Gear
Affix /2526
| Affix Effect | Source | Type |
|---|---|---|
| Adds (10–13) - (14–19) Physical Damage to Attacks | Claw | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | Claw | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | Claw | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | Claw | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | Claw | Base Affix |
| +(20–24)% Physical Damage | Claw | Base Affix |
| +(20–24)% Elemental Damage | Claw | Base Affix |
| +(20–24)% Erosion Damage | Claw | Base Affix |
| +(20–24)% Melee Damage | Claw | Base Affix |
| +(6–8)% Attack Speed | Claw | Base Affix |
| Claw | Base Affix | |
| +(6–8)% additional Attack Damage | Claw | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Claw | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | Claw | Base Affix |
| +1 to Max | Claw | Base Affix |
| +1 to Max | Claw | Base Affix |
| +1 to Max | Claw | Base Affix |
| +8% | Claw | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Claw | Base Affix |
| Main Skill is supported by Lv. 10 Dual Onslaught | Claw | Base Affix |
| +(4–8)% chance to gain 1 stack of | Claw | Corrosion Base |
| Damage Penetrates (5–8)% | Claw | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | Claw | Corrosion Base |
| +(15–25)% Gear Physical Damage | Claw | Corrosion Base |
| +(5–8)% gear Attack Speed | Claw | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Claw | Corrosion Base |
| +(5–8)% Movement Speed | Claw | Corrosion Base |
| +(10–15)% Skill Area | Claw | Corrosion Base |
| +(25–30)% | Claw | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | Claw | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | Claw | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | Claw | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | Claw | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | Claw | Basic Pre-fix |
| +(77–108)% Melee Damage | Claw | Basic Pre-fix |
| Adds 335 - 785 Base | Claw | Basic Pre-fix |
| Reaps (0.13–0.18) s of | Claw | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | Claw | Advanced Pre-fix |
| +(64–90) Intelligence | Claw | Advanced Pre-fix |
| +(64–90) Dexterity | Claw | Advanced Pre-fix |
| +(64–90) Strength | Claw | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | Claw | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Claw | Ultimate Pre-fix |
| Claw | Ultimate Pre-fix | |
| +3 to Attack Skill Level | Claw | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | Claw | Ultimate Pre-fix |
| +(22–30)% additional | Claw | Ultimate Pre-fix |
| +(43–52)% Gear Attack Speed. (-13–-12)% additional Attack Damage | Claw | Basic Suffix |
| +(12–15)% | Claw | Basic Suffix |
| +(12–15)% | Claw | Basic Suffix |
| +(77–108)% Physical Damage | Claw | Basic Suffix |
| +(77–108)% | Claw | Basic Suffix |
| +(77–108)% Erosion Damage | Claw | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Claw | Advanced Suffix |
| +(128–180)% Critical Strike Rating | Claw | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | Claw | Advanced Suffix |
| +(64–90)% Critical Strike Damage | Claw | Advanced Suffix |
| +(54–75)% | Claw | Advanced Suffix |
| +(52–72)% chance to | Claw | Advanced Suffix |
| +(45–54)% Focus Speed | Claw | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | Claw | Ultimate Suffix |
-5% additional | Claw | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Claw | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | Claw | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | Dagger | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | Dagger | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | Dagger | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | Dagger | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | Dagger | Base Affix |
| +(20–24)% Physical Damage | Dagger | Base Affix |
| +(20–24)% Elemental Damage | Dagger | Base Affix |
| +(20–24)% Erosion Damage | Dagger | Base Affix |
| +(20–24)% Melee Damage | Dagger | Base Affix |
| +(6–8)% Attack Speed | Dagger | Base Affix |
| Dagger | Base Affix | |
| +(6–8)% additional Attack Damage | Dagger | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Dagger | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | Dagger | Base Affix |
| +1 to Max | Dagger | Base Affix |
| +1 to Max | Dagger | Base Affix |
| +1 to Max | Dagger | Base Affix |
| +8% | Dagger | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Dagger | Base Affix |
| Main Skill is supported by Lv. 10 Critical Strike Damage Increase | Dagger | Base Affix |
| +(4–8)% chance to gain 1 stack of | Dagger | Corrosion Base |
| +(5–10) | Dagger | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | Dagger | Corrosion Base |
| +(15–25)% Gear Physical Damage | Dagger | Corrosion Base |
| +(5–8)% gear Attack Speed | Dagger | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Dagger | Corrosion Base |
| (5–8)% chance to inflict 1 additional stack(s) of | Dagger | Corrosion Base |
| +(25–30)% | Dagger | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | Dagger | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | Dagger | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | Dagger | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | Dagger | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | Dagger | Basic Pre-fix |
| +(77–108)% Melee Damage | Dagger | Basic Pre-fix |
| Adds 40 - 45 Base | Dagger | Basic Pre-fix |
| Reaps (0.13–0.18) s of | Dagger | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | Dagger | Advanced Pre-fix |
| +(64–90) Intelligence | Dagger | Advanced Pre-fix |
| +(64–90) Dexterity | Dagger | Advanced Pre-fix |
| +(64–90) Strength | Dagger | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | Dagger | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Dagger | Ultimate Pre-fix |
| Dagger | Ultimate Pre-fix | |
| +3 to Attack Skill Level | Dagger | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | Dagger | Ultimate Pre-fix |
| +(22–30)% additional | Dagger | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Dagger | Basic Suffix |
| +(12–15)% | Dagger | Basic Suffix |
| +(12–15)% | Dagger | Basic Suffix |
| +(77–108)% Physical Damage | Dagger | Basic Suffix |
| +(77–108)% | Dagger | Basic Suffix |
| +(77–108)% Erosion Damage | Dagger | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Dagger | Advanced Suffix |
| +(128–180)% Critical Strike Rating | Dagger | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | Dagger | Advanced Suffix |
| +(64–90)% Critical Strike Damage | Dagger | Advanced Suffix |
| +(57–72)% chance to | Dagger | Advanced Suffix |
| +(54–75)% | Dagger | Advanced Suffix |
| +(45–54)% Focus Speed | Dagger | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | Dagger | Ultimate Suffix |
-5% additional | Dagger | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Dagger | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | Dagger | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | One-Handed Sword | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | One-Handed Sword | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | One-Handed Sword | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | One-Handed Sword | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | One-Handed Sword | Base Affix |
| +(20–24)% Physical Damage | One-Handed Sword | Base Affix |
| +(20–24)% Elemental Damage | One-Handed Sword | Base Affix |
| +(20–24)% Erosion Damage | One-Handed Sword | Base Affix |
| +(20–24)% Melee Damage | One-Handed Sword | Base Affix |
| +(6–8)% Attack Speed | One-Handed Sword | Base Affix |
| +(26–32)% chance to | One-Handed Sword | Base Affix |
| One-Handed Sword | Base Affix | |
| +(6–8)% Elemental and Erosion Resistance Penetration | One-Handed Sword | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | One-Handed Sword | Base Affix |
| +1 to Max | One-Handed Sword | Base Affix |
| +1 to Max | One-Handed Sword | Base Affix |
| +1 to Max | One-Handed Sword | Base Affix |
| +8% | One-Handed Sword | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | One-Handed Sword | Base Affix |
| Main Skill is supported by Lv. 10 Elemental Impact | One-Handed Sword | Base Affix |
| +(5–10)% chance to gain 1 stack of | One-Handed Sword | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | One-Handed Sword | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | One-Handed Sword | Corrosion Base |
| +(15–25)% Gear Physical Damage | One-Handed Sword | Corrosion Base |
| +(5–8)% gear Attack Speed | One-Handed Sword | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | One-Handed Sword | Corrosion Base |
| +1 Melee Skill Level | One-Handed Sword | Corrosion Base |
| +(10–15)% Skill Area | One-Handed Sword | Corrosion Base |
| Damage Penetrates (5–8)% | One-Handed Sword | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | One-Handed Sword | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | One-Handed Sword | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | One-Handed Sword | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | One-Handed Sword | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | One-Handed Sword | Basic Pre-fix |
| +(77–108)% Melee Damage | One-Handed Sword | Basic Pre-fix |
| Adds 245 - 455 Base | One-Handed Sword | Basic Pre-fix |
| Reaps (0.13–0.18) s of | One-Handed Sword | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | One-Handed Sword | Advanced Pre-fix |
| +(64–90) Strength | One-Handed Sword | Advanced Pre-fix |
| +(64–90) Dexterity | One-Handed Sword | Advanced Pre-fix |
| +(64–90) Intelligence | One-Handed Sword | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | One-Handed Sword | Ultimate Pre-fix |
| +3 to Attack Skill Level | One-Handed Sword | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | One-Handed Sword | Ultimate Pre-fix |
| One-Handed Sword | Ultimate Pre-fix | |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | One-Handed Sword | Ultimate Pre-fix |
| +(22–30)% additional | One-Handed Sword | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | One-Handed Sword | Basic Suffix |
| +(12–15)% | One-Handed Sword | Basic Suffix |
| +(12–15)% | One-Handed Sword | Basic Suffix |
| +(77–108)% Physical Damage | One-Handed Sword | Basic Suffix |
| +(77–108)% | One-Handed Sword | Basic Suffix |
| +(77–108)% Erosion Damage | One-Handed Sword | Basic Suffix |
| +(52–72)% chance to | One-Handed Sword | Advanced Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | One-Handed Sword | Advanced Suffix |
| +(128–180)% Critical Strike Rating | One-Handed Sword | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | One-Handed Sword | Advanced Suffix |
| +(64–90)% Critical Strike Damage | One-Handed Sword | Advanced Suffix |
| +(54–75)% | One-Handed Sword | Advanced Suffix |
| +(45–54)% Focus Speed | One-Handed Sword | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | One-Handed Sword | Ultimate Suffix |
| +23% +(16–22)% additional | One-Handed Sword | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | One-Handed Sword | Ultimate Suffix |
-5% additional | One-Handed Sword | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | One-Handed Sword | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | One-Handed Sword | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | One-Handed Hammer | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | One-Handed Hammer | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | One-Handed Hammer | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | One-Handed Hammer | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | One-Handed Hammer | Base Affix |
| +(20–24)% Physical Damage | One-Handed Hammer | Base Affix |
| +(20–24)% Elemental Damage | One-Handed Hammer | Base Affix |
| +(20–24)% Erosion Damage | One-Handed Hammer | Base Affix |
| +(20–24)% Melee Damage | One-Handed Hammer | Base Affix |
| +(6–8)% Attack Speed | One-Handed Hammer | Base Affix |
| +(12–16)% additional skill damage when | One-Handed Hammer | Base Affix |
| Eliminates enemies under (5–7)% Life upon inflicting damage | One-Handed Hammer | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | One-Handed Hammer | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | One-Handed Hammer | Base Affix |
| +1 to Max | One-Handed Hammer | Base Affix |
| +1 to Max | One-Handed Hammer | Base Affix |
| +1 to Max | One-Handed Hammer | Base Affix |
| +8% | One-Handed Hammer | Base Affix |
| Main Skill is supported by Lv. 10 Quick Return | One-Handed Hammer | Base Affix |
| Main Skill is supported by Lv. 10 Increased Area | One-Handed Hammer | Base Affix |
| Damage Penetrates (5–8)% | One-Handed Hammer | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | One-Handed Hammer | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | One-Handed Hammer | Corrosion Base |
| +(15–25)% Gear Physical Damage | One-Handed Hammer | Corrosion Base |
| +(5–8)% gear Attack Speed | One-Handed Hammer | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | One-Handed Hammer | Corrosion Base |
| +(10–15)% Skill Area | One-Handed Hammer | Corrosion Base |
| +1 Main Skill Level | One-Handed Hammer | Corrosion Base |
| +(25–30)% | One-Handed Hammer | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | One-Handed Hammer | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | One-Handed Hammer | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | One-Handed Hammer | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | One-Handed Hammer | Basic Pre-fix |
| +(77–108)% Melee Damage | One-Handed Hammer | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | One-Handed Hammer | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | One-Handed Hammer | Advanced Pre-fix |
| +(64–90) Strength | One-Handed Hammer | Advanced Pre-fix |
| +(64–90) Intelligence | One-Handed Hammer | Advanced Pre-fix |
| +(64–90) Dexterity | One-Handed Hammer | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | One-Handed Hammer | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | One-Handed Hammer | Ultimate Pre-fix |
| +3 to Attack Skill Level | One-Handed Hammer | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | One-Handed Hammer | Ultimate Pre-fix |
| +(55–63)% additional Attack Damage after standing still for 0.1s. -20% additional Attack Speed | One-Handed Hammer | Basic Suffix |
| +(12–15)% | One-Handed Hammer | Basic Suffix |
| +(12–15)% | One-Handed Hammer | Basic Suffix |
| +(77–108)% Physical Damage | One-Handed Hammer | Basic Suffix |
| +(77–108)% | One-Handed Hammer | Basic Suffix |
| +(77–108)% Erosion Damage | One-Handed Hammer | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | One-Handed Hammer | Advanced Suffix |
| +(128–180)% Critical Strike Rating | One-Handed Hammer | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | One-Handed Hammer | Advanced Suffix |
| +(64–90)% Critical Strike Damage | One-Handed Hammer | Advanced Suffix |
| +(54–75)% | One-Handed Hammer | Advanced Suffix |
| +(45–54)% Focus Speed | One-Handed Hammer | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | One-Handed Hammer | Ultimate Suffix |
| +(89–125)% | One-Handed Hammer | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | One-Handed Hammer | Ultimate Suffix |
| +23% +(16–22)% additional | One-Handed Hammer | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | One-Handed Hammer | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | One-Handed Axe | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | One-Handed Axe | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | One-Handed Axe | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | One-Handed Axe | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | One-Handed Axe | Base Affix |
| +(20–24)% Physical Damage | One-Handed Axe | Base Affix |
| +(20–24)% Elemental Damage | One-Handed Axe | Base Affix |
| +(20–24)% Erosion Damage | One-Handed Axe | Base Affix |
| +(20–24)% Melee Damage | One-Handed Axe | Base Affix |
| +(6–8)% Attack Speed | One-Handed Axe | Base Affix |
| +(6–8)% additional damage against | One-Handed Axe | Base Affix |
| +(6–9)% additional | One-Handed Axe | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | One-Handed Axe | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | One-Handed Axe | Base Affix |
| +1 to Max | One-Handed Axe | Base Affix |
| +1 to Max | One-Handed Axe | Base Affix |
| +1 to Max | One-Handed Axe | Base Affix |
| +8% | One-Handed Axe | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | One-Handed Axe | Base Affix |
| Main Skill is supported by Lv. 10 Tendonslicer | One-Handed Axe | Base Affix |
| Enemies have a 30% chance to explode when defeated, dealing True Damage equal to (50–100)% of their Max Life to enemies within a 6 m radius | One-Handed Axe | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | One-Handed Axe | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | One-Handed Axe | Corrosion Base |
| +(15–25)% Gear Physical Damage | One-Handed Axe | Corrosion Base |
| +(5–8)% gear Attack Speed | One-Handed Axe | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | One-Handed Axe | Corrosion Base |
| Eliminates enemies under (5–8)% Life upon inflicting damage | One-Handed Axe | Corrosion Base |
| +(10–15)% Skill Area | One-Handed Axe | Corrosion Base |
| +(25–30)% | One-Handed Axe | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | One-Handed Axe | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | One-Handed Axe | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | One-Handed Axe | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | One-Handed Axe | Basic Pre-fix |
| +(77–108)% Melee Damage | One-Handed Axe | Basic Pre-fix |
| Adds 335 - 785 Base | One-Handed Axe | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | One-Handed Axe | Basic Pre-fix |
| Reaps (0.13–0.18) s of | One-Handed Axe | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | One-Handed Axe | Advanced Pre-fix |
| +(64–90) Strength | One-Handed Axe | Advanced Pre-fix |
| +(64–90) Dexterity | One-Handed Axe | Advanced Pre-fix |
| +(64–90) Intelligence | One-Handed Axe | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | One-Handed Axe | Ultimate Pre-fix |
| +3 to Attack Skill Level | One-Handed Axe | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | One-Handed Axe | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | One-Handed Axe | Ultimate Pre-fix |
| +(22–30)% additional | One-Handed Axe | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | One-Handed Axe | Basic Suffix |
| +(12–15)% | One-Handed Axe | Basic Suffix |
| +(12–15)% | One-Handed Axe | Basic Suffix |
| +(77–108)% Physical Damage | One-Handed Axe | Basic Suffix |
| +(77–108)% | One-Handed Axe | Basic Suffix |
| +(77–108)% Erosion Damage | One-Handed Axe | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | One-Handed Axe | Advanced Suffix |
| +(128–180)% Critical Strike Rating | One-Handed Axe | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | One-Handed Axe | Advanced Suffix |
| +(64–90)% Critical Strike Damage | One-Handed Axe | Advanced Suffix |
| +(54–75)% | One-Handed Axe | Advanced Suffix |
| +(45–54)% Focus Speed | One-Handed Axe | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | One-Handed Axe | Ultimate Suffix |
| +23% +(16–22)% additional | One-Handed Axe | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | One-Handed Axe | Ultimate Suffix |
| +(89–125)% | One-Handed Axe | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | One-Handed Axe | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | One-Handed Axe | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Two-Handed Sword | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Two-Handed Sword | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Two-Handed Sword | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Two-Handed Sword | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Two-Handed Sword | Base Affix |
| +(40–48)% Physical Damage | Two-Handed Sword | Base Affix |
| +(40–48)% Elemental Damage | Two-Handed Sword | Base Affix |
| +(40–48)% Erosion Damage | Two-Handed Sword | Base Affix |
| +(40–48)% Melee Damage | Two-Handed Sword | Base Affix |
| +(12–16)% Attack Speed | Two-Handed Sword | Base Affix |
| +(60–64)% chance to | Two-Handed Sword | Base Affix |
| Two-Handed Sword | Base Affix | |
| +(12–16)% Elemental and Erosion Resistance Penetration | Two-Handed Sword | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Two-Handed Sword | Base Affix |
| +2 to Max | Two-Handed Sword | Base Affix |
| +2 to Max | Two-Handed Sword | Base Affix |
| +2 to Max | Two-Handed Sword | Base Affix |
| +(48–64)% Gear Physical Damage | Two-Handed Sword | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Two-Handed Sword | Base Affix |
(-50–-40)% Critical Strike Rating | Two-Handed Sword | Base Affix |
| +16% | Two-Handed Sword | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision Main Skill is supported by Lv. 10 Weakness Infiltration | Two-Handed Sword | Base Affix |
| Main Skill is supported by Lv. 10 Melee Knockback Main Skill is supported by Lv. 10 Increased Area | Two-Handed Sword | Base Affix |
| +1 Melee Skill Level | Two-Handed Sword | Corrosion Base |
| +(6–12)% chance to gain 1 stack of | Two-Handed Sword | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Two-Handed Sword | Corrosion Base |
| +(15–25)% Gear Physical Damage | Two-Handed Sword | Corrosion Base |
| +(5–8)% gear Attack Speed | Two-Handed Sword | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Corrosion Base |
| +(40–45)% | Two-Handed Sword | Corrosion Base |
| Damage Penetrates (8–12)% | Two-Handed Sword | Corrosion Base |
| +(10–15)% Skill Area | Two-Handed Sword | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Two-Handed Sword | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Two-Handed Sword | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Two-Handed Sword | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Two-Handed Sword | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Two-Handed Sword | Basic Pre-fix |
| +(152–216)% Melee Damage | Two-Handed Sword | Basic Pre-fix |
| Adds 490 - 910 Base | Two-Handed Sword | Basic Pre-fix |
| Reaps (0.25–0.36) s of | Two-Handed Sword | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Two-Handed Sword | Advanced Pre-fix |
| +(127–180) Strength | Two-Handed Sword | Advanced Pre-fix |
| +(127–180) Dexterity | Two-Handed Sword | Advanced Pre-fix |
| +(127–180) Intelligence | Two-Handed Sword | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Two-Handed Sword | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Two-Handed Sword | Ultimate Pre-fix |
| Two-Handed Sword | Ultimate Pre-fix | |
| +6 to Attack Skill Level | Two-Handed Sword | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Two-Handed Sword | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Two-Handed Sword | Ultimate Pre-fix |
| +(43–60)% additional | Two-Handed Sword | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Two-Handed Sword | Basic Suffix |
| +(22–30)% | Two-Handed Sword | Basic Suffix |
| +(22–30)% | Two-Handed Sword | Basic Suffix |
| +(152–216)% Physical Damage | Two-Handed Sword | Basic Suffix |
| +(152–216)% | Two-Handed Sword | Basic Suffix |
| +(152–216)% Erosion Damage | Two-Handed Sword | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Two-Handed Sword | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Two-Handed Sword | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Two-Handed Sword | Advanced Suffix |
| +(102–144)% chance to | Two-Handed Sword | Advanced Suffix |
| +(106–150)% | Two-Handed Sword | Advanced Suffix |
| +(90–110)% Focus Speed | Two-Handed Sword | Advanced Suffix |
| (43–60)% additional damage applied to Life | Two-Handed Sword | Ultimate Suffix |
| +46% +(35–48)% additional | Two-Handed Sword | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Two-Handed Sword | Ultimate Suffix |
| +(176–250)% | Two-Handed Sword | Ultimate Suffix |
| +(80–100)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Two-Handed Sword | Ultimate Suffix |
| +(80–100)% Ailment Damage Enhancement | Two-Handed Sword | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Two-Handed Hammer | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Two-Handed Hammer | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Two-Handed Hammer | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Two-Handed Hammer | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Two-Handed Hammer | Base Affix |
| +(40–48)% Physical Damage | Two-Handed Hammer | Base Affix |
| +(40–48)% Elemental Damage | Two-Handed Hammer | Base Affix |
| +(40–48)% Erosion Damage | Two-Handed Hammer | Base Affix |
| +(40–48)% Melee Damage | Two-Handed Hammer | Base Affix |
| +(12–16)% Attack Speed | Two-Handed Hammer | Base Affix |
| +(28–32)% additional skill damage when | Two-Handed Hammer | Base Affix |
| Eliminates enemies under (10–14)% Life upon inflicting damage | Two-Handed Hammer | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Two-Handed Hammer | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Two-Handed Hammer | Base Affix |
| +2 to Max | Two-Handed Hammer | Base Affix |
| +2 to Max | Two-Handed Hammer | Base Affix |
| +2 to Max | Two-Handed Hammer | Base Affix |
| +(48–64)% Gear Physical Damage | Two-Handed Hammer | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Two-Handed Hammer | Base Affix |
(-50–-40)% Critical Strike Rating | Two-Handed Hammer | Base Affix |
| Enemies have a (20–25)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (250–300)% of their Max Life to enemies within a 6 m radius | Two-Handed Hammer | Base Affix |
| +16% | Two-Handed Hammer | Base Affix |
| Main Skill is supported by Lv. 10 Quick Return Main Skill is supported by Lv. 10 Critical Strike Damage Increase | Two-Handed Hammer | Base Affix |
| Main Skill is supported by Lv. 10 Melee Knockback Main Skill is supported by Lv. 10 Increased Area | Two-Handed Hammer | Base Affix |
| Damage Penetrates (8–12)% | Two-Handed Hammer | Corrosion Base |
| +(6–12)% chance to gain 1 stack of | Two-Handed Hammer | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Two-Handed Hammer | Corrosion Base |
| +(15–25)% Gear Physical Damage | Two-Handed Hammer | Corrosion Base |
| +(5–8)% gear Attack Speed | Two-Handed Hammer | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Two-Handed Hammer | Corrosion Base |
| +(1–2) Main Skill Level | Two-Handed Hammer | Corrosion Base |
| +(40–45)% | Two-Handed Hammer | Corrosion Base |
| +(10–15)% Skill Area | Two-Handed Hammer | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Two-Handed Hammer | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Two-Handed Hammer | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Two-Handed Hammer | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Two-Handed Hammer | Basic Pre-fix |
| +(152–216)% Melee Damage | Two-Handed Hammer | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Two-Handed Hammer | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Two-Handed Hammer | Advanced Pre-fix |
| +(127–180) Strength | Two-Handed Hammer | Advanced Pre-fix |
| +(127–180) Intelligence | Two-Handed Hammer | Advanced Pre-fix |
| +(127–180) Dexterity | Two-Handed Hammer | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Two-Handed Hammer | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Two-Handed Hammer | Ultimate Pre-fix |
| +6 to Attack Skill Level | Two-Handed Hammer | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Two-Handed Hammer | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Two-Handed Hammer | Ultimate Pre-fix |
| +(80–100)% additional Attack Damage after standing still for 0.1s. -20% additional Attack Speed | Two-Handed Hammer | Basic Suffix |
| +(22–30)% | Two-Handed Hammer | Basic Suffix |
| +(22–30)% | Two-Handed Hammer | Basic Suffix |
| +(152–216)% Physical Damage | Two-Handed Hammer | Basic Suffix |
| +(152–216)% | Two-Handed Hammer | Basic Suffix |
| +(152–216)% Erosion Damage | Two-Handed Hammer | Basic Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Two-Handed Hammer | Advanced Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Two-Handed Hammer | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Two-Handed Hammer | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Two-Handed Hammer | Advanced Suffix |
| +(106–150)% | Two-Handed Hammer | Advanced Suffix |
| +(90–110)% Focus Speed | Two-Handed Hammer | Advanced Suffix |
| (43–60)% additional damage applied to Life | Two-Handed Hammer | Ultimate Suffix |
| +(176–250)% | Two-Handed Hammer | Ultimate Suffix |
| +(43–60)% additional Melee Damage | Two-Handed Hammer | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Two-Handed Hammer | Ultimate Suffix |
| +46% +(35–48)% additional | Two-Handed Hammer | Ultimate Suffix |
| +(80–100)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Two-Handed Hammer | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Two-Handed Axe | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Two-Handed Axe | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Two-Handed Axe | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Two-Handed Axe | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Two-Handed Axe | Base Affix |
| +(40–48)% Physical Damage | Two-Handed Axe | Base Affix |
| +(40–48)% Elemental Damage | Two-Handed Axe | Base Affix |
| +(40–48)% Erosion Damage | Two-Handed Axe | Base Affix |
| +(40–48)% Melee Damage | Two-Handed Axe | Base Affix |
| +(12–16)% Attack Speed | Two-Handed Axe | Base Affix |
| +(12–16)% additional damage against | Two-Handed Axe | Base Affix |
| +(12–18)% additional | Two-Handed Axe | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Two-Handed Axe | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Two-Handed Axe | Base Affix |
| +2 to Max | Two-Handed Axe | Base Affix |
| +2 to Max | Two-Handed Axe | Base Affix |
| +2 to Max | Two-Handed Axe | Base Affix |
| +(48–64)% Gear Physical Damage | Two-Handed Axe | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Two-Handed Axe | Base Affix |
(-50–-40)% Critical Strike Rating | Two-Handed Axe | Base Affix |
| +16% | Two-Handed Axe | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision Main Skill is supported by Lv. 10 Weakness Infiltration | Two-Handed Axe | Base Affix |
| Main Skill is supported by Lv. 10 Tendonslicer Main Skill is supported by Lv. 10 Increased Area | Two-Handed Axe | Base Affix |
| Enemies have a 30% chance to explode when defeated, dealing True Damage equal to (50–100)% of their Max Life to enemies within a 6 m radius | Two-Handed Axe | Corrosion Base |
| +(6–12)% chance to gain 1 stack of | Two-Handed Axe | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Two-Handed Axe | Corrosion Base |
| +(15–25)% Gear Physical Damage | Two-Handed Axe | Corrosion Base |
| +(5–8)% gear Attack Speed | Two-Handed Axe | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Two-Handed Axe | Corrosion Base |
| Eliminates enemies under (5–8)% Life upon inflicting damage | Two-Handed Axe | Corrosion Base |
| +(10–15)% Skill Area | Two-Handed Axe | Corrosion Base |
| +(40–45)% | Two-Handed Axe | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Two-Handed Axe | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Two-Handed Axe | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Two-Handed Axe | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Two-Handed Axe | Basic Pre-fix |
| +(152–216)% Melee Damage | Two-Handed Axe | Basic Pre-fix |
| Adds 670 - 1570 Base | Two-Handed Axe | Basic Pre-fix |
| Reaps (0.25–0.36) s of | Two-Handed Axe | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Two-Handed Axe | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Two-Handed Axe | Advanced Pre-fix |
| +(127–180) Strength | Two-Handed Axe | Advanced Pre-fix |
| +(127–180) Dexterity | Two-Handed Axe | Advanced Pre-fix |
| +(127–180) Intelligence | Two-Handed Axe | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Two-Handed Axe | Ultimate Pre-fix |
| +6 to Attack Skill Level | Two-Handed Axe | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Two-Handed Axe | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Two-Handed Axe | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Two-Handed Axe | Ultimate Pre-fix |
| +(43–60)% additional | Two-Handed Axe | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Two-Handed Axe | Basic Suffix |
| +(22–30)% | Two-Handed Axe | Basic Suffix |
| +(22–30)% | Two-Handed Axe | Basic Suffix |
| +(152–216)% Physical Damage | Two-Handed Axe | Basic Suffix |
| +(152–216)% | Two-Handed Axe | Basic Suffix |
| +(152–216)% Erosion Damage | Two-Handed Axe | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Two-Handed Axe | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Two-Handed Axe | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Two-Handed Axe | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Two-Handed Axe | Advanced Suffix |
| +(106–150)% | Two-Handed Axe | Advanced Suffix |
| +(90–110)% Focus Speed | Two-Handed Axe | Advanced Suffix |
| (43–60)% additional damage applied to Life | Two-Handed Axe | Ultimate Suffix |
| +46% +(35–48)% additional | Two-Handed Axe | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Two-Handed Axe | Ultimate Suffix |
| +(176–250)% | Two-Handed Axe | Ultimate Suffix |
| +(80–100)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Two-Handed Axe | Ultimate Suffix |
| +(80–100)% Ailment Damage Enhancement | Two-Handed Axe | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Spells | Wand | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Spells | Wand | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Spells | Wand | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Spells | Wand | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Spells | Wand | Base Affix |
| +(20–24)% Physical Damage | Wand | Base Affix |
| +(20–24)% Elemental Damage | Wand | Base Affix |
| +(20–24)% Erosion Damage | Wand | Base Affix |
| +(20–24)% Spell Damage | Wand | Base Affix |
| +(6–8)% Cast Speed | Wand | Base Affix |
| +1 Parabolic Projectile Split Quantity | Wand | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Wand | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | Wand | Base Affix |
| +1 to Max | Wand | Base Affix |
| +1 to Max | Wand | Base Affix |
| +1 to Max | Wand | Base Affix |
| +8% | Wand | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Wand | Base Affix |
| Main Skill is supported by Lv. 10 Grudge | Wand | Base Affix |
| +(5–8)% chance to trigger the Main Spell Skill 1 additional time when using it | Wand | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | Wand | Corrosion Base |
| Damage Penetrates (5–8)% | Wand | Corrosion Base |
| +(10–16)% Cast Speed | Wand | Corrosion Base |
| +(20–30)% Spell Damage | Wand | Corrosion Base |
| +(30–40)% Spell Critical Strike Rating | Wand | Corrosion Base |
| +(25–32)% Critical Strike Damage | Wand | Corrosion Base |
| +(6–10)% Cooldown Recovery Speed | Wand | Corrosion Base |
| Adds (5–8)% of | Wand | Corrosion Base |
| +(127–180) Max Mana | Wand | Basic Pre-fix |
| Adds (63–65) - (82–87) Fire Damage to Spells | Wand | Basic Pre-fix |
| Adds (64–66) - (85–87) Cold Damage to Spells | Wand | Basic Pre-fix |
| Adds (7–9) - (142–144) Lightning Damage to Spells | Wand | Basic Pre-fix |
| Adds (67–69) - (82–84) Erosion Damage to Spells | Wand | Basic Pre-fix |
| +(77–108)% Spell Damage | Wand | Basic Pre-fix |
| Adds (67–69) - (82–84) Physical Damage to Spells | Wand | Basic Pre-fix |
| +(33–38)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Wand | Basic Pre-fix |
| +(64–90) Intelligence | Wand | Advanced Pre-fix |
| +(64–90) Strength | Wand | Advanced Pre-fix |
| +(64–90) Dexterity | Wand | Advanced Pre-fix |
| +2 Physical Skill Level | Wand | Advanced Pre-fix |
| +2 Lightning Skill Level | Wand | Advanced Pre-fix |
| +2 Cold Skill Level | Wand | Advanced Pre-fix |
| +2 Fire Skill Level | Wand | Advanced Pre-fix |
| +2 Erosion Skill Level | Wand | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | Wand | Ultimate Pre-fix |
| +3 Spell Skill Level | Wand | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Wand | Ultimate Pre-fix |
| Max +(3–5)% additional Terra Skill Damage | Wand | Ultimate Pre-fix |
| +2 +(8–10)% additional damage | Wand | Ultimate Pre-fix |
| +(26–36)% Cast Speed +(26–36)% Minion Cast Speed | Wand | Basic Suffix |
| +(77–108)% Physical Damage | Wand | Basic Suffix |
| +(77–108)% | Wand | Basic Suffix |
| +(77–108)% Erosion Damage | Wand | Basic Suffix |
| +(12–15)% | Wand | Basic Suffix |
| +(12–15)% | Wand | Basic Suffix |
| +(38–47)% | Wand | Basic Suffix |
| +(64–90)% Mana Regeneration Speed | Wand | Advanced Suffix |
| +(34–48)% Max Mana | Wand | Advanced Suffix |
| +(89–125) Spell Critical Strike Rating | Wand | Advanced Suffix |
| +(64–90)% Spell Critical Strike Damage | Wand | Advanced Suffix |
| +(113–150)% | Wand | Advanced Suffix |
| +(127–180)% Critical Strike Rating | Wand | Advanced Suffix |
| +(45–54)% Focus Speed | Wand | Advanced Suffix |
| +(54–75)% | Wand | Advanced Suffix |
| +(48–68)% additional Hit Damage for skills cast by | Wand | Ultimate Suffix |
| +(29–40)% chance to deal Double Damage | Wand | Ultimate Suffix |
| +1 Parabolic Projectile Split Quantity +(12–16)% additional Projectile Damage | Wand | Ultimate Suffix |
| -15% additional Cast Speed +(38–53)% additional Spell Damage | Wand | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Wand | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Wand | Ultimate Suffix |
| +(40–50)% | Wand | Ultimate Suffix |
| Max Sentry Quantity +1 | Wand | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Minions | Rod | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Minions | Rod | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Minions | Rod | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Minions | Rod | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Minions | Rod | Base Affix |
| +(15–20) Strength | Rod | Base Affix |
| +(15–20) Dexterity | Rod | Base Affix |
| +(15–20) Intelligence | Rod | Base Affix |
| +(20–24)% Minion Damage | Rod | Base Affix |
| +(6–8)% Minion Attack and Cast Speed | Rod | Base Affix |
| +100% chance to gain 1 stack of | Rod | Base Affix |
| +100% chance to gain 1 stack of | Rod | Base Affix |
| +(6–8)% additional Minion Damage | Rod | Base Affix |
| Minion Damage penetrates (6–8)% Elemental Resistance | Rod | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration for Minions | Rod | Base Affix |
| +1 to Max | Rod | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Rod | Base Affix |
| Main Skill is supported by Lv. 10 Ailment Termination | Rod | Base Affix |
| +(5–8)% chance to trigger the Main Spell Skill 1 additional time when using it | Rod | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | Rod | Corrosion Base |
| +(5–8)% Elemental and Erosion Resistance Penetration for Minions | Rod | Corrosion Base |
| +(10–16)% Cast Speed | Rod | Corrosion Base |
| +(20–30)% Minion Damage | Rod | Corrosion Base |
| +(30–40)% Minion Critical Strike Rating | Rod | Corrosion Base |
| +(25–32)% Minion Critical Strike Damage | Rod | Corrosion Base |
| +(6–10)% Cooldown Recovery Speed | Rod | Corrosion Base |
| Adds (5–8)% of | Rod | Corrosion Base |
| Adds (63–65) - (82–87) Fire Damage to Minions | Rod | Basic Pre-fix |
| Adds (64–66) - (85–87) Cold Damage to Minions | Rod | Basic Pre-fix |
| Adds (7–9) - (142–144) Lightning Damage to Minions | Rod | Basic Pre-fix |
| Adds (67–69) - (82–84) Erosion Damage to Minions | Rod | Basic Pre-fix |
| +(77–108)% Minion Damage | Rod | Basic Pre-fix |
| Adds (67–69) - (82–84) Physical Damage to Minions | Rod | Basic Pre-fix |
| +(33–45)% Minion Max Life | Rod | Basic Pre-fix |
| +(64–90) Intelligence | Rod | Advanced Pre-fix |
| +(64–90) Strength | Rod | Advanced Pre-fix |
| +(64–90) Dexterity | Rod | Advanced Pre-fix |
| +(22–30)% chance for Spirit Magi to use an | Rod | Advanced Pre-fix |
| +1 to Max Summonable Synthetic Troops +(6–8)% additional Minion Damage | Rod | Advanced Pre-fix |
| +3 Minion Skill Level | Rod | Ultimate Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration for Minions | Rod | Ultimate Pre-fix |
| +3 Main Skill Level | Rod | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration for Minions | Rod | Ultimate Pre-fix |
| +(77–108)% Physical Damage for Minions | Rod | Basic Suffix |
| +(77–108)% Minion Elemental Damage | Rod | Basic Suffix |
| +(77–108)% Minion Erosion Damage | Rod | Basic Suffix |
| +(27–36)% Attack and Cast Speed +(27–36)% Minion Attack and Cast Speed | Rod | Basic Suffix |
| Regenerates (358–510) Life per second | Rod | Basic Suffix |
| +(33–45)% Energy Shield | Rod | Basic Suffix |
| +(127–180)% Minion Critical Strike Rating | Rod | Advanced Suffix |
| +(89–125) Minion Critical Strike Rating | Rod | Advanced Suffix |
| +(51–72)% Minion Skill Area | Rod | Advanced Suffix |
| +(106–150)% Minion Critical Strike Damage | Rod | Ultimate Suffix |
| +(29–40)% additional Spirit Magus | Rod | Ultimate Suffix |
| +(43–60)% additional Spirit Magus | Rod | Ultimate Suffix |
| +(29–40)% chance for Minions to deal Double Damage | Rod | Ultimate Suffix |
| +(26–35)% additional damage for Synthetic Troop Minions when having at least 40 | Rod | Ultimate Suffix |
| +(15–20) Strength | Scepter | Base Affix |
| +(15–20) Dexterity | Scepter | Base Affix |
| +(15–20) Intelligence | Scepter | Base Affix |
| +(20–24)% Physical Damage | Scepter | Base Affix |
| +(20–24)% Elemental Damage | Scepter | Base Affix |
| +(20–24)% Erosion Damage | Scepter | Base Affix |
| +(20–24)% Spell Damage | Scepter | Base Affix |
| +(10–14)% | Scepter | Base Affix |
| +(8–10)% | Scepter | Base Affix |
| +(15–20)% | Scepter | Base Affix |
| +(6–8)% additional Damage Over Time | Scepter | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Scepter | Base Affix |
| +1 to Max | Scepter | Base Affix |
| +(36–40)% | Scepter | Base Affix |
| +1 to Max | Scepter | Base Affix |
| +1 to Max | Scepter | Base Affix |
| Main Skill is supported by Lv. 10 Pain Amplification | Scepter | Base Affix |
| Main Skill is supported by Lv. 10 Ailment Termination | Scepter | Base Affix |
| +(5–8)% chance to trigger the Main Spell Skill 1 additional time when using it | Scepter | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | Scepter | Corrosion Base |
| Damage Penetrates (5–8)% | Scepter | Corrosion Base |
| +(10–16)% Cast Speed | Scepter | Corrosion Base |
| +(20–30)% Spell Damage | Scepter | Corrosion Base |
| +(30–40)% Spell Critical Strike Rating | Scepter | Corrosion Base |
| +(25–32)% Critical Strike Damage | Scepter | Corrosion Base |
| +(6–10)% Cooldown Recovery Speed | Scepter | Corrosion Base |
| Adds (5–8)% of | Scepter | Corrosion Base |
| +(127–180) Max Mana | Scepter | Basic Pre-fix |
| +(77–108)% Damage Over Time | Scepter | Basic Pre-fix |
| +(120–144) | Scepter | Basic Pre-fix |
| Scepter | Basic Pre-fix | |
| +(232–330) Max Life | Scepter | Basic Pre-fix |
| +(369–525) Max Energy Shield | Scepter | Basic Pre-fix |
| +(64–90) Intelligence | Scepter | Advanced Pre-fix |
| +(64–90) Strength | Scepter | Advanced Pre-fix |
| +(64–90) Dexterity | Scepter | Advanced Pre-fix |
| +2 Physical Skill Level | Scepter | Advanced Pre-fix |
| +2 Lightning Skill Level | Scepter | Advanced Pre-fix |
| +2 Cold Skill Level | Scepter | Advanced Pre-fix |
| +2 Fire Skill Level | Scepter | Advanced Pre-fix |
| +2 Erosion Skill Level | Scepter | Advanced Pre-fix |
| Max +(3–5)% additional Terra Skill Damage | Scepter | Ultimate Pre-fix |
| +3 Spell Skill Level | Scepter | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Scepter | Ultimate Pre-fix |
| (22–30)% additional damage applied to Life | Scepter | Ultimate Pre-fix |
| +(33–45)% Energy Shield | Scepter | Basic Suffix |
| Adds 40 - 45 Base | Scepter | Basic Suffix |
| +(54–75)% | Scepter | Basic Suffix |
| Adds 335 - 785 Base | Scepter | Basic Suffix |
| Adds 245 - 455 Base | Scepter | Basic Suffix |
| +(77–108)% Physical Damage | Scepter | Basic Suffix |
| +(77–108)% | Scepter | Basic Suffix |
| +(77–108)% Erosion Damage | Scepter | Basic Suffix |
| +(26–36)% Cast Speed +(26–36)% Minion Cast Speed | Scepter | Advanced Suffix |
| +(113–150)% | Scepter | Advanced Suffix |
| +(36–48)% | Scepter | Advanced Suffix |
| +(36–48)% | Scepter | Advanced Suffix |
| +(36–48)% | Scepter | Advanced Suffix |
| +(54–75)% | Scepter | Advanced Suffix |
| +(45–54)% Focus Speed | Scepter | Advanced Suffix |
| +(89–125)% | Scepter | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Scepter | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Scepter | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | Scepter | Ultimate Suffix |
| +(26–35)% Terra Damage Enhancement | Scepter | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | Cane | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | Cane | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | Cane | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | Cane | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | Cane | Base Affix |
| +(20–24)% Physical Damage | Cane | Base Affix |
| +(20–24)% Elemental Damage | Cane | Base Affix |
| +(20–24)% Erosion Damage | Cane | Base Affix |
| +(20–24)% Ranged Damage | Cane | Base Affix |
| +(6–8)% Attack Speed | Cane | Base Affix |
| +(6–8)% additional Projectile Damage | Cane | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Cane | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | Cane | Base Affix |
| +1 to Max | Cane | Base Affix |
| +1 to Max | Cane | Base Affix |
| +1 to Max | Cane | Base Affix |
| +8% | Cane | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Cane | Base Affix |
| The Main Skill is supported by Lv. 10 | Cane | Base Affix |
| +(5–8)% chance to trigger the Main Spell Skill 1 additional time when using it | Cane | Corrosion Base |
| +(4–8)% chance to gain 1 stack of | Cane | Corrosion Base |
| Damage Penetrates (5–8)% | Cane | Corrosion Base |
| +(10–16)% Cast Speed | Cane | Corrosion Base |
| +(20–30)% Spell Damage | Cane | Corrosion Base |
| +(30–40)% Spell Critical Strike Rating | Cane | Corrosion Base |
| +(25–32)% Critical Strike Damage | Cane | Corrosion Base |
| +(6–10)% Cooldown Recovery Speed | Cane | Corrosion Base |
| Adds (5–8)% of | Cane | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | Cane | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | Cane | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | Cane | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | Cane | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | Cane | Basic Pre-fix |
| +(78–108)% Projectile Damage | Cane | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | Cane | Advanced Pre-fix |
| +(64–90) Dexterity | Cane | Advanced Pre-fix |
| +(64–90) Intelligence | Cane | Advanced Pre-fix |
| +(64–90) Strength | Cane | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | Cane | Ultimate Pre-fix |
| +3 to Attack Skill Level | Cane | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Cane | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | Cane | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Cane | Basic Suffix |
| +(12–15)% | Cane | Basic Suffix |
| +(12–15)% | Cane | Basic Suffix |
| +(77–108)% Physical Damage | Cane | Basic Suffix |
| +(77–108)% | Cane | Basic Suffix |
| +(77–108)% Erosion Damage | Cane | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Cane | Advanced Suffix |
| +(128–180)% Critical Strike Rating | Cane | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | Cane | Advanced Suffix |
| +(64–90)% Critical Strike Damage | Cane | Advanced Suffix |
| +(45–54)% Focus Speed | Cane | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | Cane | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Cane | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Spells | Tin Staff | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Spells | Tin Staff | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Spells | Tin Staff | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Spells | Tin Staff | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Spells | Tin Staff | Base Affix |
| +(40–48)% Physical Damage | Tin Staff | Base Affix |
| +(40–48)% Elemental Damage | Tin Staff | Base Affix |
| +(40–48)% Erosion Damage | Tin Staff | Base Affix |
| +(40–48)% Spell Damage | Tin Staff | Base Affix |
| +(12–16)% Cast Speed | Tin Staff | Base Affix |
| +(12–16)% additional Spell Damage | Tin Staff | Base Affix |
