)% Affliction Effect11Basic Affix
1+(36–50)% Affliction Effect11Basic Affix
2+(26–35)% Affliction Effect11Basic Affix
3+(21–25)% Affliction Effect11Basic Affix
4+(17–20)% Affliction Effect11Basic Affix
5+(14–16)% Affliction Effect11Basic Affix
0++(79–101)% Mana Regeneration Speed10Basic Affix
0+(55–78)% Mana Regeneration Speed11Basic Affix
1+(42–60)% Mana Regeneration Speed11Basic Affix
2+(35–42)% Mana Regeneration Speed11Basic Affix
3+(25–30)% Mana Regeneration Speed11Basic Affix
4+(20–24)% Mana Regeneration Speed11Basic Affix
5+(16–19)% Mana Regeneration Speed11Basic Affix
0++(79–101)% Critical Strike Damage10Advanced Affix
0+(61–78)% Critical Strike Damage11Advanced Affix
1+(44–60)% Critical Strike Damage11Advanced Affix
2+(32–43)% Critical Strike Damage11Advanced Affix
3+(23–31)% Critical Strike Damage11Advanced Affix
4+(16–22)% Critical Strike Damage11Advanced Affix
5+(11–15)% Critical Strike Damage11Advanced Affix
0++(63–81)% Skill Area
+(63–81)% Minion Skill Area
10Advanced Affix
0+(49–62)% Skill Area
+(49–62)% Minion Skill Area
11Advanced Affix
1+(35–48)% Skill Area
+(35–48)% Minion Skill Area
11Advanced Affix
2+(25–34)% Skill Area
+(25–34)% Minion Skill Area
11Advanced Affix
3+(20–24)% Skill Area
+(20–24)% Minion Skill Area
11Advanced Affix
4+(16–19)% Skill Area
+(16–19)% Minion Skill Area
11Advanced Affix
5+(13–15)% Skill Area
+(13–15)% Minion Skill Area
11Advanced Affix
0+(16–20)% chance to gain a Barrier on defeat10Advanced Affix
0(11–15)% chance to gain a Barrier on defeat11Advanced Affix
1(8–10)% chance to gain a Barrier on defeat11Advanced Affix
2(6–7)% chance to gain a Barrier on defeat11Advanced Affix
3(3–5)% chance to gain a Barrier on defeat11Advanced Affix
4(1–2)% chance to gain a Barrier on defeat11Advanced Affix
0++(32–41)% Attack and Cast Speed
+(32–41)% Minion Attack and Cast Speed
10Advanced Affix
0+(25–31)% Attack and Cast Speed
+(25–31)% Minion Attack and Cast Speed
11Advanced Affix
1+(18–24)% Attack and Cast Speed
+(18–24)% Minion Attack and Cast Speed
11Advanced Affix
2+(13–17)% Attack and Cast Speed
+(13–17)% Minion Attack and Cast Speed
11Advanced Affix
3+(10–12)% Attack and Cast Speed
+(10–12)% Minion Attack and Cast Speed
11Advanced Affix
4+(7–9)% Attack and Cast Speed
+(7–9)% Minion Attack and Cast Speed
11Advanced Affix
5+(5–6)% Attack and Cast Speed
+(5–6)% Minion Attack and Cast Speed
11Advanced Affix
0++(66–85)% Reaping Duration10Advanced Affix
0+(51–65)% Reaping Duration11Advanced Affix
1+(36–50)% Reaping Duration11Advanced Affix
2+(26–35)% Reaping Duration11Advanced Affix
3+(21–25)% Reaping Duration11Advanced Affix
4+(17–20)% Reaping Duration11Advanced Affix
5+(14–16)% Reaping Duration11Advanced Affix
0++(24–30)% Armor
+(144–186) Max Life
10Advanced Affix
0+(19–23)% Armor
+(11–143) Max Life
11Advanced Affix
1+(14–18)% Armor
+(78–110) Max Life
11Advanced Affix
2+(10–13)% Armor
+(56–77) Max Life
11Advanced Affix
3+(10–13)% Armor
+(45–55) Max Life
11Advanced Affix
4+7% Armor
+(36–44) Max Life
11Advanced Affix
5+6% Armor
+(30–35) Max Life
11Advanced Affix
0++(48–61)% Focus Speed10Advanced Affix
0+(37–47)% Focus Speed11Advanced Affix
1+(26–36)% Focus Speed11Advanced Affix
2+(19–25)% Focus Speed11Advanced Affix
0++(24–30)% Evasion
+(144–186) Max Life
10Advanced Affix
0+(19–23)% Evasion
+(111–143) Max Life
11Advanced Affix
1+(14–18)% Evasion
+(78–110) Max Life
11Advanced Affix
2+(10–13)% Evasion
+(56–77) Max Life
11Advanced Affix
3+(10–13)% Evasion
+(45–55) Max Life
11Advanced Affix
4+7% Evasion
+(36–44) Max Life
11Advanced Affix
5+6% Evasion
+(30–35) Max Life
11Advanced Affix
0++(22–27)% Max Energy Shield10Advanced Affix
0+(17–21)% Max Energy Shield11Advanced Affix
1+(12–16)% Max Energy Shield11Advanced Affix