| +(12–16)% additional damage when channeling | Tin Staff | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Tin Staff | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Tin Staff | Base Affix |
| +2 to Max | Tin Staff | Base Affix |
| +2 to Max | Tin Staff | Base Affix |
| +2 to Max | Tin Staff | Base Affix |
| Enemies have a (20–25)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (250–300)% of their Max Life to enemies within a 6 m radius | Tin Staff | Base Affix |
| +16% | Tin Staff | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision Main Skill is supported by Lv. 10 Empowered Insight | Tin Staff | Base Affix |
| Main Skill is supported by Lv. 10 Grudge Main Skill is supported by Lv. 10 Critical Strike Damage Increase | Tin Staff | Base Affix |
| +(6–12)% chance to gain 1 stack of | Tin Staff | Corrosion Base |
| Damage Penetrates (8–12)% | Tin Staff | Corrosion Base |
| +(18–24)% Cast Speed | Tin Staff | Corrosion Base |
| +(35–45)% Spell Damage | Tin Staff | Corrosion Base |
| +(50–60)% Spell Critical Strike Rating | Tin Staff | Corrosion Base |
| +(40–48)% Critical Strike Damage | Tin Staff | Corrosion Base |
| +(8–15)% Cooldown Recovery Speed | Tin Staff | Corrosion Base |
| Adds (7–12)% of | Tin Staff | Corrosion Base |
| +(1–2) Support Skill Level | Tin Staff | Corrosion Base |
| +(253–360) Max Mana | Tin Staff | Basic Pre-fix |
| Adds (127–129) - (164–174) Fire Damage to Spells | Tin Staff | Basic Pre-fix |
| Adds (128–130) - (170–172) Cold Damage to Spells | Tin Staff | Basic Pre-fix |
| Adds (14–16) - (284–286) Lightning Damage to Spells | Tin Staff | Basic Pre-fix |
| Adds (137–139) - (161–163) Erosion Damage to Spells | Tin Staff | Basic Pre-fix |
| +(152–216)% Spell Damage | Tin Staff | Basic Pre-fix |
| Adds (137–139) - (161–163) Physical Damage to Spells | Tin Staff | Basic Pre-fix |
| +(66–76)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Tin Staff | Basic Pre-fix |
| +(127–180) Intelligence | Tin Staff | Advanced Pre-fix |
| +(127–180) Dexterity | Tin Staff | Advanced Pre-fix |
| +(127–180) Strength | Tin Staff | Advanced Pre-fix |
| +4 Main Skill Level | Tin Staff | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Tin Staff | Ultimate Pre-fix |
| Min Channeled Stacks +5 | Tin Staff | Ultimate Pre-fix |
| +5 to Max Channeled Stacks | Tin Staff | Ultimate Pre-fix |
| +(44–60)% Elemental and Erosion Resistance Penetration | Tin Staff | Ultimate Pre-fix |
| +6 Spell Skill Level | Tin Staff | Ultimate Pre-fix |
| Max +(5–8)% additional Terra Skill Damage | Tin Staff | Ultimate Pre-fix |
| +4 +(18–20)% additional damage | Tin Staff | Ultimate Pre-fix |
| +(51–72)% Cast Speed +(51–72)% Minion Cast Speed | Tin Staff | Basic Suffix |
| +(22–30)% | Tin Staff | Basic Suffix |
| +(22–30)% | Tin Staff | Basic Suffix |
| +(152–216)% Physical Damage | Tin Staff | Basic Suffix |
| +(152–216)% | Tin Staff | Basic Suffix |
| +(152–216)% Erosion Damage | Tin Staff | Basic Suffix |
| +(76–95)% | Tin Staff | Basic Suffix |
| +(127–180)% Mana Regeneration Speed | Tin Staff | Advanced Suffix |
| +(68–96)% Max Mana | Tin Staff | Advanced Suffix |
| +(176–250) Spell Critical Strike Rating | Tin Staff | Advanced Suffix |
| +(127–180)% Spell Critical Strike Damage | Tin Staff | Advanced Suffix |
| +(225–300)% | Tin Staff | Advanced Suffix |
| +(253–360)% Critical Strike Rating | Tin Staff | Advanced Suffix |
| +(90–110)% Focus Speed | Tin Staff | Advanced Suffix |
| +(106–150)% | Tin Staff | Advanced Suffix |
| +4 Beams +(5–10)% additional damage | Tin Staff | Ultimate Suffix |
| (43–60)% additional damage applied to Life | Tin Staff | Ultimate Suffix |
| +(44–60)% additional damage when channeling | Tin Staff | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Tin Staff | Ultimate Suffix |
| +(80–100)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | Tin Staff | Ultimate Suffix |
| +(80–100)% | Tin Staff | Ultimate Suffix |
| Max Sentry Quantity +2 | Tin Staff | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Cudgel | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Cudgel | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Cudgel | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Cudgel | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Cudgel | Base Affix |
| +(40–48)% Physical Damage | Cudgel | Base Affix |
| +(40–48)% Elemental Damage | Cudgel | Base Affix |
| +(40–48)% Erosion Damage | Cudgel | Base Affix |
| +(40–48)% Melee Damage | Cudgel | Base Affix |
| +(12–16)% Attack Speed | Cudgel | Base Affix |
| +(12–16)% additional Attack Damage | Cudgel | Base Affix |
| +(12–16)% additional damage when channeling | Cudgel | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Cudgel | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Cudgel | Base Affix |
| +2 to Max | Cudgel | Base Affix |
| +2 to Max | Cudgel | Base Affix |
| +2 to Max | Cudgel | Base Affix |
| +(48–64)% Gear Physical Damage | Cudgel | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Cudgel | Base Affix |
(-50–-40)% Critical Strike Rating | Cudgel | Base Affix |
| +16% | Cudgel | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision Main Skill is supported by Lv. 10 Weakness Infiltration | Cudgel | Base Affix |
| Main Skill is supported by Lv. 10 Channel Preparation Main Skill is supported by Lv. 10 Empowered Channeling | Cudgel | Base Affix |
| +(6–12)% chance to gain 1 stack of | Cudgel | Corrosion Base |
| Damage Penetrates (8–12)% | Cudgel | Corrosion Base |
| +(18–24)% Cast Speed | Cudgel | Corrosion Base |
| +(35–45)% Spell Damage | Cudgel | Corrosion Base |
| +(50–60)% Spell Critical Strike Rating | Cudgel | Corrosion Base |
| +(40–48)% Critical Strike Damage | Cudgel | Corrosion Base |
| +(8–15)% Cooldown Recovery Speed | Cudgel | Corrosion Base |
| Adds (7–12)% of | Cudgel | Corrosion Base |
| +(1–2) Support Skill Level | Cudgel | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Cudgel | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Cudgel | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Cudgel | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Cudgel | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Cudgel | Basic Pre-fix |
| +(152–216)% Melee Damage | Cudgel | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Cudgel | Advanced Pre-fix |
| +(127–180) Strength | Cudgel | Advanced Pre-fix |
| +(127–180) Dexterity | Cudgel | Advanced Pre-fix |
| +(127–180) Intelligence | Cudgel | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Cudgel | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Cudgel | Ultimate Pre-fix |
| +6 to Attack Skill Level | Cudgel | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Cudgel | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Cudgel | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Cudgel | Basic Suffix |
| +(22–30)% | Cudgel | Basic Suffix |
| +(22–30)% | Cudgel | Basic Suffix |
| +(152–216)% Physical Damage | Cudgel | Basic Suffix |
| +(152–216)% | Cudgel | Basic Suffix |
| +(152–216)% Erosion Damage | Cudgel | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Cudgel | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Cudgel | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Cudgel | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Cudgel | Advanced Suffix |
| +(106–150)% | Cudgel | Advanced Suffix |
| +(90–110)% Focus Speed | Cudgel | Advanced Suffix |
| +5 to Max Channeled Stacks | Cudgel | Ultimate Suffix |
| (43–60)% additional damage applied to Life | Cudgel | Ultimate Suffix |
| Min Channeled Stacks +5 | Cudgel | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Cudgel | Ultimate Suffix |
| +(176–250)% | Cudgel | Ultimate Suffix |
| +46% +(35–48)% additional | Cudgel | Ultimate Suffix |
| Adds (10–13) - (14–19) Physical Damage to Attacks | Pistol | Base Affix |
| Adds (9–14) - (15–20) Fire Damage to Attacks | Pistol | Base Affix |
| Adds (10–13) - (14–19) Cold Damage to Attacks | Pistol | Base Affix |
| Adds (1–2) - (28–32) Lightning Damage to Attacks | Pistol | Base Affix |
| Adds (11–13) - (15–18) Erosion Damage to Attacks | Pistol | Base Affix |
| +(20–24)% Physical Damage | Pistol | Base Affix |
| +(20–24)% Elemental Damage | Pistol | Base Affix |
| +(20–24)% Erosion Damage | Pistol | Base Affix |
| +(20–24)% Ranged Damage | Pistol | Base Affix |
| +(6–8)% Attack Speed | Pistol | Base Affix |
| +1 Parabolic Projectile Split Quantity | Pistol | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration | Pistol | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration | Pistol | Base Affix |
| +1 to Max | Pistol | Base Affix |
| +1 to Max | Pistol | Base Affix |
| +1 to Max | Pistol | Base Affix |
| +8% | Pistol | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision | Pistol | Base Affix |
| The Main Skill is supported by Lv. 10 | Pistol | Base Affix |
| +(4–8)% chance to gain 1 stack of | Pistol | Corrosion Base |
| Damage Penetrates (5–8)% | Pistol | Corrosion Base |
| Adds (2–4) - (8–10) Physical Damage to the gear | Pistol | Corrosion Base |
| +(15–25)% Gear Physical Damage | Pistol | Corrosion Base |
| +(5–8)% gear Attack Speed | Pistol | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Pistol | Corrosion Base |
| +(25–30)% | Pistol | Corrosion Base |
| +(1–2) Projectile Skill Level | Pistol | Corrosion Base |
| +(25–30)% Projectile Speed | Pistol | Corrosion Base |
| Adds (36–38) - (44–46) Physical Damage to the gear | Pistol | Basic Pre-fix |
| Adds (123–125) - (160–169) Fire Damage to the gear | Pistol | Basic Pre-fix |
| Adds (125–127) - (165–167) Cold Damage to the gear | Pistol | Basic Pre-fix |
| Adds (14–16) - (276–278) Lightning Damage to the gear | Pistol | Basic Pre-fix |
| Adds (133–135) - (157–159) Erosion Damage to the gear | Pistol | Basic Pre-fix |
| +(78–108)% Projectile Damage | Pistol | Basic Pre-fix |
| Adds 40 - 45 Base | Pistol | Basic Pre-fix |
| Reaps (0.13–0.18) s of | Pistol | Basic Pre-fix |
| +(33–38)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Pistol | Basic Pre-fix |
| +(56–100)% Gear Physical Damage | Pistol | Advanced Pre-fix |
| +(64–90) Dexterity | Pistol | Advanced Pre-fix |
| +(64–90) Intelligence | Pistol | Advanced Pre-fix |
| +(64–90) Strength | Pistol | Advanced Pre-fix |
| +(18–25)% Armor DMG Mitigation Penetration | Pistol | Ultimate Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration | Pistol | Ultimate Pre-fix |
| Pistol | Ultimate Pre-fix | |
| +3 to Attack Skill Level | Pistol | Ultimate Pre-fix |
| +(22–30)% additional | Pistol | Ultimate Pre-fix |
| Adds (47–49) - (272–274) Elemental Damage to the gear -100% Gear Physical Damage | Pistol | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Pistol | Basic Suffix |
| +(12–15)% | Pistol | Basic Suffix |
| +(12–15)% | Pistol | Basic Suffix |
| +(77–108)% Physical Damage | Pistol | Basic Suffix |
| +(77–108)% | Pistol | Basic Suffix |
| +(77–108)% Erosion Damage | Pistol | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Pistol | Advanced Suffix |
| +(128–180)% Critical Strike Rating | Pistol | Advanced Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | Pistol | Advanced Suffix |
| +(64–90)% Critical Strike Damage | Pistol | Advanced Suffix |
| +(57–72)% chance to | Pistol | Advanced Suffix |
| +(54–75)% | Pistol | Advanced Suffix |
| +(45–54)% Focus Speed | Pistol | Advanced Suffix |
| +(29–40)% chance to deal Double Damage | Pistol | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | Pistol | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | Pistol | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Bow | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Bow | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Bow | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Bow | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Bow | Base Affix |
| +(40–48)% Physical Damage | Bow | Base Affix |
| +(40–48)% Elemental Damage | Bow | Base Affix |
| +(40–48)% Erosion Damage | Bow | Base Affix |
| +(40–48)% Ranged Damage | Bow | Base Affix |
| +(12–16)% Attack Speed | Bow | Base Affix |
| +2 Horizontal Projectile | Bow | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Bow | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Bow | Base Affix |
| +2 to Max | Bow | Base Affix |
| +2 to Max | Bow | Base Affix |
| +2 to Max | Bow | Base Affix |
| +(48–64)% Gear Physical Damage | Bow | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Bow | Base Affix |
(-50–-40)% Critical Strike Rating | Bow | Base Affix |
| Enemies have a (20–25)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (250–300)% of their Max Life to enemies within a 6 m radius | Bow | Base Affix |
| +16% | Bow | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision The Main Skill is supported by Lv. 10 | Bow | Base Affix |
| Main Skill is supported by Lv. 10 Hunting Tempo Main Skill is supported by Lv. 10 Projectile Penetration | Bow | Base Affix |
| +(6–12)% chance to gain 1 stack of | Bow | Corrosion Base |
| Damage Penetrates (8–12)% | Bow | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Bow | Corrosion Base |
| +(15–25)% Gear Physical Damage | Bow | Corrosion Base |
| +(5–8)% gear Attack Speed | Bow | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Bow | Corrosion Base |
| +(40–45)% | Bow | Corrosion Base |
| +(1–2) Projectile Skill Level | Bow | Corrosion Base |
| +(15–20)% Projectile Speed | Bow | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Bow | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Bow | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Bow | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Bow | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Bow | Basic Pre-fix |
| +(152–216)% Projectile Damage | Bow | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Bow | Advanced Pre-fix |
| +(127–180) Dexterity | Bow | Advanced Pre-fix |
| +(127–180) Strength | Bow | Advanced Pre-fix |
| +(127–180) Intelligence | Bow | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Bow | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Bow | Ultimate Pre-fix |
| Bow | Ultimate Pre-fix | |
| +6 to Attack Skill Level | Bow | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Bow | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Bow | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Bow | Basic Suffix |
| +(22–30)% | Bow | Basic Suffix |
| +(22–30)% | Bow | Basic Suffix |
| +(152–216)% Physical Damage | Bow | Basic Suffix |
| +(152–216)% | Bow | Basic Suffix |
| +(152–216)% Erosion Damage | Bow | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Bow | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Bow | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Bow | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Bow | Advanced Suffix |
| +(106–150)% | Bow | Advanced Suffix |
| +(102–144)% chance to | Bow | Advanced Suffix |
| +(90–110)% Focus Speed | Bow | Advanced Suffix |
| Max Sentry Quantity +2 | Bow | Ultimate Suffix |
| +(43–60)% additional Projectile Damage | Bow | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Bow | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Crossbow | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Crossbow | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Crossbow | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Crossbow | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Crossbow | Base Affix |
| +(40–48)% Physical Damage | Crossbow | Base Affix |
| +(40–48)% Elemental Damage | Crossbow | Base Affix |
| +(40–48)% Erosion Damage | Crossbow | Base Affix |
| +(40–48)% Ranged Damage | Crossbow | Base Affix |
| +(12–16)% Attack Speed | Crossbow | Base Affix |
| +2 Horizontal Projectile | Crossbow | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Crossbow | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Crossbow | Base Affix |
| +2 to Max | Crossbow | Base Affix |
| +2 to Max | Crossbow | Base Affix |
| +2 to Max | Crossbow | Base Affix |
| +(48–64)% Gear Physical Damage | Crossbow | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Crossbow | Base Affix |
(-50–-40)% Critical Strike Rating | Crossbow | Base Affix |
| +16% | Crossbow | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision The Main Skill is supported by Lv. 10 | Crossbow | Base Affix |
| Main Skill is supported by Lv. 10 Hunting Tempo Main Skill is supported by Lv. 10 Tendonslicer | Crossbow | Base Affix |
| Enemies have a 30% chance to explode when defeated, dealing True Damage equal to (50–100)% of their Max Life to enemies within a 6 m radius | Crossbow | Corrosion Base |
| +(6–12)% chance to gain 1 stack of | Crossbow | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Crossbow | Corrosion Base |
| +(15–25)% Gear Physical Damage | Crossbow | Corrosion Base |
| +(5–8)% gear Attack Speed | Crossbow | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Crossbow | Corrosion Base |
| Eliminates enemies under (5–8)% Life upon inflicting damage | Crossbow | Corrosion Base |
| +(40–45)% | Crossbow | Corrosion Base |
| +(8–12)% chance to deal double | Crossbow | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Crossbow | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Crossbow | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Crossbow | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Crossbow | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Crossbow | Basic Pre-fix |
| +(152–216)% Projectile Damage | Crossbow | Basic Pre-fix |
| Adds 670 - 1570 Base | Crossbow | Basic Pre-fix |
| Reaps (0.25–0.36) s of | Crossbow | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Crossbow | Advanced Pre-fix |
| +(127–180) Dexterity | Crossbow | Advanced Pre-fix |
| +(127–180) Strength | Crossbow | Advanced Pre-fix |
| +(127–180) Intelligence | Crossbow | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Crossbow | Ultimate Pre-fix |
| +6 to Attack Skill Level | Crossbow | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Crossbow | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Crossbow | Ultimate Pre-fix |
| +(43–60)% additional | Crossbow | Ultimate Pre-fix |
| +(58–80)% +10% additional damage | Crossbow | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Crossbow | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Crossbow | Basic Suffix |
| +(22–30)% | Crossbow | Basic Suffix |
| +(22–30)% | Crossbow | Basic Suffix |
| +(152–216)% Physical Damage | Crossbow | Basic Suffix |
| +(152–216)% | Crossbow | Basic Suffix |
| +(152–216)% Erosion Damage | Crossbow | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Crossbow | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Crossbow | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Crossbow | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Crossbow | Advanced Suffix |
| +(106–150)% | Crossbow | Advanced Suffix |
| +(90–110)% Focus Speed | Crossbow | Advanced Suffix |
| (43–60)% additional damage applied to Life | Crossbow | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Crossbow | Ultimate Suffix |
| +(80–100)% Ailment Damage Enhancement | Crossbow | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Musket | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Musket | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Musket | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Musket | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Musket | Base Affix |
| +(40–48)% Physical Damage | Musket | Base Affix |
| +(40–48)% Elemental Damage | Musket | Base Affix |
| +(40–48)% Erosion Damage | Musket | Base Affix |
| +(40–48)% Ranged Damage | Musket | Base Affix |
| +(12–16)% Attack Speed | Musket | Base Affix |
| +2 Horizontal Projectile | Musket | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Musket | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Musket | Base Affix |
| +2 to Max | Musket | Base Affix |
| +2 to Max | Musket | Base Affix |
| +2 to Max | Musket | Base Affix |
| +(48–64)% Gear Physical Damage | Musket | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Musket | Base Affix |
(-50–-40)% Critical Strike Rating | Musket | Base Affix |
| +16% | Musket | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision The Main Skill is supported by Lv. 10 | Musket | Base Affix |
| Main Skill is supported by Lv. 10 Elemental Impact Main Skill is supported by Lv. 10 Elemental Fusion | Musket | Base Affix |
| +(6–12)% chance to gain 1 stack of | Musket | Corrosion Base |
| Damage Penetrates (8–12)% | Musket | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Musket | Corrosion Base |
| +(15–25)% Gear Physical Damage | Musket | Corrosion Base |
| +(5–8)% gear Attack Speed | Musket | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Musket | Corrosion Base |
| +(40–45)% | Musket | Corrosion Base |
| Adds (7–12)% of | Musket | Corrosion Base |
| +(12–15)% chance for Attacks to inflict | Musket | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Musket | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Musket | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Musket | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Musket | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Musket | Basic Pre-fix |
| +(152–216)% Projectile Damage | Musket | Basic Pre-fix |
| Adds 490 - 910 Base | Musket | Basic Pre-fix |
| Reaps (0.25–0.36) s of | Musket | Basic Pre-fix |
| +(66–76)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Musket | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Musket | Advanced Pre-fix |
| +(127–180) Strength | Musket | Advanced Pre-fix |
| +(127–180) Dexterity | Musket | Advanced Pre-fix |
| +(127–180) Intelligence | Musket | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Musket | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Musket | Ultimate Pre-fix |
| +6 to Attack Skill Level | Musket | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Musket | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Musket | Ultimate Pre-fix |
| +(43–60)% additional | Musket | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Musket | Basic Suffix |
| +(22–30)% | Musket | Basic Suffix |
| +(22–30)% | Musket | Basic Suffix |
| +(152–216)% Physical Damage | Musket | Basic Suffix |
| +(152–216)% | Musket | Basic Suffix |
| +(152–216)% Erosion Damage | Musket | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Musket | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Musket | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Musket | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Musket | Advanced Suffix |
| +(106–150)% | Musket | Advanced Suffix |
| +(90–110)% Focus Speed | Musket | Advanced Suffix |
| (43–60)% additional damage applied to Life | Musket | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Musket | Ultimate Suffix |
| +(80–100)% Ailment Damage Enhancement | Musket | Ultimate Suffix |
| Adds (25–30) - (33–38) Physical Damage to Attacks | Fire Cannon | Base Affix |
| Adds (24–29) - (34–39) Fire Damage to Attacks | Fire Cannon | Base Affix |
| Adds (24–29) - (34–39) Cold Damage to Attacks | Fire Cannon | Base Affix |
| Adds (1–3) - (60–65) Lightning Damage to Attacks | Fire Cannon | Base Affix |
| Adds (26–31) - (32–37) Erosion Damage to Attacks | Fire Cannon | Base Affix |
| +(40–48)% Physical Damage | Fire Cannon | Base Affix |
| +(40–48)% Elemental Damage | Fire Cannon | Base Affix |
| +(40–48)% Erosion Damage | Fire Cannon | Base Affix |
| +(40–48)% Ranged Damage | Fire Cannon | Base Affix |
| +(12–16)% Attack Speed | Fire Cannon | Base Affix |
| +2 Parabolic Projectile Split Quantity | Fire Cannon | Base Affix |
| +(12–16)% Elemental and Erosion Resistance Penetration | Fire Cannon | Base Affix |
| +(10–14)% Armor DMG Mitigation Penetration | Fire Cannon | Base Affix |
| +2 to Max | Fire Cannon | Base Affix |
| +2 to Max | Fire Cannon | Base Affix |
| +2 to Max | Fire Cannon | Base Affix |
| +(48–64)% Gear Physical Damage | Fire Cannon | Base Affix |
| Adds (64–68) - (80–84) Physical Damage to the gear | Fire Cannon | Base Affix |
(-50–-40)% Critical Strike Rating | Fire Cannon | Base Affix |
| Enemies have a (20–25)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (250–300)% of their Max Life to enemies within a 6 m radius | Fire Cannon | Base Affix |
| +16% | Fire Cannon | Base Affix |
| Main Skill is supported by Lv. 10 Quick Decision The Main Skill is supported by Lv. 10 | Fire Cannon | Base Affix |
| Main Skill is supported by Lv. 10 Increased Area Main Skill is supported by Lv. 10 Projectile Split | Fire Cannon | Base Affix |
| +(1–2) to Parabolic Projectile | Fire Cannon | Corrosion Base |
| +(6–12)% chance to gain 1 stack of | Fire Cannon | Corrosion Base |
| Adds (7–10) - (14–17) Physical Damage to the gear | Fire Cannon | Corrosion Base |
| +(15–25)% Gear Physical Damage | Fire Cannon | Corrosion Base |
| +(5–8)% gear Attack Speed | Fire Cannon | Corrosion Base |
| +(3–6)% Attack Critical Strike Rating for this gear | Fire Cannon | Corrosion Base |
| +(10–15)% Skill Area | Fire Cannon | Corrosion Base |
| +(40–45)% | Fire Cannon | Corrosion Base |
| -30% additional Damage Over Time taken while standing still | Fire Cannon | Corrosion Base |
| Adds (71–73) - (87–89) Physical Damage to the gear | Fire Cannon | Basic Pre-fix |
| Adds (152–154) - (197–208) Fire Damage to the gear | Fire Cannon | Basic Pre-fix |
| Adds (154–156) - (204–206) Cold Damage to the gear | Fire Cannon | Basic Pre-fix |
| Adds (17–19) - (341–343) Lightning Damage to the gear | Fire Cannon | Basic Pre-fix |
| Adds (165–167) - (193–195) Erosion Damage to the gear | Fire Cannon | Basic Pre-fix |
| +(152–216)% Projectile Damage | Fire Cannon | Basic Pre-fix |
| Adds 80 - 90 Base | Fire Cannon | Basic Pre-fix |
| Reaps (0.25–0.36) s of | Fire Cannon | Basic Pre-fix |
| +(66–76)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Fire Cannon | Basic Pre-fix |
| +(49–80)% Gear Physical Damage | Fire Cannon | Advanced Pre-fix |
| +(127–180) Strength | Fire Cannon | Advanced Pre-fix |
| +(127–180) Intelligence | Fire Cannon | Advanced Pre-fix |
| +(127–180) Dexterity | Fire Cannon | Advanced Pre-fix |
| +(36–50)% Armor DMG Mitigation Penetration | Fire Cannon | Ultimate Pre-fix |
| +6 to Attack Skill Level | Fire Cannon | Ultimate Pre-fix |
| +(43–60)% Elemental and Erosion Resistance Penetration | Fire Cannon | Ultimate Pre-fix |
| +(77–110)% Gear Physical Damage Adds (53–55) - (65–67) Physical Damage to the gear | Fire Cannon | Ultimate Pre-fix |
| Adds (59–61) - (337–339) Elemental Damage to the gear -100% Gear Physical Damage | Fire Cannon | Ultimate Pre-fix |
| +(43–60)% additional | Fire Cannon | Ultimate Pre-fix |
| +(23–32)% gear Attack Speed | Fire Cannon | Basic Suffix |
| +(22–30)% | Fire Cannon | Basic Suffix |
| +(22–30)% | Fire Cannon | Basic Suffix |
| +(152–216)% Physical Damage | Fire Cannon | Basic Suffix |
| +(152–216)% | Fire Cannon | Basic Suffix |
| +(152–216)% Erosion Damage | Fire Cannon | Basic Suffix |
| +(36–50)% Attack Critical Strike Rating for this gear | Fire Cannon | Advanced Suffix |
| +(252–360)% Critical Strike Rating | Fire Cannon | Advanced Suffix |
| +(51–72)% Attack and Cast Speed +(51–72)% Minion Attack and Cast Speed | Fire Cannon | Advanced Suffix |
| +(127–180)% Critical Strike Damage | Fire Cannon | Advanced Suffix |
| +(106–150)% | Fire Cannon | Advanced Suffix |
| +(90–110)% Focus Speed | Fire Cannon | Advanced Suffix |
| (43–60)% additional damage applied to Life | Fire Cannon | Ultimate Suffix |
| +(70–90)% Focus Damage Enhancement | Fire Cannon | Ultimate Suffix |
| +(80–100)% Ailment Damage Enhancement | Fire Cannon | Ultimate Suffix |
| +(54–74) Max Life | STR Helmet | Base Affix |
| +(760–960) Armor | STR Helmet | Base Affix |
| +(5–10)% Fire Resistance | STR Helmet | Base Affix |
| +(5–10)% Cold Resistance | STR Helmet | Base Affix |
| +(5–10)% Lightning Resistance | STR Helmet | Base Affix |
| +(5–10)% Erosion Resistance | STR Helmet | Base Affix |
| +(15–20) Strength | STR Helmet | Base Affix |
| +(15–20) Dexterity | STR Helmet | Base Affix |
| +(15–20) Intelligence | STR Helmet | Base Affix |
| +(20–24)% Skill Area | STR Helmet | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | STR Helmet | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | STR Helmet | Base Affix |
| +(6–8)% | STR Helmet | Base Affix |
| +(7–8)% Aura Effect | STR Helmet | Base Affix |
| +(3–5)% Max | STR Helmet | Base Affix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Helmet | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Helmet | Base Affix |
| +(13–14)% | STR Helmet | Base Affix |
| When dealing damage, inflicts When Minions deal damage, inflicts | STR Helmet | Base Affix |
| Has | STR Helmet | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | STR Helmet | Base Affix |
| Nearby enemies within (15–20) m have | STR Helmet | Base Affix |
| +1 to Max | STR Helmet | Corrosion Base |
| +(10–15)% | STR Helmet | Corrosion Base |
| Triggers Lv. (15–20) | STR Helmet | Corrosion Base |
| STR Helmet | Corrosion Base | |
| Immune to Immune to | STR Helmet | Corrosion Base |
| +(15–20)% Max Energy Shield | STR Helmet | Corrosion Base |
| +(15–20)% Max Life | STR Helmet | Corrosion Base |
| +(30–50)% Gear Armor | STR Helmet | Corrosion Base |
| +(50–70)% damage | STR Helmet | Corrosion Base |
| +(154–220) Max Life | STR Helmet | Basic Pre-fix |
| +(2017–2880) Gear Armor | STR Helmet | Basic Pre-fix |
| +(51–72)% damage | STR Helmet | Basic Pre-fix |
| +(51–72)% Minion Damage | STR Helmet | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | STR Helmet | Basic Pre-fix |
| +(85–120) Max Mana | STR Helmet | Basic Pre-fix |
| +(10–13)% | STR Helmet | Advanced Pre-fix |
| +(43–60) Strength | STR Helmet | Advanced Pre-fix |
| +(43–60) Intelligence | STR Helmet | Advanced Pre-fix |
| +(43–60) Dexterity | STR Helmet | Advanced Pre-fix |
| +(33–45)% Projectile Speed | STR Helmet | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | STR Helmet | Advanced Pre-fix |
| +(43–60)% | STR Helmet | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Helmet | Ultimate Pre-fix |
| Max +(5–7)% additional Terra Skill Damage | STR Helmet | Ultimate Pre-fix |
| +(15–20)% | STR Helmet | Ultimate Pre-fix |
| (-15–-12)% additional damage dealt by | STR Helmet | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Helmet | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | STR Helmet | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | STR Helmet | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | STR Helmet | Basic Suffix |
| +(19–27)% Fire Resistance | STR Helmet | Basic Suffix |
| +(19–27)% Cold Resistance | STR Helmet | Basic Suffix |
| +(19–27)% Lightning Resistance | STR Helmet | Basic Suffix |
| +(19–27)% Erosion Resistance | STR Helmet | Basic Suffix |
| +(87–120)% Critical Strike Rating | STR Helmet | Basic Suffix |
| +(36–50)% | STR Helmet | Basic Suffix |
| +(8–10)% | STR Helmet | Basic Suffix |
| +(44–60)% Critical Strike Damage | STR Helmet | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | STR Helmet | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | STR Helmet | Advanced Suffix |
| +(36–50)% | STR Helmet | Advanced Suffix |
| +(14–18)% Armor +(78–110) Max Life | STR Helmet | Advanced Suffix |
| +(26–36)% Focus Speed | STR Helmet | Advanced Suffix |
| +(6–9) Support Skill Level | STR Helmet | Ultimate Suffix |
| +(18–24)% additional damage taken by | STR Helmet | Ultimate Suffix |
| +(59–83)% | STR Helmet | Ultimate Suffix |
| +(40–50)% | STR Helmet | Ultimate Suffix |
| +(30–45)% chance to avoid | STR Helmet | Ultimate Suffix |
| +(54–74) Max Life | DEX Helmet | Base Affix |
| +(760–960) Evasion | DEX Helmet | Base Affix |
| +(5–10)% Fire Resistance | DEX Helmet | Base Affix |
| +(5–10)% Cold Resistance | DEX Helmet | Base Affix |
| +(5–10)% Lightning Resistance | DEX Helmet | Base Affix |
| +(5–10)% Erosion Resistance | DEX Helmet | Base Affix |
| +(15–20) Strength | DEX Helmet | Base Affix |
| +(15–20) Dexterity | DEX Helmet | Base Affix |
| +(15–20) Intelligence | DEX Helmet | Base Affix |
| +(20–24)% Skill Area | DEX Helmet | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | DEX Helmet | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | DEX Helmet | Base Affix |
| +(6–8)% | DEX Helmet | Base Affix |
| +(7–8)% Aura Effect | DEX Helmet | Base Affix |
| +(3–5)% Max | DEX Helmet | Base Affix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Helmet | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Helmet | Base Affix |
| When dealing damage, inflicts When Minions deal damage, inflicts | DEX Helmet | Base Affix |
| Has | DEX Helmet | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | DEX Helmet | Base Affix |
| +1 Max | DEX Helmet | Base Affix |
| Spell Damage will not additionally reduce Evasion by default | DEX Helmet | Base Affix |
| +2 Max | DEX Helmet | Base Affix |
| Nearby enemies within (15–20) m have | DEX Helmet | Base Affix |
| +1 to Max | DEX Helmet | Corrosion Base |
| +(10–15)% | DEX Helmet | Corrosion Base |
| Triggers Lv. (15–20) | DEX Helmet | Corrosion Base |
| DEX Helmet | Corrosion Base | |
| Immune to Immune to | DEX Helmet | Corrosion Base |
| +(15–20)% Max Energy Shield | DEX Helmet | Corrosion Base |
| +(15–20)% Max Life | DEX Helmet | Corrosion Base |
| +(30–50)% gear Evasion | DEX Helmet | Corrosion Base |
| +(50–70)% damage | DEX Helmet | Corrosion Base |
| +(154–220) Max Life | DEX Helmet | Basic Pre-fix |
| +(2017–2880) gear Evasion | DEX Helmet | Basic Pre-fix |
| +(51–72)% damage | DEX Helmet | Basic Pre-fix |
| +(51–72)% Minion Damage | DEX Helmet | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | DEX Helmet | Basic Pre-fix |
| +(85–120) Max Mana | DEX Helmet | Basic Pre-fix |
| +(10–13)% | DEX Helmet | Advanced Pre-fix |
| +(43–60) Dexterity | DEX Helmet | Advanced Pre-fix |
| +(43–60) Intelligence | DEX Helmet | Advanced Pre-fix |
| +(43–60) Strength | DEX Helmet | Advanced Pre-fix |
| +(33–45)% Projectile Speed | DEX Helmet | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | DEX Helmet | Advanced Pre-fix |
| +(43–60)% | DEX Helmet | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Helmet | Ultimate Pre-fix |
| Max +(5–7)% additional Terra Skill Damage | DEX Helmet | Ultimate Pre-fix |
| +(15–20)% | DEX Helmet | Ultimate Pre-fix |
| (-15–-12)% additional damage dealt by | DEX Helmet | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | DEX Helmet | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Helmet | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | DEX Helmet | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | DEX Helmet | Basic Suffix |
| +(19–27)% Fire Resistance | DEX Helmet | Basic Suffix |
| +(19–27)% Cold Resistance | DEX Helmet | Basic Suffix |
| +(19–27)% Lightning Resistance | DEX Helmet | Basic Suffix |
| +(19–27)% Erosion Resistance | DEX Helmet | Basic Suffix |
| +(87–120)% Critical Strike Rating | DEX Helmet | Basic Suffix |
| +(36–50)% | DEX Helmet | Basic Suffix |
| +(8–10)% | DEX Helmet | Basic Suffix |
| +(44–60)% Critical Strike Damage | DEX Helmet | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | DEX Helmet | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | DEX Helmet | Advanced Suffix |
| +(36–50)% | DEX Helmet | Advanced Suffix |
| +(14–18)% Evasion +(78–110) Max Life | DEX Helmet | Advanced Suffix |
| +(26–36)% Focus Speed | DEX Helmet | Advanced Suffix |
| +(6–9) Support Skill Level | DEX Helmet | Ultimate Suffix |
| +(18–24)% additional damage taken by | DEX Helmet | Ultimate Suffix |
| +(59–83)% | DEX Helmet | Ultimate Suffix |
| +(40–50)% | DEX Helmet | Ultimate Suffix |
| +(30–45)% chance to avoid | DEX Helmet | Ultimate Suffix |
| +(87–117) Max Energy Shield | INT Helmet | Base Affix |
| +(15–20)% Energy Shield | INT Helmet | Base Affix |
| +(5–10)% Fire Resistance | INT Helmet | Base Affix |
| +(5–10)% Cold Resistance | INT Helmet | Base Affix |
| +(5–10)% Lightning Resistance | INT Helmet | Base Affix |
| +(5–10)% Erosion Resistance | INT Helmet | Base Affix |
| +(15–20) Strength | INT Helmet | Base Affix |
| +(15–20) Dexterity | INT Helmet | Base Affix |
| +(15–20) Intelligence | INT Helmet | Base Affix |
| +(20–24)% Skill Area | INT Helmet | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | INT Helmet | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | INT Helmet | Base Affix |
| +(6–8)% | INT Helmet | Base Affix |
| +(7–8)% Aura Effect | INT Helmet | Base Affix |
| +(3–5)% Max | INT Helmet | Base Affix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Helmet | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Helmet | Base Affix |
| Inflicts When Minions deal damage, inflicts | INT Helmet | Base Affix |
| Has | INT Helmet | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | INT Helmet | Base Affix |
| Nearby enemies within (15–20) m have | INT Helmet | Base Affix |
| +1 to Max | INT Helmet | Corrosion Base |
| +(10–15)% | INT Helmet | Corrosion Base |
| Triggers Lv. (15–20) | INT Helmet | Corrosion Base |
| INT Helmet | Corrosion Base | |
| Immune to Immune to | INT Helmet | Corrosion Base |
| +(15–20)% Max Energy Shield | INT Helmet | Corrosion Base |
| +(15–20)% Max Life | INT Helmet | Corrosion Base |
| +(30–50)% gear Energy Shield | INT Helmet | Corrosion Base |
| +(50–70)% damage | INT Helmet | Corrosion Base |
| +(85–120) Max Mana | INT Helmet | Basic Pre-fix |
| +(239–340) gear Energy Shield | INT Helmet | Basic Pre-fix |
| +(47–66)% gear Energy Shield | INT Helmet | Basic Pre-fix |
| +(51–72)% damage | INT Helmet | Basic Pre-fix |
| +(51–72)% Minion Damage | INT Helmet | Basic Pre-fix |
| +(155–220) Max Life | INT Helmet | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | INT Helmet | Basic Pre-fix |
| +(10–13)% | INT Helmet | Advanced Pre-fix |
| +(43–60) Intelligence | INT Helmet | Advanced Pre-fix |
| +(43–60) Dexterity | INT Helmet | Advanced Pre-fix |
| +(43–60) Strength | INT Helmet | Advanced Pre-fix |
| +(33–45)% Projectile Speed | INT Helmet | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | INT Helmet | Advanced Pre-fix |
| +(43–60)% | INT Helmet | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Helmet | Ultimate Pre-fix |
| Max +(5–7)% additional Terra Skill Damage | INT Helmet | Ultimate Pre-fix |
| +(15–20)% | INT Helmet | Ultimate Pre-fix |
| (-15–-12)% additional damage dealt by | INT Helmet | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | INT Helmet | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Helmet | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | INT Helmet | Ultimate Pre-fix |
| +(42–60)% Mana Regeneration Speed | INT Helmet | Basic Suffix |
| +(19–27)% Fire Resistance | INT Helmet | Basic Suffix |
| +(19–27)% Cold Resistance | INT Helmet | Basic Suffix |
| +(19–27)% Lightning Resistance | INT Helmet | Basic Suffix |
| +(19–27)% Erosion Resistance | INT Helmet | Basic Suffix |
| +(87–120)% Critical Strike Rating | INT Helmet | Basic Suffix |
| +(36–50)% | INT Helmet | Basic Suffix |
| +(8–10)% | INT Helmet | Basic Suffix |
| +(44–60)% Critical Strike Damage | INT Helmet | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | INT Helmet | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | INT Helmet | Advanced Suffix |
| +(36–50)% | INT Helmet | Advanced Suffix |
| +(12–16)% Max Energy Shield | INT Helmet | Advanced Suffix |
| +(26–36)% Focus Speed | INT Helmet | Advanced Suffix |
| +(6–9) Support Skill Level | INT Helmet | Ultimate Suffix |
| +(18–24)% additional damage taken by | INT Helmet | Ultimate Suffix |
| +(59–83)% | INT Helmet | Ultimate Suffix |
| +(40–50)% | INT Helmet | Ultimate Suffix |
| +(30–45)% chance to avoid | INT Helmet | Ultimate Suffix |
| +(54–74) Max Life | STR Chest Armor | Base Affix |
| +(5–10)% Fire Resistance | STR Chest Armor | Base Affix |
| +(5–10)% Cold Resistance | STR Chest Armor | Base Affix |
| +(5–10)% Lightning Resistance | STR Chest Armor | Base Affix |
| +(5–10)% Erosion Resistance | STR Chest Armor | Base Affix |
| +(15–20) Strength | STR Chest Armor | Base Affix |
| +(15–20) Dexterity | STR Chest Armor | Base Affix |
| +(15–20) Intelligence | STR Chest Armor | Base Affix |
| +(20–24)% Skill Area | STR Chest Armor | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | STR Chest Armor | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | STR Chest Armor | Base Affix |
| +(6–8)% | STR Chest Armor | Base Affix |
| +(7–8)% Aura Effect | STR Chest Armor | Base Affix |
| +(3–5)% Max | STR Chest Armor | Base Affix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Chest Armor | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | STR Chest Armor | Base Affix |
| Takes 10 True Damage every 0.1s | STR Chest Armor | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Chest Armor | Base Affix |
| +(13–14)% | STR Chest Armor | Base Affix |
| +(2–3) Max | STR Chest Armor | Base Affix |
| +2 Active Skill Level | STR Chest Armor | Corrosion Base |
| +(3–5)% Max | STR Chest Armor | Corrosion Base |
| +(50–70)% damage | STR Chest Armor | Corrosion Base |
| +(15–20)% Max Energy Shield | STR Chest Armor | Corrosion Base |
| +(15–20)% Max Life | STR Chest Armor | Corrosion Base |
| Immune to | STR Chest Armor | Corrosion Base |
| +(8–10)% | STR Chest Armor | Corrosion Base |
| +(30–50)% Gear Armor | STR Chest Armor | Corrosion Base |
| +(154–220) Max Life | STR Chest Armor | Basic Pre-fix |
| +(2353–3360) Gear Armor | STR Chest Armor | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | STR Chest Armor | Basic Pre-fix |
| +(51–72)% Minion Damage | STR Chest Armor | Basic Pre-fix |
| +(12–16)% Max Life | STR Chest Armor | Basic Pre-fix |
| +(51–72)% damage | STR Chest Armor | Basic Pre-fix |
| +(85–120) Max Mana | STR Chest Armor | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | STR Chest Armor | Advanced Pre-fix |
| +(42–60) Strength | STR Chest Armor | Advanced Pre-fix |
| +(43–60) Intelligence | STR Chest Armor | Advanced Pre-fix |
| +(43–60) Dexterity | STR Chest Armor | Advanced Pre-fix |
| +(33–45)% Projectile Speed | STR Chest Armor | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Chest Armor | Ultimate Pre-fix |
| +(15–20)% | STR Chest Armor | Ultimate Pre-fix |
| You can cast 1 additional Curses | STR Chest Armor | Ultimate Pre-fix |
| Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 6 m radius | STR Chest Armor | Ultimate Pre-fix |
| +(15–20)% additional Armor | STR Chest Armor | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | STR Chest Armor | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Chest Armor | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | STR Chest Armor | Ultimate Pre-fix |
| Regenerates (5–6)% Life per second | STR Chest Armor | Basic Suffix |
| +(19–27)% Fire Resistance | STR Chest Armor | Basic Suffix |
| +(19–27)% Cold Resistance | STR Chest Armor | Basic Suffix |
| +(19–27)% Lightning Resistance | STR Chest Armor | Basic Suffix |
| +(19–27)% Erosion Resistance | STR Chest Armor | Basic Suffix |
| +(87–120)% Critical Strike Rating | STR Chest Armor | Basic Suffix |
| +(36–50)% | STR Chest Armor | Basic Suffix |
| +(8–10)% | STR Chest Armor | Basic Suffix |
| +(8–10)% | STR Chest Armor | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | STR Chest Armor | Advanced Suffix |
| +(44–60)% Critical Strike Damage | STR Chest Armor | Advanced Suffix |
| +(36–50)% Reaping Duration | STR Chest Armor | Advanced Suffix |
| +(14–18)% Strength | STR Chest Armor | Advanced Suffix |
| When dealing damage, inflicts When Minions deal damage, inflicts +(10–30)% | STR Chest Armor | Advanced Suffix |
| +(15–20)% Aura Effect | STR Chest Armor | Ultimate Suffix |
| +(96–135) Attack and Spell Critical Strike Rating | STR Chest Armor | Ultimate Suffix |
| +(59–83)% | STR Chest Armor | Ultimate Suffix |
| Regenerates (7–8)% Life per second when taking Damage Over Time | STR Chest Armor | Ultimate Suffix |
| +(30–45)% chance to avoid | STR Chest Armor | Ultimate Suffix |
| +(54–74) Max Life | DEX Chest Armor | Base Affix |
| +(5–10)% Fire Resistance | DEX Chest Armor | Base Affix |
| +(5–10)% Cold Resistance | DEX Chest Armor | Base Affix |
| +(5–10)% Lightning Resistance | DEX Chest Armor | Base Affix |
| +(5–10)% Erosion Resistance | DEX Chest Armor | Base Affix |
| +(15–20) Strength | DEX Chest Armor | Base Affix |
| +(15–20) Dexterity | DEX Chest Armor | Base Affix |
| +(15–20) Intelligence | DEX Chest Armor | Base Affix |
| +(20–24)% Skill Area | DEX Chest Armor | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | DEX Chest Armor | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | DEX Chest Armor | Base Affix |
| +(6–8)% | DEX Chest Armor | Base Affix |
| +(7–8)% Aura Effect | DEX Chest Armor | Base Affix |
| +(3–5)% Max | DEX Chest Armor | Base Affix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Chest Armor | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | DEX Chest Armor | Base Affix |
| Takes 10 True Damage every 0.1s | DEX Chest Armor | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Chest Armor | Base Affix |
| +1 Max | DEX Chest Armor | Base Affix |
| Spell Damage will not additionally reduce Evasion by default | DEX Chest Armor | Base Affix |
| +2 Max | DEX Chest Armor | Base Affix |
| +(2–3) Max | DEX Chest Armor | Base Affix |
| +2 Active Skill Level | DEX Chest Armor | Corrosion Base |
| +(3–5)% Max | DEX Chest Armor | Corrosion Base |
| +(50–70)% damage | DEX Chest Armor | Corrosion Base |
| +(15–20)% Max Energy Shield | DEX Chest Armor | Corrosion Base |
| +(15–20)% Max Life | DEX Chest Armor | Corrosion Base |
| Immune to | DEX Chest Armor | Corrosion Base |
| +(8–10)% | DEX Chest Armor | Corrosion Base |
| +(30–50)% gear Evasion | DEX Chest Armor | Corrosion Base |
| +(154–220) Max Life | DEX Chest Armor | Basic Pre-fix |
| +(2353–3360) gear Evasion | DEX Chest Armor | Basic Pre-fix |
| +(51–72)% Minion Damage | DEX Chest Armor | Basic Pre-fix |
| +(51–72)% damage | DEX Chest Armor | Basic Pre-fix |
| +(12–16)% Max Life | DEX Chest Armor | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | DEX Chest Armor | Basic Pre-fix |
| +(85–120) Max Mana | DEX Chest Armor | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | DEX Chest Armor | Advanced Pre-fix |
| +(43–60) Dexterity | DEX Chest Armor | Advanced Pre-fix |
| +(43–60) Intelligence | DEX Chest Armor | Advanced Pre-fix |
| +(43–60) Strength | DEX Chest Armor | Advanced Pre-fix |
| +(33–45)% Projectile Speed | DEX Chest Armor | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Chest Armor | Ultimate Pre-fix |
| +(15–20)% | DEX Chest Armor | Ultimate Pre-fix |
| You can cast 1 additional Curses | DEX Chest Armor | Ultimate Pre-fix |
| Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 6 m radius | DEX Chest Armor | Ultimate Pre-fix |
| +(15–20)% additional Evasion | DEX Chest Armor | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | DEX Chest Armor | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Chest Armor | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | DEX Chest Armor | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | DEX Chest Armor | Basic Suffix |
| +(19–27)% Cold Resistance | DEX Chest Armor | Basic Suffix |
| +(19–27)% Lightning Resistance | DEX Chest Armor | Basic Suffix |
| +(19–27)% Erosion Resistance | DEX Chest Armor | Basic Suffix |
| +(87–120)% Critical Strike Rating | DEX Chest Armor | Basic Suffix |
| +(36–50)% | DEX Chest Armor | Basic Suffix |
| Regenerates (5–6)% Life per second | DEX Chest Armor | Basic Suffix |
| +(8–10)% | DEX Chest Armor | Basic Suffix |
| +(8–10)% | DEX Chest Armor | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | DEX Chest Armor | Advanced Suffix |
| +(44–60)% Critical Strike Damage | DEX Chest Armor | Advanced Suffix |
| +(36–50)% Reaping Duration | DEX Chest Armor | Advanced Suffix |
| +(14–18)% Dexterity | DEX Chest Armor | Advanced Suffix |
| When dealing damage, inflicts When Minions deal damage, inflicts +(10–30)% | DEX Chest Armor | Advanced Suffix |
| +(15–20)% Aura Effect | DEX Chest Armor | Ultimate Suffix |
| +(96–135) Attack and Spell Critical Strike Rating | DEX Chest Armor | Ultimate Suffix |
| +(30–45)% chance to avoid | DEX Chest Armor | Ultimate Suffix |
| +(59–83)% | DEX Chest Armor | Ultimate Suffix |
| Regenerates (7–8)% Life per second when taking Damage Over Time | DEX Chest Armor | Ultimate Suffix |
| +(87–117) Max Energy Shield | INT Chest Armor | Base Affix |
| +(15–20)% Energy Shield | INT Chest Armor | Base Affix |
| +(5–10)% Fire Resistance | INT Chest Armor | Base Affix |
| +(5–10)% Cold Resistance | INT Chest Armor | Base Affix |
| +(5–10)% Lightning Resistance | INT Chest Armor | Base Affix |
| +(5–10)% Erosion Resistance | INT Chest Armor | Base Affix |
| +(15–20) Strength | INT Chest Armor | Base Affix |
| +(15–20) Dexterity | INT Chest Armor | Base Affix |
| +(15–20) Intelligence | INT Chest Armor | Base Affix |
| +(20–24)% Skill Area | INT Chest Armor | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | INT Chest Armor | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | INT Chest Armor | Base Affix |
| +(6–8)% | INT Chest Armor | Base Affix |
| +(7–8)% Aura Effect | INT Chest Armor | Base Affix |
| +(3–5)% Max | INT Chest Armor | Base Affix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Chest Armor | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | INT Chest Armor | Base Affix |
| Takes 10 True Damage every 0.1s | INT Chest Armor | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Chest Armor | Base Affix |
| +(2–3) Max | INT Chest Armor | Base Affix |
| +2 Active Skill Level | INT Chest Armor | Corrosion Base |
| +(3–5)% Max | INT Chest Armor | Corrosion Base |
| +(50–70)% damage | INT Chest Armor | Corrosion Base |
| +(15–20)% Max Energy Shield | INT Chest Armor | Corrosion Base |
| +(15–20)% Max Life | INT Chest Armor | Corrosion Base |
| Immune to | INT Chest Armor | Corrosion Base |
| +(8–10)% | INT Chest Armor | Corrosion Base |
| +(30–50)% gear Energy Shield | INT Chest Armor | Corrosion Base |
| +(85–120) Max Mana | INT Chest Armor | Basic Pre-fix |
| +(281–400) gear Energy Shield | INT Chest Armor | Basic Pre-fix |
| +(47–66)% gear Energy Shield | INT Chest Armor | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | INT Chest Armor | Basic Pre-fix |
| +(51–72)% Minion Damage | INT Chest Armor | Basic Pre-fix |
| +(51–72)% damage | INT Chest Armor | Basic Pre-fix |
| +(155–220) Max Life | INT Chest Armor | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | INT Chest Armor | Advanced Pre-fix |
| +(43–60) Intelligence | INT Chest Armor | Advanced Pre-fix |
| +(43–60) Dexterity | INT Chest Armor | Advanced Pre-fix |
| +(43–60) Strength | INT Chest Armor | Advanced Pre-fix |
| +(33–45)% Projectile Speed | INT Chest Armor | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Chest Armor | Ultimate Pre-fix |
| Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 6 m radius | INT Chest Armor | Ultimate Pre-fix |
| +(15–20)% | INT Chest Armor | Ultimate Pre-fix |
| You can cast 1 additional Curses | INT Chest Armor | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | INT Chest Armor | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | INT Chest Armor | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Chest Armor | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | INT Chest Armor | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | INT Chest Armor | Basic Suffix |
| +(19–27)% Cold Resistance | INT Chest Armor | Basic Suffix |
| +(19–27)% Lightning Resistance | INT Chest Armor | Basic Suffix |
| +(19–27)% Erosion Resistance | INT Chest Armor | Basic Suffix |
| +(87–120)% Critical Strike Rating | INT Chest Armor | Basic Suffix |
| +(36–50)% | INT Chest Armor | Basic Suffix |
| +(43–60)% Mana Regeneration Speed | INT Chest Armor | Basic Suffix |
| +(8–10)% | INT Chest Armor | Basic Suffix |
| +(8–10)% | INT Chest Armor | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | INT Chest Armor | Advanced Suffix |
| +(44–60)% Critical Strike Damage | INT Chest Armor | Advanced Suffix |
| +(36–50)% Reaping Duration | INT Chest Armor | Advanced Suffix |
| +(14–18)% Intelligence | INT Chest Armor | Advanced Suffix |
| Inflicts When Minions deal damage, inflicts +(10–30)% | INT Chest Armor | Advanced Suffix |
| +(15–20)% Aura Effect | INT Chest Armor | Ultimate Suffix |
| +(96–135) Attack and Spell Critical Strike Rating | INT Chest Armor | Ultimate Suffix |
| +(59–83)% | INT Chest Armor | Ultimate Suffix |
| +(30–45)% chance to avoid | INT Chest Armor | Ultimate Suffix |
| +(54–74) Max Life | STR Gloves | Base Affix |
| +(760–960) Armor | STR Gloves | Base Affix |
| +(5–10)% Fire Resistance | STR Gloves | Base Affix |
| +(5–10)% Cold Resistance | STR Gloves | Base Affix |
| +(5–10)% Lightning Resistance | STR Gloves | Base Affix |
| +(5–10)% Erosion Resistance | STR Gloves | Base Affix |
| +(15–20) Strength | STR Gloves | Base Affix |
| +(15–20) Dexterity | STR Gloves | Base Affix |
| +(15–20) Intelligence | STR Gloves | Base Affix |
| +(20–24)% Skill Area | STR Gloves | Base Affix |
| +100% chance to | STR Gloves | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | STR Gloves | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | STR Gloves | Base Affix |
| +(6–8)% | STR Gloves | Base Affix |
| +(7–8)% Aura Effect | STR Gloves | Base Affix |
| +(3–5)% Max | STR Gloves | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | STR Gloves | Base Affix |
| Gains | STR Gloves | Base Affix |
| +1 to Max | STR Gloves | Corrosion Base |
| +(12–15)% Attack Speed | STR Gloves | Corrosion Base |
| +(12–15)% Cast Speed | STR Gloves | Corrosion Base |
| +(15–20)% chance to | STR Gloves | Corrosion Base |
| +(15–20)% chance to | STR Gloves | Corrosion Base |
| +(15–20)% chance to inflict | STR Gloves | Corrosion Base |
| Eliminates enemies under 15% Life upon inflicting damage | STR Gloves | Corrosion Base |
(-150–-120) Critical Strike Rating | STR Gloves | Corrosion Base |
| +(30–50)% Gear Armor | STR Gloves | Corrosion Base |
| +(50–70)% damage | STR Gloves | Corrosion Base |
| Gains a stack of | STR Gloves | Corrosion Base |
| Inflicts | STR Gloves | Corrosion Base |
| Gains a stack of | STR Gloves | Corrosion Base |
| +(155–220) Max Life | STR Gloves | Basic Pre-fix |
| +(2017–2880) Gear Armor | STR Gloves | Basic Pre-fix |
| +(51–72)% damage | STR Gloves | Basic Pre-fix |
| +(51–72)% Minion Damage | STR Gloves | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | STR Gloves | Basic Pre-fix |
| +(85–120) Max Mana | STR Gloves | Basic Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | STR Gloves | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | STR Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | STR Gloves | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | STR Gloves | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage as Fire Damage | STR Gloves | Advanced Pre-fix |
| Adds (9–12)% of Fire Damage as Erosion Damage | STR Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | STR Gloves | Advanced Pre-fix |
| +2 Active Skill Level | STR Gloves | Ultimate Pre-fix |
| +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | STR Gloves | Ultimate Pre-fix |
| +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | STR Gloves | Ultimate Pre-fix |
| +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | STR Gloves | Ultimate Pre-fix |
| +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | STR Gloves | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | STR Gloves | Basic Suffix |
| +(19–27)% Fire Resistance | STR Gloves | Basic Suffix |
| +(19–27)% Cold Resistance | STR Gloves | Basic Suffix |
| +(19–27)% Lightning Resistance | STR Gloves | Basic Suffix |
| +(19–27)% Erosion Resistance | STR Gloves | Basic Suffix |
| +(85–120)% Critical Strike Rating | STR Gloves | Basic Suffix |
| +(36–50)% | STR Gloves | Basic Suffix |
| +(8–10)% | STR Gloves | Basic Suffix |
| +(44–60)% Critical Strike Damage | STR Gloves | Advanced Suffix |
| +(17–24)% Attack and Cast Speed +(17–24)% Minion Attack and Cast Speed | STR Gloves | Advanced Suffix |
| +(37–50)% | STR Gloves | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | STR Gloves | Advanced Suffix |
| +(59–83)% | STR Gloves | Ultimate Suffix |
| +(21–25)% additional damage while having | STR Gloves | Ultimate Suffix |
| +(24–30)% Gains | STR Gloves | Ultimate Suffix |
| +(54–74) Max Life | DEX Gloves | Base Affix |
| +(760–960) Evasion | DEX Gloves | Base Affix |
| +(5–10)% Fire Resistance | DEX Gloves | Base Affix |
| +(5–10)% Cold Resistance | DEX Gloves | Base Affix |
| +(5–10)% Lightning Resistance | DEX Gloves | Base Affix |
| +(5–10)% Erosion Resistance | DEX Gloves | Base Affix |
| +(15–20) Strength | DEX Gloves | Base Affix |
| +(15–20) Dexterity | DEX Gloves | Base Affix |
| +(15–20) Intelligence | DEX Gloves | Base Affix |
| +(20–24)% Skill Area | DEX Gloves | Base Affix |
| +100% chance to | DEX Gloves | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | DEX Gloves | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | DEX Gloves | Base Affix |
| +(6–8)% | DEX Gloves | Base Affix |
| +(7–8)% Aura Effect | DEX Gloves | Base Affix |
| +(3–5)% Max | DEX Gloves | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | DEX Gloves | Base Affix |
| +1 Max | DEX Gloves | Base Affix |
| Spell Damage will not additionally reduce Evasion by default | DEX Gloves | Base Affix |
| +2 Max | DEX Gloves | Base Affix |
| Gains | DEX Gloves | Base Affix |
| +1 to Max | DEX Gloves | Corrosion Base |
| +(12–15)% Attack Speed | DEX Gloves | Corrosion Base |
| +(12–15)% Cast Speed | DEX Gloves | Corrosion Base |
| +(15–20)% chance to | DEX Gloves | Corrosion Base |
| +(15–20)% chance to | DEX Gloves | Corrosion Base |
| +(15–20)% chance to inflict | DEX Gloves | Corrosion Base |
| Eliminates enemies under 15% Life upon inflicting damage | DEX Gloves | Corrosion Base |
(-150–-120) Critical Strike Rating | DEX Gloves | Corrosion Base |
| +(30–50)% gear Evasion | DEX Gloves | Corrosion Base |
| +(50–70)% damage | DEX Gloves | Corrosion Base |
| Gains a stack of | DEX Gloves | Corrosion Base |
| Inflicts | DEX Gloves | Corrosion Base |
| Gains a stack of | DEX Gloves | Corrosion Base |
| +(155–220) Max Life | DEX Gloves | Basic Pre-fix |
| +(2017–2880) gear Evasion | DEX Gloves | Basic Pre-fix |
| +(51–72)% damage | DEX Gloves | Basic Pre-fix |
| +(51–72)% Minion Damage | DEX Gloves | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | DEX Gloves | Basic Pre-fix |
| +(85–120) Max Mana | DEX Gloves | Basic Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | DEX Gloves | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | DEX Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | DEX Gloves | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | DEX Gloves | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage as Lightning Damage | DEX Gloves | Advanced Pre-fix |
| Adds (9–12)% of Lightning Damage as Erosion Damage | DEX Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | DEX Gloves | Advanced Pre-fix |
| +2 Active Skill Level | DEX Gloves | Ultimate Pre-fix |
| +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | DEX Gloves | Ultimate Pre-fix |
| +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | DEX Gloves | Ultimate Pre-fix |
| +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | DEX Gloves | Ultimate Pre-fix |
| +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | DEX Gloves | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | DEX Gloves | Basic Suffix |
| +(19–27)% Fire Resistance | DEX Gloves | Basic Suffix |
| +(19–27)% Cold Resistance | DEX Gloves | Basic Suffix |
| +(19–27)% Lightning Resistance | DEX Gloves | Basic Suffix |
| +(19–27)% Erosion Resistance | DEX Gloves | Basic Suffix |
| +(85–120)% Critical Strike Rating | DEX Gloves | Basic Suffix |
| +(36–50)% | DEX Gloves | Basic Suffix |
| +(8–10)% | DEX Gloves | Basic Suffix |
| +(44–60)% Critical Strike Damage | DEX Gloves | Advanced Suffix |
| +(17–24)% Attack and Cast Speed +(17–24)% Minion Attack and Cast Speed | DEX Gloves | Advanced Suffix |
| +(37–50)% | DEX Gloves | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | DEX Gloves | Advanced Suffix |
| +(59–83)% | DEX Gloves | Ultimate Suffix |
| +(21–25)% additional damage while having | DEX Gloves | Ultimate Suffix |
| +(24–30)% Gains | DEX Gloves | Ultimate Suffix |
| +(87–117) Max Energy Shield | INT Gloves | Base Affix |
| +(15–20)% Energy Shield | INT Gloves | Base Affix |
| +(5–10)% Fire Resistance | INT Gloves | Base Affix |
| +(5–10)% Cold Resistance | INT Gloves | Base Affix |
| +(5–10)% Lightning Resistance | INT Gloves | Base Affix |
| +(5–10)% Erosion Resistance | INT Gloves | Base Affix |
| +(15–20) Strength | INT Gloves | Base Affix |
| +(15–20) Dexterity | INT Gloves | Base Affix |
| +(15–20) Intelligence | INT Gloves | Base Affix |
| +(20–24)% Skill Area | INT Gloves | Base Affix |
| +100% chance to | INT Gloves | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | INT Gloves | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | INT Gloves | Base Affix |
| +(6–8)% | INT Gloves | Base Affix |
| +(7–8)% Aura Effect | INT Gloves | Base Affix |
| +(3–5)% Max | INT Gloves | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | INT Gloves | Base Affix |
| Gains | INT Gloves | Base Affix |
| +1 to Max | INT Gloves | Corrosion Base |
| +(12–15)% Attack Speed | INT Gloves | Corrosion Base |
| +(12–15)% Cast Speed | INT Gloves | Corrosion Base |
| +(15–20)% chance to | INT Gloves | Corrosion Base |
| +(15–20)% chance to | INT Gloves | Corrosion Base |
| +(15–20)% chance to inflict | INT Gloves | Corrosion Base |
| Eliminates enemies under 15% Life upon inflicting damage | INT Gloves | Corrosion Base |
(-150–-120) Critical Strike Rating | INT Gloves | Corrosion Base |
| +(30–50)% gear Energy Shield | INT Gloves | Corrosion Base |
| +(50–70)% damage | INT Gloves | Corrosion Base |
| Gains a stack of | INT Gloves | Corrosion Base |
| Inflicts | INT Gloves | Corrosion Base |
| Gains a stack of | INT Gloves | Corrosion Base |
| +(85–120) Max Mana | INT Gloves | Basic Pre-fix |
| +(239–340) gear Energy Shield | INT Gloves | Basic Pre-fix |
| +(47–66)% gear Energy Shield | INT Gloves | Basic Pre-fix |
| +(51–72)% damage | INT Gloves | Basic Pre-fix |
| +(51–72)% Minion Damage | INT Gloves | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | INT Gloves | Basic Pre-fix |
| +(155–220) Max Life | INT Gloves | Basic Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | INT Gloves | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | INT Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | INT Gloves | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | INT Gloves | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage to Cold Damage | INT Gloves | Advanced Pre-fix |
| Adds (9–12)% of Cold Damage as Erosion Damage | INT Gloves | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | INT Gloves | Advanced Pre-fix |
| +2 Active Skill Level | INT Gloves | Ultimate Pre-fix |
| +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | INT Gloves | Ultimate Pre-fix |
| +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | INT Gloves | Ultimate Pre-fix |
| +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | INT Gloves | Ultimate Pre-fix |
| +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | INT Gloves | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | INT Gloves | Basic Suffix |
| +(19–27)% Cold Resistance | INT Gloves | Basic Suffix |
| +(19–27)% Lightning Resistance | INT Gloves | Basic Suffix |
| +(19–27)% Erosion Resistance | INT Gloves | Basic Suffix |
| +(85–120)% Critical Strike Rating | INT Gloves | Basic Suffix |
| +(36–50)% | INT Gloves | Basic Suffix |
| +(8–10)% | INT Gloves | Basic Suffix |
| +(44–60)% Critical Strike Damage | INT Gloves | Advanced Suffix |
| +(17–24)% Attack and Cast Speed +(17–24)% Minion Attack and Cast Speed | INT Gloves | Advanced Suffix |
| +(37–50)% | INT Gloves | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | INT Gloves | Advanced Suffix |
| +(59–83)% | INT Gloves | Ultimate Suffix |
| +(21–25)% additional damage while having | INT Gloves | Ultimate Suffix |
| +(24–30)% Gains | INT Gloves | Ultimate Suffix |
| +(54–74) Max Life | STR Boots | Base Affix |
| +(760–960) Armor | STR Boots | Base Affix |
| +(5–10)% Fire Resistance | STR Boots | Base Affix |
| +(5–10)% Cold Resistance | STR Boots | Base Affix |
| +(5–10)% Lightning Resistance | STR Boots | Base Affix |
| +(5–10)% Erosion Resistance | STR Boots | Base Affix |
| +(15–20) Strength | STR Boots | Base Affix |
| +(15–20) Dexterity | STR Boots | Base Affix |
| +(15–20) Intelligence | STR Boots | Base Affix |
| +(20–24)% Skill Area | STR Boots | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | STR Boots | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | STR Boots | Base Affix |
| +(20–25)% Movement Speed | STR Boots | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Boots | Base Affix |
| +(17–24)% Cooldown Recovery Speed | STR Boots | Base Affix |
| +(3–5)% Max | STR Boots | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | STR Boots | Base Affix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Boots | Base Affix |
| +(15–20)% Movement Speed | STR Boots | Corrosion Base |
| +1 to Max | STR Boots | Corrosion Base |
| +(30–40)% Cooldown Recovery Speed for Mobility Skills | STR Boots | Corrosion Base |
| +(15–20)% Max Energy Shield | STR Boots | Corrosion Base |
| +(15–20)% Max Life | STR Boots | Corrosion Base |
| +(30–50)% Gear Armor | STR Boots | Corrosion Base |
| +(50–70)% damage | STR Boots | Corrosion Base |
| +(15–20)% Cooldown Recovery Speed | STR Boots | Corrosion Base |
| Triggers Lv. 20 Stoneskin when moving. Interval: 2 s | STR Boots | Corrosion Base |
| Has | STR Boots | Corrosion Base |
| +(154–220) Max Life | STR Boots | Basic Pre-fix |
| +(2017–2880) Gear Armor | STR Boots | Basic Pre-fix |
| +(51–72)% damage | STR Boots | Basic Pre-fix |
| +(51–72)% Minion Damage | STR Boots | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | STR Boots | Basic Pre-fix |
| +(85–120) Max Mana | STR Boots | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | STR Boots | Advanced Pre-fix |
| +1 Physical Skill Level | STR Boots | Advanced Pre-fix |
| +1 Fire Skill Level | STR Boots | Advanced Pre-fix |
| +(33–45)% Projectile Speed | STR Boots | Advanced Pre-fix |
| +1 Cold Skill Level | STR Boots | Advanced Pre-fix |
| +1 Lightning Skill Level | STR Boots | Advanced Pre-fix |
| +1 Erosion Skill Level | STR Boots | Advanced Pre-fix |
| +1 Minion Skill Level | STR Boots | Advanced Pre-fix |
| +(12–15)% additional Max Life | STR Boots | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | STR Boots | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | STR Boots | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | STR Boots | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | STR Boots | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | STR Boots | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Boots | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Boots | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | STR Boots | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | STR Boots | Basic Suffix |
| +(19–27)% Cold Resistance | STR Boots | Basic Suffix |
| +(19–27)% Lightning Resistance | STR Boots | Basic Suffix |
| +(19–27)% Erosion Resistance | STR Boots | Basic Suffix |
| +(36–50)% | STR Boots | Basic Suffix |
| +(87–120)% Critical Strike Rating | STR Boots | Basic Suffix |
| +(8–10)% | STR Boots | Basic Suffix |
| +(29–40)% Movement Speed | STR Boots | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | STR Boots | Advanced Suffix |
| +(44–60)% Critical Strike Damage | STR Boots | Advanced Suffix |
| +(36–50)% Reaping Duration | STR Boots | Advanced Suffix |
| Has +(5–8)% Attack Speed, Cast Speed, and Movement Speed when having | STR Boots | Advanced Suffix |
| +(19–26)% Cooldown Recovery Speed | STR Boots | Ultimate Suffix |
| +(59–83)% | STR Boots | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | STR Boots | Ultimate Suffix |
| +(17–22)% additional Armor while moving | STR Boots | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | STR Boots | Ultimate Suffix |
| +(30–45)% chance to avoid | STR Boots | Ultimate Suffix |
| +(54–74) Max Life | DEX Boots | Base Affix |
| +(760–960) Evasion | DEX Boots | Base Affix |
| +(5–10)% Fire Resistance | DEX Boots | Base Affix |
| +(5–10)% Cold Resistance | DEX Boots | Base Affix |
| +(5–10)% Lightning Resistance | DEX Boots | Base Affix |
| +(5–10)% Erosion Resistance | DEX Boots | Base Affix |
| +(15–20) Strength | DEX Boots | Base Affix |
| +(15–20) Dexterity | DEX Boots | Base Affix |
| +(15–20) Intelligence | DEX Boots | Base Affix |
| +(20–24)% Skill Area | DEX Boots | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | DEX Boots | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | DEX Boots | Base Affix |
| +(20–25)% Movement Speed | DEX Boots | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Boots | Base Affix |
| +(17–24)% Cooldown Recovery Speed | DEX Boots | Base Affix |
| +(3–5)% Max | DEX Boots | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | DEX Boots | Base Affix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Boots | Base Affix |
| +1 Max | DEX Boots | Base Affix |
| Spell Damage will not additionally reduce Evasion by default | DEX Boots | Base Affix |
| +2 Max | DEX Boots | Base Affix |
| +(15–20)% Movement Speed | DEX Boots | Corrosion Base |
| +1 to Max | DEX Boots | Corrosion Base |
| +(30–40)% Cooldown Recovery Speed for Mobility Skills | DEX Boots | Corrosion Base |
| +(15–20)% Max Energy Shield | DEX Boots | Corrosion Base |
| +(15–20)% Max Life | DEX Boots | Corrosion Base |
| +(30–50)% gear Evasion | DEX Boots | Corrosion Base |
| +(50–70)% damage | DEX Boots | Corrosion Base |
| +(15–20)% Cooldown Recovery Speed | DEX Boots | Corrosion Base |
| Triggers Lv. 20 Stoneskin when moving. Interval: 2 s | DEX Boots | Corrosion Base |
| Has | DEX Boots | Corrosion Base |
| +(154–220) Max Life | DEX Boots | Basic Pre-fix |
| +(2017–2880) gear Evasion | DEX Boots | Basic Pre-fix |
| +(51–72)% damage | DEX Boots | Basic Pre-fix |
| +(51–72)% Minion Damage | DEX Boots | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | DEX Boots | Basic Pre-fix |
| +(85–120) Max Mana | DEX Boots | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | DEX Boots | Advanced Pre-fix |
| +1 Lightning Skill Level | DEX Boots | Advanced Pre-fix |
| +1 Erosion Skill Level | DEX Boots | Advanced Pre-fix |
| +(33–45)% Projectile Speed | DEX Boots | Advanced Pre-fix |
| +1 Physical Skill Level | DEX Boots | Advanced Pre-fix |
| +1 Fire Skill Level | DEX Boots | Advanced Pre-fix |
| +1 Cold Skill Level | DEX Boots | Advanced Pre-fix |
| +1 Minion Skill Level | DEX Boots | Advanced Pre-fix |
| +(12–15)% additional Max Life | DEX Boots | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | DEX Boots | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | DEX Boots | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | DEX Boots | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | DEX Boots | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Boots | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Boots | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | DEX Boots | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | DEX Boots | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | DEX Boots | Basic Suffix |
| +(19–27)% Cold Resistance | DEX Boots | Basic Suffix |
| +(19–27)% Lightning Resistance | DEX Boots | Basic Suffix |
| +(19–27)% Erosion Resistance | DEX Boots | Basic Suffix |
| +(36–50)% | DEX Boots | Basic Suffix |
| +(87–120)% Critical Strike Rating | DEX Boots | Basic Suffix |
| +(8–10)% | DEX Boots | Basic Suffix |
| +(29–40)% Movement Speed | DEX Boots | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | DEX Boots | Advanced Suffix |
| +(44–60)% Critical Strike Damage | DEX Boots | Advanced Suffix |
| +(36–50)% Reaping Duration | DEX Boots | Advanced Suffix |
| Has +(5–8)% Attack Speed, Cast Speed, and Movement Speed when having | DEX Boots | Advanced Suffix |
| +(19–26)% Cooldown Recovery Speed | DEX Boots | Ultimate Suffix |
| +(59–83)% | DEX Boots | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | DEX Boots | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | DEX Boots | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | DEX Boots | Ultimate Suffix |
| +(30–45)% chance to avoid | DEX Boots | Ultimate Suffix |
| +(87–117) Max Energy Shield | INT Boots | Base Affix |
| +(15–20)% Energy Shield | INT Boots | Base Affix |
| +(5–10)% Fire Resistance | INT Boots | Base Affix |
| +(5–10)% Cold Resistance | INT Boots | Base Affix |
| +(5–10)% Lightning Resistance | INT Boots | Base Affix |
| +(5–10)% Erosion Resistance | INT Boots | Base Affix |
| +(15–20) Strength | INT Boots | Base Affix |
| +(15–20) Dexterity | INT Boots | Base Affix |
| +(15–20) Intelligence | INT Boots | Base Affix |
| +(20–24)% Skill Area | INT Boots | Base Affix |
| +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | INT Boots | Base Affix |
| +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | INT Boots | Base Affix |
| +(20–25)% Movement Speed | INT Boots | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Boots | Base Affix |
| +(17–24)% Cooldown Recovery Speed | INT Boots | Base Affix |
| +(3–5)% Max | INT Boots | Base Affix |
| +(12–20)% Critical Strike Damage Mitigation | INT Boots | Base Affix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Boots | Base Affix |
| +(15–20)% Movement Speed | INT Boots | Corrosion Base |
| +1 to Max | INT Boots | Corrosion Base |
| +(30–40)% Cooldown Recovery Speed for Mobility Skills | INT Boots | Corrosion Base |
| +(15–20)% Max Energy Shield | INT Boots | Corrosion Base |
| +(15–20)% Max Life | INT Boots | Corrosion Base |
| +(30–50)% gear Energy Shield | INT Boots | Corrosion Base |
| +(50–70)% damage | INT Boots | Corrosion Base |
| +(15–20)% Cooldown Recovery Speed | INT Boots | Corrosion Base |
| Triggers Lv. 20 Stoneskin when moving. Interval: 2 s | INT Boots | Corrosion Base |
| Has | INT Boots | Corrosion Base |
| +(85–120) Max Mana | INT Boots | Basic Pre-fix |
| +(239–340) gear Energy Shield | INT Boots | Basic Pre-fix |
| +(47–66)% gear Energy Shield | INT Boots | Basic Pre-fix |
| +(51–72)% damage | INT Boots | Basic Pre-fix |
| +(51–72)% Minion Damage | INT Boots | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | INT Boots | Basic Pre-fix |
| +(155–220) Max Life | INT Boots | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | INT Boots | Advanced Pre-fix |
| +1 Cold Skill Level | INT Boots | Advanced Pre-fix |
| +1 Minion Skill Level | INT Boots | Advanced Pre-fix |
| +(33–45)% Projectile Speed | INT Boots | Advanced Pre-fix |
| +1 Physical Skill Level | INT Boots | Advanced Pre-fix |
| +1 Fire Skill Level | INT Boots | Advanced Pre-fix |
| +1 Lightning Skill Level | INT Boots | Advanced Pre-fix |
| +1 Erosion Skill Level | INT Boots | Advanced Pre-fix |
| +(12–15)% additional Max Energy Shield | INT Boots | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | INT Boots | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | INT Boots | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | INT Boots | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | INT Boots | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Boots | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Boots | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | INT Boots | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | INT Boots | Ultimate Pre-fix |
| Restores 3% Energy Shield per second while moving | INT Boots | Basic Suffix |
| +(19–27)% Fire Resistance | INT Boots | Basic Suffix |
| +(19–27)% Cold Resistance | INT Boots | Basic Suffix |
| +(19–27)% Lightning Resistance | INT Boots | Basic Suffix |
| +(19–27)% Erosion Resistance | INT Boots | Basic Suffix |
| +(36–50)% | INT Boots | Basic Suffix |
| +(87–120)% Critical Strike Rating | INT Boots | Basic Suffix |
| +(8–10)% | INT Boots | Basic Suffix |
| +(29–40)% Movement Speed | INT Boots | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | INT Boots | Advanced Suffix |
| +(44–60)% Critical Strike Damage | INT Boots | Advanced Suffix |
| +(36–50)% Reaping Duration | INT Boots | Advanced Suffix |
| Has +(5–8)% Attack Speed, Cast Speed, and Movement Speed when having | INT Boots | Advanced Suffix |
| +(19–26)% Cooldown Recovery Speed | INT Boots | Ultimate Suffix |
| +(59–83)% | INT Boots | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | INT Boots | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | INT Boots | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | INT Boots | Ultimate Suffix |
| +(30–45)% chance to avoid | INT Boots | Ultimate Suffix |
| +(54–74) Max Life | STR Shield | Base Affix |
| +(10–14)% Armor | STR Shield | Base Affix |
| +(5–10)% Fire Resistance | STR Shield | Base Affix |
| +(5–10)% Cold Resistance | STR Shield | Base Affix |
| +(5–10)% Lightning Resistance | STR Shield | Base Affix |
| +(5–10)% Erosion Resistance | STR Shield | Base Affix |
| +(20–24)% Physical Damage | STR Shield | Base Affix |
| +(20–24)% Elemental Damage | STR Shield | Base Affix |
| +(20–24)% Erosion Damage | STR Shield | Base Affix |
| +(8–10)% Attack and Spell Block Chance | STR Shield | Base Affix |
| +(6–8)% additional damage | STR Shield | Base Affix |
| +(35–40) Strength | STR Shield | Base Affix |
| +(35–40) Dexterity | STR Shield | Base Affix |
| +(35–40) Intelligence | STR Shield | Base Affix |
| +(4–5)% | STR Shield | Base Affix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | STR Shield | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | STR Shield | Base Affix |
| +(1–2)% | STR Shield | Corrosion Base |
| +(1–2)% | STR Shield | Corrosion Base |
| +(1–2)% | STR Shield | Corrosion Base |
| Has a (5–10)% chance to avoid Blocked damage | STR Shield | Corrosion Base |
| +(5–8)% | STR Shield | Corrosion Base |
| +(8–12)% Attack Block Chance | STR Shield | Corrosion Base |
| +(12–15)% Spell Block Chance | STR Shield | Corrosion Base |
| +(3–5)% Max Energy Shield | STR Shield | Corrosion Base |
| +(3–5)% Max Life | STR Shield | Corrosion Base |
| +(232–330) Max Life | STR Shield | Basic Pre-fix |
| +(3025–4320) Gear Armor | STR Shield | Basic Pre-fix |
| +(14–19)% Attack and Spell Block Chance | STR Shield | Basic Pre-fix |
| (-12–-10)% additional Physical Damage taken | STR Shield | Basic Pre-fix |
| +(77–108)% damage +(77–108)% Minion Damage | STR Shield | Basic Pre-fix |
| +(18–24)% Max Life | STR Shield | Advanced Pre-fix |
| +(12–15)% | STR Shield | Advanced Pre-fix |
| +(64–90) Strength | STR Shield | Advanced Pre-fix |
| +(64–90) Intelligence | STR Shield | Advanced Pre-fix |
| +(64–90) Dexterity | STR Shield | Advanced Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration Minion Damage penetrates (22–30)% Elemental Resistance | STR Shield | Ultimate Pre-fix |
| +3 Active Skill Level | STR Shield | Ultimate Pre-fix |
| +(19–25)% Armor DMG Mitigation Penetration +(19–25)% Armor DMG Mitigation Penetration for Minions | STR Shield | Ultimate Pre-fix |
| Regenerates (358–510) Life per second | STR Shield | Basic Suffix |
| +(29–40)% Fire Resistance | STR Shield | Basic Suffix |
| +(29–40)% Cold Resistance | STR Shield | Basic Suffix |
| +(29–40)% Lightning Resistance | STR Shield | Basic Suffix |
| +(29–40)% Erosion Resistance | STR Shield | Basic Suffix |
| Restores 4% Life on Block. Interval: 0.3s | STR Shield | Basic Suffix |
| +(10–14)% | STR Shield | Basic Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | STR Shield | Advanced Suffix |
| +(127–180)% Critical Strike Rating | STR Shield | Advanced Suffix |
| +(64–90)% Critical Strike Damage | STR Shield | Advanced Suffix |
| +1 Max Warcry Skill Charges | STR Shield | Advanced Suffix |
| +(37–48)% Warcry Effect | STR Shield | Advanced Suffix |
| +(45–54)% Focus Speed | STR Shield | Advanced Suffix |
| Max Sentry Quantity +1 | STR Shield | Ultimate Suffix |
| +(22–30)% additional | STR Shield | Ultimate Suffix |
| +(7–8)% Max | STR Shield | Ultimate Suffix |
| +3% Critical Strike Rating and Critical Strike Damage for every 5% of Attack Block | STR Shield | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | STR Shield | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | STR Shield | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | STR Shield | Ultimate Suffix |
| +(54–74) Max Life | DEX Shield | Base Affix |
| +(10–14)% Evasion | DEX Shield | Base Affix |
| +(5–10)% Fire Resistance | DEX Shield | Base Affix |
| +(5–10)% Cold Resistance | DEX Shield | Base Affix |
| +(5–10)% Lightning Resistance | DEX Shield | Base Affix |
| +(5–10)% Erosion Resistance | DEX Shield | Base Affix |
| +(20–24)% Physical Damage | DEX Shield | Base Affix |
| +(20–24)% Elemental Damage | DEX Shield | Base Affix |
| +(20–24)% Erosion Damage | DEX Shield | Base Affix |
| +(8–10)% Attack and Spell Block Chance | DEX Shield | Base Affix |
| +(6–8)% additional damage | DEX Shield | Base Affix |
| +(35–40) Strength | DEX Shield | Base Affix |
| +(35–40) Dexterity | DEX Shield | Base Affix |
| +(35–40) Intelligence | DEX Shield | Base Affix |
| +(4–5)% | DEX Shield | Base Affix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | DEX Shield | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | DEX Shield | Base Affix |
| +(1–2)% | DEX Shield | Corrosion Base |
| +(1–2)% | DEX Shield | Corrosion Base |
| +(1–2)% | DEX Shield | Corrosion Base |
| Has a (5–10)% chance to avoid Blocked damage | DEX Shield | Corrosion Base |
| +(5–8)% | DEX Shield | Corrosion Base |
| +(8–12)% Attack Block Chance | DEX Shield | Corrosion Base |
| +(12–15)% Spell Block Chance | DEX Shield | Corrosion Base |
| +(3–5)% Max Energy Shield | DEX Shield | Corrosion Base |
| +(3–5)% Max Life | DEX Shield | Corrosion Base |
| +(232–330) Max Life | DEX Shield | Basic Pre-fix |
| +(3025–4320) gear Evasion | DEX Shield | Basic Pre-fix |
| +(14–19)% Attack and Spell Block Chance | DEX Shield | Basic Pre-fix |
| (-12–-10)% additional Physical Damage taken | DEX Shield | Basic Pre-fix |
| +(77–108)% damage +(77–108)% Minion Damage | DEX Shield | Basic Pre-fix |
| +(18–24)% Max Life | DEX Shield | Advanced Pre-fix |
| +(12–15)% | DEX Shield | Advanced Pre-fix |
| +(64–90) Dexterity | DEX Shield | Advanced Pre-fix |
| +(64–90) Intelligence | DEX Shield | Advanced Pre-fix |
| +(64–90) Strength | DEX Shield | Advanced Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration Minion Damage penetrates (22–30)% Elemental Resistance | DEX Shield | Ultimate Pre-fix |
| +3 Active Skill Level | DEX Shield | Ultimate Pre-fix |
| +(19–25)% Armor DMG Mitigation Penetration +(19–25)% Armor DMG Mitigation Penetration for Minions | DEX Shield | Ultimate Pre-fix |
| Regenerates (358–510) Life per second | DEX Shield | Basic Suffix |
| +(29–40)% Fire Resistance | DEX Shield | Basic Suffix |
| +(29–40)% Cold Resistance | DEX Shield | Basic Suffix |
| +(29–40)% Lightning Resistance | DEX Shield | Basic Suffix |
| +(29–40)% Erosion Resistance | DEX Shield | Basic Suffix |
| Restores 4% Life on Block. Interval: 0.3s | DEX Shield | Basic Suffix |
| +(10–14)% | DEX Shield | Basic Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | DEX Shield | Advanced Suffix |
| +(127–180)% Critical Strike Rating | DEX Shield | Advanced Suffix |
| +(64–90)% Critical Strike Damage | DEX Shield | Advanced Suffix |
| +1 Max Warcry Skill Charges | DEX Shield | Advanced Suffix |
| +(37–48)% Warcry Effect | DEX Shield | Advanced Suffix |
| +(45–54)% Focus Speed | DEX Shield | Advanced Suffix |
| Max Sentry Quantity +1 | DEX Shield | Ultimate Suffix |
| +(22–30)% additional | DEX Shield | Ultimate Suffix |
| +(7–8)% Max | DEX Shield | Ultimate Suffix |
| +1% Attack Speed and Movement Speed for every (7–8)% of Attack or Spell Block | DEX Shield | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | DEX Shield | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | DEX Shield | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | DEX Shield | Ultimate Suffix |
| +(87–117) Max Energy Shield | INT Shield | Base Affix |
| +(15–20)% Energy Shield | INT Shield | Base Affix |
| +(5–10)% Fire Resistance | INT Shield | Base Affix |
| +(5–10)% Cold Resistance | INT Shield | Base Affix |
| +(5–10)% Lightning Resistance | INT Shield | Base Affix |
| +(5–10)% Erosion Resistance | INT Shield | Base Affix |
| +(20–24)% Physical Damage | INT Shield | Base Affix |
| +(20–24)% Elemental Damage | INT Shield | Base Affix |
| +(20–24)% Erosion Damage | INT Shield | Base Affix |
| +(8–10)% Attack and Spell Block Chance | INT Shield | Base Affix |
| +(6–8)% additional damage | INT Shield | Base Affix |
| +(35–40) Strength | INT Shield | Base Affix |
| +(35–40) Dexterity | INT Shield | Base Affix |
| +(35–40) Intelligence | INT Shield | Base Affix |
| +(4–5)% | INT Shield | Base Affix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | INT Shield | Base Affix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | INT Shield | Base Affix |
| +(1–2)% | INT Shield | Corrosion Base |
| +(1–2)% | INT Shield | Corrosion Base |
| +(1–2)% | INT Shield | Corrosion Base |
| Has a (5–10)% chance to avoid Blocked damage | INT Shield | Corrosion Base |
| +(5–8)% | INT Shield | Corrosion Base |
| +(8–12)% Attack Block Chance | INT Shield | Corrosion Base |
| +(12–15)% Spell Block Chance | INT Shield | Corrosion Base |
| +(3–5)% Max Energy Shield | INT Shield | Corrosion Base |
| +(3–5)% Max Life | INT Shield | Corrosion Base |
| +(127–180) Max Mana | INT Shield | Basic Pre-fix |
| +(14–19)% Attack and Spell Block Chance | INT Shield | Basic Pre-fix |
| (-12–-10)% additional Physical Damage taken | INT Shield | Basic Pre-fix |
| +(77–108)% damage +(77–108)% Minion Damage | INT Shield | Basic Pre-fix |
| +(239–340) Max Energy Shield | INT Shield | Basic Pre-fix |
| +(12–15)% | INT Shield | Advanced Pre-fix |
| +(64–90) Intelligence | INT Shield | Advanced Pre-fix |
| +(64–90) Strength | INT Shield | Advanced Pre-fix |
| +(64–90) Dexterity | INT Shield | Advanced Pre-fix |
| +(18–24)% Max Energy Shield | INT Shield | Advanced Pre-fix |
| +(22–30)% Elemental and Erosion Resistance Penetration Minion Damage penetrates (22–30)% Elemental Resistance | INT Shield | Ultimate Pre-fix |
| +3 Active Skill Level | INT Shield | Ultimate Pre-fix |
| +(19–25)% Armor DMG Mitigation Penetration +(19–25)% Armor DMG Mitigation Penetration for Minions | INT Shield | Ultimate Pre-fix |
| +(29–40)% Fire Resistance | INT Shield | Basic Suffix |
| +(29–40)% Cold Resistance | INT Shield | Basic Suffix |
| +(29–40)% Lightning Resistance | INT Shield | Basic Suffix |
| +(29–40)% Erosion Resistance | INT Shield | Basic Suffix |
| Restores 4% Energy Shield on Block. Interval: 0.3s | INT Shield | Basic Suffix |
| +(10–14)% | INT Shield | Basic Suffix |
| +(33–45)% Energy Shield | INT Shield | Basic Suffix |
| +(26–36)% Attack and Cast Speed +(26–36)% Minion Attack and Cast Speed | INT Shield | Advanced Suffix |
| +(127–180)% Critical Strike Rating | INT Shield | Advanced Suffix |
| +(64–90)% Critical Strike Damage | INT Shield | Advanced Suffix |
| +1 Max Warcry Skill Charges | INT Shield | Advanced Suffix |
| +(37–48)% Warcry Effect | INT Shield | Advanced Suffix |
| +(65–90)% Mana Regeneration Speed | INT Shield | Advanced Suffix |
| +(45–54)% Focus Speed | INT Shield | Advanced Suffix |
| Max Sentry Quantity +1 | INT Shield | Ultimate Suffix |
| +(19–25)% additional | INT Shield | Ultimate Suffix |
| +(7–8)% Max | INT Shield | Ultimate Suffix |
| +1% Cast Speed and Skill Area for every 3% of Spell Block | INT Shield | Ultimate Suffix |
| +(35–45)% Focus Damage Enhancement | INT Shield | Ultimate Suffix |
| +(40–50)% Combo Damage Enhancement if the Combo Finisher cast recently consumes at least 8 Combo Point(s) | INT Shield | Ultimate Suffix |
| +(40–50)% Ailment Damage Enhancement | INT Shield | Ultimate Suffix |
| +(54–74) Max Life | Necklace | Base Affix |
| +(87–117) Max Energy Shield | Necklace | Base Affix |
| +(5–10)% Fire Resistance | Necklace | Base Affix |
| +(5–10)% Cold Resistance | Necklace | Base Affix |
| +(5–10)% Lightning Resistance | Necklace | Base Affix |
| +(5–10)% Erosion Resistance | Necklace | Base Affix |
| +(3–4)% | Necklace | Base Affix |
| +(15–20) Strength | Necklace | Base Affix |
| +(15–20) Dexterity | Necklace | Base Affix |
| +(15–20) Intelligence | Necklace | Base Affix |
| +(20–24)% damage +(20–24)% Minion Damage | Necklace | Base Affix |
| +(8–10)% Movement Speed | Necklace | Base Affix |
| +(2–3)% damage per stack of any Blessing | Necklace | Base Affix |
| +1% damage per 27 stats | Necklace | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Necklace | Base Affix |
| +(6–8)% | Necklace | Base Affix |
| Triggers Lv. 20 | Necklace | Base Affix |
| Triggers Lv. 20 | Necklace | Base Affix |
| Triggers Lv. 20 | Necklace | Base Affix |
| Triggers Lv. 20 | Necklace | Base Affix |
| Triggers Lv. 20 | Necklace | Base Affix |
| +(26–30)% chance to avoid | Necklace | Base Affix |
| Immune to | Necklace | Base Affix |
| Has | Necklace | Base Affix |
| Gains | Necklace | Base Affix |
| You can cast 1 additional Curses | Necklace | Corrosion Base |
| Immune to | Necklace | Corrosion Base |
| +(60–80) Attack and Spell Critical Strike Rating | Necklace | Corrosion Base |
| +(50–70)% damage | Necklace | Corrosion Base |
| +(8–10)% | Necklace | Corrosion Base |
| +(30–40)% Skill Area | Necklace | Corrosion Base |
| +(15–20)% Skill Effect Duration | Necklace | Corrosion Base |
| +(155–220) Max Life | Necklace | Basic Pre-fix |
| +(245–350) Max Energy Shield | Necklace | Basic Pre-fix |
| +(27–36)% Armor | Necklace | Basic Pre-fix |
| +(27–36)% Evasion | Necklace | Basic Pre-fix |
| +(51–72)% damage | Necklace | Basic Pre-fix |
| +(51–72)% Minion Damage | Necklace | Basic Pre-fix |
| +(85–120) Max Mana | Necklace | Basic Pre-fix |
| +(43–60) Strength | Necklace | Advanced Pre-fix |
| +(43–60) Dexterity | Necklace | Advanced Pre-fix |
| +(43–60) Intelligence | Necklace | Advanced Pre-fix |
| +(35–48) initial | Necklace | Advanced Pre-fix |
| +(15–20)% | Necklace | Advanced Pre-fix |
| +(22–30)% | Necklace | Advanced Pre-fix |
| +(22–30)% | Necklace | Advanced Pre-fix |
| +(22–30)% | Necklace | Advanced Pre-fix |
| Gains +(10–30)% | Necklace | Advanced Pre-fix |
| Gains +(10–30)% | Necklace | Advanced Pre-fix |
| Has +(20–30)% Erosion Damage +(20–30)% Minion Erosion Damage | Necklace | Advanced Pre-fix |
| +(41–50)% | Necklace | Advanced Pre-fix |
| +(23–32)% | Necklace | Advanced Pre-fix |
| +2 Minion Skill Level | Necklace | Ultimate Pre-fix |
| +(1–2) Active Skill Level | Necklace | Ultimate Pre-fix |
| Have | Necklace | Ultimate Pre-fix |
| Necklace | Ultimate Pre-fix | |
| You can apply 1 additional +(5–8)% | Necklace | Ultimate Pre-fix |
| [Beacon] +2 Max (-6–-4)% additional Hit Damage for skills cast by | Necklace | Ultimate Pre-fix |
| +(36–50)% | Necklace | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Necklace | Basic Suffix |
| +(19–27)% Cold Resistance | Necklace | Basic Suffix |
| +(19–27)% Lightning Resistance | Necklace | Basic Suffix |
| +(19–27)% Erosion Resistance | Necklace | Basic Suffix |
| +(33–45)% Projectile Speed | Necklace | Basic Suffix |
| +(42–60)% Critical Strike Damage | Necklace | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Necklace | Advanced Suffix |
| +(8–10)% | Necklace | Advanced Suffix |
| +(14–18)% Blessing Duration | Necklace | Advanced Suffix |
| +(8–10)% | Necklace | Advanced Suffix |
| 100% chance to gain a | Necklace | Advanced Suffix |
| +(5–6)% damage per stack of any Blessing | Necklace | Ultimate Suffix |
| +(15–20)% | Necklace | Ultimate Suffix |
| +(15–20)% Aura Effect | Necklace | Ultimate Suffix |
| +1% damage per 12 stats | Necklace | Ultimate Suffix |
| Can obtain | Necklace | Ultimate Suffix |
| +(23–32)% additional | Necklace | Ultimate Suffix |
| +(54–74) Max Life | Ring | Base Affix |
| +(87–117) Max Energy Shield | Ring | Base Affix |
| +(5–10)% Fire Resistance | Ring | Base Affix |
| +(5–10)% Cold Resistance | Ring | Base Affix |
| +(5–10)% Lightning Resistance | Ring | Base Affix |
| +(5–10)% Erosion Resistance | Ring | Base Affix |
| +(15–20) Strength | Ring | Base Affix |
| +(15–20) Dexterity | Ring | Base Affix |
| +(15–20) Intelligence | Ring | Base Affix |
| +(6–8)% Attack and Cast Speed | Ring | Base Affix |
| +(8–10)% Movement Speed | Ring | Base Affix |
| +(15–20)% | Ring | Base Affix |
| +1 to Max | Ring | Base Affix |
| +1 to Max | Ring | Base Affix |
| +1 to Max | Ring | Base Affix |
| Ring | Base Affix | |
| Triggers Lv. 20 | Ring | Base Affix |
| Triggers Lv. 20 | Ring | Base Affix |
| Immune to | Ring | Base Affix |
| Immune to | Ring | Base Affix |
| Immune to curse | Ring | Base Affix |
| Adds (18–20)% of Physical Damage as Fire Damage | Ring | Base Affix |
| Adds (18–20)% of Physical Damage to Cold Damage | Ring | Base Affix |
| Adds (18–20)% of Physical Damage as Lightning Damage | Ring | Base Affix |
| Adds (18–20)% of Physical Damage as Erosion Damage | Ring | Base Affix |
| Gains | Ring | Base Affix |
| Gains | Ring | Base Affix |
| +(12–16)% | Ring | Base Affix |
| +5% XP earned | Ring | Corrosion Base |
| +5% Movement Speed | Ring | Corrosion Base |
| Immune to Immune to | Ring | Corrosion Base |
| +(8–10)% Strength | Ring | Corrosion Base |
| +(8–10)% Dexterity | Ring | Corrosion Base |
| +(8–10)% Intelligence | Ring | Corrosion Base |
| +(50–70)% damage | Ring | Corrosion Base |
| +(15–25)% Max Life | Ring | Corrosion Base |
| +(15–25)% Max Energy Shield | Ring | Corrosion Base |
| +(155–220) Max Life | Ring | Basic Pre-fix |
| +(245–350) Max Energy Shield | Ring | Basic Pre-fix |
| +(27–36)% Armor | Ring | Basic Pre-fix |
| +(27–36)% Evasion | Ring | Basic Pre-fix |
| +(51–72)% damage | Ring | Basic Pre-fix |
| +(85–120) Max Mana | Ring | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Ring | Advanced Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | Ring | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | Ring | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | Ring | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | Ring | Advanced Pre-fix |
| +(43–60) Strength | Ring | Advanced Pre-fix |
| +(43–60) Dexterity | Ring | Advanced Pre-fix |
| +(43–60) Intelligence | Ring | Advanced Pre-fix |
| +(75–100)% | Ring | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | Ring | Advanced Pre-fix |
| +(41–50)% | Ring | Advanced Pre-fix |
| +(23–32)% | Ring | Advanced Pre-fix |
| +1 to Max | Ring | Ultimate Pre-fix |
| +1 to Max | Ring | Ultimate Pre-fix |
| +1 to Max | Ring | Ultimate Pre-fix |
| +10% Max Mana. +80 Skill Cost | Ring | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration | Ring | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration | Ring | Ultimate Pre-fix |
| +(36–50)% | Ring | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Ring | Basic Suffix |
| +(19–27)% Cold Resistance | Ring | Basic Suffix |
| +(19–27)% Lightning Resistance | Ring | Basic Suffix |
| +(19–27)% Erosion Resistance | Ring | Basic Suffix |
| +(87–120)% Critical Strike Rating | Ring | Basic Suffix |
| +(35–50)% | Ring | Advanced Suffix |
| +(36–50)% | Ring | Advanced Suffix |
| +(44–60)% Critical Strike Damage | Ring | Advanced Suffix |
| +(26–36)% Focus Speed | Ring | Advanced Suffix |
| +1 Combo Points gained from Combo Starters +(1–2)% additional damage | Ring | Advanced Suffix |
| +(23–32)% Max Mana | Ring | Advanced Suffix |
| 100% chance to gain a | Ring | Advanced Suffix |
| +(59–83)% | Ring | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Ring | Ultimate Suffix |
| +(36–50)% | Ring | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Ring | Ultimate Suffix |
| +(18–23)% additional damage for | Ring | Ultimate Suffix |
| +(30–34) to Max | Ring | Ultimate Suffix |
| +(29–40)% | Ring | Ultimate Suffix |
| +1 Max +(6–8)% additional Hit Damage for skills cast by | Ring | Ultimate Suffix |
| +(23–32)% additional | Ring | Ultimate Suffix |
| +(54–74) Max Life | Spirit Ring | Base Affix |
| +(87–117) Max Energy Shield | Spirit Ring | Base Affix |
| +(5–10)% Fire Resistance | Spirit Ring | Base Affix |
| +(5–10)% Cold Resistance | Spirit Ring | Base Affix |
| +(5–10)% Lightning Resistance | Spirit Ring | Base Affix |
| +(5–10)% Erosion Resistance | Spirit Ring | Base Affix |
| +(15–20) Strength | Spirit Ring | Base Affix |
| +(15–20) Dexterity | Spirit Ring | Base Affix |
| +(15–20) Intelligence | Spirit Ring | Base Affix |
| +(6–8)% Minion Movement Speed, Attack Speed, and Cast Speed | Spirit Ring | Base Affix |
| +(8–10)% Movement Speed | Spirit Ring | Base Affix |
| + 3 | Spirit Ring | Base Affix |
| +32 initial | Spirit Ring | Base Affix |
| +1 to Max | Spirit Ring | Base Affix |
| +1 to Max | Spirit Ring | Base Affix |
| Spirit Ring | Base Affix | |
| Triggers Lv. 20 | Spirit Ring | Base Affix |
| Triggers Lv. 20 | Spirit Ring | Base Affix |
| Immune to | Spirit Ring | Base Affix |
| Immune to | Spirit Ring | Base Affix |
| Immune to curse | Spirit Ring | Base Affix |
| Gains | Spirit Ring | Base Affix |
| Gains | Spirit Ring | Base Affix |
| +1 Max | Spirit Ring | Base Affix |
| +5% XP earned | Spirit Ring | Corrosion Base |