2+(9–11)% Max Energy Shield11Advanced Affix
3+(7–8)% Max Energy Shield11Advanced Affix
4+6% Max Energy Shield11Advanced Affix
5+5% Max Energy Shield11Advanced Affix
0++(12–13) Support Skill Level10Ultimate Affix
0+(10–11) Support Skill Level11Ultimate Affix
1+(6–9) Support Skill Level11Ultimate Affix
2+(4–5) Support Skill Level11Ultimate Affix
0++(32–41)% additional damage taken by Nearby enemies10Ultimate Affix
0+(25–31)% additional damage taken by Nearby enemies11Ultimate Affix
1+(18–24)% additional damage taken by Nearby enemies11Ultimate Affix
2+(13–17)% additional damage taken by Nearby enemies11Ultimate Affix
0++(109–140)% Reaping Recovery Speed10Ultimate Affix
0+(84–108)% Reaping Recovery Speed11Ultimate Affix
1+(59–83)% Reaping Recovery Speed11Ultimate Affix
2+(43–58)% Reaping Recovery Speed11Ultimate Affix
0++(66–80)% Numbed Effect10Ultimate Affix
0+(51–65)% Numbed Effect11Ultimate Affix
1+(40–50)% Numbed Effect11Ultimate Affix
2+(30–38)% Numbed Effect11Ultimate Affix
0++(71–85)% chance to avoid Elemental Ailments10Ultimate Affix
0+(50–68)% chance to avoid Elemental Ailments11Ultimate Affix
1+(30–45)% chance to avoid Elemental Ailments11Ultimate Affix
2+(21–27)% chance to avoid Elemental Ailments11Ultimate Affix
0++(9–10)% damage per stack of any Blessing10Ultimate Affix
0+(7–8)% damage per stack of any Blessing11Ultimate Affix
1+(5–6)% damage per stack of any Blessing11Ultimate Affix
0++(27–34)% Sealed Mana Compensation10Ultimate Affix
0+(21–26)% Sealed Mana Compensation11Ultimate Affix
1+(15–20)% Sealed Mana Compensation11Ultimate Affix
2+(11–14)% Sealed Mana Compensation11Ultimate Affix
0++(27–34)% Aura Effect10Ultimate Affix
0+(21–26)% Aura Effect11Ultimate Affix
1+(15–20)% Aura Effect11Ultimate Affix
2+(11–14)% Aura Effect11Ultimate Affix
0++1% damage per 6 stats10Ultimate Affix
0+1% damage per 8 stats11Ultimate Affix
1+1% damage per 12 stats11Ultimate Affix
2+1% damage per 16 stats11Ultimate Affix
0++(43–54)% additional Deterioration Duration10Ultimate Affix
0+(33–42)% additional Deterioration Duration11Ultimate Affix
1+(23–32)% additional Deterioration Duration11Ultimate Affix
2+(17–22)% additional Deterioration Duration11Ultimate Affix
Legendary /70
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
(-10–-8)% additional Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Despised Shadow
Require lv 15
+(5–15) Dexterity
+(20–30) Max Life
33% chance to gain +3 Shadows when using the Shadow Strike skill
+(14–16)% additional Shadow Damage
Ownerless
Require lv 22
+(209–220) Max Life
+(10–12)% Attack and Cast Speed
+16% Projectile Speed
+10% Movement Speed
+(14–18) to All Stats
Brainwave Emitter
Require lv 24
+(20–30)% Cast Speed
+1 Max Spell Burst
-20% additional Spell Burst Charge Speed
Photophobia
Require lv 25
[Beacon] +2 Max Spell Burst
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Adds (8–10)% of Physical Damage to Cold Damage
Lady's Tears
Require lv 30
+1 Passive Skill Level
+(8–16)% additional Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
While Reconjuring, Spirit Magi regenerate (20–30)% Life per second
Spirit Magi are immune to Elemental Damage
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Mercurial Torment
Require lv 36
+(100–120) Max Mana
+(18–24)% additional Elemental Damage to enemies with Elemental Ailments
Sage's Shackle
Require lv 40
+25 to All Stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Prayer Bead of Evil
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Necklace of Inverse
Require lv 50
+(30–40) to All Stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
Frostbolt
Require lv 50
+(150–250) Max Energy Shield
+(35–50) to All Stats
Penetrates Frostbitten enemies' Lightning Resistance by 20%