| +5% Movement Speed | Spirit Ring | Corrosion Base |
| Immune to Immune to | Spirit Ring | Corrosion Base |
| +(8–10)% Strength | Spirit Ring | Corrosion Base |
| +(8–10)% Dexterity | Spirit Ring | Corrosion Base |
| +(8–10)% Intelligence | Spirit Ring | Corrosion Base |
| +(50–70)% damage | Spirit Ring | Corrosion Base |
| +(15–25)% Max Life | Spirit Ring | Corrosion Base |
| +(15–25)% Max Energy Shield | Spirit Ring | Corrosion Base |
| +(155–220) Max Life | Spirit Ring | Basic Pre-fix |
| +(11–16)% Life Regeneration Speed | Spirit Ring | Basic Pre-fix |
| +(85–120) Max Mana | Spirit Ring | Basic Pre-fix |
| +(18–24)% Minion Life Regeneration Speed | Spirit Ring | Basic Pre-fix |
| +(245–350) Max Energy Shield | Spirit Ring | Basic Pre-fix |
| +(52–72)% Minion Damage | Spirit Ring | Basic Pre-fix |
| +(27–36)% Armor | Spirit Ring | Basic Pre-fix |
| +(27–36)% Evasion | Spirit Ring | Basic Pre-fix |
| +(43–60) Strength | Spirit Ring | Advanced Pre-fix |
| +(43–60) Dexterity | Spirit Ring | Advanced Pre-fix |
| +(43–60) Intelligence | Spirit Ring | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Minions | Spirit Ring | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Minions | Spirit Ring | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Minions | Spirit Ring | Advanced Pre-fix |
| Adds (44–46) - (54–56) Erosion Damage to Minions | Spirit Ring | Advanced Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Minions | Spirit Ring | Advanced Pre-fix |
| Gains +(3–4)% additional Minion Damage | Spirit Ring | Advanced Pre-fix |
| Gains +(3–4)% additional Minion Damage | Spirit Ring | Advanced Pre-fix |
| +1 to Max | Spirit Ring | Ultimate Pre-fix |
| +1 to Max | Spirit Ring | Ultimate Pre-fix |
| +1 to Max | Spirit Ring | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration for Minions | Spirit Ring | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration for Minions | Spirit Ring | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Spirit Ring | Basic Suffix |
| +(19–27)% Cold Resistance | Spirit Ring | Basic Suffix |
| +(19–27)% Lightning Resistance | Spirit Ring | Basic Suffix |
| +(19–27)% Erosion Resistance | Spirit Ring | Basic Suffix |
| +(87–120)% Minion Critical Strike Rating | Spirit Ring | Basic Suffix |
| +(44–60)% Minion Critical Strike Damage | Spirit Ring | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Spirit Ring | Advanced Suffix |
| +(40–55)% Minion Max Life | Spirit Ring | Advanced Suffix |
| While | Spirit Ring | Advanced Suffix |
| Gains +(3–4)% additional Minion Attack and Cast Speed | Spirit Ring | Advanced Suffix |
| + (8–10) | Spirit Ring | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Spirit Ring | Ultimate Suffix |
| +(57–80) initial | Spirit Ring | Ultimate Suffix |
| +(89–125) Minion Critical Strike Rating | Spirit Ring | Ultimate Suffix |
| +(19–26)% chance for Minions to deal Double Damage | Spirit Ring | Ultimate Suffix |
| +(30–34) to Max | Spirit Ring | Ultimate Suffix |
| +1 Max +(4–5)% additional Minion Damage | Spirit Ring | Ultimate Suffix |
| +(54–74) Max Life | Belt | Base Affix |
| +(40–60) Max Mana | Belt | Base Affix |
| +(87–117) Max Energy Shield | Belt | Base Affix |
| +(5–10)% Fire Resistance | Belt | Base Affix |
| +(5–10)% Cold Resistance | Belt | Base Affix |
| +(5–10)% Lightning Resistance | Belt | Base Affix |
| +(5–10)% Erosion Resistance | Belt | Base Affix |
| +(8–10)% Movement Speed | Belt | Base Affix |
| +(20–25)% Cooldown Recovery Speed | Belt | Base Affix |
| +(20–25)% Skill Effect Duration | Belt | Base Affix |
| +(6–8)% | Belt | Base Affix |
| +(7–8)% Aura Effect | Belt | Base Affix |
| Immune to Immune to | Belt | Base Affix |
| Immune to Immune to | Belt | Base Affix |
| Elixir Skills gain 1.5 Charging Progress every second | Belt | Base Affix |
| Gains 1 stack(s) of all Blessings when casting an Elixir Skill | Belt | Base Affix |
| Has | Belt | Base Affix |
| +(3–5)% Max | Belt | Corrosion Base |
| Restoration Skills: +(30–40)% Restoration Effect | Belt | Corrosion Base |
| Restoration Skills: (-20–-15)% Restoration Duration | Belt | Corrosion Base |
| +(20–30)% Deep Pain Aura | Belt | Corrosion Base |
| +(20–30)% Spell Amplification Aura | Belt | Corrosion Base |
| Immune to | Belt | Corrosion Base |
| +(20–30)% Cruelty Aura Effect | Belt | Corrosion Base |
| +(20–30)% Radical Order Aura Effect | Belt | Corrosion Base |
| (-50–-40)% additional Damage Over Time taken when an Elixir Skill is active | Belt | Corrosion Base |
| Owns 1 additional stack(s) of | Belt | Corrosion Base |
| +(155–220) Max Life | Belt | Basic Pre-fix |
| +(85–120) Max Mana | Belt | Basic Pre-fix |
| +(246–350) Max Energy Shield | Belt | Basic Pre-fix |
| +(51–72)% damage | Belt | Basic Pre-fix |
| +(17–23)% chance for Attacks to inflict | Belt | Basic Pre-fix |
| +(51–72)% Minion Damage | Belt | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Belt | Advanced Pre-fix |
| +(43–60) Strength | Belt | Advanced Pre-fix |
| +(43–60) Dexterity | Belt | Advanced Pre-fix |
| +(43–60) Intelligence | Belt | Advanced Pre-fix |
| +(15–20)% | Belt | Advanced Pre-fix |
| Gains a stack of (-5–-3)% additional damage taken | Belt | Advanced Pre-fix |
| Has +(20–30)% Erosion Damage +(20–30)% Minion Erosion Damage | Belt | Advanced Pre-fix |
| +(23–32)% | Belt | Advanced Pre-fix |
| (-15–-12)% additional damage taken at | Belt | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Belt | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Belt | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Belt | Ultimate Pre-fix |
| +1 | Belt | Ultimate Pre-fix |
| +(36–50)% | Belt | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Belt | Basic Suffix |
| +(19–27)% Cold Resistance | Belt | Basic Suffix |
| +(19–27)% Lightning Resistance | Belt | Basic Suffix |
| +(19–27)% Erosion Resistance | Belt | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Belt | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Belt | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Belt | Basic Suffix |
| +(16–24)% | Belt | Advanced Suffix |
| +(36–50)% | Belt | Advanced Suffix |
| Warcry is cast immediately +1 Max Warcry Skill Charges | Belt | Advanced Suffix |
| +(7–9)% +(12–15)% chance to avoid | Belt | Advanced Suffix |
| +(35–48) initial | Belt | Advanced Suffix |
| +(26–36)% Focus Speed | Belt | Advanced Suffix |
| +(23–32)% Max Mana | Belt | Advanced Suffix |
| +(18–24)% Skill Effect Duration | Belt | Ultimate Suffix |
| +(17–24)% Cooldown Recovery Speed | Belt | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Belt | Ultimate Suffix |
| +(37–52)% | Belt | Ultimate Suffix |
| +(23–32)% additional | Belt | Ultimate Suffix |
| Affix Effect | Source | Type |
|---|---|---|
| +15 Strength | Vorax Limb: Head | Base Affix |
| +15 Dexterity | Vorax Limb: Head | Base Affix |
| +15 Intelligence | Vorax Limb: Head | Base Affix |
| +8% Fire Resistance | Vorax Limb: Head | Base Affix |
| +8% Cold Resistance | Vorax Limb: Head | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Head | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Head | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Head | Base Affix |
| +15% Skill Area | Vorax Limb: Head | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Head | Base Affix |
| +12% | Vorax Limb: Head | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Head | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Head | Base Affix |
| +12% | Vorax Limb: Head | Base Affix |
| +12% Projectile Speed | Vorax Limb: Head | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Head | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Head | Base Affix |
| +8% Aura Effect | Vorax Limb: Head | Base Affix |
| +8% | Vorax Limb: Head | Base Affix |
| +1 Active Skill Level | Vorax Limb: Head | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Head | Base Affix |
| +20% chance to inflict | Vorax Limb: Head | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Head | Base Affix |
| +20% | Vorax Limb: Head | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Head | Base Affix |
| Gains Gains | Vorax Limb: Head | Base Affix |
| Has Minions have | Vorax Limb: Head | Base Affix |
| +10 Support Skill Level | Vorax Limb: Head | Base Affix |
| +20% | Vorax Limb: Head | Base Affix |
| Spell Damage will not additionally reduce Evasion by default +36% Evasion | Vorax Limb: Head | Base Affix |
| +100% | Vorax Limb: Head | Base Affix |
| +5% | Vorax Limb: Head | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Head | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Head | Base Affix |
| +1 Max | Vorax Limb: Head | Base Affix |
| +2 Max | Vorax Limb: Head | Base Affix |
| +(154–220) Max Life | Vorax Limb: Head | Basic Pre-fix |
| +(2017–2880) Gear Armor | Vorax Limb: Head | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Head | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Head | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Head | Basic Pre-fix |
| +(2017–2880) gear Evasion | Vorax Limb: Head | Basic Pre-fix |
| +(239–340) gear Energy Shield | Vorax Limb: Head | Basic Pre-fix |
| +(47–66)% gear Energy Shield | Vorax Limb: Head | Basic Pre-fix |
| +(10–13)% | Vorax Limb: Head | Advanced Pre-fix |
| +(43–60) Strength | Vorax Limb: Head | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Limb: Head | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Limb: Head | Advanced Pre-fix |
| +(33–45)% Projectile Speed | Vorax Limb: Head | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | Vorax Limb: Head | Advanced Pre-fix |
| +(43–60)% | Vorax Limb: Head | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | Vorax Limb: Head | Advanced Pre-fix |
| +(37–50)% chance to gain 1 stack of | Vorax Limb: Head | Advanced Pre-fix |
| +(41–50)% | Vorax Limb: Head | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Head | Ultimate Pre-fix |
| +1 Max | Vorax Limb: Head | Ultimate Pre-fix |
| Max +(5–7)% additional Terra Skill Damage | Vorax Limb: Head | Ultimate Pre-fix |
| +(15–20)% | Vorax Limb: Head | Ultimate Pre-fix |
| (-15–-12)% additional damage dealt by | Vorax Limb: Head | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Head | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Head | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Head | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Head | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Head | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Head | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Head | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Head | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Head | Ultimate Pre-fix |
| You can apply 1 additional +(5–8)% | Vorax Limb: Head | Ultimate Pre-fix |
| +2 Minion Skill Level | Vorax Limb: Head | Ultimate Pre-fix |
| +1 Max | Vorax Limb: Head | Ultimate Pre-fix |
| +2 Active Skill Level | Vorax Limb: Head | Ultimate Pre-fix |
| Have | Vorax Limb: Head | Ultimate Pre-fix |
| [Beacon] +2 Max (-6–-4)% additional Hit Damage for skills cast by | Vorax Limb: Head | Ultimate Pre-fix |
| Vorax Limb: Head | Ultimate Pre-fix | |
| +(36–50)% | Vorax Limb: Head | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | Vorax Limb: Head | Basic Suffix |
| +(19–27)% Fire Resistance | Vorax Limb: Head | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Head | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Head | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Head | Basic Suffix |
| +(87–120)% Critical Strike Rating | Vorax Limb: Head | Basic Suffix |
| +(36–50)% | Vorax Limb: Head | Basic Suffix |
| +(42–60)% Mana Regeneration Speed | Vorax Limb: Head | Basic Suffix |
| +(44–60)% Critical Strike Damage | Vorax Limb: Head | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | Vorax Limb: Head | Advanced Suffix |
| (8–10)% chance to gain a | Vorax Limb: Head | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Limb: Head | Advanced Suffix |
| +(36–50)% | Vorax Limb: Head | Advanced Suffix |
| +(14–18)% Armor +(78–110) Max Life | Vorax Limb: Head | Advanced Suffix |
| +(26–36)% Focus Speed | Vorax Limb: Head | Advanced Suffix |
| +(14–18)% Evasion +(78–110) Max Life | Vorax Limb: Head | Advanced Suffix |
| +(12–16)% Max Energy Shield | Vorax Limb: Head | Advanced Suffix |
| +(6–9) Support Skill Level | Vorax Limb: Head | Ultimate Suffix |
| +(18–24)% additional damage taken by | Vorax Limb: Head | Ultimate Suffix |
| +(59–83)% | Vorax Limb: Head | Ultimate Suffix |
| +(40–50)% | Vorax Limb: Head | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Head | Ultimate Suffix |
| +(5–6)% damage per stack of any Blessing | Vorax Limb: Head | Ultimate Suffix |
| +(15–20)% | Vorax Limb: Head | Ultimate Suffix |
| +(15–20)% Aura Effect | Vorax Limb: Head | Ultimate Suffix |
| +1% damage per 12 stats | Vorax Limb: Head | Ultimate Suffix |
| +(23–32)% additional | Vorax Limb: Head | Ultimate Suffix |
| +15 Strength | Vorax Limb: Chest | Base Affix |
| +15 Dexterity | Vorax Limb: Chest | Base Affix |
| +15 Intelligence | Vorax Limb: Chest | Base Affix |
| +8% Fire Resistance | Vorax Limb: Chest | Base Affix |
| +8% Cold Resistance | Vorax Limb: Chest | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Chest | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Chest | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Chest | Base Affix |
| +15% Skill Area | Vorax Limb: Chest | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Chest | Base Affix |
| +12% | Vorax Limb: Chest | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Chest | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Chest | Base Affix |
| +12% | Vorax Limb: Chest | Base Affix |
| +12% Projectile Speed | Vorax Limb: Chest | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Chest | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Chest | Base Affix |
| +8% Aura Effect | Vorax Limb: Chest | Base Affix |
| +8% | Vorax Limb: Chest | Base Affix |
| +1 Active Skill Level | Vorax Limb: Chest | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Chest | Base Affix |
| +20% chance to inflict | Vorax Limb: Chest | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Chest | Base Affix |
| +20% | Vorax Limb: Chest | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Chest | Base Affix |
| Gains Gains | Vorax Limb: Chest | Base Affix |
| Has Minions have | Vorax Limb: Chest | Base Affix |
| -40% additional Damage Over Time taken | Vorax Limb: Chest | Base Affix |
| +15% | Vorax Limb: Chest | Base Affix |
| Enemies have a 15% chance to explode when defeated, dealing True Damage equal to 250% of their Max Life to enemies within a 5m radius | Vorax Limb: Chest | Base Affix |
| +20% | Vorax Limb: Chest | Base Affix |
| +100% Critical Strike Damage Mitigation | Vorax Limb: Chest | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Chest | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Chest | Base Affix |
| +1 Max | Vorax Limb: Chest | Base Affix |
| +2 Max | Vorax Limb: Chest | Base Affix |
| +(154–220) Max Life | Vorax Limb: Chest | Basic Pre-fix |
| +(2353–3360) Gear Armor | Vorax Limb: Chest | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | Vorax Limb: Chest | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Chest | Basic Pre-fix |
| +(12–16)% Max Life | Vorax Limb: Chest | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Chest | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Chest | Basic Pre-fix |
| +(2353–3360) gear Evasion | Vorax Limb: Chest | Basic Pre-fix |
| +(281–400) gear Energy Shield | Vorax Limb: Chest | Basic Pre-fix |
| +(47–66)% gear Energy Shield | Vorax Limb: Chest | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Limb: Chest | Advanced Pre-fix |
| +(42–60) Strength | Vorax Limb: Chest | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Limb: Chest | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Limb: Chest | Advanced Pre-fix |
| +(33–45)% Projectile Speed | Vorax Limb: Chest | Advanced Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| +(15–20)% | Vorax Limb: Chest | Ultimate Pre-fix |
| You can cast 1 additional Curses | Vorax Limb: Chest | Ultimate Pre-fix |
| Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 4 m radius | Vorax Limb: Chest | Ultimate Pre-fix |
| +(15–20)% additional Armor | Vorax Limb: Chest | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Chest | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Chest | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| +(15–20)% additional Evasion | Vorax Limb: Chest | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Chest | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Limb: Chest | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Chest | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Chest | Ultimate Pre-fix |
| +2 Active Skill Level | Vorax Limb: Chest | Ultimate Pre-fix |
| +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | Vorax Limb: Chest | Ultimate Pre-fix |
| +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | Vorax Limb: Chest | Ultimate Pre-fix |
| +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | Vorax Limb: Chest | Ultimate Pre-fix |
| +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | Vorax Limb: Chest | Ultimate Pre-fix |
| Regenerates (5–6)% Life per second | Vorax Limb: Chest | Basic Suffix |
| +(19–27)% Fire Resistance | Vorax Limb: Chest | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Chest | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Chest | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Chest | Basic Suffix |
| +(87–120)% Critical Strike Rating | Vorax Limb: Chest | Basic Suffix |
| +(36–50)% | Vorax Limb: Chest | Basic Suffix |
| +(43–60)% Mana Regeneration Speed | Vorax Limb: Chest | Basic Suffix |
| +(8–10)% | Vorax Limb: Chest | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Limb: Chest | Advanced Suffix |
| +(44–60)% Critical Strike Damage | Vorax Limb: Chest | Advanced Suffix |
| +(36–50)% Reaping Duration | Vorax Limb: Chest | Advanced Suffix |
| +(14–18)% Strength | Vorax Limb: Chest | Advanced Suffix |
| When dealing damage, inflicts When Minions deal damage, inflicts +(10–30)% | Vorax Limb: Chest | Advanced Suffix |
| +(14–18)% Dexterity | Vorax Limb: Chest | Advanced Suffix |
| When dealing damage, inflicts When Minions deal damage, inflicts +(10–30)% | Vorax Limb: Chest | Advanced Suffix |
| +(14–18)% Intelligence | Vorax Limb: Chest | Advanced Suffix |
| Inflicts When Minions deal damage, inflicts +(10–30)% | Vorax Limb: Chest | Advanced Suffix |
| +(15–20)% Aura Effect | Vorax Limb: Chest | Ultimate Suffix |
| +(96–135) Attack and Spell Critical Strike Rating | Vorax Limb: Chest | Ultimate Suffix |
| +(59–83)% | Vorax Limb: Chest | Ultimate Suffix |
| Regenerates (7–8)% Life per second when taking Damage Over Time | Vorax Limb: Chest | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Chest | Ultimate Suffix |
| +1 +(4–5)% additional damage for every | Vorax Limb: Chest | Ultimate Suffix |
| +(21–25)% additional damage while having | Vorax Limb: Chest | Ultimate Suffix |
| +(24–30)% Gains | Vorax Limb: Chest | Ultimate Suffix |
| +15 Strength | Vorax Limb: Hands | Base Affix |
| +15 Dexterity | Vorax Limb: Hands | Base Affix |
| +15 Intelligence | Vorax Limb: Hands | Base Affix |
| +8% Fire Resistance | Vorax Limb: Hands | Base Affix |
| +8% Cold Resistance | Vorax Limb: Hands | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Hands | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Hands | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Hands | Base Affix |
| +15% Skill Area | Vorax Limb: Hands | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Hands | Base Affix |
| +12% | Vorax Limb: Hands | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Hands | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Hands | Base Affix |
| +12% | Vorax Limb: Hands | Base Affix |
| +12% Projectile Speed | Vorax Limb: Hands | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Hands | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Hands | Base Affix |
| +8% Aura Effect | Vorax Limb: Hands | Base Affix |
| +8% | Vorax Limb: Hands | Base Affix |
| +1 Active Skill Level | Vorax Limb: Hands | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Hands | Base Affix |
| +20% chance to inflict | Vorax Limb: Hands | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Hands | Base Affix |
| +20% | Vorax Limb: Hands | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Hands | Base Affix |
| Gains Gains | Vorax Limb: Hands | Base Affix |
| Has Minions have | Vorax Limb: Hands | Base Affix |
| Adds +20% | Vorax Limb: Hands | Base Affix |
| Double Doubled -10% | Vorax Limb: Hands | Base Affix |
Minions gain -50% Critical Strike Rating -50% Minion Critical Strike Rating | Vorax Limb: Hands | Base Affix |
| Inflicts | Vorax Limb: Hands | Base Affix |
| Main Skill is supported by Lv. 1 Quick Decision | Vorax Limb: Hands | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Hands | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Hands | Base Affix |
| +1 Max | Vorax Limb: Hands | Base Affix |
| +2 Max | Vorax Limb: Hands | Base Affix |
| Gains | Vorax Limb: Hands | Base Affix |
| +(155–220) Max Life | Vorax Limb: Hands | Basic Pre-fix |
| +(2017–2880) Gear Armor | Vorax Limb: Hands | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Hands | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Hands | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | Vorax Limb: Hands | Basic Pre-fix |
| +(2017–2880) gear Evasion | Vorax Limb: Hands | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Hands | Basic Pre-fix |
| +(43–60)% Mana Regeneration Speed | Vorax Limb: Hands | Basic Pre-fix |
| +(239–340) gear Energy Shield | Vorax Limb: Hands | Basic Pre-fix |
| +(47–66)% gear Energy Shield | Vorax Limb: Hands | Basic Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage as Fire Damage | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Fire Damage as Erosion Damage | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage as Lightning Damage | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Lightning Damage as Erosion Damage | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Physical Damage to Cold Damage | Vorax Limb: Hands | Advanced Pre-fix |
| Adds (9–12)% of Cold Damage as Erosion Damage | Vorax Limb: Hands | Advanced Pre-fix |
| +2 Active Skill Level | Vorax Limb: Hands | Ultimate Pre-fix |
| +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of | Vorax Limb: Hands | Ultimate Pre-fix |
| +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of | Vorax Limb: Hands | Ultimate Pre-fix |
| +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of | Vorax Limb: Hands | Ultimate Pre-fix |
| +(21–25)% additional Minion Damage when you have (1–8) Minion(s) | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| +(15–20)% | Vorax Limb: Hands | Ultimate Pre-fix |
| You can cast 1 additional Curses | Vorax Limb: Hands | Ultimate Pre-fix |
| Enemies have a (10–15)% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to (200–250)% of their Max Life to enemies within a 4 m radius | Vorax Limb: Hands | Ultimate Pre-fix |
| +(15–20)% additional Armor | Vorax Limb: Hands | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| +(15–20)% additional Evasion | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Limb: Hands | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Hands | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Hands | Ultimate Pre-fix |
| Regenerates (239–340) Life per second | Vorax Limb: Hands | Basic Suffix |
| +(19–27)% Fire Resistance | Vorax Limb: Hands | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Hands | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Hands | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Hands | Basic Suffix |
| +(85–120)% Critical Strike Rating | Vorax Limb: Hands | Basic Suffix |
| +(36–50)% | Vorax Limb: Hands | Basic Suffix |
| +(44–60)% Critical Strike Damage | Vorax Limb: Hands | Advanced Suffix |
| +(17–24)% Attack and Cast Speed +(17–24)% Minion Attack and Cast Speed | Vorax Limb: Hands | Advanced Suffix |
| +(37–50)% | Vorax Limb: Hands | Advanced Suffix |
| +(35–48)% Skill Area +(35–48)% Minion Skill Area | Vorax Limb: Hands | Advanced Suffix |
| +(59–83)% | Vorax Limb: Hands | Ultimate Suffix |
| +1 +(4–5)% additional damage for every | Vorax Limb: Hands | Ultimate Suffix |
| +(21–25)% additional damage while having | Vorax Limb: Hands | Ultimate Suffix |
| +(24–30)% Gains | Vorax Limb: Hands | Ultimate Suffix |
| +(15–20)% Aura Effect | Vorax Limb: Hands | Ultimate Suffix |
| +(96–135) Attack and Spell Critical Strike Rating | Vorax Limb: Hands | Ultimate Suffix |
| Regenerates (7–8)% Life per second when taking Damage Over Time | Vorax Limb: Hands | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Hands | Ultimate Suffix |
| +15 Strength | Vorax Limb: Legs | Base Affix |
| +15 Dexterity | Vorax Limb: Legs | Base Affix |
| +15 Intelligence | Vorax Limb: Legs | Base Affix |
| +8% Fire Resistance | Vorax Limb: Legs | Base Affix |
| +8% Cold Resistance | Vorax Limb: Legs | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Legs | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Legs | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Legs | Base Affix |
| +15% Skill Area | Vorax Limb: Legs | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Legs | Base Affix |
| +12% | Vorax Limb: Legs | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Legs | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Legs | Base Affix |
| +12% | Vorax Limb: Legs | Base Affix |
| +12% Projectile Speed | Vorax Limb: Legs | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Legs | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Legs | Base Affix |
| +8% Aura Effect | Vorax Limb: Legs | Base Affix |
| +8% | Vorax Limb: Legs | Base Affix |
| +1 Active Skill Level | Vorax Limb: Legs | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Legs | Base Affix |
| +20% chance to inflict | Vorax Limb: Legs | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Legs | Base Affix |
| +20% | Vorax Limb: Legs | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Legs | Base Affix |
| Gains Gains | Vorax Limb: Legs | Base Affix |
| Has Minions have | Vorax Limb: Legs | Base Affix |
| You have a Lv. 20 Precise: Swiftness | Vorax Limb: Legs | Base Affix |
| -15% additional damage taken for 4 s after using Mobility Skills | Vorax Limb: Legs | Base Affix |
| +25% Cooldown Recovery Speed | Vorax Limb: Legs | Base Affix |
| +50% chance to avoid | Vorax Limb: Legs | Base Affix |
| Triggers Lv. 20 Reform when moving. Interval: 3 s | Vorax Limb: Legs | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Legs | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Legs | Base Affix |
| +1 Max | Vorax Limb: Legs | Base Affix |
| +2 Max | Vorax Limb: Legs | Base Affix |
| +(154–220) Max Life | Vorax Limb: Legs | Basic Pre-fix |
| +(2017–2880) Gear Armor | Vorax Limb: Legs | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Legs | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Legs | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | Vorax Limb: Legs | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Legs | Basic Pre-fix |
| +(2017–2880) gear Evasion | Vorax Limb: Legs | Basic Pre-fix |
| +(239–340) gear Energy Shield | Vorax Limb: Legs | Basic Pre-fix |
| +(47–66)% gear Energy Shield | Vorax Limb: Legs | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Physical Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Fire Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +(33–45)% Projectile Speed | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Cold Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Lightning Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Erosion Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +1 Minion Skill Level | Vorax Limb: Legs | Advanced Pre-fix |
| +(41–50)% | Vorax Limb: Legs | Advanced Pre-fix |
| +(12–15)% additional Max Life | Vorax Limb: Legs | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Limb: Legs | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Legs | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Limb: Legs | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Legs | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Legs | Ultimate Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Limb: Legs | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Limb: Legs | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Limb: Legs | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Limb: Legs | Ultimate Pre-fix |
| +1 | Vorax Limb: Legs | Ultimate Pre-fix |
| +(36–50)% | Vorax Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Legs | Ultimate Pre-fix |
| +10% Max Mana. +80 Skill Cost | Vorax Limb: Legs | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration | Vorax Limb: Legs | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration | Vorax Limb: Legs | Ultimate Pre-fix |
| Regenerates 3% of Life per second while moving | Vorax Limb: Legs | Basic Suffix |
| +(19–27)% Fire Resistance | Vorax Limb: Legs | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Legs | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Legs | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Legs | Basic Suffix |
| +(36–50)% | Vorax Limb: Legs | Basic Suffix |
| +(87–120)% Critical Strike Rating | Vorax Limb: Legs | Basic Suffix |
| Restores 3% Energy Shield per second while moving | Vorax Limb: Legs | Basic Suffix |
| +(29–40)% Movement Speed | Vorax Limb: Legs | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Limb: Legs | Advanced Suffix |
| +(44–60)% Critical Strike Damage | Vorax Limb: Legs | Advanced Suffix |
| +(36–50)% Reaping Duration | Vorax Limb: Legs | Advanced Suffix |
| Has +(5–8)% Attack Speed, Cast Speed, and Movement Speed when having | Vorax Limb: Legs | Advanced Suffix |
| +(19–26)% Cooldown Recovery Speed | Vorax Limb: Legs | Ultimate Suffix |
| +(59–83)% | Vorax Limb: Legs | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Limb: Legs | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Limb: Legs | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Limb: Legs | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Legs | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Limb: Legs | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Limb: Legs | Ultimate Suffix |
| +(29–40)% | Vorax Limb: Legs | Ultimate Suffix |
| +1 Max +(6–8)% additional Hit Damage for skills cast by | Vorax Limb: Legs | Ultimate Suffix |
| +(18–23)% additional damage against | Vorax Limb: Legs | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Limb: Legs | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Limb: Legs | Ultimate Suffix |
| +(37–52)% | Vorax Limb: Legs | Ultimate Suffix |
| +(23–32)% additional | Vorax Limb: Legs | Ultimate Suffix |
| +(30–34) to Max | Vorax Limb: Legs | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Limb: Legs | Ultimate Suffix |
| +(36–50)% | Vorax Limb: Legs | Ultimate Suffix |
| +(18–23)% additional damage for | Vorax Limb: Legs | Ultimate Suffix |
| +15 Strength | Vorax Aberrant Limb: Legs | Base Affix |
| +15 Dexterity | Vorax Aberrant Limb: Legs | Base Affix |
| +15 Intelligence | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Fire Resistance | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Cold Resistance | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Lightning Resistance | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Erosion Resistance | Vorax Aberrant Limb: Legs | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Aberrant Limb: Legs | Base Affix |
| +15% Skill Area | Vorax Aberrant Limb: Legs | Base Affix |
| +25% damage +25% Minion Damage | Vorax Aberrant Limb: Legs | Base Affix |
| +12% | Vorax Aberrant Limb: Legs | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Aberrant Limb: Legs | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Aberrant Limb: Legs | Base Affix |
| +12% | Vorax Aberrant Limb: Legs | Base Affix |
| +12% Projectile Speed | Vorax Aberrant Limb: Legs | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Legs | Base Affix |
| +8% Aura Effect | Vorax Aberrant Limb: Legs | Base Affix |
| +8% | Vorax Aberrant Limb: Legs | Base Affix |
| +1 Active Skill Level | Vorax Aberrant Limb: Legs | Base Affix |
| +1 Passive Skill Level | Vorax Aberrant Limb: Legs | Base Affix |
| +20% chance to inflict | Vorax Aberrant Limb: Legs | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Aberrant Limb: Legs | Base Affix |
| +20% | Vorax Aberrant Limb: Legs | Base Affix |
| Nearby enemies within 15 m have | Vorax Aberrant Limb: Legs | Base Affix |
| Gains Gains | Vorax Aberrant Limb: Legs | Base Affix |
| Has Minions have | Vorax Aberrant Limb: Legs | Base Affix |
| Immune to curse | Vorax Aberrant Limb: Legs | Base Affix |
| +80 initial | Vorax Aberrant Limb: Legs | Base Affix |
| + 10 | Vorax Aberrant Limb: Legs | Base Affix |
| 16% of damage taken is | Vorax Aberrant Limb: Legs | Base Affix |
| 20% chance to gain a stack of a random Blessing when Minions deal damage | Vorax Aberrant Limb: Legs | Base Affix |
| +2 Minion Skill Level | Vorax Aberrant Limb: Legs | Base Affix |
| +20% additional Minion Damage | Vorax Aberrant Limb: Legs | Base Affix |
| Can obtain | Vorax Aberrant Limb: Legs | Base Affix |
| +1 Max | Vorax Aberrant Limb: Legs | Base Affix |
| +2 Max | Vorax Aberrant Limb: Legs | Base Affix |
| +(154–220) Max Life | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(2017–2880) Gear Armor | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(51–72)% damage | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(43–60)% Critical Strike Damage Mitigation | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(2017–2880) gear Evasion | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(239–340) gear Energy Shield | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(47–66)% gear Energy Shield | Vorax Aberrant Limb: Legs | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Physical Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Fire Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +(33–45)% Projectile Speed | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Cold Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Lightning Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Erosion Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Minion Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +1 Cold Skill Level | Vorax Aberrant Limb: Legs | Advanced Pre-fix |
| +(12–15)% additional Max Life | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +1 | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| +(36–50)% | Vorax Aberrant Limb: Legs | Ultimate Pre-fix |
| Regenerates 3% of Life per second while moving | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(19–27)% Fire Resistance | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(36–50)% | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(87–120)% Critical Strike Rating | Vorax Aberrant Limb: Legs | Basic Suffix |
| Restores 3% Energy Shield per second while moving | Vorax Aberrant Limb: Legs | Basic Suffix |
| +(29–40)% Movement Speed | Vorax Aberrant Limb: Legs | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Aberrant Limb: Legs | Advanced Suffix |
| +(44–60)% Critical Strike Damage | Vorax Aberrant Limb: Legs | Advanced Suffix |
| +(36–50)% Reaping Duration | Vorax Aberrant Limb: Legs | Advanced Suffix |
| Has +(5–8)% Attack Speed, Cast Speed, and Movement Speed when having | Vorax Aberrant Limb: Legs | Advanced Suffix |
| +(19–26)% Cooldown Recovery Speed | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(59–83)% | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| + (8–10) | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(57–80) initial | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(89–125) Minion Critical Strike Rating | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(19–26)% chance for Minions to deal Double Damage | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +1 Max +5% additional Minion Damage | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(18–23)% additional damage against | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(37–52)% | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(23–32)% additional | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +(30–34) to Max | Vorax Aberrant Limb: Legs | Ultimate Suffix |
| +15 Strength | Vorax Limb: Neck | Base Affix |
| +15 Dexterity | Vorax Limb: Neck | Base Affix |
| +15 Intelligence | Vorax Limb: Neck | Base Affix |
| +8% Fire Resistance | Vorax Limb: Neck | Base Affix |
| +8% Cold Resistance | Vorax Limb: Neck | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Neck | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Neck | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Neck | Base Affix |
| +15% Skill Area | Vorax Limb: Neck | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Neck | Base Affix |
| +12% | Vorax Limb: Neck | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Neck | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Neck | Base Affix |
| +12% | Vorax Limb: Neck | Base Affix |
| +12% Projectile Speed | Vorax Limb: Neck | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Neck | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Neck | Base Affix |
| +8% Aura Effect | Vorax Limb: Neck | Base Affix |
| +8% | Vorax Limb: Neck | Base Affix |
| +1 Active Skill Level | Vorax Limb: Neck | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Neck | Base Affix |
| +20% chance to inflict | Vorax Limb: Neck | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Neck | Base Affix |
| +20% | Vorax Limb: Neck | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Neck | Base Affix |
| Gains Gains | Vorax Limb: Neck | Base Affix |
| Has Minions have | Vorax Limb: Neck | Base Affix |
| You can cast 1 additional Curses | Vorax Limb: Neck | Base Affix |
| Triggers Lv. 20 Triggers Lv. 20 | Vorax Limb: Neck | Base Affix |
| Triggers Lv. 20 Triggers Lv. 20 | Vorax Limb: Neck | Base Affix |
| +8% damage and Minion Damage per stack of any Blessing | Vorax Limb: Neck | Base Affix |
| Gains 2 stack(s) of God of War's Blessing | Vorax Limb: Neck | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Neck | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Neck | Base Affix |
| Gains | Vorax Limb: Neck | Base Affix |
| +(155–220) Max Life | Vorax Limb: Neck | Basic Pre-fix |
| +(245–350) Max Energy Shield | Vorax Limb: Neck | Basic Pre-fix |
| +(27–36)% Armor | Vorax Limb: Neck | Basic Pre-fix |
| +(27–36)% Evasion | Vorax Limb: Neck | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Neck | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Neck | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Neck | Basic Pre-fix |
| +(43–60) Strength | Vorax Limb: Neck | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Limb: Neck | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Limb: Neck | Advanced Pre-fix |
| +(35–48) initial | Vorax Limb: Neck | Advanced Pre-fix |
| +(15–20)% | Vorax Limb: Neck | Advanced Pre-fix |
| +(22–30)% | Vorax Limb: Neck | Advanced Pre-fix |
| +(22–30)% | Vorax Limb: Neck | Advanced Pre-fix |
| +(22–30)% | Vorax Limb: Neck | Advanced Pre-fix |
| Gains +(10–30)% | Vorax Limb: Neck | Advanced Pre-fix |
| Gains +(10–30)% | Vorax Limb: Neck | Advanced Pre-fix |
| +(23–32)% | Vorax Limb: Neck | Advanced Pre-fix |
| +(41–50)% | Vorax Limb: Neck | Advanced Pre-fix |
| +2 Minion Skill Level | Vorax Limb: Neck | Ultimate Pre-fix |
| +1 Max | Vorax Limb: Neck | Ultimate Pre-fix |
| +2 Active Skill Level | Vorax Limb: Neck | Ultimate Pre-fix |
| Have | Vorax Limb: Neck | Ultimate Pre-fix |
| [Beacon] +2 Max (-6–-4)% additional Hit Damage for skills cast by | Vorax Limb: Neck | Ultimate Pre-fix |
| Vorax Limb: Neck | Ultimate Pre-fix | |
| +(36–50)% | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| +1 Max | Vorax Limb: Neck | Ultimate Pre-fix |
| Max +(5–7)% additional Terra Skill Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| +(15–20)% | Vorax Limb: Neck | Ultimate Pre-fix |
| (-15–-12)% additional damage dealt by | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Neck | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Neck | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Neck | Ultimate Pre-fix |
| You can apply 1 additional +(5–8)% | Vorax Limb: Neck | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Vorax Limb: Neck | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Neck | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Neck | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Neck | Basic Suffix |
| +(33–45)% Projectile Speed | Vorax Limb: Neck | Basic Suffix |
| +(42–60)% Critical Strike Damage | Vorax Limb: Neck | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Limb: Neck | Advanced Suffix |
| +(8–10)% | Vorax Limb: Neck | Advanced Suffix |
| +(14–18)% Blessing Duration | Vorax Limb: Neck | Advanced Suffix |
| +(8–10)% | Vorax Limb: Neck | Advanced Suffix |
| 100% chance to gain a | Vorax Limb: Neck | Advanced Suffix |
| +(5–6)% damage per stack of any Blessing | Vorax Limb: Neck | Ultimate Suffix |
| +(15–20)% | Vorax Limb: Neck | Ultimate Suffix |
| +(15–20)% Aura Effect | Vorax Limb: Neck | Ultimate Suffix |
| +1% damage per 12 stats | Vorax Limb: Neck | Ultimate Suffix |
| +(23–32)% additional | Vorax Limb: Neck | Ultimate Suffix |
| +(6–9) Support Skill Level | Vorax Limb: Neck | Ultimate Suffix |
| +(18–24)% additional damage taken by | Vorax Limb: Neck | Ultimate Suffix |
| +(59–83)% | Vorax Limb: Neck | Ultimate Suffix |
| +(40–50)% | Vorax Limb: Neck | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Neck | Ultimate Suffix |
| +15 Strength | Vorax Limb: Digits | Base Affix |
| +15 Dexterity | Vorax Limb: Digits | Base Affix |
| +15 Intelligence | Vorax Limb: Digits | Base Affix |
| +8% Fire Resistance | Vorax Limb: Digits | Base Affix |
| +8% Cold Resistance | Vorax Limb: Digits | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Digits | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Digits | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Digits | Base Affix |
| +15% Skill Area | Vorax Limb: Digits | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Digits | Base Affix |
| +12% | Vorax Limb: Digits | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Digits | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Digits | Base Affix |
| +12% | Vorax Limb: Digits | Base Affix |
| +12% Projectile Speed | Vorax Limb: Digits | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Digits | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Digits | Base Affix |
| +8% Aura Effect | Vorax Limb: Digits | Base Affix |
| +8% | Vorax Limb: Digits | Base Affix |
| +1 Active Skill Level | Vorax Limb: Digits | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Digits | Base Affix |
| +20% chance to inflict | Vorax Limb: Digits | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Digits | Base Affix |
| +20% | Vorax Limb: Digits | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Digits | Base Affix |
| Gains Gains | Vorax Limb: Digits | Base Affix |
| Has Minions have | Vorax Limb: Digits | Base Affix |
| Immune to curse | Vorax Limb: Digits | Base Affix |
| +1 to Max | Vorax Limb: Digits | Base Affix |
| +1 to Max | Vorax Limb: Digits | Base Affix |
| +1 to Max | Vorax Limb: Digits | Base Affix |
| Have | Vorax Limb: Digits | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Digits | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Digits | Base Affix |
| +(155–220) Max Life | Vorax Limb: Digits | Basic Pre-fix |
| +(245–350) Max Energy Shield | Vorax Limb: Digits | Basic Pre-fix |
| +(27–36)% Armor | Vorax Limb: Digits | Basic Pre-fix |
| +(27–36)% Evasion | Vorax Limb: Digits | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Digits | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Digits | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Limb: Digits | Advanced Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | Vorax Limb: Digits | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Attacks and Spells | Vorax Limb: Digits | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Attacks and Spells | Vorax Limb: Digits | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells | Vorax Limb: Digits | Advanced Pre-fix |
| +(43–60) Strength | Vorax Limb: Digits | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Limb: Digits | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Limb: Digits | Advanced Pre-fix |
| Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells | Vorax Limb: Digits | Advanced Pre-fix |
| +(23–32)% | Vorax Limb: Digits | Advanced Pre-fix |
| +(75–100)% | Vorax Limb: Digits | Advanced Pre-fix |
| +(41–50)% | Vorax Limb: Digits | Advanced Pre-fix |
| +1 to Max | Vorax Limb: Digits | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Digits | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Digits | Ultimate Pre-fix |
| +10% Max Mana. +80 Skill Cost | Vorax Limb: Digits | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration | Vorax Limb: Digits | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration | Vorax Limb: Digits | Ultimate Pre-fix |
| +(36–50)% | Vorax Limb: Digits | Ultimate Pre-fix |
| +(12–15)% additional Max Life | Vorax Limb: Digits | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Limb: Digits | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Digits | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Limb: Digits | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Digits | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Digits | Ultimate Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Limb: Digits | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Limb: Digits | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Limb: Digits | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Limb: Digits | Ultimate Pre-fix |
| +1 | Vorax Limb: Digits | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Vorax Limb: Digits | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Digits | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Digits | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Digits | Basic Suffix |
| +(87–120)% Critical Strike Rating | Vorax Limb: Digits | Basic Suffix |
| +(35–50)% | Vorax Limb: Digits | Advanced Suffix |
| +(36–50)% | Vorax Limb: Digits | Advanced Suffix |
| +(44–60)% Critical Strike Damage | Vorax Limb: Digits | Advanced Suffix |
| +(26–36)% Focus Speed | Vorax Limb: Digits | Advanced Suffix |
| +1 Combo Points gained from Combo Starters +(1–2)% additional damage | Vorax Limb: Digits | Advanced Suffix |
| +(23–32)% Max Mana | Vorax Limb: Digits | Advanced Suffix |
| 100% chance to gain a | Vorax Limb: Digits | Advanced Suffix |
| +(59–83)% | Vorax Limb: Digits | Ultimate Suffix |
| +(18–23)% additional damage against | Vorax Limb: Digits | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Limb: Digits | Ultimate Suffix |
| +(36–50)% | Vorax Limb: Digits | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Limb: Digits | Ultimate Suffix |
| +(18–23)% additional damage for | Vorax Limb: Digits | Ultimate Suffix |
| +(23–32)% additional | Vorax Limb: Digits | Ultimate Suffix |
| +(19–26)% Cooldown Recovery Speed | Vorax Limb: Digits | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Limb: Digits | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Limb: Digits | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Limb: Digits | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Digits | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Limb: Digits | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Limb: Digits | Ultimate Suffix |
| +(29–40)% | Vorax Limb: Digits | Ultimate Suffix |
| +1 Max +(6–8)% additional Hit Damage for skills cast by | Vorax Limb: Digits | Ultimate Suffix |
| +(30–34) to Max | Vorax Limb: Digits | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Limb: Digits | Ultimate Suffix |
| +(37–52)% | Vorax Limb: Digits | Ultimate Suffix |
| +15 Strength | Vorax Aberrant Limb: Digits | Base Affix |
| +15 Dexterity | Vorax Aberrant Limb: Digits | Base Affix |
| +15 Intelligence | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Fire Resistance | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Cold Resistance | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Lightning Resistance | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Erosion Resistance | Vorax Aberrant Limb: Digits | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Aberrant Limb: Digits | Base Affix |
| +15% Skill Area | Vorax Aberrant Limb: Digits | Base Affix |
| +25% damage +25% Minion Damage | Vorax Aberrant Limb: Digits | Base Affix |
| +12% | Vorax Aberrant Limb: Digits | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Aberrant Limb: Digits | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Aberrant Limb: Digits | Base Affix |
| +12% | Vorax Aberrant Limb: Digits | Base Affix |
| +12% Projectile Speed | Vorax Aberrant Limb: Digits | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Digits | Base Affix |
| +8% Aura Effect | Vorax Aberrant Limb: Digits | Base Affix |
| +8% | Vorax Aberrant Limb: Digits | Base Affix |
| +1 Active Skill Level | Vorax Aberrant Limb: Digits | Base Affix |
| +1 Passive Skill Level | Vorax Aberrant Limb: Digits | Base Affix |
| +20% chance to inflict | Vorax Aberrant Limb: Digits | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Aberrant Limb: Digits | Base Affix |
| +20% | Vorax Aberrant Limb: Digits | Base Affix |
| Nearby enemies within 15 m have | Vorax Aberrant Limb: Digits | Base Affix |
| Gains Gains | Vorax Aberrant Limb: Digits | Base Affix |
| Has Minions have | Vorax Aberrant Limb: Digits | Base Affix |
| Immune to curse | Vorax Aberrant Limb: Digits | Base Affix |
| +80 initial | Vorax Aberrant Limb: Digits | Base Affix |
| + 10 | Vorax Aberrant Limb: Digits | Base Affix |
| 16% of damage taken is | Vorax Aberrant Limb: Digits | Base Affix |
| 20% chance to gain a stack of a random Blessing when Minions deal damage | Vorax Aberrant Limb: Digits | Base Affix |
| +2 Minion Skill Level | Vorax Aberrant Limb: Digits | Base Affix |
| +20% additional Minion Damage | Vorax Aberrant Limb: Digits | Base Affix |
| Can obtain | Vorax Aberrant Limb: Digits | Base Affix |
| +(155–220) Max Life | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(11–16)% Life Regeneration Speed | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(18–24)% Minion Life Regeneration Speed | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(245–350) Max Energy Shield | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(52–72)% Minion Damage | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(27–36)% Armor | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(27–36)% Evasion | Vorax Aberrant Limb: Digits | Basic Pre-fix |
| +(43–60) Strength | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| Adds (42–44) - (54–59) Fire Damage to Minions | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| Adds (42–44) - (56–58) Cold Damage to Minions | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| Adds (4–6) - (94–96) Lightning Damage to Minions | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| Adds (44–46) - (54–56) Erosion Damage to Minions | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| Adds (44–46) - (54–56) Physical Damage to Minions | Vorax Aberrant Limb: Digits | Advanced Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(12–15)% additional Max Life | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +1 | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(36–50)% | Vorax Aberrant Limb: Digits | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Vorax Aberrant Limb: Digits | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Aberrant Limb: Digits | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Aberrant Limb: Digits | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Aberrant Limb: Digits | Basic Suffix |
| +(87–120)% Minion Critical Strike Rating | Vorax Aberrant Limb: Digits | Basic Suffix |
| +(44–60)% Minion Critical Strike Damage | Vorax Aberrant Limb: Digits | Advanced Suffix |
| +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | Vorax Aberrant Limb: Digits | Advanced Suffix |
| +(40–55)% Minion Max Life | Vorax Aberrant Limb: Digits | Advanced Suffix |
| While | Vorax Aberrant Limb: Digits | Advanced Suffix |
| + (8–10) | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(57–80) initial | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(89–125) Minion Critical Strike Rating | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(19–26)% chance for Minions to deal Double Damage | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(59–83)% | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(30–34) to Max | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(18–23)% additional damage against | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(17–24)% Cooldown Recovery Speed | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(37–52)% | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +(23–32)% additional | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +1 Max +5% additional Minion Damage | Vorax Aberrant Limb: Digits | Ultimate Suffix |
| +15 Strength | Vorax Limb: Waist | Base Affix |
| +15 Dexterity | Vorax Limb: Waist | Base Affix |
| +15 Intelligence | Vorax Limb: Waist | Base Affix |
| +8% Fire Resistance | Vorax Limb: Waist | Base Affix |
| +8% Cold Resistance | Vorax Limb: Waist | Base Affix |
| +8% Lightning Resistance | Vorax Limb: Waist | Base Affix |
| +8% Erosion Resistance | Vorax Limb: Waist | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Limb: Waist | Base Affix |
| +15% Skill Area | Vorax Limb: Waist | Base Affix |
| +25% damage +25% Minion Damage | Vorax Limb: Waist | Base Affix |
| +12% | Vorax Limb: Waist | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Limb: Waist | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Limb: Waist | Base Affix |
| +12% | Vorax Limb: Waist | Base Affix |
| +12% Projectile Speed | Vorax Limb: Waist | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Limb: Waist | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Limb: Waist | Base Affix |
| +8% Aura Effect | Vorax Limb: Waist | Base Affix |
| +8% | Vorax Limb: Waist | Base Affix |
| +1 Active Skill Level | Vorax Limb: Waist | Base Affix |
| +1 Passive Skill Level | Vorax Limb: Waist | Base Affix |
| +20% chance to inflict | Vorax Limb: Waist | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Limb: Waist | Base Affix |
| +20% | Vorax Limb: Waist | Base Affix |
| Nearby enemies within 15 m have | Vorax Limb: Waist | Base Affix |
| Gains Gains | Vorax Limb: Waist | Base Affix |
| Has Minions have | Vorax Limb: Waist | Base Affix |
| Immune to | Vorax Limb: Waist | Base Affix |
| Gains 1 stack(s) of | Vorax Limb: Waist | Base Affix |
| -50% additional Damage Over Time taken when an Elixir Skill is active | Vorax Limb: Waist | Base Affix |
| +10% additional Max Life, Max Mana, and Max Energy Shield when an Elixir Skill is active | Vorax Limb: Waist | Base Affix |
| +30% Warcry Effect | Vorax Limb: Waist | Base Affix |
| +2 to Attack Skill Level | Vorax Limb: Waist | Base Affix |
| +2 Spell Skill Level | Vorax Limb: Waist | Base Affix |
| +(155–220) Max Life | Vorax Limb: Waist | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Limb: Waist | Basic Pre-fix |
| +(246–350) Max Energy Shield | Vorax Limb: Waist | Basic Pre-fix |
| +(51–72)% damage | Vorax Limb: Waist | Basic Pre-fix |
| +(17–23)% chance for Attacks to inflict | Vorax Limb: Waist | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Limb: Waist | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Limb: Waist | Advanced Pre-fix |
| +(43–60) Strength | Vorax Limb: Waist | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Limb: Waist | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Limb: Waist | Advanced Pre-fix |
| +(15–20)% | Vorax Limb: Waist | Advanced Pre-fix |
| Gains a stack of (-5–-3)% additional damage taken | Vorax Limb: Waist | Advanced Pre-fix |
| +(23–32)% | Vorax Limb: Waist | Advanced Pre-fix |
| +(41–50)% | Vorax Limb: Waist | Advanced Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Limb: Waist | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Limb: Waist | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Limb: Waist | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| +1 | Vorax Limb: Waist | Ultimate Pre-fix |
| +(36–50)% | Vorax Limb: Waist | Ultimate Pre-fix |
| +(12–15)% additional Max Life | Vorax Limb: Waist | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Limb: Waist | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Limb: Waist | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Limb: Waist | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Limb: Waist | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Limb: Waist | Ultimate Pre-fix |
| +10% Max Mana. +80 Skill Cost | Vorax Limb: Waist | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration | Vorax Limb: Waist | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration | Vorax Limb: Waist | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Vorax Limb: Waist | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Limb: Waist | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Limb: Waist | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Limb: Waist | Basic Suffix |
| +(16–24)% | Vorax Limb: Waist | Advanced Suffix |
| +(36–50)% | Vorax Limb: Waist | Advanced Suffix |
| Warcry is cast immediately +1 Max Warcry Skill Charges | Vorax Limb: Waist | Advanced Suffix |
| +(7–9)% +(12–15)% chance to avoid | Vorax Limb: Waist | Advanced Suffix |
| +(35–48) initial | Vorax Limb: Waist | Advanced Suffix |
| +(26–36)% Focus Speed | Vorax Limb: Waist | Advanced Suffix |
| +(23–32)% Max Mana | Vorax Limb: Waist | Advanced Suffix |
| +(18–23)% additional damage against | Vorax Limb: Waist | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Limb: Waist | Ultimate Suffix |
| +(17–24)% Cooldown Recovery Speed | Vorax Limb: Waist | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Limb: Waist | Ultimate Suffix |
| +(37–52)% | Vorax Limb: Waist | Ultimate Suffix |
| +(23–32)% additional | Vorax Limb: Waist | Ultimate Suffix |
| +(30–34) to Max | Vorax Limb: Waist | Ultimate Suffix |
| +(59–83)% | Vorax Limb: Waist | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Limb: Waist | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Limb: Waist | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Limb: Waist | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Limb: Waist | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Limb: Waist | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Limb: Waist | Ultimate Suffix |
| +(29–40)% | Vorax Limb: Waist | Ultimate Suffix |
| +1 Max +(6–8)% additional Hit Damage for skills cast by | Vorax Limb: Waist | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Limb: Waist | Ultimate Suffix |
| +(36–50)% | Vorax Limb: Waist | Ultimate Suffix |
| +(18–23)% additional damage for | Vorax Limb: Waist | Ultimate Suffix |
| +15 Strength | Vorax Aberrant Limb: Waist | Base Affix |
| +15 Dexterity | Vorax Aberrant Limb: Waist | Base Affix |
| +15 Intelligence | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Fire Resistance | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Cold Resistance | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Lightning Resistance | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Erosion Resistance | Vorax Aberrant Limb: Waist | Base Affix |
| +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Vorax Aberrant Limb: Waist | Base Affix |
| +15% Skill Area | Vorax Aberrant Limb: Waist | Base Affix |
| +25% damage +25% Minion Damage | Vorax Aberrant Limb: Waist | Base Affix |
| +12% | Vorax Aberrant Limb: Waist | Base Affix |
| +30% Critical Strike Rating +40% Minion Critical Strike Rating | Vorax Aberrant Limb: Waist | Base Affix |
| +15% Critical Strike Damage +20% Minion Critical Strike Damage | Vorax Aberrant Limb: Waist | Base Affix |
| +12% | Vorax Aberrant Limb: Waist | Base Affix |
| +12% Projectile Speed | Vorax Aberrant Limb: Waist | Base Affix |
| +6% Armor DMG Mitigation Penetration +6% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Waist | Base Affix |
| +8% Aura Effect | Vorax Aberrant Limb: Waist | Base Affix |
| +8% | Vorax Aberrant Limb: Waist | Base Affix |
| +1 Active Skill Level | Vorax Aberrant Limb: Waist | Base Affix |
| +1 Passive Skill Level | Vorax Aberrant Limb: Waist | Base Affix |
| +20% chance to inflict | Vorax Aberrant Limb: Waist | Base Affix |
| Adds 10 - 10 Base Ailment Damage | Vorax Aberrant Limb: Waist | Base Affix |
| +20% | Vorax Aberrant Limb: Waist | Base Affix |
| Nearby enemies within 15 m have | Vorax Aberrant Limb: Waist | Base Affix |
| Gains Gains | Vorax Aberrant Limb: Waist | Base Affix |
| Has Minions have | Vorax Aberrant Limb: Waist | Base Affix |
| Immune to curse | Vorax Aberrant Limb: Waist | Base Affix |
| +80 initial | Vorax Aberrant Limb: Waist | Base Affix |
| + 10 | Vorax Aberrant Limb: Waist | Base Affix |
| 16% of damage taken is | Vorax Aberrant Limb: Waist | Base Affix |
| 20% chance to gain a stack of a random Blessing when Minions deal damage | Vorax Aberrant Limb: Waist | Base Affix |
| +2 Minion Skill Level | Vorax Aberrant Limb: Waist | Base Affix |
| +20% additional Minion Damage | Vorax Aberrant Limb: Waist | Base Affix |
| Can obtain | Vorax Aberrant Limb: Waist | Base Affix |
| +(155–220) Max Life | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(85–120) Max Mana | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(246–350) Max Energy Shield | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(51–72)% damage | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(17–23)% chance for Attacks to inflict | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(51–72)% Minion Damage | Vorax Aberrant Limb: Waist | Basic Pre-fix |
| +(12–15)% Attack and Spell Block Chance | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| +(43–60) Strength | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| +(43–60) Dexterity | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| +(43–60) Intelligence | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| +(15–20)% | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| Gains a stack of (-5–-3)% additional damage taken | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| +(23–32)% | Vorax Aberrant Limb: Waist | Advanced Pre-fix |
| (-15–-12)% additional damage taken at | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +2 to Max Channeled Stacks (-3–-1)% additional damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Min Channeled Stacks +2 (-3–-1)% additional damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(271–385)% Critical Strike Rating against -30% additional Hit Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +1 | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(36–50)% | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +1 to Max | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(15–20)% Elemental and Erosion Resistance Penetration for Minions | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(13–17)% Armor DMG Mitigation Penetration for Minions | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(12–15)% additional Max Life | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(19–24)% 50% chance to gain | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(26–30)% chance to avoid Spell Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Armor | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(21–30)% +10% chance to immediately gain 1 stack(s) of | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Triggers Lv. (6–10) Aim while standing still. Interval: 1 s | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Fire Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Fire Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| (15–20)% of damage is taken from Mana before life | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Lightning Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Lightning Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when having at least 50000 Evasion | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(12–15)% additional Max Energy Shield | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (16–20)% of Physical Damage taken to Cold Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| Converts (36–45)% of Erosion Damage taken to Cold Damage | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield | Vorax Aberrant Limb: Waist | Ultimate Pre-fix |
| +(19–27)% Fire Resistance | Vorax Aberrant Limb: Waist | Basic Suffix |
| +(19–27)% Cold Resistance | Vorax Aberrant Limb: Waist | Basic Suffix |
| +(19–27)% Lightning Resistance | Vorax Aberrant Limb: Waist | Basic Suffix |
| +(19–27)% Erosion Resistance | Vorax Aberrant Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Aberrant Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Aberrant Limb: Waist | Basic Suffix |
| Reaps 0.12 s of Damage Over Time when inflicting | Vorax Aberrant Limb: Waist | Basic Suffix |
| +(16–24)% | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(36–50)% | Vorax Aberrant Limb: Waist | Advanced Suffix |
| Warcry is cast immediately +1 Max Warcry Skill Charges | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(7–9)% +(12–15)% chance to avoid | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(35–48) initial | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(26–36)% Focus Speed | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(23–32)% Max Mana | Vorax Aberrant Limb: Waist | Advanced Suffix |
| +(18–23)% additional damage against | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(18–24)% Skill Effect Duration | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(17–24)% Cooldown Recovery Speed | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(19–26)% chance to deal Double Damage | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(37–52)% | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(23–32)% additional | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(30–34) to Max | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| + (8–10) | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(9–12)% +(9–12)% Erosion Resistance | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(57–80) initial | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(89–125) Minion Critical Strike Rating | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(19–26)% chance for Minions to deal Double Damage | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +1 Max +5% additional Minion Damage | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(59–83)% | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| For every 6 m moved, gains 1 stack(s) of | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(17–22)% additional Armor while moving | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| Triggers Lv. (6–10) Brisk Wind upon starting to move. Interval: 1 s | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(30–45)% chance to avoid | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(17–22)% additional Evasion while moving | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| +(13–17)% additional Max Energy Shield while moving | Vorax Aberrant Limb: Waist | Ultimate Suffix |
| Affix Effect | Source | Type |
|---|---|---|
| Adds 1 - (150–200) Elemental Damage to the gear | Claw | Elemental Whirl |
| +25% chance to inflict | Claw | Elemental Whirl |
| Adds 5 - 6 Base Ailment Damage | Claw | Elemental Whirl |
| Upon inflicting damage, +(5–6)% additional damage for every type of | Claw | Elemental Whirl |
| Adds 1 - (230–260) Elemental Damage to the gear | Claw | Elemental Whirl Corroded |
| +50% chance to inflict | Claw | Elemental Whirl Corroded |
| Adds 8 - 10 Base Ailment Damage | Claw | Elemental Whirl Corroded |
| Upon inflicting damage, +(7–8)% additional damage for every type of | Claw | Elemental Whirl Corroded |
| Adds (25–30) - (40–52) Physical Damage to the gear | Claw | Eternal Moon |
| +(20–25)% gear Attack Speed | Claw | Eternal Moon |
| Projectile Quantity +1 | Claw | Eternal Moon |
| +2 Horizontal Projectile | Claw | Eternal Moon |
| +2 | Claw | Eternal Moon |
| Adds (35–40) - (50–62) Physical Damage to the gear | Claw | Eternal Moon Corroded |
| +(26–35)% gear Attack Speed | Claw | Eternal Moon Corroded |
| Projectile Quantity +2 | Claw | Eternal Moon Corroded |
| +3 Horizontal Projectile | Claw | Eternal Moon Corroded |
| +3 | Claw | Eternal Moon Corroded |
| +(75–100)% Gear Physical Damage | Claw | Flying Bird |
| +(24–32)% Mobility Skill Attack and Cast Speed | Claw | Flying Bird |
| If you have recently moved more than 30 m, | Claw | Flying Bird |
| If you have recently moved more than (20–50) m, gains | Claw | Flying Bird |
| If you have recently moved more than 60 m, +(25–35)% additional damage dealt by Mobility Skills | Claw | Flying Bird |
| +(160–180)% Gear Physical Damage | Claw | Flying Bird Corroded |
| +(40–48)% Mobility Skill Attack and Cast Speed | Claw | Flying Bird Corroded |
| If you have recently moved more than 30 m, | Claw | Flying Bird Corroded |
| If you have recently moved more than (10–40) m, gains | Claw | Flying Bird Corroded |
| If you have recently moved more than 60 m, +(50–60)% additional damage dealt by Mobility Skills | Claw | Flying Bird Corroded |
| Adds (21–23) - (25–27) Physical Damage to the gear | Claw | Throat-Slasher |
| +25% Gear Physical Damage | Claw | Throat-Slasher |
| +(1–100)% Attack Critical Strike Rating for this gear | Claw | Throat-Slasher |
| +(1–20)% | Claw | Throat-Slasher |
| +100 Attack Critical Strike Rating if you haven't used a Main Skill recently | Claw | Throat-Slasher |
| -20% additional | Claw | Throat-Slasher |
| Adds (36–38) - (44–46) Physical Damage to the gear | Claw | Throat-Slasher Corroded |
| +(30–35)% Gear Physical Damage | Claw | Throat-Slasher Corroded |
| +123% Attack Critical Strike Rating for this gear | Claw | Throat-Slasher Corroded |
| +25% | Claw | Throat-Slasher Corroded |
| +150 Attack Critical Strike Rating if you haven't used a Main Skill recently | Claw | Throat-Slasher Corroded |
| -30% additional | Claw | Throat-Slasher Corroded |
| +(20–30)% Spell Damage | Dagger | Memory |
| +(5–10)% Cast Speed | Dagger | Memory |
| Adds (35–40) - (45–50) Base | Dagger | Memory |
| +20% | Dagger | Memory |
| Dagger | Memory | |
| +(25–30)% | Dagger | Memory |
| +(50–60)% Spell Damage | Dagger | Memory Corroded |
| +(15–20)% Cast Speed | Dagger | Memory Corroded |
| Adds (45–50) - (55–60) Base | Dagger | Memory Corroded |
| +30% | Dagger | Memory Corroded |
| Dagger | Memory Corroded | |
| +(35–40)% | Dagger | Memory Corroded |
| +(90–100)% Gear Physical Damage | Dagger | Imploration Dagger |
| +(40–50)% chance to | Dagger | Imploration Dagger |
| +(15–20)% gear Attack Speed | Dagger | Imploration Dagger |
| +(15–20)% | Dagger | Imploration Dagger |
| Adds (18–20) - (22–25) Base | Dagger | Imploration Dagger |
| +(110–150)% Gear Physical Damage | Dagger | Imploration Dagger Corroded |
| +(70–80)% chance to | Dagger | Imploration Dagger Corroded |
| +(25–30)% gear Attack Speed | Dagger | Imploration Dagger Corroded |
| +(25–30)% | Dagger | Imploration Dagger Corroded |
| Adds (30–35) - (40–45) Base | Dagger | Imploration Dagger Corroded |
| +1 Lightning Skill Level | Dagger | Shadow of Thunderlight's Eyes |
| +(10–20)% Cast Speed | Dagger | Shadow of Thunderlight's Eyes |
| +(20–30)% Skill Area | Dagger | Shadow of Thunderlight's Eyes |
| +20% Lightning Penetration if you have dealt Cold Damage recently | Dagger | Shadow of Thunderlight's Eyes |
| +(1–2) Cold Skill Level | Dagger | Shadow of Thunderlight's Eyes Corroded |
| +(20–25)% Cast Speed | Dagger | Shadow of Thunderlight's Eyes Corroded |
| +(35–45)% Skill Area | Dagger | Shadow of Thunderlight's Eyes Corroded |
| +25% Lightning Penetration if you have dealt Cold Damage recently | Dagger | Shadow of Thunderlight's Eyes Corroded |
| Adds (157–167) - (175–185) Physical Damage to the gear | Dagger | Frantic Shadow |
| +(14–26)% gear Attack Speed | Dagger | Frantic Shadow |
| +(15–30)% Attack Critical Strike Rating for this gear | Dagger | Frantic Shadow |
| Dagger | Frantic Shadow | |
| 1% chance to gain +100% Attack Speed for 1 s when | Dagger | Frantic Shadow |
| 10% chance to gain +30% Attack Speed for 2 s when | Dagger | Frantic Shadow |
| 50% chance to gain +10% Attack Speed for 3 s when | Dagger | Frantic Shadow |
| Adds (239–251) - (258–272) Physical Damage to the gear | Dagger | Frantic Shadow Corroded |
| +(27–40)% gear Attack Speed | Dagger | Frantic Shadow Corroded |
| +(35–45)% Attack Critical Strike Rating for this gear | Dagger | Frantic Shadow Corroded |
| +(100–150)% | Dagger | Frantic Shadow Corroded |
| 1.5% chance to gain +100% Attack Speed for 1 s when | Dagger | Frantic Shadow Corroded |
| 15% chance to gain +30% Attack Speed for 2 s when | Dagger | Frantic Shadow Corroded |
| 100% chance to gain +10% Attack Speed for 3 s when | Dagger | Frantic Shadow Corroded |
| +(100–130)% Gear Physical Damage | One-Handed Sword | Farewell Desire |
| +(25–35)% Attack Critical Strike Rating for this gear | One-Handed Sword | Farewell Desire |
| +(15–25)% gear Attack Speed | One-Handed Sword | Farewell Desire |
| +(110–144)% chance to | One-Handed Sword | Farewell Desire |
| One-Handed Sword | Farewell Desire | |
| Spends (1–2)% Life and Mana on defeat | One-Handed Sword | Farewell Desire |
| +(150–200)% Gear Physical Damage | One-Handed Sword | Farewell Desire Corroded |
| +(45–50)% Attack Critical Strike Rating for this gear | One-Handed Sword | Farewell Desire Corroded |
| +(25–35)% gear Attack Speed | One-Handed Sword | Farewell Desire Corroded |
| +(144–180)% chance to | One-Handed Sword | Farewell Desire Corroded |
| One-Handed Sword | Farewell Desire Corroded | |
| Spends 0.5% Life and Mana on defeat | One-Handed Sword | Farewell Desire Corroded |
| +(75–120)% Gear Physical Damage | One-Handed Sword | Fleeting Regret |
| Adds (24–27) - (36–40) Physical Damage to the gear | One-Handed Sword | Fleeting Regret |
| +(5–20)% Attack and Spell Block while +(5–20)% | One-Handed Sword | Fleeting Regret |
| +(200–270)% Critical Strike Rating if you have Blocked recently | One-Handed Sword | Fleeting Regret |
| +(36–48)% Attack Speed if you have Blocked recently | One-Handed Sword | Fleeting Regret |
| +(150–180)% Gear Physical Damage | One-Handed Sword | Fleeting Regret Corroded |
| Adds (34–37) - (55–60) Physical Damage to the gear | One-Handed Sword | Fleeting Regret Corroded |
| +(7–25)% Attack and Spell Block while +(7–25)% | One-Handed Sword | Fleeting Regret Corroded |
| +(400–450)% Critical Strike Rating if you have Blocked recently | One-Handed Sword | Fleeting Regret Corroded |
| +(50–72)% Attack Speed if you have Blocked recently | One-Handed Sword | Fleeting Regret Corroded |
| Adds (1–2) - (90–96) Lightning Damage to the gear | One-Handed Sword | Thunder Branch |
| +(20–30)% Attack Critical Strike Rating for this gear | One-Handed Sword | Thunder Branch |
| 50% for Attacks chance to trigger | One-Handed Sword | Thunder Branch |
| +(80–100)% Lightning Damage when your off-hand weapon slot is empty | One-Handed Sword | Thunder Branch |
| Adds (1–3) - (136–144) Lightning Damage to the gear | One-Handed Sword | Thunder Branch Corroded |
| +(35–45)% Attack Critical Strike Rating for this gear | One-Handed Sword | Thunder Branch Corroded |
| 100% for Attacks chance to trigger | One-Handed Sword | Thunder Branch Corroded |
| +(120–150)% Lightning Damage when your off-hand weapon slot is empty | One-Handed Sword | Thunder Branch Corroded |
| Adds (25–26) - (33–36) Fire Damage to the gear | One-Handed Sword | Oathkeeper |
| Adds (26–28) - (32–34) Cold Damage to the gear | One-Handed Sword | Oathkeeper |
| Adds (2–4) - (55–58) Lightning Damage to the gear | One-Handed Sword | Oathkeeper |
| +(11–13)% gear Attack Speed | One-Handed Sword | Oathkeeper |
| +40% Gear Elemental Damage | One-Handed Sword | Oathkeeper |
| +20% additional Elemental Damage for Attack Skills | One-Handed Sword | Oathkeeper |
| +100% Attack Skill Mana Cost | One-Handed Sword | Oathkeeper |
| Adds (33–34) - (44–46) Fire Damage to the gear | One-Handed Sword | Oathkeeper Corroded |
| Adds (34–35) - (42–44) Cold Damage to the gear | One-Handed Sword | Oathkeeper Corroded |
| Adds (4–6) - (73–74) Lightning Damage to the gear | One-Handed Sword | Oathkeeper Corroded |
| +(13–16)% gear Attack Speed | One-Handed Sword | Oathkeeper Corroded |
| +52% Gear Elemental Damage | One-Handed Sword | Oathkeeper Corroded |
| +32% additional Elemental Damage for Attack Skills | One-Handed Sword | Oathkeeper Corroded |
| +100% Attack Skill Mana Cost +10% additional damage for Attack Skills | One-Handed Sword | Oathkeeper Corroded |
| +1 Fire Skill Level | One-Handed Hammer | Scorching Words |
| Adds (8–10) - (16–20) Fire Damage to the gear | One-Handed Hammer | Scorching Words |
| Adds (6–7) - (10–12) Fire Damage to Spells | One-Handed Hammer | Scorching Words |
| +(60–80)% Fire Damage | One-Handed Hammer | Scorching Words |
| +(40–60)% Fire Skill Area | One-Handed Hammer | Scorching Words |
| +2 Fire Skill Level | One-Handed Hammer | Scorching Words Corroded |
| Adds (24–30) - (36–42) Fire Damage to the gear | One-Handed Hammer | Scorching Words Corroded |
| Adds (36–42) - (45–51) Fire Damage to Spells | One-Handed Hammer | Scorching Words Corroded |
| +(100–120)% Fire Damage | One-Handed Hammer | Scorching Words Corroded |
| +(60–80)% Fire Skill Area | One-Handed Hammer | Scorching Words Corroded |
| +(120–150)% Gear Physical Damage | One-Handed Hammer | Misube's Refusal |
| +40% Skill Area | One-Handed Hammer | Misube's Refusal |
| +50% | One-Handed Hammer | Misube's Refusal |
| Sweep Slash can cause | One-Handed Hammer | Misube's Refusal |
| Causes a | One-Handed Hammer | Misube's Refusal |
| +(160–250)% Gear Physical Damage | One-Handed Hammer | Misube's Refusal Corroded |
| +80% Skill Area | One-Handed Hammer | Misube's Refusal Corroded |
| +100% | One-Handed Hammer | Misube's Refusal Corroded |
| Sweep Slash can cause +30% | One-Handed Hammer | Misube's Refusal Corroded |
| Causes a +30% | One-Handed Hammer | Misube's Refusal Corroded |
| +(120–140)% Gear Physical Damage | One-Handed Hammer | Steel Stagnation |
| Adds (42–45) - (72–75) Physical Damage to the gear | One-Handed Hammer | Steel Stagnation |
| +(30–40)% additional Area Damage for this skill when | One-Handed Hammer | Steel Stagnation |
| +50% Skill Area | One-Handed Hammer | Steel Stagnation |
| One-Handed Hammer | Steel Stagnation | |
| +(160–180)% Gear Physical Damage | One-Handed Hammer | Steel Stagnation Corroded |
| Adds (84–87) - (96–101) Physical Damage to the gear | One-Handed Hammer | Steel Stagnation Corroded |
| +(40–50)% additional Area Damage for this skill when | One-Handed Hammer | Steel Stagnation Corroded |
| +75% Skill Area | One-Handed Hammer | Steel Stagnation Corroded |
| +25% | One-Handed Hammer | Steel Stagnation Corroded |
| Adds (15–18) - (24–27) Physical Damage to the gear | One-Handed Hammer | Frozen Will |
| +(10–15)% gear Attack Speed | One-Handed Hammer | Frozen Will |
| +(50–70)% Cold Damage | One-Handed Hammer | Frozen Will |
| +(10–15) to Max | One-Handed Hammer | Frozen Will |
| Converts 100% of Physical Damage to Cold Damage | One-Handed Hammer | Frozen Will |
| Hitting a Frostbitten enemy triggers | One-Handed Hammer | Frozen Will |
| Adds (45–50) - (62–64) Physical Damage to the gear | One-Handed Hammer | Frozen Will Corroded |
| +(35–45)% gear Attack Speed | One-Handed Hammer | Frozen Will Corroded |
| +(80–100)% Cold Damage | One-Handed Hammer | Frozen Will Corroded |
| +(18–20) to Max | One-Handed Hammer | Frozen Will Corroded |
| Converts 100% of Physical Damage to Cold Damage +(40–50)% Cold Damage | One-Handed Hammer | Frozen Will Corroded |
| Hitting a Frostbitten enemy triggers | One-Handed Hammer | Frozen Will Corroded |
| +(16–20) Strength and Intelligence | One-Handed Hammer | Interlocking Soul |
| +(120–150)% Minion Damage | One-Handed Hammer | Interlocking Soul |
| +(20–30)% Minion Max Life | One-Handed Hammer | Interlocking Soul |
| +(20–30)% Minion Duration | One-Handed Hammer | Interlocking Soul |
| Consumes 5% of Max Life when you use Summon Skills | One-Handed Hammer | Interlocking Soul |
| 3% Minion Life Regeneration per second | One-Handed Hammer | Interlocking Soul |
| +(24–30) Strength and Intelligence | One-Handed Hammer | Interlocking Soul Corroded |
| +(150–200)% Minion Damage | One-Handed Hammer | Interlocking Soul Corroded |
| +(35–45)% Minion Max Life | One-Handed Hammer | Interlocking Soul Corroded |
| +(40–45)% Minion Duration | One-Handed Hammer | Interlocking Soul Corroded |
| Restores 3% of Max Life when Summon Skills are used. | One-Handed Hammer | Interlocking Soul Corroded |
| Consumes 5% of Max Life when Minions attack | One-Handed Hammer | Interlocking Soul Corroded |
| +40% gear Attack Speed | One-Handed Axe | End Night Banquet |
| Adds (160–180) - (200–220) additional Physical Damage when you have at least 8 stack(s) of | One-Handed Axe | End Night Banquet |
| +90% Critical Strike Damage when you have at least 8 stack(s) of | One-Handed Axe | End Night Banquet |
| Loses (1–4) stack(s) of | One-Handed Axe | End Night Banquet |
| +60% gear Attack Speed | One-Handed Axe | End Night Banquet Corroded |
| Adds (200–220) - (330–350) additional Physical Damage when you have at least 8 stack(s) of | One-Handed Axe | End Night Banquet Corroded |
| +135% Critical Strike Damage when you have at least 8 stack(s) of | One-Handed Axe | End Night Banquet Corroded |
| Loses (1–2) stack(s) of | One-Handed Axe | End Night Banquet Corroded |
| Adds (28–32) - (47–53) Physical Damage to the gear | One-Handed Axe | Ominous Gift |
| +(110–130)% Gear Physical Damage | One-Handed Axe | Ominous Gift |
| Adds (40–50)% of the damage of the | One-Handed Axe | Ominous Gift |
| Adds (42–47) - (71–79) Physical Damage to the gear | One-Handed Axe | Ominous Gift Corroded |
| +(140–160)% Gear Physical Damage | One-Handed Axe | Ominous Gift Corroded |
| Adds (50–60)% of the damage of the | One-Handed Axe | Ominous Gift Corroded |
| +(30–40)% Gear Physical Damage | Two-Handed Sword | Crosser |
| +(20–25)% Attack Block Chance | Two-Handed Sword | Crosser |
| +(20–25)% Spell Block Chance | Two-Handed Sword | Crosser |
| 60% chance to gain 1 stack of | Two-Handed Sword | Crosser |
| Block | Two-Handed Sword | Crosser |
| +(80–90)% Gear Physical Damage | Two-Handed Sword | Crosser Corroded |
| +(30–40)% Attack Block Chance | Two-Handed Sword | Crosser Corroded |
| +(30–40)% Spell Block Chance | Two-Handed Sword | Crosser Corroded |
| 100% chance to gain 1 stack of | Two-Handed Sword | Crosser Corroded |
| [Last Stand] Block Ratio is set to 0% For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90% | Two-Handed Sword | Crosser Corroded |
| +(150–300)% Gear Physical Damage | Two-Handed Sword | Circular Clearing |
| +(30–35)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Circular Clearing |
| +(40–50)% Attack Speed when performing | Two-Handed Sword | Circular Clearing |
| Gains 1 stacks of | Two-Handed Sword | Circular Clearing |
| Upon reaching the cap of | Two-Handed Sword | Circular Clearing |
| +(200–400)% Gear Physical Damage | Two-Handed Sword | Circular Clearing Corroded |
| +(45–50)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Circular Clearing Corroded |
| +(70–80)% Attack Speed when performing | Two-Handed Sword | Circular Clearing Corroded |
| Gains 2 stacks of | Two-Handed Sword | Circular Clearing Corroded |
| Upon reaching the cap of | Two-Handed Sword | Circular Clearing Corroded |
| +(250–300)% Gear Physical Damage | Two-Handed Sword | Cursed Flame |
| Adds (13–15) - (17–19) Physical Damage to the gear | Two-Handed Sword | Cursed Flame |
| +25% chance to | Two-Handed Sword | Cursed Flame |
| Adds (200–250) - (350–400) Base | Two-Handed Sword | Cursed Flame |
| When | Two-Handed Sword | Cursed Flame |
| +(300–400)% Gear Physical Damage | Two-Handed Sword | Cursed Flame Corroded |
| Adds (19–22) - (27–30) Physical Damage to the gear | Two-Handed Sword | Cursed Flame Corroded |
| +50% chance to | Two-Handed Sword | Cursed Flame Corroded |
| Adds (300–350) - (450–500) Base | Two-Handed Sword | Cursed Flame Corroded |
| When | Two-Handed Sword | Cursed Flame Corroded |
| Adds (15–18) - (21–24) Physical Damage to the gear | Two-Handed Sword | Shamed |
| +(10–30)% Gear Physical Damage | Two-Handed Sword | Shamed |
| (-30–-15)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Shamed |
| [Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat. | Two-Handed Sword | Shamed |
| Adds (25–28) - (31–35) Physical Damage to the gear | Two-Handed Sword | Shamed Corroded |
| +(40–60)% Gear Physical Damage | Two-Handed Sword | Shamed Corroded |
| +1% Attack Critical Strike Rating for this gear | Two-Handed Sword | Shamed Corroded |
| [Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat. +10% additional Critical Strike Rating | Two-Handed Sword | Shamed Corroded |
| Adds (88–98) - (110–120) Physical Damage to the gear | Two-Handed Sword | Will |
| +(15–20)% chance to deal Double Damage when any | Two-Handed Sword | Will |
| +4% Attack and Cast Speed when dealing Double Damage recently, up to +4 stack(s) | Two-Handed Sword | Will |
| Adds (125–130) - (150–160) Physical Damage to the gear | Two-Handed Sword | Will Corroded |
| +(25–30)% chance to deal Double Damage when any | Two-Handed Sword | Will Corroded |
| +(5–6)% Attack and Cast Speed when dealing Double Damage recently, up to +4 stack(s) | Two-Handed Sword | Will Corroded |
| Adds 400 - 400 Erosion Damage to the gear | Two-Handed Sword | Harbinger's Reversed Plumes |
| -100% Attack Critical Strike Rating for this gear | Two-Handed Sword | Harbinger's Reversed Plumes |
| +(20–30)% gear Attack Speed | Two-Handed Sword | Harbinger's Reversed Plumes |
| +100% chance to deal Double Damage after inflicting 10 stack(s) of | Two-Handed Sword | Harbinger's Reversed Plumes |
| Adds 500 - 500 Erosion Damage to the gear | Two-Handed Sword | Harbinger's Reversed Plumes Corroded |
| (-50–-30)% Attack Critical Strike Rating for this gear | Two-Handed Sword | Harbinger's Reversed Plumes Corroded |
| +(35–45)% gear Attack Speed | Two-Handed Sword | Harbinger's Reversed Plumes Corroded |
| +100% chance to deal Double Damage after inflicting (5–8) stack(s) of | Two-Handed Sword | Harbinger's Reversed Plumes Corroded |
| +(1000–2000)% Attack Critical Strike Rating for this gear | Two-Handed Hammer | Incorrect Arbitration |
| Inflicts | Two-Handed Hammer | Incorrect Arbitration |
| +(5000–10000) Critical Strike Rating for this gear | Two-Handed Hammer | Incorrect Arbitration Corroded |
| Inflicts | Two-Handed Hammer | Incorrect Arbitration Corroded |
| +(100–125)% Gear Physical Damage | Two-Handed Axe | Arminius Guillotine |
| Adds (20–24) - (30–36) Physical Damage to the gear | Two-Handed Axe | Arminius Guillotine |
| +(10–30)% Skill Area | Two-Handed Axe | Arminius Guillotine |
| +(50–70)% attack Critical Strike Damage | Two-Handed Axe | Arminius Guillotine |
| [Sacrifice] Changes the base effect of Own 1 additional stacks of | Two-Handed Axe | Arminius Guillotine |
| +(130–155)% Gear Physical Damage | Two-Handed Axe | Arminius Guillotine Corroded |
| Adds (35–40) - (55–60) Physical Damage to the gear | Two-Handed Axe | Arminius Guillotine Corroded |
| +(50–70)% Skill Area | Two-Handed Axe | Arminius Guillotine Corroded |
| +(80–100)% attack Critical Strike Damage | Two-Handed Axe | Arminius Guillotine Corroded |
| [Sacrifice] Changes the base effect of Own 2 additional stacks of | Two-Handed Axe | Arminius Guillotine Corroded |
| +(30–50)% Gear Physical Damage | Two-Handed Axe | Varagon's Attack |
| +(10–15)% gear Attack Speed | Two-Handed Axe | Varagon's Attack |
| (10–20)% chance for this skill to have +(80–100)% Skill Area when being used | Two-Handed Axe | Varagon's Attack |
| Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s | Two-Handed Axe | Varagon's Attack |
| +(70–80)% Gear Physical Damage | Two-Handed Axe | Varagon's Attack Corroded |
| +(20–25)% gear Attack Speed | Two-Handed Axe | Varagon's Attack Corroded |
| (10–20)% chance for this skill to have +(120–150)% Skill Area when being used | Two-Handed Axe | Varagon's Attack Corroded |
| Triggers Lv. (16–25) Fearless Warcry when hitting an enemy. Interval: 8s | Two-Handed Axe | Varagon's Attack Corroded |
| +(180–220)% Gear Physical Damage | Two-Handed Axe | Highest Glance |
| Adds (19–23) - (27–31) Physical Damage to the gear | Two-Handed Axe | Highest Glance |
| +(30–40)% Attack Critical Strike Rating for this gear | Two-Handed Axe | Highest Glance |
| (-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage | Two-Handed Axe | Highest Glance |
| +(270–300)% Gear Physical Damage | Two-Handed Axe | Highest Glance Corroded |
| Adds (31–35) - (39–46) Physical Damage to the gear | Two-Handed Axe | Highest Glance Corroded |
| +(50–60)% Attack Critical Strike Rating for this gear | Two-Handed Axe | Highest Glance Corroded |
| (-100–-80)% additional Sweep Slash Damage; +(140–180)% additional Steep Strike Damage | Two-Handed Axe | Highest Glance Corroded |
| +(180–240) Max Mana | Wand | Jumble Ice |
| +(30–35)% Cast Speed | Wand | Jumble Ice |
| +30% additional Spell Damage when you have at least 6 stack(s) of | Wand | Jumble Ice |
| -72% Spell Damage | Wand | Jumble Ice |
| +(250–360) Max Mana | Wand | Jumble Ice Corroded |
| +(40–45)% Cast Speed | Wand | Jumble Ice Corroded |
| +35% additional Spell Damage when you have at least 8 stack(s) of | Wand | Jumble Ice Corroded |
| -36% Spell Damage | Wand | Jumble Ice Corroded |
| +(80–100)% Spell Damage | Wand | Shadow of Thunderlight's Fury |
| +(120–180)% Critical Strike Rating | Wand | Shadow of Thunderlight's Fury |
| Adds 1 - 50 Lightning Damage to Spells | Wand | Shadow of Thunderlight's Fury |
| Damage becomes | Wand | Shadow of Thunderlight's Fury |
| +(120–150)% Spell Damage | Wand | Shadow of Thunderlight's Fury Corroded |
| +(200–270)% Critical Strike Rating | Wand | Shadow of Thunderlight's Fury Corroded |
| Adds 1 - 60 Lightning Damage to Spells | Wand | Shadow of Thunderlight's Fury Corroded |
| Damage becomes | Wand | Shadow of Thunderlight's Fury Corroded |
| +(160–180)% Spell Damage | Wand | Spring Resurrection |
| +(15–18)% Cast Speed | Wand | Spring Resurrection |
| Restores (16–20) Life when using skills. Interval: 0.2 s | Wand | Spring Resurrection |
| Restores (9–15) Mana when using skills. Interval: 0.2 s | Wand | Spring Resurrection |
| +(240–270)% Spell Damage | Wand | Spring Resurrection Corroded |
| +(20–24)% Cast Speed | Wand | Spring Resurrection Corroded |
| Restores (1–2)% Life when casting a Spell Skill. Interval: 0.2 s | Wand | Spring Resurrection Corroded |
| Restores (2–3)% Mana when casting a Spell Skill. Interval: 0.2 s | Wand | Spring Resurrection Corroded |
| +(60–80)% Spell Damage | Wand | Fire Lord's Promise |
| +17% Cast Speed | Wand | Fire Lord's Promise |
| (-20–-10)% Skill Effect Duration | Wand | Fire Lord's Promise |
| +1 Max Restoration Skill Charges | Wand | Fire Lord's Promise |
| +60% Critical Strike Rating if you have cast an Elixir Skill recently | Wand | Fire Lord's Promise |
| +30% Critical Strike Damage while an Elixir Skill is active | Wand | Fire Lord's Promise |
| +(100–120)% Spell Damage | Wand | Fire Lord's Promise Corroded |
| +30% Cast Speed | Wand | Fire Lord's Promise Corroded |
| +(10–20)% Skill Effect Duration | Wand | Fire Lord's Promise Corroded |
| +(1–2) Max Restoration Skill Charges | Wand | Fire Lord's Promise Corroded |
| +120% Critical Strike Rating if you have cast an Elixir Skill recently | Wand | Fire Lord's Promise Corroded |
| +60% Critical Strike Damage while an Elixir Skill is active | Wand | Fire Lord's Promise Corroded |
| +(3–4) Spell Skill Level | Wand | Oversight |
| Every 4 s, gain following effects in turn: +40% Skill Area, +15% Movement Speed | Wand | Oversight |
| +(4–5) Spell Skill Level | Wand | Oversight Corroded |
| Every 4 s, gain following effects in turn: +60% Skill Area, +20% Movement Speed | Wand | Oversight Corroded |
| +(20–30) Intelligence | Wand | Scepter of Excommunication |
| +(30–50)% Erosion Damage | Wand | Scepter of Excommunication |
| +(8–12)% Erosion Resistance Penetration | Wand | Scepter of Excommunication |
| +(31–40) Intelligence | Wand | Scepter of Excommunication Corroded |
| +(51–65)% Erosion Damage | Wand | Scepter of Excommunication Corroded |
| +(13–16)% Erosion Resistance Penetration | Wand | Scepter of Excommunication Corroded |
| +1 Spell Projectile Skill Level | Wand | On the Sublime |
| +(20–30)% Cast Speed | Wand | On the Sublime |
| +(10–15)% additional Projectile Speed | Wand | On the Sublime |
| +2% additional Spell Projectile Damage for each Spell Projectile generated recently. Stacks up to 10 times | Wand | On the Sublime |
| +2 Spell Projectile Skill Level | Wand | On the Sublime Corroded |
| +(35–45)% Cast Speed | Wand | On the Sublime Corroded |
| +(20–30)% additional Projectile Speed | Wand | On the Sublime Corroded |
| +3% additional Spell Projectile Damage for each Spell Projectile generated recently. Stacks up to 10 times | Wand | On the Sublime Corroded |
| +(1–2) Fire Skill Level | Wand | Fiery Oath |
| +(4–5)% | Wand | Fiery Oath |
| +(150–200) Fire Spell Critical Strike Rating when at max | Wand | Fiery Oath |
| Adds 50 - 70 Fire Damage to Spells when at max | Wand | Fiery Oath |
| Gaining | Wand | Fiery Oath |
| You are cursed with a Lv. (25–30) | Wand | Fiery Oath |
| +(2–3) Fire Skill Level | Wand | Fiery Oath Corroded |
| +(6–7)% | Wand | Fiery Oath Corroded |
| +(230–260) Fire Spell Critical Strike Rating when at max | Wand | Fiery Oath Corroded |
| Adds 100 - 120 Fire Damage to Spells when at max | Wand | Fiery Oath Corroded |
| Gaining | Wand | Fiery Oath Corroded |
| You are cursed with a Lv. (10–15) | Wand | Fiery Oath Corroded |
| Adds (46–48) - (55–60) Cold, Fire, Lightning, and Physical Damage to Spells | Scepter | Supreme Throne |
| Min Channeled Stacks +1 | Scepter | Supreme Throne |
| +1 to Max Channeled Stacks | Scepter | Supreme Throne |
| Gains 1 | Scepter | Supreme Throne |
| Adds (76–82) - (86–94) Cold, Fire, Lightning, and Physical Damage to Spells | Scepter | Supreme Throne Corroded |
| Min Channeled Stacks +2 | Scepter | Supreme Throne Corroded |
| +2 to Max Channeled Stacks | Scepter | Supreme Throne Corroded |
| Gains 2 stacks of | Scepter | Supreme Throne Corroded |
| +(40–50) Intelligence | Scepter | Silent Aria |
| +(40–50)% Reaping Duration | Scepter | Silent Aria |
| +(90–120)% Critical Strike Rating | Scepter | Silent Aria |
| Critical Strikes cannot deal additional damage | Scepter | Silent Aria |
| +(60–70) Intelligence | Scepter | Silent Aria Corroded |
| +(60–70)% Reaping Duration | Scepter | Silent Aria Corroded |
| +(135–160)% Critical Strike Rating | Scepter | Silent Aria Corroded |
| Critical Strikes cannot deal additional damage +100% Critical Strike Rating | Scepter | Silent Aria Corroded |
| (10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed | Cane | Twisted Branch |
| Adds (87–92) - (113–118) Physical Damage to Attacks and Spells | Cane | Twisted Branch |
| +(120–150)% Gear Physical Damage | Cane | Twisted Branch |
| +1 Projectile Skill Level | Cane | Twisted Branch |
| +(40–50)% gear Attack Speed | Cane | Twisted Branch |
| (20–25)% of the increase/decrease on Skill Area is also applied to Projectile Speed | Cane | Twisted Branch Corroded |
| Adds (115–121) - (137–145) Physical Damage to Attacks and Spells | Cane | Twisted Branch Corroded |
| +(180–220)% Gear Physical Damage | Cane | Twisted Branch Corroded |
| +2 Projectile Skill Level | Cane | Twisted Branch Corroded |
| +(60–75)% gear Attack Speed | Cane | Twisted Branch Corroded |
| You have a Lv. (1–20) Charged Flames | Tin Staff | Scorching Tempo |
| +(1–99)% Spell Fire Damage | Tin Staff | Scorching Tempo |
| Adds (1–50) - (51–99) Fire Damage to Spells | Tin Staff | Scorching Tempo |
| Only Fire Damage can be dealt | Tin Staff | Scorching Tempo |
| You have a Lv. (21–30) Charged Flames | Tin Staff | Scorching Tempo Corroded |
| +(100–199)% Spell Fire Damage | Tin Staff | Scorching Tempo Corroded |
| Adds (100–149) - (150–200) Fire Damage to Spells | Tin Staff | Scorching Tempo Corroded |
| Only Fire Damage can be dealt +10% additional Fire Damage | Tin Staff | Scorching Tempo Corroded |
| +(100–120)% Spell Damage | Tin Staff | Sage's Foresight |
| +40 Max Mana | Tin Staff | Sage's Foresight |
| Adds (24–28) - (54–64) Cold Damage to Attacks and Spells | Tin Staff | Sage's Foresight |
| +(10–25)% Skill Area | Tin Staff | Sage's Foresight |