Penetrates Numbed enemies' Cold Resistance by 20%
Last Words of Chaos
Require lv 58
+(1200–1300) Gear Armor
+(190–220) Max Life
+(12–16)% Fire Resistance
+(40–50) Strength
+1% Skill Area per 50 Strength
+1% chance to deal Double Damage per 120 Strength
Opening Heart
Require lv 58
+(1500–2592) gear Evasion
+(110–220) Max Life
+(40–60)% Critical Strike Damage
Have Fervor
+(10–20)% additional Damage dealt by Nearby enemies
Cold Breath
Require lv 58
+(120–144) Max Mana
(-24–-18)% Cold Resistance
Adds (80–100)% of Max Mana as Energy Shield, up to (1300–1500)
Surging Inspiration
Require lv 58
+(300–310) gear Energy Shield
+50% chance to immediately gain 1 stack(s) of Spell Burst Charge when using a skill. Interval: 0.03s
Loses 50% current Mana when Spell Burst is activated
+(20–30)% additional Hit Damage for skills cast by Spell Burst
Fiend Crown
Require lv 58
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. (10–20) Wind Projectiles.
(30–60)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Awakening Skull
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+(500–800)% Skill Cost
+(30–40) Skill Cost
+(30–40)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than +120% of Max Life recently
Imperial Iron Sentry
Require lv 58
(-25–-15)% Max Life and Max Energy Shield
+(90–100)% additional Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies nearby Sentries receive Lv. 20 Timid Curse
Tide of the Styx
Require lv 58
+(280–330) Max Life
+(140–160) Attack and Spell Critical Strike Rating
+10% damage for every 4000 Life consumed recently
+1% Attack Speed for every 5000 Life consumed recently
Non-Full Life state will be considered as Low Life
Cannot Charge Energy Shield
Sun's Embrace
Require lv 58
+(3000–4000) Gear Armor
+(30–40)% chance to Ignite targets
+1 Ignite limit
Inflicts 1 additional stack(s) of Ignite
点燃的敌人额外提高 100% 火焰抗性
Thunder Jawbone
Require lv 58
+(1500–2000) gear Evasion
+15% additional Lightning Damage
+50% Numbed Duration
+(30–40)% Numbed Effect
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to launch one more wave when casting a Barrage Skill
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Fool's Crown
Require lv 58
+(4176–4464) Gear Armor
-99% additional Intelligence
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
+(60–90) Strength
+(2–4)% Fire Resistance
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250)
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(58–86)% Projectile Damage
+(15–23)% Projectile Speed
Attack Projectiles have a 25% chance to explode when defeating non-Elite enemies, dealing True Damage equal to 100% of the defeated enemies' Max Life to enemies within a 6 m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
Flying Light at Daybreak
Require lv 58
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminate enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Triggers Lv. 20 Recovery Potion upon defeating an enemy under at least 3 control effects. Interval: 4 s
25% chance to inflict a stack of Slow on hit
Troublemaker
Require lv 58
+(90–150) Spirit Magi Critical Strike Rating
+(4–8)% Elemental Resistance
Gains Mini Tough Guy when using an Empower Skill. Cooldown: 8 s
Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing True Damage equal to (50–70)% of the overflown damage to enemies within a 6 m radius
For every 100 Growth a Spirit Magus has, it deals +(12–15)% additional damage and -3% additional Attack and Cast Speed
+(50–70)% Sealed Mana Compensation for Spirit Magus Skills
Legless Bird's Lament
Require lv 58
+(100–120) Dexterity
+3% Lightning Penetration for every +2% Lightning Resistance
-1% Erosion Resistance for every +1% Lightning Resistance.