| +(150–200)% Spell Damage | Tin Staff | Sage's Foresight Corroded |
| +60 Max Mana | Tin Staff | Sage's Foresight Corroded |
| Adds (87–98) - (148–154) Cold Damage to Attacks and Spells | Tin Staff | Sage's Foresight Corroded |
| +(15–30)% Skill Area | Tin Staff | Sage's Foresight Corroded |
| +(60–90)% Attack Critical Strike Rating | Pistol | Severed Wrist |
| Projectile Quantity +(1–2) | Pistol | Severed Wrist |
| +(20–25)% Movement Speed for 3 s on defeat | Pistol | Severed Wrist |
| +(20–35)% additional damage for | Pistol | Severed Wrist |
| +(15–20)% | Pistol | Severed Wrist |
| +(120–160)% Attack Critical Strike Rating | Pistol | Severed Wrist Corroded |
| +2 Projectile Skill Level | Pistol | Severed Wrist Corroded |
| +30% Attack Speed for 2 s upon hitting an | Pistol | Severed Wrist Corroded |
| [Joined Force] Adds 60% of the damage of the | Pistol | Severed Wrist Corroded |
| +(25–30)% | Pistol | Severed Wrist Corroded |
| Adds (35–39) - (44–49) Cold Damage to the gear | Pistol | Frozen Sight |
| Inflicts | Pistol | Frozen Sight |
| +(10–15)% gear Attack Speed | Pistol | Frozen Sight |
| Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s. | Pistol | Frozen Sight |
| +11% Cold Damage | Pistol | Frozen Sight |
| Adds (52–57) - (69–74) Cold Damage to the gear | Pistol | Frozen Sight Corroded |
| Inflicts +10 to Max | Pistol | Frozen Sight Corroded |
| +(16–20)% gear Attack Speed | Pistol | Frozen Sight Corroded |
| Triggers Lv. 30 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s. | Pistol | Frozen Sight Corroded |
| +(43–50)% Cold Damage | Pistol | Frozen Sight Corroded |
| Adds (56–59) - (64–67) Physical Damage to the gear | Pistol | Buzzing |
| +(30–40)% gear Attack Speed | Pistol | Buzzing |
| +(30–50)% Movement Speed if you have used a Mobility Skill recently | Pistol | Buzzing |
| +10% chance to gain 1 stack of | Pistol | Buzzing |
| When using a Mobility Skill, you can use (1–3) stacks of | Pistol | Buzzing |
| Adds (88–92) - (99–104) Physical Damage to the gear | Pistol | Buzzing Corroded |
| +(40–50)% gear Attack Speed | Pistol | Buzzing Corroded |
| +(40–70)% Movement Speed if you have used a Mobility Skill recently | Pistol | Buzzing Corroded |
| +100% chance to gain 1 stack of | Pistol | Buzzing Corroded |
| When using a Mobility Skill, you can use (1–2) stacks of | Pistol | Buzzing Corroded |
| +(100–130)% Gear Physical Damage | Pistol | Gravel |
| +(25–30)% gear Attack Speed | Pistol | Gravel |
| +3 | Pistol | Gravel |
| +(20–30)% additional Projectile Damage | Pistol | Gravel |
| +1 Projectile Skill Level | Pistol | Gravel |
| (0–10)% additional Attack and Cast Speed | Pistol | Gravel |
| +(150–200)% Gear Physical Damage | Pistol | Gravel Corroded |
| +(40–45)% gear Attack Speed | Pistol | Gravel Corroded |
| +4 | Pistol | Gravel Corroded |
| +(30–40)% additional Projectile Damage | Pistol | Gravel Corroded |
| +3 Projectile Skill Level | Pistol | Gravel Corroded |
| +(10–20)% additional Attack and Cast Speed | Pistol | Gravel Corroded |
| +(120–150)% Gear Physical Damage | Bow | Mountain Howling |
| Adds (26–29) - (32–36) Physical Damage to the gear | Bow | Mountain Howling |
| +(25–35)% gear Attack Speed | Bow | Mountain Howling |
| +50% | Bow | Mountain Howling |
| +20% additional | Bow | Mountain Howling |
| +(96–108)% additional Attack Damage when no enemies are | Bow | Mountain Howling |
| -20% Movement Speed | Bow | Mountain Howling |
| +(180–240)% Gear Physical Damage | Bow | Mountain Howling Corroded |
| Adds (34–38) - (41–47) Physical Damage to the gear | Bow | Mountain Howling Corroded |
| +(40–50)% gear Attack Speed | Bow | Mountain Howling Corroded |
| 100% chance for Attacks to | Bow | Mountain Howling Corroded |
| +40% additional | Bow | Mountain Howling Corroded |
| +(130–144)% additional Attack Damage when no enemies are | Bow | Mountain Howling Corroded |
| +10% Movement Speed | Bow | Mountain Howling Corroded |
| Adds (107–112) - (116–121) Physical Damage to the gear | Bow | Bow of Endless Dusk |
| +(14–18)% gear Attack Speed | Bow | Bow of Endless Dusk |
| +(30–40)% Attack Critical Strike Rating for this gear | Bow | Bow of Endless Dusk |
| Adds 40% of Physical Damage as Fire, Cold, and Lightning Damage | Bow | Bow of Endless Dusk |
| -80% additional Spell Damage -80% additional Minion Damage | Bow | Bow of Endless Dusk |
| Adds (207–214) - (219–226) Physical Damage to the gear | Bow | Bow of Endless Dusk Corroded |
| +(22–27)% gear Attack Speed | Bow | Bow of Endless Dusk Corroded |
| +(50–60)% Attack Critical Strike Rating for this gear | Bow | Bow of Endless Dusk Corroded |
| Adds (45–50)% of Physical Damage as Fire, Cold, and Lightning Damage | Bow | Bow of Endless Dusk Corroded |
| -50% additional Spell Damage -50% additional Minion Damage | Bow | Bow of Endless Dusk Corroded |
| +(120–200)% Gear Physical Damage | Bow | Sun-shooter Long Bow |
| +(8–12)% gear Attack Speed | Bow | Sun-shooter Long Bow |
| +(8–12)% Attack Critical Strike Rating for this gear | Bow | Sun-shooter Long Bow |
| Main Skill is supported by Lv. 20 Jump. | Bow | Sun-shooter Long Bow |
| +60% Projectile Damage | Bow | Sun-shooter Long Bow |
| +(220–300)% Gear Physical Damage | Bow | Sun-shooter Long Bow Corroded |
| +(15–18)% gear Attack Speed | Bow | Sun-shooter Long Bow Corroded |
| +(15–18)% Attack Critical Strike Rating for this gear | Bow | Sun-shooter Long Bow Corroded |
| The Main Skill is supported by Lv. 20 Projectile Penetration. | Bow | Sun-shooter Long Bow Corroded |
| +(10–15)% additional Projectile Damage | Bow | Sun-shooter Long Bow Corroded |
| Adds (15–17) - (23–25) Physical Damage to the gear | Bow | Shadow of Thunderlight's Touch |
| Converts 50% of Physical Damage to Lightning Damage | Bow | Shadow of Thunderlight's Touch |
| +(20–30)% gear Attack Speed | Bow | Shadow of Thunderlight's Touch |
| +(100–150)% Gear Physical Damage | Bow | Shadow of Thunderlight's Touch |
| 50% for Attacks chance to trigger | Bow | Shadow of Thunderlight's Touch |
| Adds (30–32) - (48–50) Physical Damage to the gear | Bow | Shadow of Thunderlight's Touch Corroded |
| Converts 100% of Physical Damage to Lightning Damage | Bow | Shadow of Thunderlight's Touch Corroded |
| +(40–50)% gear Attack Speed | Bow | Shadow of Thunderlight's Touch Corroded |
| +(200–300)% Gear Physical Damage | Bow | Shadow of Thunderlight's Touch Corroded |
| (80–100)% for Attacks chance to trigger | Bow | Shadow of Thunderlight's Touch Corroded |
| Adds (175–178) - (182–185) Cold Damage to the gear | Bow | Glacial Abyss Arrow |
| +(70–80)% Critical Strike Damage | Bow | Glacial Abyss Arrow |
| +(15–20) to Max | Bow | Glacial Abyss Arrow |
| +(36–48)% additional Damage against | Bow | Glacial Abyss Arrow |
| [Frostbitten] Inflicts +40% | Bow | Glacial Abyss Arrow |
| Adds (19–24) - (216–221) Lightning Damage to the gear | Bow | Glacial Abyss Arrow Corroded |
| +(100–120)% Critical Strike Damage | Bow | Glacial Abyss Arrow Corroded |
| +(25–30) to Max | Bow | Glacial Abyss Arrow Corroded |
| +(50–75)% additional Lightning Damage against | Bow | Glacial Abyss Arrow Corroded |
| [Frostbitten] Inflicts +40% +(8–10)% additional Cold Damage | Bow | Glacial Abyss Arrow Corroded |
| +(100–130)% Gear Physical Damage | Crossbow | Plain Echo |
| +(10–15)% gear Attack Speed | Crossbow | Plain Echo |
| Restores 5% of Life on defeat | Crossbow | Plain Echo |
| Loses (3–5) Life on hit | Crossbow | Plain Echo |
| +(60–70)% Projectile Damage | Crossbow | Plain Echo |
| +(150–200)% Gear Physical Damage | Crossbow | Plain Echo Corroded |
| +(30–40)% gear Attack Speed | Crossbow | Plain Echo Corroded |
| Restores 5% of Mana on defeat | Crossbow | Plain Echo Corroded |
| Loses (1–2) Life on hit | Crossbow | Plain Echo Corroded |
| +(90–110)% Projectile Damage | Crossbow | Plain Echo Corroded |
| Adds (15–17) - (23–25) Physical Damage to the gear | Crossbow | Ralph's Ambition |
| +(10–15)% gear Attack Speed | Crossbow | Ralph's Ambition |
| Have | Crossbow | Ralph's Ambition |
| +(3–4)% Projectile Damage for every point of | Crossbow | Ralph's Ambition |
| Adds (35–38) - (42–45) Physical Damage to the gear | Crossbow | Ralph's Ambition Corroded |
| +(17–22)% gear Attack Speed | Crossbow | Ralph's Ambition Corroded |
| Have +(45–50)% | Crossbow | Ralph's Ambition Corroded |
| +(5–6)% Projectile Damage for every point of | Crossbow | Ralph's Ambition Corroded |
| +30% Gear Physical Damage | Crossbow | Dumb Voice |
| +(10–12)% Attack Critical Strike Rating for this gear | Crossbow | Dumb Voice |
| +(8–10)% gear Attack Speed | Crossbow | Dumb Voice |
| Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion | Crossbow | Dumb Voice |
| + 600 Critical Strike Rating when having at least 100000 Evasion | Crossbow | Dumb Voice |
| +45% Gear Physical Damage | Crossbow | Dumb Voice Corroded |
| +(15–20)% Attack Critical Strike Rating for this gear | Crossbow | Dumb Voice Corroded |
| +(12–15)% gear Attack Speed | Crossbow | Dumb Voice Corroded |
| Adds 46% of Physical Damage as Lightning Damage when having at least 100000 Evasion | Crossbow | Dumb Voice Corroded |
| + 700 Critical Strike Rating when having at least 100000 Evasion | Crossbow | Dumb Voice Corroded |
| +(250–300)% Gear Physical Damage | Musket | King Lionheart's Ambition |
| +(30–40)% gear Attack Speed | Musket | King Lionheart's Ambition |
| +17% additional | Musket | King Lionheart's Ambition |
| Gains 8% - 8% of the added Flat Damage's Base value as Ailment Damage when you have at least 10 stack(s) of | Musket | King Lionheart's Ambition |
| +(300–400)% Gear Physical Damage | Musket | King Lionheart's Ambition Corroded |
| +(40–50)% gear Attack Speed | Musket | King Lionheart's Ambition Corroded |
| +20% additional | Musket | King Lionheart's Ambition Corroded |
| Gains 10% - 10% of the added Flat Damage's Base value as Ailment Damage when you have at least 10 stack(s) of | Musket | King Lionheart's Ambition Corroded |
| +(40–60)% +(40–60)% chance to | Musket | Scorching Wave |
| Adds (32–37) - (41–45) Fire Damage to the gear | Musket | Scorching Wave |
| Adds (120–150) - (200–250) Base | Musket | Scorching Wave |
| 50% chance to spread | Musket | Scorching Wave |
| +100% +100% chance to | Musket | Scorching Wave Corroded |
| Adds (52–57) - (69–74) Fire Damage to the gear | Musket | Scorching Wave Corroded |
| Adds (150–200) - (260–320) Base | Musket | Scorching Wave Corroded |
| 100% chance to spread | Musket | Scorching Wave Corroded |
| +50 Gear Armor | STR Helmet | Rock Lizard's Skull |
| +(80–100) Max Life | STR Helmet | Rock Lizard's Skull |
| (-10–-8)% additional Physical Damage taken | STR Helmet | Rock Lizard's Skull |
| +60% chance to gain 1 stack of | STR Helmet | Rock Lizard's Skull |
| +100 Gear Armor | STR Helmet | Rock Lizard's Skull Corroded |
| +(150–200) Max Life | STR Helmet | Rock Lizard's Skull Corroded |
| (-15–-12)% additional Physical Damage taken | STR Helmet | Rock Lizard's Skull Corroded |
| +100% chance to gain 1 stack of | STR Helmet | Rock Lizard's Skull Corroded |
| +(60–80) Max Life | STR Helmet | Last Words of Chaos |
| +(10–20) Strength | STR Helmet | Last Words of Chaos |
| +4% Skill Area per 10 Strength, up to +120% | STR Helmet | Last Words of Chaos |
| +1% chance to deal Double Damage per 10 Strength, up to +(20–30)% | STR Helmet | Last Words of Chaos |
| +(100–120) Max Life | STR Helmet | Last Words of Chaos Corroded |
| +(25–30) Strength | STR Helmet | Last Words of Chaos Corroded |
| +5% Skill Area per 10 Strength, up to +150% | STR Helmet | Last Words of Chaos Corroded |
| +(1.2–1.3)% chance to deal Double Damage per 10 Strength, up to +(36–39)% | STR Helmet | Last Words of Chaos Corroded |
| +(1000–1200) Gear Armor | STR Helmet | Scarlet Decree |
| Adds (8–10)% of Physical Damage as Fire Damage | STR Helmet | Scarlet Decree |
| Adds (8–10)% of Physical Damage as Lightning Damage | STR Helmet | Scarlet Decree |
| Adds (8–10)% of Physical Damage to Cold Damage | STR Helmet | Scarlet Decree |
| +(1800–1900) Gear Armor | STR Helmet | Scarlet Decree Corroded |
| Adds (12–15)% of Physical Damage as Fire Damage | STR Helmet | Scarlet Decree Corroded |
| Adds (12–15)% of Physical Damage as Lightning Damage | STR Helmet | Scarlet Decree Corroded |
| Adds (12–15)% of Physical Damage to Cold Damage | STR Helmet | Scarlet Decree Corroded |
| +(150–220) Max Life | STR Helmet | Awakening Skull |
| [Arcane] Converts 100% of Mana Cost to Life Cost +25% additional Max Life | STR Helmet | Awakening Skull |
| +(400–500)% Skill Cost | STR Helmet | Awakening Skull |
| +(30–40) Skill Cost | STR Helmet | Awakening Skull |
| +(20–25)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than 120% of Max Life recently | STR Helmet | Awakening Skull |
| +(250–330) Max Life | STR Helmet | Awakening Skull Corroded |
| [Arcane] Converts 100% of Mana Cost to Life Cost +25% additional Max Life +10% additional Max Life | STR Helmet | Awakening Skull Corroded |
| +(600–800)% Skill Cost | STR Helmet | Awakening Skull Corroded |
| +(10–50) Skill Cost | STR Helmet | Awakening Skull Corroded |
| +(30–35)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than 150% of Max Life recently | STR Helmet | Awakening Skull Corroded |
| +(280–330) Max Life | STR Helmet | Tide of the Styx |
| +(140–160) Attack and Spell Critical Strike Rating | STR Helmet | Tide of the Styx |
| +(3–5)% damage for every 4000 Life consumed recently | STR Helmet | Tide of the Styx |
| +1% Attack Speed for every 5000 Life consumed recently | STR Helmet | Tide of the Styx |
| Non- | STR Helmet | Tide of the Styx |
| Cannot Charge Energy Shield | STR Helmet | Tide of the Styx |
| +(500–550) Max Life | STR Helmet | Tide of the Styx Corroded |
| +(70–80)% Critical Strike Damage | STR Helmet | Tide of the Styx Corroded |
| +(6–8)% damage for every 4000 Life consumed recently | STR Helmet | Tide of the Styx Corroded |
| +1% Attack Speed for every 4500 Life consumed recently | STR Helmet | Tide of the Styx Corroded |
| Non- +40% Movement Speed at | STR Helmet | Tide of the Styx Corroded |
| Cannot regenerate Mana | STR Helmet | Tide of the Styx Corroded |
| +(3000–4000) Gear Armor | STR Helmet | Sun's Embrace |
| +(30–40)% chance to | STR Helmet | Sun's Embrace |
| +1 Inflicts 1 additional stack(s) of | STR Helmet | Sun's Embrace |
| Additionally increases | STR Helmet | Sun's Embrace |
| +(4500–5500) Gear Armor | STR Helmet | Sun's Embrace Corroded |
| +(41–50)% chance to | STR Helmet | Sun's Embrace Corroded |
| +(1–2) Inflicts (1–2) additional stack(s) of | STR Helmet | Sun's Embrace Corroded |
| Additionally increases | STR Helmet | Sun's Embrace Corroded |
| +(4176–4464) Gear Armor | STR Helmet | Fool's Crown |
| -99% additional Intelligence | STR Helmet | Fool's Crown |
| Adds (92–108) - (122–138) Physical Damage to the | STR Helmet | Fool's Crown |
| +(60–90) Strength | STR Helmet | Fool's Crown |
| +(2–4)% Fire Resistance | STR Helmet | Fool's Crown |
| +(7056–7344) Gear Armor | STR Helmet | Fool's Crown Corroded |
| -50% additional Intelligence | STR Helmet | Fool's Crown Corroded |
| Adds (152–161) - (201–208) Physical Damage to the | STR Helmet | Fool's Crown Corroded |
| +(120–150) Strength | STR Helmet | Fool's Crown Corroded |
| +(4–6)% Fire Resistance | STR Helmet | Fool's Crown Corroded |
| +(2500–2600) Gear Armor | STR Helmet | Divine Ember |
| +(40–60) Max Life | STR Helmet | Divine Ember |
| +1% additional Attack Fire Damage for every 100 Max Life when at max | STR Helmet | Divine Ember |
| You cannot restore Life or Mana if you have gained | STR Helmet | Divine Ember |
| +(3300–3400) Gear Armor | STR Helmet | Divine Ember Corroded |
| +(80–100) Max Life | STR Helmet | Divine Ember Corroded |
| 1.3% additional Attack Fire Damage for every 100 Max Life when at max | STR Helmet | Divine Ember Corroded |
| -90% additional Blessing Duration | STR Helmet | Divine Ember Corroded |
| +(150–170) Max Life | STR Helmet | Boor's Iron Crown |
| +50% chance to gain a | STR Helmet | Boor's Iron Crown |
| Adds (25–30) - (31–36) Physical Damage to | STR Helmet | Boor's Iron Crown |
| +250 Max Life | STR Helmet | Boor's Iron Crown Corroded |
| +(60–80)% chance to gain a | STR Helmet | Boor's Iron Crown Corroded |
| Adds (37–43) - (45–52) Physical Damage to | STR Helmet | Boor's Iron Crown Corroded |
| +(18–22)% Strength | STR Helmet | Magnus' Scar |
| +4 Max Life per 10 Strength | STR Helmet | Magnus' Scar |
| +(7–8)% additional Fire Damage for every 10 Strength | STR Helmet | Magnus' Scar |
| The base main stat no longer additionally increases damage. -99% additional Dexterity and Intelligence | STR Helmet | Magnus' Scar |
| +(22–24)% Strength | STR Helmet | Magnus' Scar Corroded |
| +3 Max Life per 5 Strength | STR Helmet | Magnus' Scar Corroded |
| +(9–10)% additional Fire Damage for every 10 Strength | STR Helmet | Magnus' Scar Corroded |
| The base main stat no longer additionally increases damage. -99% additional Dexterity and Intelligence +(60–90) Strength | STR Helmet | Magnus' Scar Corroded |
| +(2400–2800) Gear Armor | STR Helmet | Mask of Infernal Iron |
| (-12–-10)% | STR Helmet | Mask of Infernal Iron |
| Converts 100% of Cold and Lightning Damage taken to Fire Damage | STR Helmet | Mask of Infernal Iron |
| +(60–70)% additional Fire Damage | STR Helmet | Mask of Infernal Iron |
| Inflicts | STR Helmet | Mask of Infernal Iron |
| +(3700–4000) Gear Armor | STR Helmet | Mask of Infernal Iron Corroded |
| (-6–-4)% | STR Helmet | Mask of Infernal Iron Corroded |
| Converts 100% of Cold and Lightning Damage taken to Fire Damage (-15–-10)% additional Fire Damage taken | STR Helmet | Mask of Infernal Iron Corroded |
| +(90–100)% additional Fire Damage | STR Helmet | Mask of Infernal Iron Corroded |
| Inflicts The | STR Helmet | Mask of Infernal Iron Corroded |
| For each different Warcry cast, +(4–6) to the minimum number of enemies affected by Warcry for 8 s | STR Helmet | Kragol's Roar |
| -1% additional duration for the current Warcry for | STR Helmet | Kragol's Roar |
| +6% additional Warcry Effect and +(14–16)% additional Warcry Cooldown Recovery Speed for each different Warcry cast for 8 s (multiplies) | STR Helmet | Kragol's Roar |
| +(2080–2480) Armor and Evasion | STR Helmet | Kragol's Roar |
| For each different Warcry cast, +(7–9) to the minimum number of enemies affected by Warcry for 8 s +(25–30)% Warcry Effect | STR Helmet | Kragol's Roar Corroded |
| +1% additional duration for the current Warcry for +(25–30)% Warcry Effect | STR Helmet | Kragol's Roar Corroded |
| +9% additional Warcry Effect and +(21–24)% additional Warcry Cooldown Recovery Speed for each different Warcry cast for 8 s (multiplies) | STR Helmet | Kragol's Roar Corroded |
| +(3380–3680) Armor and Evasion | STR Helmet | Kragol's Roar Corroded |
| +(6–8)% Minion Attack and Cast Speed | STR Helmet | Iron and Bloom |
| The damage of Minion | STR Helmet | Iron and Bloom |
| +1 to the initial | STR Helmet | Iron and Bloom |
| +1 to the initial | STR Helmet | Iron and Bloom |
| +(8–10)% Elemental Resistance | STR Helmet | Iron and Bloom |
| +(10–12)% Minion Attack and Cast Speed | STR Helmet | Iron and Bloom Corroded |
| The damage of Minion | STR Helmet | Iron and Bloom Corroded |
| Whenever you have 1 Command, +2% chance for that attack of Synthetic Troop Minions to deal damage equal to the Max | STR Helmet | Iron and Bloom Corroded |
| +1% chance for this attack to deal damage equal to the Max | STR Helmet | Iron and Bloom Corroded |
| +(11–13)% Elemental Resistance | STR Helmet | Iron and Bloom Corroded |
| +(220–330) Max Life | STR Helmet | Ralph's Dreadcrest |
| +(3000–4000) Gear Armor | STR Helmet | Ralph's Dreadcrest |
| -99% additional Elemental and Erosion Damage | STR Helmet | Ralph's Dreadcrest |
| Gains 1 stack of | STR Helmet | Ralph's Dreadcrest |
| +33% | STR Helmet | Ralph's Dreadcrest |
| +(400–500) Max Life | STR Helmet | Ralph's Dreadcrest Corroded |
| +6666 Gear Armor | STR Helmet | Ralph's Dreadcrest Corroded |
| -98% additional Elemental and Erosion Damage +(15–20)% additional Physical Damage | STR Helmet | Ralph's Dreadcrest Corroded |
| Gains 1 stack of +(15–20)% additional Physical Damage | STR Helmet | Ralph's Dreadcrest Corroded |
| +34% +(15–20)% additional Physical Damage | STR Helmet | Ralph's Dreadcrest Corroded |
| +(190–220) Max Life | STR Helmet | Magmaskull |
| +(2000–2400) Gear Armor | STR Helmet | Magmaskull |
| Changes the initially inflicted -6 Affliction Per Second for every +10% Affliction Effect | STR Helmet | Magmaskull |
| Main Skill is supported by Lv. (30–40) | STR Helmet | Magmaskull |
| +(280–330) Max Life | STR Helmet | Magmaskull Corroded |
| +(2800–3200) Gear Armor | STR Helmet | Magmaskull Corroded |
| Changes the initially inflicted -6 Affliction Per Second for every +10% Affliction Effect | STR Helmet | Magmaskull Corroded |
| Main Skill is supported by Lv. 40 +(10–12)% additional Hit Fire Damage to enemies with Max Affliction | STR Helmet | Magmaskull Corroded |
| +(15–25)% Max Life and Max Energy Shield | STR Helmet | Contained Mind |
| The Max Minion Quantity for each Synthetic Troop Skill is 1, but +(45–50)% additional Synthetic Troop Minion Damage for each Synthetic Troop Minion (multiplies) | STR Helmet | Contained Mind |
| +50% additional damage for a Non-Main Synthetic Troop Skill for each empty Support Skill slot this skill has | STR Helmet | Contained Mind |
| +(20–25)% additional Cooldown Recovery Speed for Minions | STR Helmet | Contained Mind |
| +(30–40)% Max Life and Max Energy Shield | STR Helmet | Contained Mind Corroded |
| The Max Minion Quantity for each Synthetic Troop Skill is 1, but +55% additional Synthetic Troop Minion Damage for each Synthetic Troop Minion (multiplies) | STR Helmet | Contained Mind Corroded |
| +65% additional damage for a Non-Main Synthetic Troop Skill for each empty Support Skill slot this skill has | STR Helmet | Contained Mind Corroded |
| +(26–30)% additional Cooldown Recovery Speed for Minions | STR Helmet | Contained Mind Corroded |
| Creates an | DEX Helmet | Legendary Soldier Spectacles |
| Enemies with -50% additional damage against | DEX Helmet | Legendary Soldier Spectacles |
| Gains 1 stack of | DEX Helmet | Legendary Soldier Spectacles |
| Ignores enemy Armor when you have at least 4 stack(s) of | DEX Helmet | Legendary Soldier Spectacles |
| +(80–100) Max Life | DEX Helmet | Legendary Soldier Spectacles |
| Creates an | DEX Helmet | Legendary Soldier Spectacles Corroded |
| Enemies with (-49–-45)% additional damage against | DEX Helmet | Legendary Soldier Spectacles Corroded |
| Gains 1 stack of | DEX Helmet | Legendary Soldier Spectacles Corroded |
| +(40–50)% Armor DMG Mitigation Penetration when you have at least 4 stack(s) of | DEX Helmet | Legendary Soldier Spectacles Corroded |
| +(300–330) Max Life | DEX Helmet | Legendary Soldier Spectacles Corroded |
| +(10–20)% Elemental Resistance | DEX Helmet | Machine Lord |
| The number of Max Synthetic Troops In Map is fixed at 1 | DEX Helmet | Machine Lord |
| +(20–30)% Physique for Minions | DEX Helmet | Machine Lord |
| +(720–800)% additional Synthetic Troop Minion Damage | DEX Helmet | Machine Lord |
| Eliminates enemies under (12–18)% Life when a Synthetic Troop Minion deals damage | DEX Helmet | Machine Lord |
| +(21–25)% Elemental Resistance | DEX Helmet | Machine Lord Corroded |
| The number of Max Synthetic Troops In Map is fixed at 1 +10% additional Synthetic Troop Minion Damage | DEX Helmet | Machine Lord Corroded |
| +(30–40)% Physique for Minions | DEX Helmet | Machine Lord Corroded |
| +(1000–1130)% additional Synthetic Troop Minion Damage | DEX Helmet | Machine Lord Corroded |
| Eliminates enemies under (18–22)% Life when a Synthetic Troop Minion deals damage | DEX Helmet | Machine Lord Corroded |
| +(400–700) gear Evasion | DEX Helmet | Opening Heart |
| +(40–50) Max Life | DEX Helmet | Opening Heart |
| Have | DEX Helmet | Opening Heart |
| +(10–20)% additional damage dealt by +(20–30)% additional damage taken by | DEX Helmet | Opening Heart |
| +(800–1000) gear Evasion | DEX Helmet | Opening Heart Corroded |
| +(80–100) Max Life | DEX Helmet | Opening Heart Corroded |
| [Endless Fervor] Have +12% +(6–8)% additional damage | DEX Helmet | Opening Heart Corroded |
| +(10–20)% additional damage dealt by +(35–40)% additional damage taken by | DEX Helmet | Opening Heart Corroded |
| +(187–242) Max Life | DEX Helmet | Blind Vision |
| The Main Skill is supported by Lv. 10 | DEX Helmet | Blind Vision |
| (50–70)% of the Projectile Speed bonus is also applied to Projectile Damage | DEX Helmet | Blind Vision |
| Immune to | DEX Helmet | Blind Vision |
| +(396–440) Max Life | DEX Helmet | Blind Vision Corroded |
| The Main Skill is supported by Lv. 20 | DEX Helmet | Blind Vision Corroded |
| (80–95)% of the Projectile Speed bonus is also applied to Projectile Damage | DEX Helmet | Blind Vision Corroded |
| +20% chance to | DEX Helmet | Blind Vision Corroded |
| +(450–550) gear Evasion | DEX Helmet | Thunder Jawbone |
| +(15–20)% additional Lightning Damage | DEX Helmet | Thunder Jawbone |
| +30% | DEX Helmet | Thunder Jawbone |
| +(40–50)% | DEX Helmet | Thunder Jawbone |
| +(625–825) gear Evasion | DEX Helmet | Thunder Jawbone Corroded |
| +(25–30)% additional Lightning Damage | DEX Helmet | Thunder Jawbone Corroded |
| +50% | DEX Helmet | Thunder Jawbone Corroded |
| +(65–75)% | DEX Helmet | Thunder Jawbone Corroded |
| +150 Max Life and Max Energy Shield | DEX Helmet | Corrupted Marrow |
| +(10–20)% Skill Area | DEX Helmet | Corrupted Marrow |
| -40% | DEX Helmet | Corrupted Marrow |
| Max | DEX Helmet | Corrupted Marrow |
| +20% Movement Speed for 2 s when a Terra Skill is cast | DEX Helmet | Corrupted Marrow |
| +250 Max Life and Max Energy Shield | DEX Helmet | Corrupted Marrow Corroded |
| +(30–40)% Skill Area | DEX Helmet | Corrupted Marrow Corroded |
| -99% Terra Skill Cost | DEX Helmet | Corrupted Marrow Corroded |
| Max | DEX Helmet | Corrupted Marrow Corroded |
| +40% Movement Speed for 3 s when a Terra Skill is cast | DEX Helmet | Corrupted Marrow Corroded |
| +(198–220) Max Life | DEX Helmet | Hunting the Eye of the Kraken |
| +(65–75)% Projectile Speed | DEX Helmet | Hunting the Eye of the Kraken |
| Attack Projectiles have a 25% chance to explode when defeating non- | DEX Helmet | Hunting the Eye of the Kraken |
| 50% chance to eliminate Non- | DEX Helmet | Hunting the Eye of the Kraken |
| +(396–440) Max Life | DEX Helmet | Hunting the Eye of the Kraken Corroded |
| +(90–110)% Projectile Speed | DEX Helmet | Hunting the Eye of the Kraken Corroded |
| Attack Projectiles have a 40% chance to explode when defeating non- | DEX Helmet | Hunting the Eye of the Kraken Corroded |
| 75% chance to eliminate Non- | DEX Helmet | Hunting the Eye of the Kraken Corroded |
| +(8–16)% Erosion Resistance | DEX Helmet | Flying Light at Daybreak |
| +(8–16)% Cold Resistance | DEX Helmet | Flying Light at Daybreak |
| Eliminates enemies under 8% Life on hit | DEX Helmet | Flying Light at Daybreak |
| You remove negative effects and Damage Over Time from self upon defeating a | DEX Helmet | Flying Light at Daybreak |
| Regenerates 12% of Max Life and Max Mana every second for 4 s upon defeating an enemy under at least 3 | DEX Helmet | Flying Light at Daybreak |
| 25% chance to inflict a stack of | DEX Helmet | Flying Light at Daybreak |
| +(41–43)% Erosion Resistance | DEX Helmet | Flying Light at Daybreak Corroded |
| +(41–43)% Cold Resistance | DEX Helmet | Flying Light at Daybreak Corroded |
| Eliminates enemies under 12% Life on hit | DEX Helmet | Flying Light at Daybreak Corroded |
| You remove negative effects and Damage Over Time from self upon defeating a | DEX Helmet | Flying Light at Daybreak Corroded |
| Regenerates 15% of Max Life and Max Mana every second for 4 s upon defeating an enemy under at least 3 | DEX Helmet | Flying Light at Daybreak Corroded |
| 50% chance to inflict a stack of | DEX Helmet | Flying Light at Daybreak Corroded |
| +(100–120) Dexterity | DEX Helmet | Legless Bird's Lament |
| +3% Lightning Penetration for every +2% Lightning Resistance | DEX Helmet | Legless Bird's Lament |
| -1% Erosion Resistance for every +1% Lightning Resistance. | DEX Helmet | Legless Bird's Lament |
| -10% additional damage and Minion Damage when equipped with Boots | DEX Helmet | Legless Bird's Lament |
| +(130–160) Dexterity | DEX Helmet | Legless Bird's Lament Corroded |
| +2% Lightning Penetration for every +1% Lightning Resistance | DEX Helmet | Legless Bird's Lament Corroded |
| -1% Erosion Resistance for every +2% Lightning Resistance. | DEX Helmet | Legless Bird's Lament Corroded |
| +5% additional damage and Minion Damage when equipped with Boots | DEX Helmet | Legless Bird's Lament Corroded |
| +30% Aura Effect when there are at least 1 enemies +30% Movement Speed when there are no enemies | DEX Helmet | Hanging Two-Tone Mask |
| +10% chance to avoid damage when there are no enemies +10% | DEX Helmet | Hanging Two-Tone Mask |
| +200 Max Life | DEX Helmet | Hanging Two-Tone Mask |
| (-1–1) to All Skills' Levels | DEX Helmet | Hanging Two-Tone Mask |
| +35% Aura Effect when there are at least 1 enemies +35% Movement Speed when there are no enemies | DEX Helmet | Hanging Two-Tone Mask Corroded |
| +15% chance to avoid damage when there are no enemies +15% | DEX Helmet | Hanging Two-Tone Mask Corroded |
| +300 Max Life | DEX Helmet | Hanging Two-Tone Mask Corroded |
| (-2–2) to All Skills' Levels | DEX Helmet | Hanging Two-Tone Mask Corroded |
| +(120–144) Max Mana | INT Helmet | Cold Breath |
| (-24–-18)% Cold Resistance | INT Helmet | Cold Breath |
| Adds (80–100)% of Max Mana as Energy Shield, up to (1300–1500) | INT Helmet | Cold Breath |
| +(30–40)% additional Spell Damage when not at Full Mana | INT Helmet | Cold Breath |
| +(250–300) Max Mana | INT Helmet | Cold Breath Corroded |
| +(2–12)% Cold Resistance | INT Helmet | Cold Breath Corroded |
| Adds 100% of Max Mana as Energy Shield, up to (1800–2000) | INT Helmet | Cold Breath Corroded |
| +(50–60)% additional Spell Damage when not at Full Mana | INT Helmet | Cold Breath Corroded |
| +(300–310) gear Energy Shield | INT Helmet | Surging Inspiration |
| +50% chance to immediately gain 1 stack(s) of | INT Helmet | Surging Inspiration |
| Loses 50% of current Mana when | INT Helmet | Surging Inspiration |
| +(20–30)% additional Hit Damage for skills cast by | INT Helmet | Surging Inspiration |
| +(390–400) gear Energy Shield | INT Helmet | Surging Inspiration Corroded |
| +50% chance to immediately gain 2 stack(s) of | INT Helmet | Surging Inspiration Corroded |
| Loses (30–40)% of current Mana when | INT Helmet | Surging Inspiration Corroded |
| +(45–55)% additional Hit Damage for skills cast by | INT Helmet | Surging Inspiration Corroded |
| +20% Minion | INT Helmet | Fiend Crown |
| +(15–20)% | INT Helmet | Fiend Crown |
| +(15–20)% Minion Critical Strike Damage | INT Helmet | Fiend Crown |
| Minions gain | INT Helmet | Fiend Crown |
| +30% Minion | INT Helmet | Fiend Crown Corroded |
| +(25–30)% Aura Effect | INT Helmet | Fiend Crown Corroded |
| +(25–30)% Minion Critical Strike Damage | INT Helmet | Fiend Crown Corroded |
| Minions gain +100 Minion Critical Strike Rating | INT Helmet | Fiend Crown Corroded |
| +(24–26)% Max Life | INT Helmet | Webbed Arcane Headscarf |
| +(27–29)% Max Energy Shield | INT Helmet | Webbed Arcane Headscarf |
| Gains | INT Helmet | Webbed Arcane Headscarf |
| When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times | INT Helmet | Webbed Arcane Headscarf |
| When Max Life is higher than (1500–2000) , creates a Barrier that aborbs (60–65)% damage | INT Helmet | Webbed Arcane Headscarf |
| +(34–35)% Max Life | INT Helmet | Webbed Arcane Headscarf Corroded |
| +(38–40)% Max Energy Shield | INT Helmet | Webbed Arcane Headscarf Corroded |
| Gains | INT Helmet | Webbed Arcane Headscarf Corroded |
| When the Energy Shield is lower than (2000–4000) , Barrier breaks after blocking Hit Damage (2–6) times | INT Helmet | Webbed Arcane Headscarf Corroded |
| When Max Life is higher than (1500–2000) , creates a Barrier that aborbs (66–75)% damage | INT Helmet | Webbed Arcane Headscarf Corroded |
| +(20–30)% Cold Damage | INT Helmet | Siren Faceguard |
| INT Helmet | Siren Faceguard | |
| Immune to | INT Helmet | Siren Faceguard |
| +(35–45)% Cold Damage | INT Helmet | Siren Faceguard Corroded |
| INT Helmet | Siren Faceguard Corroded | |
| Immune to | INT Helmet | Siren Faceguard Corroded |
| +(10–16)% Max Life and Max Energy Shield | INT Helmet | Imperial Iron Sentry |
| Sentries can perform +(60–70)% additional damage for deployed Sentries when they | INT Helmet | Imperial Iron Sentry |
| Sentries can activate -20% additional | INT Helmet | Imperial Iron Sentry |
| Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s | INT Helmet | Imperial Iron Sentry |
| Enemies within 8m | INT Helmet | Imperial Iron Sentry |
| +(20–26)% Max Life and Max Energy Shield | INT Helmet | Imperial Iron Sentry Corroded |
| Sentries can perform +(95–105)% additional damage for deployed Sentries when they | INT Helmet | Imperial Iron Sentry Corroded |
| Sentries can activate -20% additional | INT Helmet | Imperial Iron Sentry Corroded |
| Restores (1–4)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.3 s | INT Helmet | Imperial Iron Sentry Corroded |
| Enemies within 8m +(30–50)% Sentry Duration | INT Helmet | Imperial Iron Sentry Corroded |
| +(88–110) Max Life | INT Helmet | When Winter Comes |
| +40% Skill Cost | INT Helmet | When Winter Comes |
| +(8–12)% Cold Resistance | INT Helmet | When Winter Comes |
| +(40–50)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | INT Helmet | When Winter Comes |
| -2% Elemental Resistance for enemies when a Barrage Skill hits. Stacks up to (6–10) time(s). Lasts for 2 s | INT Helmet | When Winter Comes |
| +(198–242) Max Life | INT Helmet | When Winter Comes Corroded |
| +20% Skill Cost | INT Helmet | When Winter Comes Corroded |
| +(8–12)% | INT Helmet | When Winter Comes Corroded |
| +(40–50)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill -20% Barrage Skill Wave Interval | INT Helmet | When Winter Comes Corroded |
| -3% Elemental Resistance for enemies when a Barrage Skill hits. Stacks up to (6–10) time(s). Lasts for 2 s | INT Helmet | When Winter Comes Corroded |
| +(20–27)% Erosion Resistance | INT Helmet | Hekate's Vision |
| You can only cast 1 Curses | INT Helmet | Hekate's Vision |
| +20% additional damage against Cursed enemies | INT Helmet | Hekate's Vision |
| -20% additional damage taken from Cursed enemies | INT Helmet | Hekate's Vision |
| +100% Curse Skill Area +100% Curse Duration | INT Helmet | Hekate's Vision |
| +(41–54)% Erosion Resistance | INT Helmet | Hekate's Vision Corroded |
| You can only cast (1–2) Curses | INT Helmet | Hekate's Vision Corroded |
| +30% additional damage against Cursed enemies | INT Helmet | Hekate's Vision Corroded |
| -25% additional damage taken from Cursed enemies | INT Helmet | Hekate's Vision Corroded |
| +110% Curse Skill Area +150% Curse Duration | INT Helmet | Hekate's Vision Corroded |
| +(150–200) Spirit Magi Critical Strike Rating | INT Helmet | Troublemaker |
| Gains | INT Helmet | Troublemaker |
| Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing True Damage equal to (50–70)% of the overflown damage to enemies within a 6 m radius | INT Helmet | Troublemaker |
| For every 100 | INT Helmet | Troublemaker |
| +(50–70)% | INT Helmet | Troublemaker |
| +(250–300) Spirit Magi Critical Strike Rating | INT Helmet | Troublemaker Corroded |
| Gains | INT Helmet | Troublemaker Corroded |
| Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing True Damage equal to (80–100)% of the overflown damage to enemies within a 6 m radius | INT Helmet | Troublemaker Corroded |
| For every 100 | INT Helmet | Troublemaker Corroded |
| +(70–100)% | INT Helmet | Troublemaker Corroded |
| (-40–-30)% Max Energy Shield | INT Helmet | Headless Crown |
| (-20–-10)% Max Life | INT Helmet | Headless Crown |
| The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain | INT Helmet | Headless Crown |
| The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated | INT Helmet | Headless Crown |
| (-25–-10)% Max Energy Shield | INT Helmet | Headless Crown Corroded |
| (-10–-1)% Max Life | INT Helmet | Headless Crown Corroded |
| The first 2 Passive Skill slots are supported by Lv. (31–40) Precise: Restrain | INT Helmet | Headless Crown Corroded |
| The last 2 Passive Skill slots are supported by Lv. (31–40) Precise: Concentrated | INT Helmet | Headless Crown Corroded |
| +(250–350) gear Energy Shield | INT Helmet | Solid River |
| For every +(40–50)% | INT Helmet | Solid River |
| When Burst Charge Recovery Speed is at least (230–250)% of the base value, reaching the Max -30% Movement Speed | INT Helmet | Solid River |
| Restores 10% of Missing Life and Energy Shield when consuming | INT Helmet | Solid River |
| +(400–450) gear Energy Shield | INT Helmet | Solid River Corroded |
| For every +(30–40)% | INT Helmet | Solid River Corroded |
| When Burst Charge Recovery Speed is at least (230–250)% of the base value, reaching the Max (-20–-10)% Movement Speed | INT Helmet | Solid River Corroded |
| Restores 15% of Missing Life and Energy Shield when consuming | INT Helmet | Solid River Corroded |
| +(20–30)% Cast Speed | INT Helmet | Brainwave Emitter |
| +1 Max | INT Helmet | Brainwave Emitter |
| -20% additional | INT Helmet | Brainwave Emitter |
| +(30–45)% Cast Speed | INT Helmet | Brainwave Emitter Corroded |
| +1 Max +(10–15)% additional Spell Damage | INT Helmet | Brainwave Emitter Corroded |
| (-15–-10)% additional | INT Helmet | Brainwave Emitter Corroded |
| +(250–350) gear Energy Shield | INT Helmet | Malign Embrace |
| +2 Max | INT Helmet | Malign Embrace |
| +(150–180) Spell Critical Strike Rating and +(18–23)% additional damage on Critical Strike for each activated | INT Helmet | Malign Embrace |
| INT Helmet | Malign Embrace | |
| +(400–450) gear Energy Shield | INT Helmet | Malign Embrace Corroded |
| +2 Max +(12–20)% additional Spell Damage | INT Helmet | Malign Embrace Corroded |
| +(195–225) Spell Critical Strike Rating and +(26–30)% additional damage on Critical Strike for each activated | INT Helmet | Malign Embrace Corroded |
| Nearby enemies within 12 m have | INT Helmet | Malign Embrace Corroded |
| +(15–20) to | STR Chest Armor | Glorious Journey |
| +(60–80) Fire Damage | STR Chest Armor | Glorious Journey |
| +(60–80) Lightning Damage | STR Chest Armor | Glorious Journey |
| +(60–80) Cold Damage | STR Chest Armor | Glorious Journey |
| +(24–30) to | STR Chest Armor | Glorious Journey Corroded |
| +(300–350) Fire Damage | STR Chest Armor | Glorious Journey Corroded |
| +(300–350) Lightning Damage | STR Chest Armor | Glorious Journey Corroded |
| +(300–350) Cold Damage | STR Chest Armor | Glorious Journey Corroded |
| +2304 Gear Armor | STR Chest Armor | Unbreakable Armor |
| +50% | STR Chest Armor | Unbreakable Armor |
| Triggers Lv. (10–20) Reform every 4 s | STR Chest Armor | Unbreakable Armor |
| +(35–40)% additional damage when having at least 25000 Armor | STR Chest Armor | Unbreakable Armor |
| -50% additional Armor when you don't have a | STR Chest Armor | Unbreakable Armor |
| +(3600–3744) Gear Armor | STR Chest Armor | Unbreakable Armor Corroded |
| +70% | STR Chest Armor | Unbreakable Armor Corroded |
| Triggers Lv. (20–30) Reform every 3 s | STR Chest Armor | Unbreakable Armor Corroded |
| +(45–50)% additional damage when having at least 25000 Armor | STR Chest Armor | Unbreakable Armor Corroded |
| -30% additional Armor when you don't have a | STR Chest Armor | Unbreakable Armor Corroded |
| +(2448–2592) Gear Armor | STR Chest Armor | Dragon Breath Armor |
| +(10–13)% Max Life | STR Chest Armor | Dragon Breath Armor |
| +(160–216)% Fire Damage | STR Chest Armor | Dragon Breath Armor |
| Converts (10–15)% of Physical Damage taken to Fire Damage | STR Chest Armor | Dragon Breath Armor |
| You cannot deal Fire Damage unless you are Ignited +(300–400)% additional Ignite Damage taken | STR Chest Armor | Dragon Breath Armor |
| You always receive +(2–3) | STR Chest Armor | Dragon Breath Armor |
| +(3744–4032) Gear Armor | STR Chest Armor | Dragon Breath Armor Corroded |
| +24% Max Life | STR Chest Armor | Dragon Breath Armor Corroded |
| +(288–360)% Fire Damage | STR Chest Armor | Dragon Breath Armor Corroded |
| Converts (20–30)% of Physical Damage taken to Fire Damage | STR Chest Armor | Dragon Breath Armor Corroded |
| Damage ignores enemy Fire Resistance when you are Ignited +(30–40)% additional Ignite Damage taken | STR Chest Armor | Dragon Breath Armor Corroded |
| You always receive +1 | STR Chest Armor | Dragon Breath Armor Corroded |
| +(50–500) Max Life | STR Chest Armor | Crimson King |
| +(35–50)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently | STR Chest Armor | Crimson King |
| (-50–-40)% additional damage taken if more than 15000 Life has been consumed recently | STR Chest Armor | Crimson King |
| +50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently | STR Chest Armor | Crimson King |
| +(600–800) Max Life | STR Chest Armor | Crimson King Corroded |
| +(60–75)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently | STR Chest Armor | Crimson King Corroded |
| (-63–-53)% additional damage taken if more than 15000 Life has been consumed recently | STR Chest Armor | Crimson King Corroded |
| +60% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently | STR Chest Armor | Crimson King Corroded |
| +44 Max Life | STR Chest Armor | Vestment of Song |
| +24 Max Mana | STR Chest Armor | Vestment of Song |
| +70 Max Energy Shield | STR Chest Armor | Vestment of Song |
| +7 to | STR Chest Armor | Vestment of Song |
| Triggers Lv. 10 Safeguard Field every 15s | STR Chest Armor | Vestment of Song |
| +176 Max Life | STR Chest Armor | Vestment of Song Corroded |
| +96 Max Mana | STR Chest Armor | Vestment of Song Corroded |
| +245 Max Energy Shield | STR Chest Armor | Vestment of Song Corroded |
| +25 to | STR Chest Armor | Vestment of Song Corroded |
| Triggers Lv. 20 Safeguard Field every 10s | STR Chest Armor | Vestment of Song Corroded |
| +(55–65)% Max Life | STR Chest Armor | Martyr's Staff |
| (-15–-12)% additional damage taken at | STR Chest Armor | Martyr's Staff |
| +1 Max Mana | STR Chest Armor | Martyr's Staff |
| +(20–35) to | STR Chest Armor | Martyr's Staff |
| +(10–20)% | STR Chest Armor | Martyr's Staff |
| +(80–90)% Max Life | STR Chest Armor | Martyr's Staff Corroded |
| (-25–-20)% additional damage taken at | STR Chest Armor | Martyr's Staff Corroded |
| +(100–120) Max Mana | STR Chest Armor | Martyr's Staff Corroded |
| +(40–45) to | STR Chest Armor | Martyr's Staff Corroded |
| +(24–28)% | STR Chest Armor | Martyr's Staff Corroded |
| +1 Max Life | STR Chest Armor | Void Embankment |
| +1 Max Energy Shield | STR Chest Armor | Void Embankment |
| +1 Max Mana | STR Chest Armor | Void Embankment |
| +(75–100) to | STR Chest Armor | Void Embankment |
| +1% Elemental Resistance per 40 stats, up to +20% | STR Chest Armor | Void Embankment |
| +(100–120) Max Life | STR Chest Armor | Void Embankment Corroded |
| +(100–120) Max Energy Shield | STR Chest Armor | Void Embankment Corroded |
| +(100–120) Max Mana | STR Chest Armor | Void Embankment Corroded |
| +(120–130) to | STR Chest Armor | Void Embankment Corroded |
| +1% Elemental Resistance per 35 stats, up to +25% | STR Chest Armor | Void Embankment Corroded |
| +(1728–2016) Gear Armor | STR Chest Armor | Heavyware |
| +(66–88) Max Life | STR Chest Armor | Heavyware |
| +(20–25)% additional damage taken by | STR Chest Armor | Heavyware |
| (-15–-10)% additional damage dealt by | STR Chest Armor | Heavyware |
| +(3456–3744) Gear Armor | STR Chest Armor | Heavyware Corroded |
| +(100–130) Max Life | STR Chest Armor | Heavyware Corroded |
| +(30–35)% additional damage taken by | STR Chest Armor | Heavyware Corroded |
| (-20–-17)% additional damage dealt by | STR Chest Armor | Heavyware Corroded |
| +(1152–1440) Gear Armor | STR Chest Armor | Devouring Tide |
| +(88–110) Max Life | STR Chest Armor | Devouring Tide |
| Fire Resistance is fixed at 20% | STR Chest Armor | Devouring Tide |
| Adds (15–20)% of Physical Damage as Fire Damage during | STR Chest Armor | Devouring Tide |
| STR Chest Armor | Devouring Tide | |
| +(1728–2016) Gear Armor | STR Chest Armor | Devouring Tide Corroded |
| +(132–154) Max Life | STR Chest Armor | Devouring Tide Corroded |
| Fire Resistance is fixed at 30% | STR Chest Armor | Devouring Tide Corroded |
| Adds (25–30)% of Physical Damage as Fire Damage during | STR Chest Armor | Devouring Tide Corroded |
| STR Chest Armor | Devouring Tide Corroded | |
| +(8–10)% | STR Chest Armor | Arrival of the Polar Night |
| +(176–264) Max Life | STR Chest Armor | Arrival of the Polar Night |
| Enemies within 12m are | STR Chest Armor | Arrival of the Polar Night |
| +(24–29)% additional Life Regeneration Speed when at | STR Chest Armor | Arrival of the Polar Night |
| Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 | STR Chest Armor | Arrival of the Polar Night |
| +(12–15)% | STR Chest Armor | Arrival of the Polar Night Corroded |
| +(352–396) Max Life | STR Chest Armor | Arrival of the Polar Night Corroded |
| Enemies within 12m are +(5–10)% | STR Chest Armor | Arrival of the Polar Night Corroded |
| +(35–40)% additional Life Regeneration Speed when at | STR Chest Armor | Arrival of the Polar Night Corroded |
| Restores 3% Max Life every second for 4s upon hitting an enemy under at least 3 | STR Chest Armor | Arrival of the Polar Night Corroded |
| +(2480–2880) Gear Armor | STR Chest Armor | Mere Eternity |
| +(30–40)% | STR Chest Armor | Mere Eternity |
| When Armor is no lower than 50000 , +(20–30)% Injury Buffer | STR Chest Armor | Mere Eternity |
| +(45–50)% Critical Strike Damage Mitigation | STR Chest Armor | Mere Eternity |
| When Armor is no lower than 65000 , +(40–50)% Life Regeneration Speed | STR Chest Armor | Mere Eternity |
| (-15–-10)% additional Attack Speed | STR Chest Armor | Mere Eternity |
| +(3380–3780) Gear Armor | STR Chest Armor | Mere Eternity Corroded |
| +(30–40)% +60% Armor | STR Chest Armor | Mere Eternity Corroded |
| When Armor is no lower than 50000 , +(45–55)% Injury Buffer | STR Chest Armor | Mere Eternity Corroded |
| +(65–70)% Critical Strike Damage Mitigation | STR Chest Armor | Mere Eternity Corroded |
| When Armor is no lower than 65000 , +(90–100)% Life Regeneration Speed | STR Chest Armor | Mere Eternity Corroded |
| +(10–15)% additional Attack Speed | STR Chest Armor | Mere Eternity Corroded |
| +(3160–3560) Gear Armor | STR Chest Armor | Friend Nemesis |
| +(26–40)% additional Spirit Magus Skill Damage | STR Chest Armor | Friend Nemesis |
| If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial | STR Chest Armor | Friend Nemesis |
| While | STR Chest Armor | Friend Nemesis |
| Spirit Magi take 1000 Secondary Physical Damage when they are not at | STR Chest Armor | Friend Nemesis |
| +(4108–4628) Gear Armor | STR Chest Armor | Friend Nemesis Corroded |
| +(34–52)% additional Spirit Magus Skill Damage | STR Chest Armor | Friend Nemesis Corroded |
| If you have recently moved more than (10–20) m, Spirit Magi +(47–78) initial | STR Chest Armor | Friend Nemesis Corroded |
| While | STR Chest Armor | Friend Nemesis Corroded |
| When taking damage, removes (10–20)% Max Life from Spirit Magi. Interval: 0.2 s | STR Chest Armor | Friend Nemesis Corroded |
| -20% additional Movement Speed | STR Chest Armor | Furious Man's Body |
| +(70–90) Max Life | STR Chest Armor | Furious Man's Body |
| Demolisher Skills are supported by Lv. (20–25) Quick Return. | STR Chest Armor | Furious Man's Body |
| Gains (60–70)% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s. | STR Chest Armor | Furious Man's Body |
| -10% additional Movement Speed | STR Chest Armor | Furious Man's Body Corroded |
| +(110–130) Max Life | STR Chest Armor | Furious Man's Body Corroded |
| Demolisher Skills are supported by Lv. (30–35) Quick Return. | STR Chest Armor | Furious Man's Body Corroded |
| Gains (90–100)% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s. | STR Chest Armor | Furious Man's Body Corroded |
| +(2880–3744) Gear Armor | STR Chest Armor | Magnus' Jealousy |
| +12% Strength | STR Chest Armor | Magnus' Jealousy |
| Adds (2–3) - (4–5) Fire Damage per 10 Strength | STR Chest Armor | Magnus' Jealousy |
| The base main attribute no longer additionally increases damage | STR Chest Armor | Magnus' Jealousy |
| +(4320–5184) Gear Armor | STR Chest Armor | Magnus' Jealousy Corroded |
| +16% Strength | STR Chest Armor | Magnus' Jealousy Corroded |
| Adds (2–3) - (4–5) Fire Damage per (7–8) Strength | STR Chest Armor | Magnus' Jealousy Corroded |
| The base main attribute no longer additionally increases damage +(60–90) Strength | STR Chest Armor | Magnus' Jealousy Corroded |
| +(150–200) Max Life | STR Chest Armor | Varagon's Lament |
| +(10–20)% Cold Resistance | STR Chest Armor | Varagon's Lament |
| +(20–30) to Max | STR Chest Armor | Varagon's Lament |
| Inflicts | STR Chest Armor | Varagon's Lament |
| +(200–250) Max Life | STR Chest Armor | Varagon's Lament Corroded |
| +(20–30)% Cold Resistance | STR Chest Armor | Varagon's Lament Corroded |
| +(40–50) to Max | STR Chest Armor | Varagon's Lament Corroded |
| Inflicts | STR Chest Armor | Varagon's Lament Corroded |
| +1% Max Life | STR Chest Armor | Futile Tradeoff |
| +1% Max Energy Shield | STR Chest Armor | Futile Tradeoff |
| +1% Max Mana | STR Chest Armor | Futile Tradeoff |
| +(165–230) Strength. -100 Dexterity and Intelligence | STR Chest Armor | Futile Tradeoff |
| +(165–230) Dexterity. -100 Strength and Intelligence | STR Chest Armor | Futile Tradeoff |
| +(165–230) Intelligence. -100 Dexterity and Strength | STR Chest Armor | Futile Tradeoff |
| When the sum of All Stats is (165–240) or less, -20% additional Elemental Damage taken | STR Chest Armor | Futile Tradeoff |
| +5% Max Life | STR Chest Armor | Futile Tradeoff Corroded |
| +5% Max Energy Shield | STR Chest Armor | Futile Tradeoff Corroded |
| +5% Max Mana | STR Chest Armor | Futile Tradeoff Corroded |
| +(250–300) Strength. -100 Dexterity and Intelligence | STR Chest Armor | Futile Tradeoff Corroded |
| +(250–300) Dexterity. -100 Strength and Intelligence | STR Chest Armor | Futile Tradeoff Corroded |
| +(250–300) Intelligence. -100 Dexterity and Strength | STR Chest Armor | Futile Tradeoff Corroded |
| When the sum of All Stats is (280–300) or less, -20% additional Elemental Damage taken | STR Chest Armor | Futile Tradeoff Corroded |
| STR Chest Armor | Silent Avowal | |
| STR Chest Armor | Silent Avowal | |
| STR Chest Armor | Silent Avowal | |
| STR Chest Armor | Silent Avowal | |
+(20–25)% Attack and Spell Block Chance | STR Chest Armor | Silent Avowal Corroded |
+(20–25)% Attack and Spell Block Chance | STR Chest Armor | Silent Avowal Corroded |
+(12–15)% | STR Chest Armor | Silent Avowal Corroded |
+(12–15)% | STR Chest Armor | Silent Avowal Corroded |
| +(25–30)% Max Life and Max Energy Shield | STR Chest Armor | Uros's Bond |
| +(10–12)% Elemental Resistance | STR Chest Armor | Uros's Bond |
| +(16–18)% additional Minion Damage for each stack of | STR Chest Armor | Uros's Bond |
| (23–25)% of damage taken is | STR Chest Armor | Uros's Bond |
| +(35–40)% Max Life and Max Energy Shield | STR Chest Armor | Uros's Bond Corroded |
| +(20–24)% Elemental Resistance | STR Chest Armor | Uros's Bond Corroded |
| +(22–24)% additional Minion Damage for each stack of | STR Chest Armor | Uros's Bond Corroded |
| (28–30)% of damage taken is | STR Chest Armor | Uros's Bond Corroded |
| +(350–500) gear Energy Shield | DEX Chest Armor | Evil Heart Armor |
| -40% additional Damage Over Time taken | DEX Chest Armor | Evil Heart Armor |
| DEX Chest Armor | Evil Heart Armor | |
| DEX Chest Armor | Evil Heart Armor | |
| Gains (145–170)% - (355–385)% of the added Flat Damage's Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor |
| Gains (105–125)% - (195–225)% of the added Flat Damage's value as Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor |
| Gains (20–22)% - (24–25)% of the added Flat Damage's Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor |
| +(600–700) gear Energy Shield | DEX Chest Armor | Evil Heart Armor Corroded |
| -60% additional Damage Over Time taken | DEX Chest Armor | Evil Heart Armor Corroded |
| DEX Chest Armor | Evil Heart Armor Corroded | |
| DEX Chest Armor | Evil Heart Armor Corroded | |
| Gains (190–220)% - (460–505)% of the added Flat Damage's Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor Corroded |
| Gains (135–160)% - (250–295)% of the added Flat Damage's value as Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor Corroded |
| Gains 25% - 30% of the added Flat Damage's Base Adds -99% additional Base Ailment Damage | DEX Chest Armor | Evil Heart Armor Corroded |
| +(120–320) gear Evasion | DEX Chest Armor | Phantasm |
| +55 Max Life | DEX Chest Armor | Phantasm |
| When moving, triggers a Lv. 20 Split Shot every 0.6s | DEX Chest Armor | Phantasm |
| +15% Projectile Speed | DEX Chest Armor | Phantasm |
| Enlarges Physique by (10–15)% | DEX Chest Armor | Phantasm |
| +(800–900) gear Evasion | DEX Chest Armor | Phantasm Corroded |
| +165 Max Life | DEX Chest Armor | Phantasm Corroded |
| When moving, triggers a Lv. 30 Split Shot every 0.4s | DEX Chest Armor | Phantasm Corroded |
| +30% Projectile Speed | DEX Chest Armor | Phantasm Corroded |
| Enlarges Physique by (20–25)% | DEX Chest Armor | Phantasm Corroded |
| +(50–60)% | DEX Chest Armor | Royal Cycle |
| +(6–8)% | DEX Chest Armor | Royal Cycle |
| +1% Fire Damage per (10–12) Strength | DEX Chest Armor | Royal Cycle |
| +1% Fire Damage per (10–12) Strength | DEX Chest Armor | Royal Cycle |
| +1% Lightning Damage per (10–12) Dexterity | DEX Chest Armor | Royal Cycle |
| +1% Lightning Damage per (10–12) Dexterity | DEX Chest Armor | Royal Cycle |
| +1% Cold Damage per (10–12) Intelligence | DEX Chest Armor | Royal Cycle |
| +1% Cold Damage per (10–12) Intelligence | DEX Chest Armor | Royal Cycle |
| +1% additional Elemental Damage for every (28–30) of the highest stat among Strength, Dexterity, and Intelligence, up to +40% | DEX Chest Armor | Royal Cycle |
| +(80–90)% | DEX Chest Armor | Royal Cycle Corroded |
| +(10–12)% | DEX Chest Armor | Royal Cycle Corroded |
| +1% Lightning Damage per (10–12) Dexterity | DEX Chest Armor | Royal Cycle Corroded |
| +1% Cold Damage per (10–12) Intelligence | DEX Chest Armor | Royal Cycle Corroded |
| +1% Fire Damage per (10–12) Strength | DEX Chest Armor | Royal Cycle Corroded |
| +1% Cold Damage per (10–12) Intelligence | DEX Chest Armor | Royal Cycle Corroded |
| +1% Fire Damage per (10–12) Strength | DEX Chest Armor | Royal Cycle Corroded |
| +1% Lightning Damage per (10–12) Dexterity | DEX Chest Armor | Royal Cycle Corroded |
| +1% additional Elemental Damage for every (18–20) of the highest stat among Strength, Dexterity, and Intelligence, up to +60% | DEX Chest Armor | Royal Cycle Corroded |
| +1% | DEX Chest Armor | Double Rainbow |
| +(6–10)% | DEX Chest Armor | Double Rainbow |
| +(17–19)% additional damage for every 2 types of | DEX Chest Armor | Double Rainbow |
| (-7–-6)% additional damage taken for every 2 types of | DEX Chest Armor | Double Rainbow |
| +5% | DEX Chest Armor | Double Rainbow Corroded |
| +(12–16)% | DEX Chest Armor | Double Rainbow Corroded |
| +(12–13)% additional damage for every 2 types of Resistance with identical values (multiplies) | DEX Chest Armor | Double Rainbow Corroded |
| (-6–-5)% additional damage taken for every 2 types of Resistance with identical values (multiplies) | DEX Chest Armor | Double Rainbow Corroded |
| When casting an Elixir Skill, +(20–30)% | DEX Chest Armor | Mad Doctor's Silver-Plated Lung |
| When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s. | DEX Chest Armor | Mad Doctor's Silver-Plated Lung |
| When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Elixir Skill Effect. The effect gradually falls off to 0 within 3 s | DEX Chest Armor | Mad Doctor's Silver-Plated Lung |
| +(30–50)% Physique and + (10–20)% Movement Speed if you have cast an Elixir Skill, an Empower Skill, and a Defensive Skill recently | DEX Chest Armor | Mad Doctor's Silver-Plated Lung |
| When casting an Elixir Skill, +(35–40)% | DEX Chest Armor | Mad Doctor's Silver-Plated Lung Corroded |
| When casting an Empower Skill, regenerates (6–7)% Life and Mana per second. The effect gradually falls off to 0 within 3 s. | DEX Chest Armor | Mad Doctor's Silver-Plated Lung Corroded |
| When casting a Defensive Skill, +(40–50)% Empower Skill Effect and Elixir Skill Effect. The effect gradually falls off to 0 within 3 s | DEX Chest Armor | Mad Doctor's Silver-Plated Lung Corroded |
| +(40–60)% Physique and + (21–30)% Movement Speed if you have cast an Elixir Skill, an Empower Skill, and a Defensive Skill recently | DEX Chest Armor | Mad Doctor's Silver-Plated Lung Corroded |
| +(2880–3744) gear Evasion | DEX Chest Armor | Ralph's Burial |
| +12% Dexterity | DEX Chest Armor | Ralph's Burial |
| Adds (1–2) - (5–6) Lightning Damage for every 10 Dexterity | DEX Chest Armor | Ralph's Burial |
| The base main attribute no longer additionally increases damage | DEX Chest Armor | Ralph's Burial |
| +(4320–5184) gear Evasion | DEX Chest Armor | Ralph's Burial Corroded |
| +16% Dexterity | DEX Chest Armor | Ralph's Burial Corroded |
| Adds (1–2) - (5–6) Lightning Damage for every (7–8) Dexterity | DEX Chest Armor | Ralph's Burial Corroded |
| The base main attribute no longer additionally increases damage +(60–90) Dexterity | DEX Chest Armor | Ralph's Burial Corroded |
| +(3000–4000) gear Evasion | DEX Chest Armor | Lightning Striker's Sacrum |
| +(3–4) Horizontal Projectile Skill Level | DEX Chest Armor | Lightning Striker's Sacrum |
| Adds 1 - (180–240) Lightning Damage to Attacks | DEX Chest Armor | Lightning Striker's Sacrum |
| For every 5 m moved, gains 1 stack(s) of | DEX Chest Armor | Lightning Striker's Sacrum |
| +(5000–6000) gear Evasion | DEX Chest Armor | Lightning Striker's Sacrum Corroded |
| +(4–5) Horizontal Projectile Skill Level | DEX Chest Armor | Lightning Striker's Sacrum Corroded |
| Adds 1 - (260–300) Lightning Damage to Attacks | DEX Chest Armor | Lightning Striker's Sacrum Corroded |
| [Master Escapist] +1 Max Gains max stacks of Gains max stacks of | DEX Chest Armor | Lightning Striker's Sacrum Corroded |
| (-3–3)% Max | DEX Chest Armor | Trinity |
| (-5–5)% Elemental Resistance | DEX Chest Armor | Trinity |
| Gains Elemental Resistance Penetration equal to your minimum | DEX Chest Armor | Trinity |
| DEX Chest Armor | Trinity | |
| +(4–8)% Max | DEX Chest Armor | Trinity Corroded |
| +(6–12)% Elemental Resistance | DEX Chest Armor | Trinity Corroded |
| Gains Elemental Resistance Penetration equal to your minimum +(18–20)% additional Elemental Damage | DEX Chest Armor | Trinity Corroded |
| DEX Chest Armor | Trinity Corroded | |
| DEX Chest Armor | Silent Monologue | |
| DEX Chest Armor | Silent Monologue | |
| DEX Chest Armor | Silent Monologue | |
| DEX Chest Armor | Silent Monologue | |
+ (2–3)% Evade Upper limit | DEX Chest Armor | Silent Monologue Corroded |
+ (2–3)% Evade Upper limit | DEX Chest Armor | Silent Monologue Corroded |
+ (2–3)% Evade Upper limit | DEX Chest Armor | Silent Monologue Corroded |
+ (2–3)% Evade Upper limit | DEX Chest Armor | Silent Monologue Corroded |
| +(350–370) gear Energy Shield | INT Chest Armor | Shattered Moonlight |
| Main Skill is supported by Lv. (10–20) Psychic Burst | INT Chest Armor | Shattered Moonlight |
| [Beacon] +2 Max | INT Chest Armor | Shattered Moonlight |
| Unable to use Restoration Skills | INT Chest Armor | Shattered Moonlight |
| +(450–470) gear Energy Shield | INT Chest Armor | Shattered Moonlight Corroded |
| Main Skill is supported by Lv. (25–35) Psychic Burst | INT Chest Armor | Shattered Moonlight Corroded |
| [Beacon] +2 Max +(30–40)% | INT Chest Armor | Shattered Moonlight Corroded |
| Restoration Skills: +50% Restoration Duration | INT Chest Armor | Shattered Moonlight Corroded |
| +(10–15)% Max Life and Max Energy Shield | INT Chest Armor | Kingly Armor |
| Max | INT Chest Armor | Kingly Armor |
| +1 Main Skill Level | INT Chest Armor | Kingly Armor |
| +(15–20)% Erosion Resistance | INT Chest Armor | Kingly Armor |
| INT Chest Armor | Kingly Armor | |
| -2% Movement Speed for every | INT Chest Armor | Kingly Armor |
| +(16–20)% Max Life and Max Energy Shield | INT Chest Armor | Kingly Armor Corroded |
| Max +(30–50)% Terra Skill Duration | INT Chest Armor | Kingly Armor Corroded |
| +2 Main Skill Level | INT Chest Armor | Kingly Armor Corroded |
| +(25–30)% Erosion Resistance | INT Chest Armor | Kingly Armor Corroded |
| INT Chest Armor | Kingly Armor Corroded | |
| +1% Movement Speed for every | INT Chest Armor | Kingly Armor Corroded |
| +(300–350) gear Energy Shield | INT Chest Armor | Iced Drinker's Cage |
| (-1–1) Main Skill Level | INT Chest Armor | Iced Drinker's Cage |
| INT Chest Armor | Iced Drinker's Cage | |
| Gains 1 stack(s) of | INT Chest Armor | Iced Drinker's Cage |
| Effects of | INT Chest Armor | Iced Drinker's Cage |
| +(400–450) gear Energy Shield | INT Chest Armor | Iced Drinker's Cage Corroded |
| +(1–2) Main Skill Level | INT Chest Armor | Iced Drinker's Cage Corroded |
+20 to Max | INT Chest Armor | Iced Drinker's Cage Corroded |
| Gains 2 stack(s) of | INT Chest Armor | Iced Drinker's Cage Corroded |
| Immune to | INT Chest Armor | Iced Drinker's Cage Corroded |
| +(120–200) gear Energy Shield | INT Chest Armor | Undying Faith |
| +(1–2) Passive Skill Level | INT Chest Armor | Undying Faith |
| +(12–20)% | INT Chest Armor | Undying Faith |
| +(15–20)% additional damage at | INT Chest Armor | Undying Faith |
| +(250–350) gear Energy Shield | INT Chest Armor | Undying Faith Corroded |
| +3 Passive Skill Level | INT Chest Armor | Undying Faith Corroded |
| +(23–27)% | INT Chest Armor | Undying Faith Corroded |
| +(25–30)% additional damage at | INT Chest Armor | Undying Faith Corroded |
| +(204–238) gear Energy Shield | INT Chest Armor | Endless Fortress |
| -10% Cold and Lightning Resistance | INT Chest Armor | Endless Fortress |
| -10% Attack and Spell Block Chance | INT Chest Armor | Endless Fortress |
| +(30–40)% additional Minion Damage while having | INT Chest Armor | Endless Fortress |
| (-2–2) to Max Summonable Synthetic Troops | INT Chest Armor | Endless Fortress |
| [Arcane] Converts 100% of Mana Cost to Life Cost +25% additional Max Life | INT Chest Armor | Endless Fortress |
| +(544–578) gear Energy Shield | INT Chest Armor | Endless Fortress Corroded |
| -5% Cold and Lightning Resistance | INT Chest Armor | Endless Fortress Corroded |
| -5% Attack and Spell Block Chance | INT Chest Armor | Endless Fortress Corroded |
| +(45–55)% additional Minion Damage while having | INT Chest Armor | Endless Fortress Corroded |
| +2 to Max Summonable Synthetic Troops | INT Chest Armor | Endless Fortress Corroded |
| [Ward] Adds 13% of Sealed Mana as Energy Shield Adds 13% of Sealed Life as Energy Shield | INT Chest Armor | Endless Fortress Corroded |
| (-15–-12)% additional damage taken at Full Energy Shield | INT Chest Armor | Corrupted Bulwark |
| +(900–1200) Max Energy Shield | INT Chest Armor | Corrupted Bulwark |
| +1 Max Mana | INT Chest Armor | Corrupted Bulwark |
| +(20–35) to | INT Chest Armor | Corrupted Bulwark |
| +(10–12)% | INT Chest Armor | Corrupted Bulwark |
| (-25–-20)% additional damage taken at Full Energy Shield | INT Chest Armor | Corrupted Bulwark Corroded |
| +(1450–1650) Max Energy Shield | INT Chest Armor | Corrupted Bulwark Corroded |
| +(100–120) Max Mana | INT Chest Armor | Corrupted Bulwark Corroded |
| +(40–45) to | INT Chest Armor | Corrupted Bulwark Corroded |
| +(15–18)% | INT Chest Armor | Corrupted Bulwark Corroded |
| +(4–6)% | INT Chest Armor | Flaming Evil |
| +1% | INT Chest Armor | Flaming Evil |
| +1% | INT Chest Armor | Flaming Evil |
| +(20–32)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Flaming Evil |
| For every 1% Fire Resistance, +(2.5–3)% Critical Strike Damage, up to +600% | INT Chest Armor | Flaming Evil |
| +(7–8)% | INT Chest Armor | Flaming Evil Corroded |
| +(2–3)% | INT Chest Armor | Flaming Evil Corroded |
| +(2–3)% | INT Chest Armor | Flaming Evil Corroded |
| +(35–42)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Flaming Evil Corroded |
| For every 1% Fire Resistance, +(3.1–3.5)% Critical Strike Damage, up to +800% | INT Chest Armor | Flaming Evil Corroded |
| +1% | INT Chest Armor | Frozen Path |
| +(4–6)% | INT Chest Armor | Frozen Path |
| +1% | INT Chest Armor | Frozen Path |
| +(20–32)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Frozen Path |
| For every 1% Cold Resistance, +(3–5) Attack and Spell Critical Strike Rating, up to +920 | INT Chest Armor | Frozen Path |
| +(2–3)% | INT Chest Armor | Frozen Path Corroded |
| +(7–8)% | INT Chest Armor | Frozen Path Corroded |
| +(2–3)% | INT Chest Armor | Frozen Path Corroded |
| +(35–42)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Frozen Path Corroded |
| For every 1% Cold Resistance, +(6–7) Attack and Spell Critical Strike Rating, up to +1380 | INT Chest Armor | Frozen Path Corroded |
| +1% | INT Chest Armor | Fleeting Sky |
| +1% | INT Chest Armor | Fleeting Sky |
| +(4–6)% | INT Chest Armor | Fleeting Sky |
| +(20–32)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Fleeting Sky |
| For every 1% Lightning Resistance, +(1.2–1.4)% Attack and Cast Speed, up to +275% | INT Chest Armor | Fleeting Sky |
| +(2–3)% | INT Chest Armor | Fleeting Sky Corroded |
| +(2–3)% | INT Chest Armor | Fleeting Sky Corroded |
| +(7–8)% | INT Chest Armor | Fleeting Sky Corroded |
| +(35–42)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Fleeting Sky Corroded |
| For every 1% Lightning Resistance, +(1.5–1.6)% Attack and Cast Speed, up to +320% | INT Chest Armor | Fleeting Sky Corroded |
| +1% | INT Chest Armor | Cicada Shell |
| +1% | INT Chest Armor | Cicada Shell |
| +1% | INT Chest Armor | Cicada Shell |
| +(10–16)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Cicada Shell |
| -80% Energy Shield -5% Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells | INT Chest Armor | Cicada Shell |
| +2% | INT Chest Armor | Cicada Shell Corroded |
| +2% | INT Chest Armor | Cicada Shell Corroded |
| +2% | INT Chest Armor | Cicada Shell Corroded |
| +(20–25)% Max Life, Max Mana, and Max Energy Shield | INT Chest Armor | Cicada Shell Corroded |
| (-40–40)% Energy Shield Adds Elemental Damage equal to (1.3–1.6)% of Max Energy Shield to Attacks and Spells | INT Chest Armor | Cicada Shell Corroded |
| +(210–230) gear Energy Shield | INT Chest Armor | Stellar Vestment of Eminence |
| +(5–7)% | INT Chest Armor | Stellar Vestment of Eminence |
| -40% Barrage Skill Wave Interval | INT Chest Armor | Stellar Vestment of Eminence |
| Barrage Skills +(50–60)% damage increase per wave | INT Chest Armor | Stellar Vestment of Eminence |
| +(100–125)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | INT Chest Armor | Stellar Vestment of Eminence |
| +(280–320) gear Energy Shield | INT Chest Armor | Stellar Vestment of Eminence Corroded |
| +(8–10)% | INT Chest Armor | Stellar Vestment of Eminence Corroded |
| -40% Barrage Wave Interval and +(15–20)% additional Barrage Skill Damage | INT Chest Armor | Stellar Vestment of Eminence Corroded |
| Barrage Skills +(50–60)% damage increase per wave +(15–20)% additional damage for Barrage Skills | INT Chest Armor | Stellar Vestment of Eminence Corroded |
| +(100–125)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill +(5–10)% additional damage for Barrage Skills | INT Chest Armor | Stellar Vestment of Eminence Corroded |
| +(238–272) gear Energy Shield | INT Chest Armor | Twilight Vestment |
| +1 Active Skill Level | INT Chest Armor | Twilight Vestment |
| When | INT Chest Armor | Twilight Vestment |
| (-36–12)% Energy Shield | INT Chest Armor | Twilight Vestment |
| +(8–12)% | INT Chest Armor | Twilight Vestment |
| +(3–5)% | INT Chest Armor | Twilight Vestment |
| +442 gear Energy Shield | INT Chest Armor | Twilight Vestment Corroded |
| +2 Active Skill Level | INT Chest Armor | Twilight Vestment Corroded |
| When | INT Chest Armor | Twilight Vestment Corroded |
| (-16–24)% Energy Shield | INT Chest Armor | Twilight Vestment Corroded |
| +(13–18)% | INT Chest Armor | Twilight Vestment Corroded |
| +(5–7)% | INT Chest Armor | Twilight Vestment Corroded |
| +(170–238) gear Energy Shield | INT Chest Armor | Israfel's Sorrow |
| +(120–144) Max Mana | INT Chest Armor | Israfel's Sorrow |
| +36% Intelligence | INT Chest Armor | Israfel's Sorrow |
| Adds (297–317) - (413–433) Cold Damage when having at least 600 Intelligence | INT Chest Armor | Israfel's Sorrow |
| +(272–340) gear Energy Shield | INT Chest Armor | Israfel's Sorrow Corroded |
| +(156–180) Max Mana | INT Chest Armor | Israfel's Sorrow Corroded |
| +48% Intelligence | INT Chest Armor | Israfel's Sorrow Corroded |
| Adds (449–469) - (721–741) Cold Damage when having at least 600 Intelligence | INT Chest Armor | Israfel's Sorrow Corroded |
| (-1–1) to Max | INT Chest Armor | Gauze of Phantom Sin |
| (-1–1) to Max | INT Chest Armor | Gauze of Phantom Sin |
| (-1–1) to Max | INT Chest Armor | Gauze of Phantom Sin |
| -2% additional damage per stack of | INT Chest Armor | Gauze of Phantom Sin |
| +1 to Max +10% additional damage | INT Chest Armor | Gauze of Phantom Sin Corroded |
| +1 to Max +10% additional damage | INT Chest Armor | Gauze of Phantom Sin Corroded |
| +1 to Max +10% additional damage | INT Chest Armor | Gauze of Phantom Sin Corroded |
| -1% additional damage per stack of | INT Chest Armor | Gauze of Phantom Sin Corroded |
| +(30–40)% Max Life and Max Energy Shield | INT Chest Armor | Blight |
| +(40–50)% Attack and Cast Speed | INT Chest Armor | Blight |
| +(8–10)% additional | INT Chest Armor | Blight |
| -25% additional | INT Chest Armor | Blight |
| +(45–55)% Max Life and Max Energy Shield | INT Chest Armor | Blight Corroded |
| +77% Attack and Cast Speed | INT Chest Armor | Blight Corroded |
| +(12–15)% additional | INT Chest Armor | Blight Corroded |
| -25% additional +(15–30)% | INT Chest Armor | Blight Corroded |
| +(20–30)% Erosion Resistance | INT Chest Armor | Ruinous Star |
| +(15–30)% additional | INT Chest Armor | Ruinous Star |
| Every 0.5 s, your next non-Channeled Main Skill is enhanced by Skills not enhanced by | INT Chest Armor | Ruinous Star |
| INT Chest Armor | Ruinous Star | |
| +(30–40)% Erosion Resistance | INT Chest Armor | Ruinous Star Corroded |
| +(30–45)% additional | INT Chest Armor | Ruinous Star Corroded |
| Every 0.4 s, your next non-Channeled Main Skill is enhanced by Skills not enhanced by | INT Chest Armor | Ruinous Star Corroded |
| INT Chest Armor | Ruinous Star Corroded | |
| -6% | INT Chest Armor | Agony's Embrace |
| +(21–30)% | INT Chest Armor | Agony's Embrace |
| +(5–7)% Movement Speed | INT Chest Armor | Agony's Embrace |
| Converts (20–25)% of Physical Damage and Elemental Damage taken to Erosion Damage | INT Chest Armor | Agony's Embrace |
| +(15–20)% Erosion Resistance Penetration and +(10–15)% | INT Chest Armor | Agony's Embrace |
| (-5–-2)% | INT Chest Armor | Agony's Embrace Corroded |
| +(35–50)% | INT Chest Armor | Agony's Embrace Corroded |
| +(10–12)% Movement Speed | INT Chest Armor | Agony's Embrace Corroded |
| Converts (26–30)% of Physical Damage and Elemental Damage taken to Erosion Damage | INT Chest Armor | Agony's Embrace Corroded |
| +(21–28)% Erosion Resistance Penetration and +(16–20)% | INT Chest Armor | Agony's Embrace Corroded |
| +(60–80) Max Life | INT Chest Armor | Genius Battlegear |
| -100% Critical Strike Rating +100% Critical Strike Damage | INT Chest Armor | Genius Battlegear |
| When activating | INT Chest Armor | Genius Battlegear |
| +(90–120) Max Life | INT Chest Armor | Genius Battlegear Corroded |
| +100% Critical Strike Damage | INT Chest Armor | Genius Battlegear Corroded |
| When activating | INT Chest Armor | Genius Battlegear Corroded |
| -2 Focus Skill Level | INT Chest Armor | Imperious Verdict |
| +2 Focus Skill Level | INT Chest Armor | Imperious Verdict |
| +(100–150) Max Life | INT Chest Armor | Imperious Verdict |
| +(100–150) Max Energy Shield | INT Chest Armor | Imperious Verdict |
| When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect | INT Chest Armor | Imperious Verdict |
| When Focus Skills are equipped in the Passive Skill Slot: (-80–-60)% additional Focus Skill Damage, +(60–80)% Focus Buff Effect | INT Chest Armor | Imperious Verdict |
| -1 Focus Skill Level | INT Chest Armor | Imperious Verdict Corroded |
| +3 Focus Skill Level | INT Chest Armor | Imperious Verdict Corroded |
| +(180–250) Max Life | INT Chest Armor | Imperious Verdict Corroded |
| +(180–250) Max Energy Shield | INT Chest Armor | Imperious Verdict Corroded |
| When Focus Skills are equipped in the Active Skill Slot: +(30–40)% additional Focus Skill Damage, (-10–-5)% Focus Buff Effect | INT Chest Armor | Imperious Verdict Corroded |
| When Focus Skills are equipped in the Passive Skill Slot: (-60–-40)% additional Focus Skill Damage, +(90–120)% Focus Buff Effect | INT Chest Armor | Imperious Verdict Corroded |
| +(10–20)% Max Life and Max Energy Shield | INT Chest Armor | Agony of Lost Self |
| +(1–3) Main Skill Level | INT Chest Armor | Agony of Lost Self |
| Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently | INT Chest Armor | Agony of Lost Self |
| +(25–35)% Max Life and Max Energy Shield | INT Chest Armor | Agony of Lost Self Corroded |
| +(3–4) Main Skill Level | INT Chest Armor | Agony of Lost Self Corroded |
| Takes 15 True Damage every 0.1s if you haven't used a Main Skill recently | INT Chest Armor | Agony of Lost Self Corroded |
| (-3–3)% Max | INT Chest Armor | The Three Saints |
| (-6–6)% Elemental Resistance | INT Chest Armor | The Three Saints |
| +1 to corresponding Elemental Skill Level for every (21–27)% | INT Chest Armor | The Three Saints |
| INT Chest Armor | The Three Saints | |
| +(6–9)% Max | INT Chest Armor | The Three Saints Corroded |
| +(9–12)% Elemental Resistance | INT Chest Armor | The Three Saints Corroded |
| +1 to corresponding Elemental Skill Level for every (21–27)% +(18–21)% additional Elemental Damage | INT Chest Armor | The Three Saints Corroded |
| INT Chest Armor | The Three Saints Corroded | |
| +(1–10) Gear Armor | Omniscient Prototype | |
| +1 Max Life | Omniscient Prototype | |
| +1 Max Mana | Omniscient Prototype | |
| Omniscient Prototype | ||
| +(1–100) Gear Armor | Omniscient Prototype Corroded | |
| +10 Max Life | Omniscient Prototype Corroded | |
| +10 Max Mana | Omniscient Prototype Corroded | |
| Omniscient Prototype Corroded | ||
| +(30–40) Strength | STR Gloves | Praise for Injury |
| +(140–160) Max Life | STR Gloves | Praise for Injury |
| +40% chance to inflict | STR Gloves | Praise for Injury |
| -40% | STR Gloves | Praise for Injury |
| STR Gloves | Praise for Injury | |
| +(45–55) Strength | STR Gloves | Praise for Injury Corroded |
| +(360–380) Max Life | STR Gloves | Praise for Injury Corroded |
| +60% chance to inflict | STR Gloves | Praise for Injury Corroded |
| -30% | STR Gloves | Praise for Injury Corroded |
| STR Gloves | Praise for Injury Corroded | |
| +(130–150) Max Life | STR Gloves | Boom Gloves |
| Adds (17–19) - (22–25) Physical Damage to Attacks and Spells | STR Gloves | Boom Gloves |
| Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s. | STR Gloves | Boom Gloves |
| STR Gloves | Boom Gloves | |
| +(230–250) Max Life | STR Gloves | Boom Gloves Corroded |
| Adds (26–28) - (32–35) Physical Damage to Attacks and Spells | STR Gloves | Boom Gloves Corroded |
| Triggers Lv. (26–30) Groundshaker when inflicting Paralysis. Interval: 1.5s. | STR Gloves | Boom Gloves Corroded |
+30% | STR Gloves | Boom Gloves Corroded |
| +(1152–1440) Gear Armor | STR Gloves | Ardor |
| +55 Max Life | STR Gloves | Ardor |
| +(12–15)% | STR Gloves | Ardor |
| Double +10% additional | STR Gloves | Ardor |
| +(1500–2000) Gear Armor | STR Gloves | Ardor Corroded |
| +(70–75) Max Life | STR Gloves | Ardor Corroded |
| +(15–20)% | STR Gloves | Ardor Corroded |
| Double -10% additional | STR Gloves | Ardor Corroded |
| +2304 Gear Armor | STR Gloves | Varagon Shroud |
| +(110–154) Max Life | STR Gloves | Varagon Shroud |
| Unable to gain | STR Gloves | Varagon Shroud |
| [Tenacity] +100% chance to gain 1 stack(s) of +1 to Max | STR Gloves | Varagon Shroud |
| When | STR Gloves | Varagon Shroud |
| +(4320–5184) Gear Armor | STR Gloves | Varagon Shroud Corroded |
| +(330–374) Max Life | STR Gloves | Varagon Shroud Corroded |
| -1 to Max | STR Gloves | Varagon Shroud Corroded |
| [Sacrifice] Changes the base effect of | STR Gloves | Varagon Shroud Corroded |
| When | STR Gloves | Varagon Shroud Corroded |
| +(60–220) Max Life | STR Gloves | Ghost Slaughter |
| STR Gloves | Ghost Slaughter | |
| STR Gloves | Ghost Slaughter | |
| Consumes (10–12)% of current Life and Energy Shield per second while | STR Gloves | Ghost Slaughter |
| Loses Fervor at | STR Gloves | Ghost Slaughter |
| +(300–440) Max Life | STR Gloves | Ghost Slaughter Corroded |
+(30–50)% Skill Area | STR Gloves | Ghost Slaughter Corroded |
| STR Gloves | Ghost Slaughter Corroded | |
| Consumes (6–8)% of current Life and Energy Shield per second while | STR Gloves | Ghost Slaughter Corroded |
| Consumes all | STR Gloves | Ghost Slaughter Corroded |
| +(198–220) Max Life | STR Gloves | Clenched Spring |
| Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor | STR Gloves | Clenched Spring |
| +(17–20)% additional Armor | STR Gloves | Clenched Spring |
| +(220–264) Max Life | STR Gloves | Clenched Spring Corroded |
| Adds (1–2) - (3–4) Physical Damage to Attacks per (800–900) Armor | STR Gloves | Clenched Spring Corroded |
| +(21–26)% additional Armor | STR Gloves | Clenched Spring Corroded |
| +(220–264) Max Life | STR Gloves | Blade-dancer's Fingers |
| Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s) | STR Gloves | Blade-dancer's Fingers |
| Consumes (5–10)% of current Life on skill use | STR Gloves | Blade-dancer's Fingers |
| -16% Life Regeneration Speed | STR Gloves | Blade-dancer's Fingers |
| +(286–330) Max Life | STR Gloves | Blade-dancer's Fingers Corroded |
| Adds (30–33) - (36–39) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s) | STR Gloves | Blade-dancer's Fingers Corroded |
| Consumes (10–15)% of current Life on skill use | STR Gloves | Blade-dancer's Fingers Corroded |
| -10% Life Regeneration Speed | STR Gloves | Blade-dancer's Fingers Corroded |
| +(2880–3456) Gear Armor | STR Gloves | Magnus' Laws |
| +(20–30)% Blessing Duration | STR Gloves | Magnus' Laws |
| +(14–15)% additional Fire Damage for every stack of | STR Gloves | Magnus' Laws |
| Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of | STR Gloves | Magnus' Laws |
| +(3744–4493) Gear Armor | STR Gloves | Magnus' Laws Corroded |
| +(30–40)% Blessing Duration | STR Gloves | Magnus' Laws Corroded |
| +(19–20)% additional Fire Damage for every stack of | STR Gloves | Magnus' Laws Corroded |
| Adds (10–11) - (12–13) Fire Damage to Attacks and Spells per stack of | STR Gloves | Magnus' Laws Corroded |
| +(6–8)% Elemental Resistance | STR Gloves | Alloy Covenant |
| +(15–20)% additional Minion Damage at Max | STR Gloves | Alloy Covenant |
| +(15–25)% | STR Gloves | Alloy Covenant |
| (15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you | STR Gloves | Alloy Covenant |
| +(8–10)% Elemental Resistance | STR Gloves | Alloy Covenant Corroded |
| +(20–25)% additional Minion Damage at Max | STR Gloves | Alloy Covenant Corroded |
| +(26–30)% | STR Gloves | Alloy Covenant Corroded |
| (19–21)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you | STR Gloves | Alloy Covenant Corroded |
| +(231–330) Max Life | STR Gloves | Death's Touch |
| +(80–90)% additional Base Damage for Two-Handed Weapons | STR Gloves | Death's Touch |
| The Critical Strike Rating is fixed at 500 for the Weapon | STR Gloves | Death's Touch |
| +(13–16)% | STR Gloves | Death's Touch |
| +(90–100)% Critical Strike Rating | STR Gloves | Death's Touch |
| Adds (58–60) - (71–73) Physical Damage to the | STR Gloves | Death's Touch |
| +(70–90)% Critical Strike Damage | STR Gloves | Death's Touch |
| +(350–440) Max Life | STR Gloves | Death's Touch Corroded |
| +(100–120)% additional Base Damage for Two-Handed Weapons | STR Gloves | Death's Touch Corroded |
| +(1–100) Attack and Spell Critical Strike Rating | STR Gloves | Death's Touch Corroded |
| +(18–23)% | STR Gloves | Death's Touch Corroded |
| +(190–210)% Critical Strike Rating | STR Gloves | Death's Touch Corroded |
| Adds (103–105) - (126–128) Physical Damage to the | STR Gloves | Death's Touch Corroded |
| +(120–150)% Critical Strike Damage | STR Gloves | Death's Touch Corroded |
| +(1500–2000) Gear Armor | STR Gloves | Blade-Dancer's Edges |
| +30% tracking distance for Sentries | STR Gloves | Blade-Dancer's Edges |
| Max Sentry Quantity +1 | STR Gloves | Blade-Dancer's Edges |
| +(8–10)% additional Sentry Damage for every nearby Sentry within 10m | STR Gloves | Blade-Dancer's Edges |
| +2% | STR Gloves | Blade-Dancer's Edges |
| +(2500–3000) Gear Armor | STR Gloves | Blade-Dancer's Edges Corroded |
| +50% tracking distance for Sentries | STR Gloves | Blade-Dancer's Edges Corroded |
| Max Sentry Quantity +1 +1 Sentries that can be deployed at a time | STR Gloves | Blade-Dancer's Edges Corroded |
| +(11–12)% additional Sentry Damage for every nearby Sentry within 10m | STR Gloves | Blade-Dancer's Edges Corroded |
| +(3–4)% | STR Gloves | Blade-Dancer's Edges Corroded |
| +(2016–2880) Gear Armor | STR Gloves | Quantum Convergence |
| Consumes (5–10)% of current Life when Synthetic Troop Minions use skills | STR Gloves | Quantum Convergence |
| For every 5% Life lost by a Synthetic Troop Minion in the last second, +(9–10)% additional damage. Stacks up to 13 time(s) | STR Gloves | Quantum Convergence |
| +(7–10)% Elemental Resistance | STR Gloves | Quantum Convergence |
| +(42–60)% Minion Critical Strike Damage | STR Gloves | Quantum Convergence |
| +(3300–3744) Gear Armor | STR Gloves | Quantum Convergence Corroded |
| Consumes (16–20)% of current Life when Synthetic Troop Minions use skills | STR Gloves | Quantum Convergence Corroded |
| For every 5% Life lost by a Synthetic Troop Minion in the last second, +(11–15)% additional damage. Stacks up to (18–23) time(s) | STR Gloves | Quantum Convergence Corroded |
| +(11–15)% Elemental Resistance | STR Gloves | Quantum Convergence Corroded |
| +(65–78)% Minion Critical Strike Damage | STR Gloves | Quantum Convergence Corroded |
| +(90–110) Max Life | STR Gloves | Grandmaster's Hands |
| +(1000–1440) Gear Armor | STR Gloves | Grandmaster's Hands |
| Gains (4–5) Focus Pts for | STR Gloves | Grandmaster's Hands |
| +5% additional damage for the next Focus Skill triggered for | STR Gloves | Grandmaster's Hands |
| +(190–220) Max Life | STR Gloves | Grandmaster's Hands Corroded |
| +(2440–2880) Gear Armor | STR Gloves | Grandmaster's Hands Corroded |
| Gains (6–7) Focus Pts for | STR Gloves | Grandmaster's Hands Corroded |
| +5% additional damage for the next Focus Skill triggered for | STR Gloves | Grandmaster's Hands Corroded |
| +(176–220) Max Life | STR Gloves | Demons' Touch |
| +(20–30)% additional Base Damage for | STR Gloves | Demons' Touch |
| Weapon Attack Speed is fixed at 1.35 | STR Gloves | Demons' Touch |
| +(24–32)% Critical Strike Rating for the | STR Gloves | Demons' Touch |
| STR Gloves | Demons' Touch | |
| +(264–330) Max Life | STR Gloves | Demons' Touch Corroded |
| +(40–50)% additional Base Damage for | STR Gloves | Demons' Touch Corroded |
| (-24–24)% Attack Speed | STR Gloves | Demons' Touch Corroded |
| +(36–50)% Critical Strike Rating for the | STR Gloves | Demons' Touch Corroded |
+(15–20)% additional Base Damage for | STR Gloves | Demons' Touch Corroded |
| Can still undergo Darkest Corrosion when already corroded | STR Gloves | First Aember |
| Does not remove Base Affixes on gear during Mutate Corrosion, and adds 1 Aember Base Affix, up to 4 | STR Gloves | First Aember |
| There is a 100% chance to randomly remove an affix from this gear during Chaos Corrosion, without rendering this gear Bound | STR Gloves | First Aember |
| Randomly replaces with a pair of Matchless Legendary Gloves during Desecration Corrosion | STR Gloves | First Aember |
| Upgrades 1 Pre-fix/Suffix by 1 tier during Arrogant Corrosion | STR Gloves | First Aember |
| Does not render this gear Bound during Void Corrosion | STR Gloves | First Aember |
| Can still undergo Darkest Corrosion when already corroded | STR Gloves | First Aember Corroded |
| Does not remove Base Affixes on gear during Mutate Corrosion, and adds 2 Aember Base Affixes, up to 4 | STR Gloves | First Aember Corroded |
| There is a 50% chance to randomly remove an affix from this gear during Chaos Corrosion, without rendering this gear Bound | STR Gloves | First Aember Corroded |
| Randomly replaces with a pair of Matchless Legendary Gloves during Desecration Corrosion, and upgrades 3 random affixes on it by 1 tier | STR Gloves | First Aember Corroded |
| Upgrades 2 Pre-fixes/Suffixes by 1 tier during Arrogant Corrosion | STR Gloves | First Aember Corroded |
| Does not render this gear Bound during Void Corrosion | STR Gloves | First Aember Corroded |
| +(30–40)% Projectile Damage | DEX Gloves | Berserker Bracer |
| +(10–20)% Attack and Cast Speed | DEX Gloves | Berserker Bracer |
| +(60–70)% Critical Strike Rating | DEX Gloves | Berserker Bracer |
| +(40–50)% Projectile Damage | DEX Gloves | Berserker Bracer Corroded |
| +(20–30)% Attack and Cast Speed | DEX Gloves | Berserker Bracer Corroded |
| +(70–80)% Critical Strike Rating | DEX Gloves | Berserker Bracer Corroded |
| +(200–250) Max Life | DEX Gloves | Feline Gloves |
| +(8–10)% Attack and Cast Speed | DEX Gloves | Feline Gloves |
| +(4–6)% Elemental Damage per stack of | DEX Gloves | Feline Gloves |
| +(40–50)% | DEX Gloves | Feline Gloves |
| +50% chance to gain 1 stack of | DEX Gloves | Feline Gloves |
| +(300–350) Max Life | DEX Gloves | Feline Gloves Corroded |
| +(12–15)% Attack and Cast Speed | DEX Gloves | Feline Gloves Corroded |
| +(8–10)% Elemental Damage per stack of | DEX Gloves | Feline Gloves Corroded |
| +(60–75)% | DEX Gloves | Feline Gloves Corroded |
| +100% chance to gain 1 stack of | DEX Gloves | Feline Gloves Corroded |
| +(200–250) Max Life | DEX Gloves | Chaos Abyss |
| +(35–50)% Attack and Cast Speed | DEX Gloves | Chaos Abyss |
| Upon inflicting damage, +(1.5–2)% additional damage taken (multiplies) for enemies for each stack of | DEX Gloves | Chaos Abyss |
| +(80–120)% additional | DEX Gloves | Chaos Abyss |
| Loses (8–10)% current Life and Energy Shield when inflicting | DEX Gloves | Chaos Abyss |
| +(300–400) Max Life | DEX Gloves | Chaos Abyss Corroded |
| +(60–75)% Attack and Cast Speed | DEX Gloves | Chaos Abyss Corroded |
| Upon inflicting damage, +(2.3–2.6)% additional damage taken (multiplies) for enemies for each stack of | DEX Gloves | Chaos Abyss Corroded |
| +(120–150)% additional | DEX Gloves | Chaos Abyss Corroded |
| Loses (4–6)% current Life and Energy Shield when inflicting | DEX Gloves | Chaos Abyss Corroded |
| +(150–200) gear Evasion | DEX Gloves | Marksman Bracers |
| +(154–176) Max Life | DEX Gloves | Marksman Bracers |
| +(22–25)% Projectile Damage | DEX Gloves | Marksman Bracers |
| +2 | DEX Gloves | Marksman Bracers |
| +(20–30)% Projectile Speed | DEX Gloves | Marksman Bracers |
| +(200–300) gear Evasion | DEX Gloves | Marksman Bracers Corroded |
| +(254–300) Max Life | DEX Gloves | Marksman Bracers Corroded |
| +(58–65)% Projectile Damage | DEX Gloves | Marksman Bracers Corroded |
| +3 | DEX Gloves | Marksman Bracers Corroded |
| +(30–40)% Projectile Speed | DEX Gloves | Marksman Bracers Corroded |
| +(2400–2600) gear Evasion | DEX Gloves | Thunder Manipulator |
| +(25–35)% additional Lightning Damage against +(25–35)% additional Max Lightning Damage to an enemy when they have at least 10 stack(s) of | DEX Gloves | Thunder Manipulator |
| +(25–30)% Lightning Resistance | DEX Gloves | Thunder Manipulator |
| Inflicts (2–4) additional stack(s) of | DEX Gloves | Thunder Manipulator |
| +(20–30)% additional | DEX Gloves | Thunder Manipulator |
| +(3240–3400) gear Evasion | DEX Gloves | Thunder Manipulator Corroded |
| +(40–50)% additional Lightning Damage against +(40–50)% additional Max Lightning Damage to an enemy when they have at least 10 stack(s) of | DEX Gloves | Thunder Manipulator Corroded |
| +(10–15)% | DEX Gloves | Thunder Manipulator Corroded |
| Inflicts (4–5) additional stack(s) of | DEX Gloves | Thunder Manipulator Corroded |
| +(30–40)% additional | DEX Gloves | Thunder Manipulator Corroded |
| +25% chance to | DEX Gloves | Blinding Bracers |
| DEX Gloves | Blinding Bracers | |
| -12% additional damage dealt by | DEX Gloves | Blinding Bracers |
| +20% additional damage to | DEX Gloves | Blinding Bracers |
| +(25–35)% | DEX Gloves | Blinding Bracers Corroded |
| +1 | DEX Gloves | Blinding Bracers Corroded |
| -15% additional damage dealt by | DEX Gloves | Blinding Bracers Corroded |
| +26% additional damage to | DEX Gloves | Blinding Bracers Corroded |
| +(1500–2000) gear Evasion +(300–400) gear Energy Shield | DEX Gloves | Torturer's Touch |
| +(8–12)% | DEX Gloves | Torturer's Touch |
| +1 | DEX Gloves | Torturer's Touch |
| Reaps (1.3–1.5) s of Damage Over Time from | DEX Gloves | Torturer's Touch |
| DEX Gloves | Torturer's Touch | |
| +(2100–2500) gear Evasion +(410–500) gear Energy Shield | DEX Gloves | Torturer's Touch Corroded |
| +(13–16)% | DEX Gloves | Torturer's Touch Corroded |
| +1 | DEX Gloves | Torturer's Touch Corroded |
| Reaps (1.7–1.8) s of Damage Over Time from | DEX Gloves | Torturer's Touch Corroded |
| DEX Gloves | Torturer's Touch Corroded | |
| +(20–30)% | DEX Gloves | Wings of Light |
| +(50–150) Max Life | DEX Gloves | Wings of Light |
| Immune to | DEX Gloves | Wings of Light |
| Immune to | DEX Gloves | Wings of Light |
| Immune to | DEX Gloves | Wings of Light |
| Immune to | DEX Gloves | Wings of Light |
| Immune to | DEX Gloves | Wings of Light |
| DEX Gloves | Wings of Light | |
| +(30–40)% | DEX Gloves | Wings of Light Corroded |
| +(200–400) Max Life | DEX Gloves | Wings of Light Corroded |
| +(15–20)% | DEX Gloves | Wings of Light Corroded |
| +(15–20)% | DEX Gloves | Wings of Light Corroded |
| +(15–20)% | DEX Gloves | Wings of Light Corroded |
| +(15–20)% | DEX Gloves | Wings of Light Corroded |
| +(15–20)% | DEX Gloves | Wings of Light Corroded |
| DEX Gloves | Wings of Light Corroded | |
| Main Skill is supported by Lv. 15 Raging Slash | DEX Gloves | Sea Splitter |
| +(40–70) Max Life | DEX Gloves | Sea Splitter |
| (-10–-6)% Attack Speed | DEX Gloves | Sea Splitter |
| +(60–80)% Slash-Strike Skill Area | DEX Gloves | Sea Splitter |
| Main Skill is supported by Lv. 30 Raging Slash | DEX Gloves | Sea Splitter Corroded |
| +(100–120) Max Life | DEX Gloves | Sea Splitter Corroded |
| -5% Attack Speed | DEX Gloves | Sea Splitter Corroded |
| +(85–95)% Slash-Strike Skill Area | DEX Gloves | Sea Splitter Corroded |
| +(2880–3456) gear Evasion | DEX Gloves | Ralph's Laws |
| +(20–30)% Blessing Duration | DEX Gloves | Ralph's Laws |
| +(15–16)% additional Lightning Damage for every stack of | DEX Gloves | Ralph's Laws |
| Damage Penetrates 1% | DEX Gloves | Ralph's Laws |
| +(3744–4493) gear Evasion | DEX Gloves | Ralph's Laws Corroded |
| +(30–40)% Blessing Duration | DEX Gloves | Ralph's Laws Corroded |
| +(20–21)% additional Lightning Damage for every stack of | DEX Gloves | Ralph's Laws Corroded |
| Damage Penetrates (1–2)% | DEX Gloves | Ralph's Laws Corroded |
| Adds 100 - 120 Fire Damage to Attacks | DEX Gloves | Tyrant's Smoldering Hold |
| +(10–15)% Fire Resistance | DEX Gloves | Tyrant's Smoldering Hold |
| DEX Gloves | Tyrant's Smoldering Hold | |
| Unable to trigger Empower Skills | DEX Gloves | Tyrant's Smoldering Hold |
| Adds 135 - 150 Fire Damage to Attacks | DEX Gloves | Tyrant's Smoldering Hold Corroded |
| +(15–20)% Fire Resistance | DEX Gloves | Tyrant's Smoldering Hold Corroded |
+(20–30)% Critical Strike Damage | DEX Gloves | Tyrant's Smoldering Hold Corroded |
| Unable to use Empower Skills | DEX Gloves | Tyrant's Smoldering Hold Corroded |
| +(1880–3456) gear Evasion | DEX Gloves | Stray Bird's Return |
| (-1–1) Attack Projectile Skill Level | DEX Gloves | Stray Bird's Return |
| Normal Projectiles will return after reaching their max range and will hit enemies on their path again (-15–-10)% additional Projectile Damage | DEX Gloves | Stray Bird's Return |
+50% additional Returning Projectile Damage | DEX Gloves | Stray Bird's Return |
| +(3744–4493) gear Evasion | DEX Gloves | Stray Bird's Return Corroded |
| +2 Attack Projectile Skill Level | DEX Gloves | Stray Bird's Return Corroded |
| Normal Projectiles will return after reaching their max range and will hit enemies on their path again | DEX Gloves | Stray Bird's Return Corroded |
+(80–100)% additional Returning Projectile Damage | DEX Gloves | Stray Bird's Return Corroded |
| +(2440–2880) gear Evasion | DEX Gloves | Vajra Handguards |
| +(10–16)% Attack and Cast Speed | DEX Gloves | Vajra Handguards |
| +(15–20)% | DEX Gloves | Vajra Handguards |
| +(15–20)% additional Combo Finisher Damage to an enemy for every Infiltration Effect the enemy has | DEX Gloves | Vajra Handguards |
| +(2881–3774) gear Evasion | DEX Gloves | Vajra Handguards Corroded |
| +(17–20)% Attack and Cast Speed | DEX Gloves | Vajra Handguards Corroded |
| +(20–25)% | DEX Gloves | Vajra Handguards Corroded |
| +(20–25)% additional Combo Finisher Damage to an enemy for every Infiltration Effect the enemy has | DEX Gloves | Vajra Handguards Corroded |
| +(50–60) Max Life | DEX Gloves | Vendetta's Sleeve-Blade |
| +(20–30) Dexterity | DEX Gloves | Vendetta's Sleeve-Blade |
| +(40–80)% Melee Damage if you have recently moved more than 10 m | DEX Gloves | Vendetta's Sleeve-Blade |
| +(70–100) Max Life | DEX Gloves | Vendetta's Sleeve-Blade Corroded |
| +(35–50) Dexterity | DEX Gloves | Vendetta's Sleeve-Blade Corroded |
| +(90–120)% Melee Damage if you have recently moved more than 10 m | DEX Gloves | Vendetta's Sleeve-Blade Corroded |
| +(180–220) Max Life | DEX Gloves | Golden Touch |
| +(10–15)% Elixir Skill Effect | DEX Gloves | Golden Touch |
| Triggers the Elixir Skill in the second slot when casting a Main Skill. Interval: (0.5–1.5) s | DEX Gloves | Golden Touch |
| +(15–20)% additional damage and Minion Damage while an Elixir Skill is active | DEX Gloves | Golden Touch |
| +(250–350) Max Life | DEX Gloves | Golden Touch Corroded |
| +(25–30)% Elixir Skill Effect | DEX Gloves | Golden Touch Corroded |
| Triggers the Elixir Skill in the second slot when casting a Main Skill. Interval: (2–3) s | DEX Gloves | Golden Touch Corroded |
| +(27–32)% additional damage and Minion Damage while an Elixir Skill is active | DEX Gloves | Golden Touch Corroded |
| +(20–25)% Fire and Cold Resistance | INT Gloves | Ice and Fire |
| +(75–100)% Cold Damage if you have used a Fire Skill recently | INT Gloves | Ice and Fire |
| +(75–100)% Fire Damage if you have used a Cold Skill recently | INT Gloves | Ice and Fire |
| +(30–40)% Fire and Cold Resistance | INT Gloves | Ice and Fire Corroded |
| +(150–175)% Elemental Damage if you have used a Fire Skill recently | INT Gloves | Ice and Fire Corroded |
| +(150–175)% Elemental Damage if you have used a Cold Skill recently | INT Gloves | Ice and Fire Corroded |
| +(5–8) to Max | INT Gloves | Ice Pulse |
| +(60–80)% Spell Damage | INT Gloves | Ice Pulse |
| When defeating a | INT Gloves | Ice Pulse |
| +1 Max Charges | INT Gloves | Ice Pulse |
| Converts 50% of Mana Cost to Life Cost | INT Gloves | Ice Pulse |
| +(12–14) to Max | INT Gloves | Ice Pulse Corroded |
| +(120–140)% Spell Damage | INT Gloves | Ice Pulse Corroded |
| When defeating a | INT Gloves | Ice Pulse Corroded |
| +1 Max Charges +(7–10)% additional damage | INT Gloves | Ice Pulse Corroded |
| Converts Spell Skills' Mana Cost to Life Cost | INT Gloves | Ice Pulse Corroded |
| +(150–350) gear Energy Shield | INT Gloves | Sage's Insight |
| (-1–1) Spell Skill Level | INT Gloves | Sage's Insight |
| When a Spell hit inflicts Fire Damage, -15% Cold, Lightning, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight |
| When a Spell hit inflicts Cold Damage, -15% Fire, Lightning, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight |
| When a Spell hit inflicts Lightning Damage, -15% Fire, Cold, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight |
| When a Spell hit inflicts Erosion Damage, -15% Fire, Cold, and Lightning Resistance for the target for 3 s | INT Gloves | Sage's Insight |
| +(360–400) gear Energy Shield | INT Gloves | Sage's Insight Corroded |
| +2 Spell Skill Level | INT Gloves | Sage's Insight Corroded |