-10% additional damage and Minion Damage when equipped with Boots
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Headless Crown
Require lv 58
(-40–-30)% Max Energy Shield
(-20–-10)% Max Life
The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain
The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated
Solid River
Require lv 58
+(250–350) gear Energy Shield
For every +(40–50)% Spell Burst Charge Speed, +(15–20)% additional Hit Damage for skills cast by Spell Burst, up to +80%
When Burst Charge Recovery Speed is at least (230–250)% of the base value, reaching the Max Spell Burst Charge triggers the Main Skill on the nearest enemy within 25m and attempts to activate the Main Spell Skill's Spell Burst
-30% Movement Speed
Restores 10% of Lost Life and Energy Shield when activating Spell Burst
Mask of Infernal Iron
Require lv 58
+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts (40–50)% of Ice and Lightning Damage to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit
Kragol's Roar
Require lv 58
For each different Warcry cast, +(4–6) to the minimum number of enemies affected by Warcry for 8 s
-1% additional duration for the current Warcry for each enemy affected by Warcry
每释放一个不同的战吼,额外 +6% 战吼技能的效果,额外 +(14–16)% 战吼技能冷却回复速度,持续 8 秒(叠乘)
+(2080–2480) Armor and Evasion
Iron and Bloom
Require lv 58
+(6–8)% Minion Attack and Cast Speed
The damage of Minion Multistrikes increments by an additional (60–80)%
+1 initial Multistrike Count for Minions
+(8–10)% Elemental Resistance
Malign Embrace
Require lv 58
+(250–350) gear Energy Shield
+2 Max Tangle Quantity
+(15–20)% additional damage on Critical Strike for each activated Tangle
Unlucky Critical Strike
Forlorn Crystal
Require lv 58
+(25–36)% Armor
+(3–4)% additional damage per 10000 Armor
+(10–15)% Elemental and Erosion Resistance when Armor is no lower than 100000
+(10–20)% Armor Effective Rate for Non-Physical Damage
Vortex Heart
Require lv 58
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells
+(42–54)% Critical Strike Damage
+(84–108)% Critical Strike Rating
(-40–-30)% Skill Area
[Focused Strike] Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
Master Defender Pendant
Require lv 58
+(70–100) Max Life
+(30–60)% Defense gained from Chest Armor
+(12–16)% Attack Block Chance
+(4–6)% Elemental Resistance
+(12–16)% Spell Block Chance
Magnus' Mindflame
Require lv 58
+(88–110) Max Life
+1 Fire Skill Level
+(5–11)% Fire Resistance
+(6–7)% Fire Penetration
[True Flame] When an enemy is Ignited, 60% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
Truth
Require lv 58
+(4–5) to All Skills' Levels
<Random stat affix>
Warden's Breastpin
Require lv 58
+(1–2) Passive Skill Level
+(90–108)% Minion Max Life
+(101–144)% Minion Damage
Your Minions can only deal Physical Damage
(50–75)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Shrink Back] Gains Barrier every 1s
+50% Barrier Shield
Adds (10–15)% of Max Life to Energy Shield
Phantom
Require lv 58
+(100–120) Max Mana
For every (15–17)% Life Sealed when at Full Mana, Main Skill's level +1
<Random Aura affix>
+(16–32)% Max Mana
Illusory Ocean Silk - Iron Rain
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (49–54) - (62–68) Physical Damage to Attacks and Spells
-16% Life Regeneration Speed
+10% additional Armor
Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Physical Damage
Illusory Ocean Silk - Ash
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (54–57) - (63–67) Fire Damage to Attacks and Spells
-20% Fire Resistance
+1 to Max Tenacity Blessing Stacks
Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Fire Damage
Illusory Ocean Silk - Thunder
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
-20% Lightning Resistance
+1 to Max Agility Blessing Stacks
Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Lightning Damage
Illusory Ocean Silk - Chilly
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (56–58) - (62–64) Cold Damage to Attacks and Spells
-20% Cold Resistance
+1 to Max Focus Blessing Stacks
Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Cold Damage
Illusory Ocean Silk - Unreal
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells
+10% additional Regain Interval
+10% additional Evasion
Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
+(3–5)% Max Erosion Resistance
Broken Sun Ring
Require lv 58
+(220–264) Max Life
+(9–12)% Elemental Resistance
<A random Steep Strike, Demolisher, Shadow Strike Affix>
Solar Ring
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–12)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 0.1 s of Damage Over Time from nearby enemies within 8 m 1.5 s after consuming max Terra Charges. Cooldown: 2 s
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
Strange Snow
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life. Interval: 1s
Restores 10% Life when not at Full Life. Interval: 1s
False God's Skin
Require lv 58
+(6–10)% all stats
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional Max Damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Elegy of Immortality
Require lv 58
Mobility Skills gain 1 Charge for every 3 time(s) you channel
-20% additional Elemental Damage taken while standing still
+(60–70)% additional Beam Skill Damage while standing still
+(20–30)% additional Beam Skill Cast Speed while standing still
+(20–30)% Beam Length
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
Decaying Blessing
Require lv 58
+(15–20)% Max Life
+(80–100)% Erosion Damage
+(50–70)% Erosion Amplification Aura Effect
(-20–-10)% Sealed Mana Compensation
Heart of the Storm
Require lv 58
+(12–16)% Max Life and Max Energy Shield
Automatically generates a windfield centered on yourself for 8 s. Cooldown: 10 s
You gain Storm while inside the windfield
For each Attack Horizontal Projectile Skill used recently, +(5–6)% Storm Effect. Stacks up to 10 time(s)
Heart of Animitta
Require lv 58
+(190–220) Max Life and Max Energy Shield
(-15–-10)% additional damage taken for 0.5 s after using Combo Skills
+1 Combo Finisher charge(s)
+(10–20)% Combo Finisher Amplification
Gains (1–2) Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During Spell Burst, this effect only takes effect on the first skill cast when Spell Burst is activated
Law of Greed
Require lv 58
+(20–30)% Max Life, Max Mana, and Max Energy Shield
+(20–30)% chance to avoid Elemental Ailments
+(30–40)% damage per stack of Max Spell Burst, up to +320%
Seals 10% Max Mana. Gains Insatiable Greed
Old Grudge
Require lv 58
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+1 Max Tangle Quantity
+50% Tangle Duration
+(50–80) Tangle Critical Strike Rating

Vorax Limb: Head

SS11Season
0 Gear Armor
0 gear Evasion
0 gear Energy Shield

Graftable: Organs with Helmet、Necklace affixes
You can only equip 1 Vorax gear at a time

Helmet
Info
id: 380005
Item /1
Vorax Limb: Head
0 Gear Armor
0 gear Evasion
0 gear Energy Shield
Graftable: Organs with Helmet、Necklace affixes
You can only equip 1 Vorax gear at a time