| When a Spell hit inflicts Fire Damage, -20% Cold, Lightning, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight Corroded |
| When a Spell hit inflicts Cold Damage, -20% Fire, Lightning, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight Corroded |
| When a Spell hit inflicts Lightning Damage, -20% Fire, Cold, and Erosion Resistance for the target for 3 s | INT Gloves | Sage's Insight Corroded |
| When a Spell hit inflicts Erosion Damage, -20% Fire, Cold, and Lightning Resistance for the target for 3 s | INT Gloves | Sage's Insight Corroded |
| -30% Erosion Resistance | INT Gloves | Malevolent Hand |
| +(20–30)% | INT Gloves | Malevolent Hand |
| INT Gloves | Malevolent Hand | |
| You can cast 1 additional Curses | INT Gloves | Malevolent Hand |
| -20% Erosion Resistance | INT Gloves | Malevolent Hand Corroded |
| +(30–40)% | INT Gloves | Malevolent Hand Corroded |
| INT Gloves | Malevolent Hand Corroded | |
| You can cast 1 additional Curses +20% Curse Duration | INT Gloves | Malevolent Hand Corroded |
| +(90–120) Intelligence | INT Gloves | Tyrant's Iron Fist |
| +(160–200) Max Mana | INT Gloves | Tyrant's Iron Fist |
| Regenerates (2–3)% Mana per second | INT Gloves | Tyrant's Iron Fist |
| +5% Critical Strike Rating and Critical Strike Damage for every (880–900) Mana consumed recently | INT Gloves | Tyrant's Iron Fist |
| +(180–240) Intelligence | INT Gloves | Tyrant's Iron Fist Corroded |
| +(360–400) Max Mana | INT Gloves | Tyrant's Iron Fist Corroded |
| Regenerates (6–7)% Mana per second | INT Gloves | Tyrant's Iron Fist Corroded |
| +5% Critical Strike Rating and Critical Strike Damage for every (700–725) Mana consumed recently | INT Gloves | Tyrant's Iron Fist Corroded |
| +(238–272) gear Energy Shield | INT Gloves | Miniature Void Sea |
| +(15–20)% | INT Gloves | Miniature Void Sea |
| Adds (12–16)% of Max Life to Minion Energy Shield | INT Gloves | Miniature Void Sea |
| +(10–12)% additional Minion Damage for every Minion you have. Stacks up to 6 times | INT Gloves | Miniature Void Sea |
| Trigger the Main Skill for every 3 m of movement. Interval: 3 s | INT Gloves | Miniature Void Sea |
| +(306–340) gear Energy Shield | INT Gloves | Miniature Void Sea Corroded |
| +35% | INT Gloves | Miniature Void Sea Corroded |
| Adds (18–24)% of Max Life to Minion Energy Shield | INT Gloves | Miniature Void Sea Corroded |
| +20% additional Minion Damage for every Minion you have. Stacks up to 6 times | INT Gloves | Miniature Void Sea Corroded |
| Trigger the Main Skill for every 2 m of movement. Interval: 3 s | INT Gloves | Miniature Void Sea Corroded |
| +(340–408) gear Energy Shield | INT Gloves | Israfel's Laws |
| +(20–30)% Blessing Duration | INT Gloves | Israfel's Laws |
| +(13–14)% additional Cold Damage for every stack of | INT Gloves | Israfel's Laws |
| +(1–3)% Critical Strike Damage per stack of | INT Gloves | Israfel's Laws |
| +(442–527) gear Energy Shield | INT Gloves | Israfel's Laws Corroded |
| +(30–40)% Blessing Duration | INT Gloves | Israfel's Laws Corroded |
| +(18–19)% additional Cold Damage for every stack of | INT Gloves | Israfel's Laws Corroded |
| +4% Critical Strike Damage per stack of | INT Gloves | Israfel's Laws Corroded |
| -20% chance to inflict | INT Gloves | Aeterna Martyr |
| +(75–85) Attack and Spell Critical Strike Rating | INT Gloves | Aeterna Martyr |
| (-20–-15)% additional Physical Damage taken | INT Gloves | Aeterna Martyr |
| +(94–100)% | INT Gloves | Aeterna Martyr |
| +(17–20)% additional | INT Gloves | Aeterna Martyr |
| +20% chance to inflict | INT Gloves | Aeterna Martyr Corroded |
| +(100–108) Attack and Spell Critical Strike Rating | INT Gloves | Aeterna Martyr Corroded |
| (-26–-21)% additional Physical Damage taken | INT Gloves | Aeterna Martyr Corroded |
| +(105–120)% | INT Gloves | Aeterna Martyr Corroded |
| +(25–30)% additional | INT Gloves | Aeterna Martyr Corroded |
| +(272–340) gear Energy Shield | INT Gloves | Archmage's Hands |
| +(20–27)% Cold Resistance | INT Gloves | Archmage's Hands |
| (5–8)% of damage is taken from Mana before life | INT Gloves | Archmage's Hands |
| +(20–25)% additional Max Mana The skill cost is fixed at (1–100) | INT Gloves | Archmage's Hands |
| +1% additional Spell Damage for every (75–100) Max Mana owned, up to 70% | INT Gloves | Archmage's Hands |
| +(544–680) gear Energy Shield | INT Gloves | Archmage's Hands Corroded |
| +(60–68)% Cold Resistance | INT Gloves | Archmage's Hands Corroded |
| (13–19)% of damage is taken from Mana before life | INT Gloves | Archmage's Hands Corroded |
| +(33–38)% additional Max Mana The skill cost is fixed at (1–100) | INT Gloves | Archmage's Hands Corroded |
| +2% additional Spell Damage for every (75–100) Max Mana owned, up to 105% | INT Gloves | Archmage's Hands Corroded |
| +(40–80) gear Energy Shield | INT Gloves | Vow's Grasp |
| +(50–60) Strength and Intelligence | INT Gloves | Vow's Grasp |
| +(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura | INT Gloves | Vow's Grasp |
| +(130–160) gear Energy Shield | INT Gloves | Vow's Grasp Corroded |
| +85 Strength and Intelligence | INT Gloves | Vow's Grasp Corroded |
| +(20–25)% additional Melee Physical Damage when the character is only affected by 1 Aura | INT Gloves | Vow's Grasp Corroded |
| +(10–15)% Elemental Resistance | INT Gloves | Providential Grace |
| +1 to Max | INT Gloves | Providential Grace |
| +1 to Max | INT Gloves | Providential Grace |
| +1 to Max | INT Gloves | Providential Grace |
| (-10–-8)% additional damage taken if the max stacks of | INT Gloves | Providential Grace |
| +(8–10)% additional Attack and Cast Speed if the max stacks of | INT Gloves | Providential Grace |
| +(8–10)% additional damage if the max stacks of | INT Gloves | Providential Grace |
| +(16–20)% Elemental Resistance | INT Gloves | Providential Grace Corroded |
| +1 to Max +(5–10)% additional damage | INT Gloves | Providential Grace Corroded |
| +1 to Max +(5–10)% additional damage | INT Gloves | Providential Grace Corroded |
| +1 to Max +(5–10)% additional damage | INT Gloves | Providential Grace Corroded |
| (-15–-11)% additional damage taken if the max stacks of | INT Gloves | Providential Grace Corroded |
| +(11–15)% additional Attack and Cast Speed if the max stacks of | INT Gloves | Providential Grace Corroded |
| +(11–15)% additional damage if the max stacks of | INT Gloves | Providential Grace Corroded |
| +(50–60)% gear Energy Shield | INT Gloves | Hand of Malice |
| +(160–200)% Critical Strike Rating | INT Gloves | Hand of Malice |
| (-30–-20)% Critical Strike Damage | INT Gloves | Hand of Malice |
| +(30–35)% additional | INT Gloves | Hand of Malice |
| +(60–70)% gear Energy Shield | INT Gloves | Hand of Malice Corroded |
| +(210–250)% Critical Strike Rating | INT Gloves | Hand of Malice Corroded |
| (-20–-10)% Critical Strike Damage | INT Gloves | Hand of Malice Corroded |
| +(40–45)% additional | INT Gloves | Hand of Malice Corroded |
| +(5–10)% Elemental Resistance | INT Gloves | Grasp of Truth |
| +20% Elemental Resistance for enemies within 12m | INT Gloves | Grasp of Truth |
| + (10–20)% Spell | INT Gloves | Grasp of Truth |
| [Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has +12% additional Spell Damage | INT Gloves | Grasp of Truth |
| +(12–16)% Elemental Resistance | INT Gloves | Grasp of Truth Corroded |
| +(10–15)% Elemental Resistance for enemies within 12m | INT Gloves | Grasp of Truth Corroded |
| + 30% Spell | INT Gloves | Grasp of Truth Corroded |
| [Translucent] +25% additional Lightning Damage if you have dealt Fire Damage recently +25% additional Cold Damage if you have dealt Lightning Damage recently +25% additional Fire Damage if you have dealt Cold Damage recently +12% additional Spell Damage | INT Gloves | Grasp of Truth Corroded |
| +154 Max Life | STR Boots | Dragon Scale Shoes |
| Regenerates 36 Life per second while moving | STR Boots | Dragon Scale Shoes |
| +20% Movement Speed | STR Boots | Dragon Scale Shoes |
| Immune to | STR Boots | Dragon Scale Shoes |
| +254 Max Life | STR Boots | Dragon Scale Shoes Corroded |
| Regenerates 126 Life per second while moving | STR Boots | Dragon Scale Shoes Corroded |
| +30% Movement Speed | STR Boots | Dragon Scale Shoes Corroded |
| Immune to +(20–30)% Erosion Resistance | STR Boots | Dragon Scale Shoes Corroded |
| +20% Movement Speed | STR Boots | Boots of Sinned Fire |
| +25% chance to | STR Boots | Boots of Sinned Fire |
| +(30–40)% damage against | STR Boots | Boots of Sinned Fire |
| Immune to | STR Boots | Boots of Sinned Fire |
| +30% Movement Speed | STR Boots | Boots of Sinned Fire Corroded |
| +30% chance to | STR Boots | Boots of Sinned Fire Corroded |
| +(80–100)% damage against | STR Boots | Boots of Sinned Fire Corroded |
| (-50–-30)% additional Ignite Damage taken | STR Boots | Boots of Sinned Fire Corroded |
| +(1728–2304) Gear Armor | STR Boots | Resolution Steps |
| +(65–165) Max Life | STR Boots | Resolution Steps |
| +(20–30)% Movement Speed | STR Boots | Resolution Steps |
| [Rebirth] Converts 50% of -50% additional Regain Interval | STR Boots | Resolution Steps |
| -5% Elemental Resistance | STR Boots | Resolution Steps |
| +(2880–3456) Gear Armor | STR Boots | Resolution Steps Corroded |
| +(200–275) Max Life | STR Boots | Resolution Steps Corroded |
| +(35–45)% Movement Speed | STR Boots | Resolution Steps Corroded |
| [Poisoned Relief] +25% -15% additional damage taken at | STR Boots | Resolution Steps Corroded |
| +(1–5)% Elemental Resistance | STR Boots | Resolution Steps Corroded |
| +(1900–2100) Gear Armor | STR Boots | Final Bastion |
| +154 Max Life | STR Boots | Final Bastion |
| +11% Fire Resistance | STR Boots | Final Bastion |
| +8% Movement Speed | STR Boots | Final Bastion |
| Regenerates 3% Life per second Regenerates 3% Life per second when taking Damage Over Time | STR Boots | Final Bastion |
| Immune to | STR Boots | Final Bastion |
| +(2500–2600) Gear Armor | STR Boots | Final Bastion Corroded |
| +264 Max Life | STR Boots | Final Bastion Corroded |
| +24% Fire Resistance | STR Boots | Final Bastion Corroded |
| +18% Movement Speed | STR Boots | Final Bastion Corroded |
| Regenerates (4–5)% Life per second Regenerates (4–5)% Life per second when taking Damage Over Time | STR Boots | Final Bastion Corroded |
| Immune to | STR Boots | Final Bastion Corroded |
| +(1340–1540) Gear Armor | STR Boots | Mind Infusion |
| (-1–1) Minion Skill Level | STR Boots | Mind Infusion |
| +(30–35)% Movement Speed for | STR Boots | Mind Infusion |
| Triggers Lv. (10–20) | STR Boots | Mind Infusion |
| Triggers Lv. (10–20) Dazzling Bloom when moving. Cooldown: 6 s | STR Boots | Mind Infusion |
| +30% Armor DMG Mitigation Penetration for Minions | STR Boots | Mind Infusion |
| +(1772–1972) Gear Armor | STR Boots | Mind Infusion Corroded |
| (-2–2) Minion Skill Level | STR Boots | Mind Infusion Corroded |
| +(45–50)% Movement Speed for | STR Boots | Mind Infusion Corroded |
| Triggers Lv. (15–30) | STR Boots | Mind Infusion Corroded |
| Triggers Lv. (15–30) Dazzling Bloom when moving. Cooldown: 5 s | STR Boots | Mind Infusion Corroded |
| +40% Armor DMG Mitigation Penetration for Minions | STR Boots | Mind Infusion Corroded |
| Triggers Lv. 15 Fire Burst when using a Mobility Skill. Interval: 1 s | STR Boots | Fire Shielding Prosthetics |
| Triggers Lv. 15 Flame Jet when using a Mobility Skill. Interval: 1 s | STR Boots | Fire Shielding Prosthetics |
| +48% Skill Area | STR Boots | Fire Shielding Prosthetics |
| +20% | STR Boots | Fire Shielding Prosthetics |
| -20% Movement Speed | STR Boots | Fire Shielding Prosthetics |
| Triggers Lv. 20 Fire Burst when using a Mobility Skill. Interval: 1 s | STR Boots | Fire Shielding Prosthetics Corroded |
| Triggers Lv. 20 Flame Jet when using a Mobility Skill. Interval: 1 s | STR Boots | Fire Shielding Prosthetics Corroded |
| +68% Skill Area | STR Boots | Fire Shielding Prosthetics Corroded |
| +30% | STR Boots | Fire Shielding Prosthetics Corroded |
| -10% Movement Speed | STR Boots | Fire Shielding Prosthetics Corroded |
| +(1000–1500) Gear Armor | STR Boots | Boots of Devastation |
| +(15–20)% Movement Speed | STR Boots | Boots of Devastation |
| +(24–30)% Warcry Effect | STR Boots | Boots of Devastation |
| +(30–40)% additional skill damage when | STR Boots | Boots of Devastation |
| +(1600–2000) Gear Armor | STR Boots | Boots of Devastation Corroded |
| +(20–30)% Movement Speed | STR Boots | Boots of Devastation Corroded |
| +(40–45)% Warcry Effect | STR Boots | Boots of Devastation Corroded |
| +(45–55)% additional skill damage when | STR Boots | Boots of Devastation Corroded |
| +(1500–2200) Gear Armor | STR Boots | Fire Lord's Pyric Stride |
| +5% | STR Boots | Fire Lord's Pyric Stride |
| +40% Movement Speed when standing on a Terra Skill. The effect lasts 2s. | STR Boots | Fire Lord's Pyric Stride |
| +2% | STR Boots | Fire Lord's Pyric Stride |
| +1 to Terra Skill Level for every +20% Fire Resistance, up to +(3–5) | STR Boots | Fire Lord's Pyric Stride |
| +(2400–3000) Gear Armor | STR Boots | Fire Lord's Pyric Stride Corroded |
| +(7–8)% | STR Boots | Fire Lord's Pyric Stride Corroded |
| +50% Movement Speed when standing on a Terra Skill. The effect lasts (3–4)s. | STR Boots | Fire Lord's Pyric Stride Corroded |
| +3% | STR Boots | Fire Lord's Pyric Stride Corroded |
| +1 to Terra Skill Level for every +20% Fire Resistance, up to +(4–6) | STR Boots | Fire Lord's Pyric Stride Corroded |
| +(1–2)% | STR Boots | Illusory Chimera |
| +(2–3)% XP earned | STR Boots | Illusory Chimera |
| +(40–50)% Movement Speed | STR Boots | Illusory Chimera |
| +1 Beams +1 to Beam Skill Level | STR Boots | Illusory Chimera |
| Gains 1 stack of random Blessing upon dealing damage. Interval: 1 s | STR Boots | Illusory Chimera |
| Converts 100% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera |
| +10 Max Life per 1 levels | STR Boots | Illusory Chimera |
| +2% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera |
| +4% additional damage for every type of | STR Boots | Illusory Chimera |
| -4% additional damage for every type of | STR Boots | Illusory Chimera |
| Gains the following buffs by turns. Each buff lasts for 8 s: +50% additional Erosion Damage +50% additional Elemental Damage +50% additional Physical Damage | STR Boots | Illusory Chimera |
| Reaps 0.4 s of Damage Over Time from | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +40% additional Thunder Focus Damage | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 25% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera |
| +200% Critical Strike Rating and 100% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera |
| Min Channeled Stacks +3 | STR Boots | Illusory Chimera |
| +40% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera |
| +3 Max Channeled Stacks | STR Boots | Illusory Chimera |
| +20% chance to avoid damage when channeling | STR Boots | Illusory Chimera |
| Gains Gain 20 | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| +80% chance to trigger Lv. 20 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Defensive Skill Level | STR Boots | Illusory Chimera |
| +80% chance to trigger Lv. 20 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Empower Skill Level | STR Boots | Illusory Chimera |
| Has | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera |
| Gains 1 stack of | STR Boots | Illusory Chimera |
| Regenerates 5% Life per second Regenerates 5% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera |
| +(70–100)% Fire Damage against Immune to | STR Boots | Illusory Chimera |
| +1 Max | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Stoneskin when moving. Interval: 1 s | STR Boots | Illusory Chimera |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 15 Blind and Wind Projectiles. Main Skill is supported by Lv. 15 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera |
| +30% chance to inflict | STR Boots | Illusory Chimera |
| Gains | STR Boots | Illusory Chimera |
| +20% Movement Speed at Full Energy Shield -15% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 50% | STR Boots | Illusory Chimera |
| Immune to | STR Boots | Illusory Chimera |
| +50% additional Channeled Skill Damage when there are at least 3 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera |
| -5% Physique and +8% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera |
| +1000 Max Life | STR Boots | Illusory Chimera |
| +40% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216% | STR Boots | Illusory Chimera |
| +1500 Max Energy Shield | STR Boots | Illusory Chimera |
| -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera |
| +12% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera |
| Damage dealt is guaranteed to inflict | STR Boots | Illusory Chimera |
| Adds 10 - 10 Base Ailment Damage +(20–30)% Ailment Damage Enhancement | STR Boots | Illusory Chimera |
| +1 +40% | STR Boots | Illusory Chimera |
| Lightning Damage has +50% | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains | STR Boots | Illusory Chimera |
| Every 5 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera |
| Has Lv. 40 Precise: | STR Boots | Illusory Chimera |
| +(4–5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera |
| Triggers the Main Active Skill every 0.6 s -50% chance to inflict | STR Boots | Illusory Chimera |
| Regenerates 5% of Life per second when Restores 5% Energy Shield per second while | STR Boots | Illusory Chimera |
| +8000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera |
| 50% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 200% | STR Boots | Illusory Chimera |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera |
| Restoration Skills: +50% Restoration Effect +3 Max Restoration Skill Charges | STR Boots | Illusory Chimera |
| Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Converts 20% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera |
| +1% additional damage per (2–3) | STR Boots | Illusory Chimera |
| Has 80 point(s) of fixed | STR Boots | Illusory Chimera |
| +1 Beams +1 to Beam Skill Level | STR Boots | Illusory Chimera |
| Gains 1 stack of random Blessing upon dealing damage. Interval: 1 s | STR Boots | Illusory Chimera |
| Converts 100% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera |
| +10 Max Life per 1 levels | STR Boots | Illusory Chimera |
| +2% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera |
| +4% additional damage for every type of | STR Boots | Illusory Chimera |
| -4% additional damage for every type of | STR Boots | Illusory Chimera |
| Gains the following buffs by turns. Each buff lasts for 8 s: +50% additional Erosion Damage +50% additional Elemental Damage +50% additional Physical Damage | STR Boots | Illusory Chimera |
| Reaps 0.4 s of Damage Over Time from | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +40% additional Thunder Focus Damage | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 25% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera |
| +200% Critical Strike Rating and 100% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera |
| Min Channeled Stacks +3 | STR Boots | Illusory Chimera |
| +40% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera |
| +3 Max Channeled Stacks | STR Boots | Illusory Chimera |
| +20% chance to avoid damage when channeling | STR Boots | Illusory Chimera |
| Gains Gain 20 | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| +80% chance to trigger Lv. 20 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Defensive Skill Level | STR Boots | Illusory Chimera |
| +80% chance to trigger Lv. 20 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Empower Skill Level | STR Boots | Illusory Chimera |
| Has | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera |
| Gains 1 stack of | STR Boots | Illusory Chimera |
| Regenerates 5% Life per second Regenerates 5% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera |
| +(70–100)% Fire Damage against Immune to | STR Boots | Illusory Chimera |
| +1 Max | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Stoneskin when moving. Interval: 1 s | STR Boots | Illusory Chimera |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 15 Blind and Wind Projectiles. Main Skill is supported by Lv. 15 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera |
| +30% chance to inflict | STR Boots | Illusory Chimera |
| Gains | STR Boots | Illusory Chimera |
| +20% Movement Speed at Full Energy Shield -15% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 50% | STR Boots | Illusory Chimera |
| Immune to | STR Boots | Illusory Chimera |
| +50% additional Channeled Skill Damage when there are at least 3 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera |
| -5% Physique and +8% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera |
| +1000 Max Life | STR Boots | Illusory Chimera |
| +40% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216% | STR Boots | Illusory Chimera |
| +1500 Max Energy Shield | STR Boots | Illusory Chimera |
| -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera |
| +12% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera |
| Damage dealt is guaranteed to inflict | STR Boots | Illusory Chimera |
| Adds 10 - 10 Base Ailment Damage +(20–30)% Ailment Damage Enhancement | STR Boots | Illusory Chimera |
| +1 +40% | STR Boots | Illusory Chimera |
| Lightning Damage has +50% | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains | STR Boots | Illusory Chimera |
| Every 5 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera |
| Has Lv. 40 Precise: | STR Boots | Illusory Chimera |
| +(4–5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera |
| Triggers the Main Active Skill every 0.6 s -50% chance to inflict | STR Boots | Illusory Chimera |
| Regenerates 5% of Life per second when Restores 5% Energy Shield per second while | STR Boots | Illusory Chimera |
| +8000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera |
| 50% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 200% | STR Boots | Illusory Chimera |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera |
| Restoration Skills: +50% Restoration Effect +3 Max Restoration Skill Charges | STR Boots | Illusory Chimera |
| Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Converts 20% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera |
| +1% additional damage per (2–3) | STR Boots | Illusory Chimera |
| Has 80 point(s) of fixed | STR Boots | Illusory Chimera |
| +1 Beams +1 to Beam Skill Level | STR Boots | Illusory Chimera |
| Gains 1 stack of random Blessing upon dealing damage. Interval: 1 s | STR Boots | Illusory Chimera |
| Converts 100% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera |
| +10 Max Life per 1 levels | STR Boots | Illusory Chimera |
| +2% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera |
| +4% additional damage for every type of | STR Boots | Illusory Chimera |
| -4% additional damage for every type of | STR Boots | Illusory Chimera |
| Gains the following buffs by turns. Each buff lasts for 8 s: +50% additional Erosion Damage +50% additional Elemental Damage +50% additional Physical Damage | STR Boots | Illusory Chimera |
| Reaps 0.4 s of Damage Over Time from | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +40% additional Thunder Focus Damage | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 25% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera |
| +200% Critical Strike Rating and 100% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera |
| Min Channeled Stacks +3 | STR Boots | Illusory Chimera |
| +40% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera |
| +3 Max Channeled Stacks | STR Boots | Illusory Chimera |
| +20% chance to avoid damage when channeling | STR Boots | Illusory Chimera |
| Gains Gain 20 | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| +80% chance to trigger Lv. 20 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Defensive Skill Level | STR Boots | Illusory Chimera |
| +80% chance to trigger Lv. 20 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera |
| +10 Empower Skill Level | STR Boots | Illusory Chimera |
| Has | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera |
| Gains 1 stack of | STR Boots | Illusory Chimera |
| Regenerates 5% Life per second Regenerates 5% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera |
| +(70–100)% Fire Damage against Immune to | STR Boots | Illusory Chimera |
| +1 Max | STR Boots | Illusory Chimera |
| Triggers Lv. 20 Stoneskin when moving. Interval: 1 s | STR Boots | Illusory Chimera |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 15 Blind and Wind Projectiles. Main Skill is supported by Lv. 15 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera |
| +30% chance to inflict | STR Boots | Illusory Chimera |
| Gains | STR Boots | Illusory Chimera |
| +20% Movement Speed at Full Energy Shield -15% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 50% | STR Boots | Illusory Chimera |
| Immune to | STR Boots | Illusory Chimera |
| +50% additional Channeled Skill Damage when there are at least 3 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera |
| -5% Physique and +8% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera |
| +1000 Max Life | STR Boots | Illusory Chimera |
| +40% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera |
| You have a Lv. 20 | STR Boots | Illusory Chimera |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216% | STR Boots | Illusory Chimera |
| +1500 Max Energy Shield | STR Boots | Illusory Chimera |
| -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera |
| +12% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera |
| Damage dealt is guaranteed to inflict | STR Boots | Illusory Chimera |
| Adds 10 - 10 Base Ailment Damage +(20–30)% Ailment Damage Enhancement | STR Boots | Illusory Chimera |
| +1 +40% | STR Boots | Illusory Chimera |
| Lightning Damage has +50% | STR Boots | Illusory Chimera |
| STR Boots | Illusory Chimera | |
| Gains | STR Boots | Illusory Chimera |
| Every 5 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera |
| Has Lv. 40 Precise: | STR Boots | Illusory Chimera |
| +(4–5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera |
| Triggers the Main Active Skill every 0.6 s -50% chance to inflict | STR Boots | Illusory Chimera |
| Regenerates 5% of Life per second when Restores 5% Energy Shield per second while | STR Boots | Illusory Chimera |
| +8000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera |
| 50% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 200% | STR Boots | Illusory Chimera |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera |
| Restoration Skills: +50% Restoration Effect +3 Max Restoration Skill Charges | STR Boots | Illusory Chimera |
| Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Converts 20% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera |
| +1% additional damage per (2–3) | STR Boots | Illusory Chimera |
| Has 80 point(s) of fixed | STR Boots | Illusory Chimera |
| +(2–3)% | STR Boots | Illusory Chimera Corroded |
| +(4–5)% XP earned | STR Boots | Illusory Chimera Corroded |
| +(51–60)% Movement Speed | STR Boots | Illusory Chimera Corroded |
| +(1–2) Beams +(1–2) to Beam Skill Level | STR Boots | Illusory Chimera Corroded |
| +1 to Max +1 to Max +1 to Max | STR Boots | Illusory Chimera Corroded |
| Converts 99% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera Corroded |
| +13 Max Life per 1 levels | STR Boots | Illusory Chimera Corroded |
| +3% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera Corroded |
| +5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| -5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| Gains the following buffs by turns. Each buff lasts for 8 s: +65% additional Erosion Damage +65% additional Elemental Damage +65% additional Physical Damage | STR Boots | Illusory Chimera Corroded |
| Reaps 0.5 s of Damage Over Time from | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 30 | STR Boots | Illusory Chimera Corroded |
| +60% additional Thunder Focus Damage | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 40% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera Corroded |
| +300% Critical Strike Rating and 150% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera Corroded |
| Min Channeled Stacks +4 | STR Boots | Illusory Chimera Corroded |
| +50% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera Corroded |
| +4 Max Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| +25% chance to avoid damage when channeling | STR Boots | Illusory Chimera Corroded |
| Gains Gain 30 | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| +80% chance to trigger Lv. 30 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Defensive Skill Level | STR Boots | Illusory Chimera Corroded |
| +80% chance to trigger Lv. 30 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Empower Skill Level | STR Boots | Illusory Chimera Corroded |
| Has +10% Attack Speed, Cast Speed, and Movement Speed when having | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera Corroded |
| Gains 1 stack of Immune to | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% Life per second Regenerates 7% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera Corroded |
| +(120–180)% Fire Damage against Immune to | STR Boots | Illusory Chimera Corroded |
| +2 Max | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Stoneskin when moving. Interval: 0.5 s | STR Boots | Illusory Chimera Corroded |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 25 Blind and Wind Projectiles. Main Skill is supported by Lv. 25 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera Corroded |
| +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Gains | STR Boots | Illusory Chimera Corroded |
| +25% Movement Speed at Full Energy Shield -20% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 65% | STR Boots | Illusory Chimera Corroded |
| Immune to | STR Boots | Illusory Chimera Corroded |
| +60% additional Channeled Skill Damage when there are at least 2 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| -5% Physique and +10% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera Corroded |
| +1500 Max Life | STR Boots | Illusory Chimera Corroded |
| +55% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 40 | STR Boots | Illusory Chimera Corroded |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 300% | STR Boots | Illusory Chimera Corroded |
| +2000 Max Energy Shield | STR Boots | Illusory Chimera Corroded |
| +3% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera Corroded |
| +16% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera Corroded |
| Damage dealt is guaranteed to inflict +30% chance to inflict an additional stack of | STR Boots | Illusory Chimera Corroded |
| Adds 10 - 10 Base Ailment Damage +(40–50)% Ailment Damage Enhancement | STR Boots | Illusory Chimera Corroded |
| +1 +60% | STR Boots | Illusory Chimera Corroded |
| Lightning Damage has +80% | STR Boots | Illusory Chimera Corroded |
+20% Movement Speed for 2 s when | STR Boots | Illusory Chimera Corroded |
| Gains +100% Demolisher Skill Damage. | STR Boots | Illusory Chimera Corroded |
| Every 3 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera Corroded |
| Has Lv. 40 Precise: Gains a stack of | STR Boots | Illusory Chimera Corroded |
| +(6–7)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera Corroded |
| Triggers the Main Active Skill every 0.6 s +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% of Life per second when Restores 7% Energy Shield per second while | STR Boots | Illusory Chimera Corroded |
| +10000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera Corroded |
| 60% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 300% | STR Boots | Illusory Chimera Corroded |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera Corroded |
| Restoration Skills: +70% Restoration Effect +4 Max Restoration Skill Charges | STR Boots | Illusory Chimera Corroded |
| Converts 25% of Physical Damage taken to Lightning Damage for each time you inflict Converts 25% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera Corroded |
| +3% additional damage per (5–6) | STR Boots | Illusory Chimera Corroded |
| Has 90 point(s) of fixed | STR Boots | Illusory Chimera Corroded |
| +(1–2) Beams +(1–2) to Beam Skill Level | STR Boots | Illusory Chimera Corroded |
| +1 to Max +1 to Max +1 to Max | STR Boots | Illusory Chimera Corroded |
| Converts 99% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera Corroded |
| +13 Max Life per 1 levels | STR Boots | Illusory Chimera Corroded |
| +3% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera Corroded |
| +5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| -5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| Gains the following buffs by turns. Each buff lasts for 8 s: +65% additional Erosion Damage +65% additional Elemental Damage +65% additional Physical Damage | STR Boots | Illusory Chimera Corroded |
| Reaps 0.5 s of Damage Over Time from | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 30 | STR Boots | Illusory Chimera Corroded |
| +60% additional Thunder Focus Damage | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 40% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera Corroded |
| +300% Critical Strike Rating and 150% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera Corroded |
| Min Channeled Stacks +4 | STR Boots | Illusory Chimera Corroded |
| +50% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera Corroded |
| +4 Max Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| +25% chance to avoid damage when channeling | STR Boots | Illusory Chimera Corroded |
| Gains Gain 30 | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| +80% chance to trigger Lv. 30 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Defensive Skill Level | STR Boots | Illusory Chimera Corroded |
| +80% chance to trigger Lv. 30 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Empower Skill Level | STR Boots | Illusory Chimera Corroded |
| Has +10% Attack Speed, Cast Speed, and Movement Speed when having | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera Corroded |
| Gains 1 stack of Immune to | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% Life per second Regenerates 7% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera Corroded |
| +(120–180)% Fire Damage against Immune to | STR Boots | Illusory Chimera Corroded |
| +2 Max | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Stoneskin when moving. Interval: 0.5 s | STR Boots | Illusory Chimera Corroded |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 25 Blind and Wind Projectiles. Main Skill is supported by Lv. 25 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera Corroded |
| +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Gains | STR Boots | Illusory Chimera Corroded |
| +25% Movement Speed at Full Energy Shield -20% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 65% | STR Boots | Illusory Chimera Corroded |
| Immune to | STR Boots | Illusory Chimera Corroded |
| +60% additional Channeled Skill Damage when there are at least 2 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| -5% Physique and +10% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera Corroded |
| +1500 Max Life | STR Boots | Illusory Chimera Corroded |
| +55% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 40 | STR Boots | Illusory Chimera Corroded |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 300% | STR Boots | Illusory Chimera Corroded |
| +2000 Max Energy Shield | STR Boots | Illusory Chimera Corroded |
| +3% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera Corroded |
| +16% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera Corroded |
| Damage dealt is guaranteed to inflict +30% chance to inflict an additional stack of | STR Boots | Illusory Chimera Corroded |
| Adds 10 - 10 Base Ailment Damage +(40–50)% Ailment Damage Enhancement | STR Boots | Illusory Chimera Corroded |
| +1 +60% | STR Boots | Illusory Chimera Corroded |
| Lightning Damage has +80% | STR Boots | Illusory Chimera Corroded |
+20% Movement Speed for 2 s when | STR Boots | Illusory Chimera Corroded |
| Gains +100% Demolisher Skill Damage. | STR Boots | Illusory Chimera Corroded |
| Every 3 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera Corroded |
| Has Lv. 40 Precise: Gains a stack of | STR Boots | Illusory Chimera Corroded |
| +(6–7)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera Corroded |
| Triggers the Main Active Skill every 0.6 s +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% of Life per second when Restores 7% Energy Shield per second while | STR Boots | Illusory Chimera Corroded |
| +10000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera Corroded |
| 60% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 300% | STR Boots | Illusory Chimera Corroded |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera Corroded |
| Restoration Skills: +70% Restoration Effect +4 Max Restoration Skill Charges | STR Boots | Illusory Chimera Corroded |
| Converts 25% of Physical Damage taken to Lightning Damage for each time you inflict Converts 25% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera Corroded |
| +3% additional damage per (5–6) | STR Boots | Illusory Chimera Corroded |
| Has 90 point(s) of fixed | STR Boots | Illusory Chimera Corroded |
| +(1–2) Beams +(1–2) to Beam Skill Level | STR Boots | Illusory Chimera Corroded |
| +1 to Max +1 to Max +1 to Max | STR Boots | Illusory Chimera Corroded |
| Converts 99% of Lightning Damage to Cold Damage | STR Boots | Illusory Chimera Corroded |
| +13 Max Life per 1 levels | STR Boots | Illusory Chimera Corroded |
| +3% Fire Damage for every 1 level(s) | STR Boots | Illusory Chimera Corroded |
| +5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| -5% additional damage for every type of | STR Boots | Illusory Chimera Corroded |
| Gains the following buffs by turns. Each buff lasts for 8 s: +65% additional Erosion Damage +65% additional Elemental Damage +65% additional Physical Damage | STR Boots | Illusory Chimera Corroded |
| Reaps 0.5 s of Damage Over Time from | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 30 | STR Boots | Illusory Chimera Corroded |
| +60% additional Thunder Focus Damage | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Converts 100% of Minion Physical Damage to Erosion Damage and adds 40% of Physical Damage as Erosion Damage for Minions | STR Boots | Illusory Chimera Corroded |
| +300% Critical Strike Rating and 150% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | STR Boots | Illusory Chimera Corroded |
| Min Channeled Stacks +4 | STR Boots | Illusory Chimera Corroded |
| +50% chance to deal Double Damage while channeling | STR Boots | Illusory Chimera Corroded |
| +4 Max Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| +25% chance to avoid damage when channeling | STR Boots | Illusory Chimera Corroded |
| Gains Gain 30 | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| +80% chance to trigger Lv. 30 Frost Shield and Delayed Pain on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Defensive Skill Level | STR Boots | Illusory Chimera Corroded |
| +80% chance to trigger Lv. 30 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | STR Boots | Illusory Chimera Corroded |
| +15 Empower Skill Level | STR Boots | Illusory Chimera Corroded |
| Has +10% Attack Speed, Cast Speed, and Movement Speed when having | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Aim while standing still. Interval: 1 s +50% Aiming Skill Duration. | STR Boots | Illusory Chimera Corroded |
| Gains 1 stack of Immune to | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% Life per second Regenerates 7% Life per second when taking Damage Over Time Immune to | STR Boots | Illusory Chimera Corroded |
| +(120–180)% Fire Damage against Immune to | STR Boots | Illusory Chimera Corroded |
| +2 Max | STR Boots | Illusory Chimera Corroded |
| Triggers Lv. 30 Stoneskin when moving. Interval: 0.5 s | STR Boots | Illusory Chimera Corroded |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. 25 Blind and Wind Projectiles. Main Skill is supported by Lv. 25 Increased Area and Slow Projectile. | STR Boots | Illusory Chimera Corroded |
| +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Gains | STR Boots | Illusory Chimera Corroded |
| +25% Movement Speed at Full Energy Shield -20% additional damage taken while Energy Shield is charging Energy Shield Charge cannot be interrupted when Energy Shield is below 65% | STR Boots | Illusory Chimera Corroded |
| Immune to | STR Boots | Illusory Chimera Corroded |
| +60% additional Channeled Skill Damage when there are at least 2 excess stack(s) of Min Channeled Stacks | STR Boots | Illusory Chimera Corroded |
| -5% Physique and +10% additional damage (multiplies) for every 1 Evasion(s) in the last 60s. Stacks up to 5 times | STR Boots | Illusory Chimera Corroded |
| STR Boots | Illusory Chimera Corroded | |
| Gains 10 stack(s) of | STR Boots | Illusory Chimera Corroded |
| +1500 Max Life | STR Boots | Illusory Chimera Corroded |
| +55% chance for Minions to deal Double Damage while having at least 5 stack(s) of | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 40 | STR Boots | Illusory Chimera Corroded |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 300% | STR Boots | Illusory Chimera Corroded |
| +2000 Max Energy Shield | STR Boots | Illusory Chimera Corroded |
| +3% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned Energy Shield charge cannot be interrupted | STR Boots | Illusory Chimera Corroded |
| +16% Elixir Skill Effect for every Elixir Skill cast recently. Stacks up to 3 time(s) | STR Boots | Illusory Chimera Corroded |
| Damage dealt is guaranteed to inflict +30% chance to inflict an additional stack of | STR Boots | Illusory Chimera Corroded |
| Adds 10 - 10 Base Ailment Damage +(40–50)% Ailment Damage Enhancement | STR Boots | Illusory Chimera Corroded |
| +1 +60% | STR Boots | Illusory Chimera Corroded |
| Lightning Damage has +80% | STR Boots | Illusory Chimera Corroded |
+20% Movement Speed for 2 s when | STR Boots | Illusory Chimera Corroded |
| Gains +100% Demolisher Skill Damage. | STR Boots | Illusory Chimera Corroded |
| Every 3 time(s) a Fire Skill is cast, gains | STR Boots | Illusory Chimera Corroded |
| Has Lv. 40 Precise: Gains a stack of | STR Boots | Illusory Chimera Corroded |
| +(6–7)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | STR Boots | Illusory Chimera Corroded |
| Triggers the Main Active Skill every 0.6 s +50% chance to inflict | STR Boots | Illusory Chimera Corroded |
| Regenerates 7% of Life per second when Restores 7% Energy Shield per second while | STR Boots | Illusory Chimera Corroded |
| +10000 Evasion while a Defensive Skill Effect is active | STR Boots | Illusory Chimera Corroded |
| 60% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 300% | STR Boots | Illusory Chimera Corroded |
| Restores 65% of Max Life and knocks back | STR Boots | Illusory Chimera Corroded |
| Restoration Skills: +70% Restoration Effect +4 Max Restoration Skill Charges | STR Boots | Illusory Chimera Corroded |
| Converts 25% of Physical Damage taken to Lightning Damage for each time you inflict Converts 25% of Physical Damage taken to Fire Damage for each time you inflict | STR Boots | Illusory Chimera Corroded |
| +3% additional damage per (5–6) | STR Boots | Illusory Chimera Corroded |
| Has 90 point(s) of fixed | STR Boots | Illusory Chimera Corroded |
| You have a Lv. 20 Precise Spell Amplification. | DEX Boots | Lone Walker's Boots |
| You have a Lv. 20 Precise Cruelty. | DEX Boots | Lone Walker's Boots |
| You have a Lv. 20 Precise Deep Pain. | DEX Boots | Lone Walker's Boots |
| You have a Lv. 20 Precise: Radical Order | DEX Boots | Lone Walker's Boots |
| +50% Movement Speed | DEX Boots | Lone Walker's Boots |
| +(15–30)% Aura effect when affected by (4–5) or more Auras | DEX Boots | Lone Walker's Boots |
| +2% Aura Effect per +3% Sealed Mana Compensation | DEX Boots | Lone Walker's Boots |
| You have a Lv. (25–30) Precise Spell Amplification. | DEX Boots | Lone Walker's Boots Corroded |
| You have a Lv. (25–30) Precise Cruelty. | DEX Boots | Lone Walker's Boots Corroded |
| You have a Lv. (25–30) Precise Deep Pain. | DEX Boots | Lone Walker's Boots Corroded |
| You have a Lv. (25–30) Precise: Radical Order | DEX Boots | Lone Walker's Boots Corroded |
| +(55–65)% Movement Speed | DEX Boots | Lone Walker's Boots Corroded |
| +(38–45)% Aura effect when affected by (3–4) or more Auras | DEX Boots | Lone Walker's Boots Corroded |
| +1% Aura Effect per +1% Sealed Mana Compensation | DEX Boots | Lone Walker's Boots Corroded |
| +(2500–4000) gear Evasion | DEX Boots | Valerie's Night Stroll |
| DEX Boots | Valerie's Night Stroll | |
| Refreshes | DEX Boots | Valerie's Night Stroll |
| [Stealth Stab] -15% additional damage taken while +25% additional damage for 3 s after | DEX Boots | Valerie's Night Stroll |
| +(30–40)% Movement Speed | DEX Boots | Valerie's Night Stroll |
| +(3500–6000) gear Evasion | DEX Boots | Valerie's Night Stroll Corroded |
| DEX Boots | Valerie's Night Stroll Corroded | |
| Refreshes | DEX Boots | Valerie's Night Stroll Corroded |
| [Stealth Stab] -15% additional damage taken while +25% additional damage for 3 s after | DEX Boots | Valerie's Night Stroll Corroded |
| +(40–50)% Movement Speed | DEX Boots | Valerie's Night Stroll Corroded |
| +(75–100) Max Energy Shield | DEX Boots | Royal Guard's Boots |
| +(25–30)% Movement Speed | DEX Boots | Royal Guard's Boots |
| +10% Erosion Resistance | DEX Boots | Royal Guard's Boots |
| -10% additional damage taken at | DEX Boots | Royal Guard's Boots |
| +(150–180) Max Energy Shield | DEX Boots | Royal Guard's Boots Corroded |
| +(35–45)% Movement Speed | DEX Boots | Royal Guard's Boots Corroded |
| +(20–25)% Erosion Resistance | DEX Boots | Royal Guard's Boots Corroded |
| -15% additional damage taken at | DEX Boots | Royal Guard's Boots Corroded |
| +(1–2) Mobility Skill Level | DEX Boots | Blade-dancer's Steps |
| +(30–40)% Movement Speed if you have used a Mobility Skill recently | DEX Boots | Blade-dancer's Steps |
| +(35–45)% additional damage for 5 s after using Mobility Skills | DEX Boots | Blade-dancer's Steps |
| When using a Mobility Skill, you can use 1 stack(s) of | DEX Boots | Blade-dancer's Steps |
| +(2–3) Mobility Skill Level | DEX Boots | Blade-dancer's Steps Corroded |
| +(41–50)% Movement Speed if you have used a Mobility Skill recently | DEX Boots | Blade-dancer's Steps Corroded |
| +(45–55)% additional damage for 5 s after using Mobility Skills | DEX Boots | Blade-dancer's Steps Corroded |
| When using a Mobility Skill, you can use 1 stacks of | DEX Boots | Blade-dancer's Steps Corroded |
| +(150–200) Max Life and Max Energy Shield | DEX Boots | Ralph's Footsteps |
| DEX Boots | Ralph's Footsteps | |
| +50% additional | DEX Boots | Ralph's Footsteps |
| +(20–22)% Lightning Resistance | DEX Boots | Ralph's Footsteps |
| +(280–350) Max Life and Max Energy Shield | DEX Boots | Ralph's Footsteps Corroded |
+20% | DEX Boots | Ralph's Footsteps Corroded |
| +70% additional | DEX Boots | Ralph's Footsteps Corroded |
| +(24–26)% Lightning Resistance | DEX Boots | Ralph's Footsteps Corroded |
| +(2034–2760) gear Evasion | DEX Boots | Feline Steps |
| +(33–40)% Movement Speed | DEX Boots | Feline Steps |
| -50% Blessing Duration | DEX Boots | Feline Steps |
| +(20–25)% | DEX Boots | Feline Steps |
| Gains 1 stack(s) of | DEX Boots | Feline Steps |
| +(3000–3600) gear Evasion | DEX Boots | Feline Steps Corroded |
| +(40–50)% Movement Speed | DEX Boots | Feline Steps Corroded |
| -30% Blessing Duration | DEX Boots | Feline Steps Corroded |
| +(30–35)% | DEX Boots | Feline Steps Corroded |
| Gains 2 stack(s) of | DEX Boots | Feline Steps Corroded |
| +(2017–2880) gear Evasion | DEX Boots | Rat King's Escape Show |
| +(30–40)% Movement Speed | DEX Boots | Rat King's Escape Show |
| For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage (multiplies). Stacks up to 5 times | DEX Boots | Rat King's Escape Show |
| +10% | DEX Boots | Rat King's Escape Show |
| [Master Escapist] +1 Max Gains max stacks of Gains max stacks of | DEX Boots | Rat King's Escape Show |
| +(2622–3744) gear Evasion | DEX Boots | Rat King's Escape Show Corroded |
| +(41–50)% Movement Speed | DEX Boots | Rat King's Escape Show Corroded |
| For every 1 Evasion(s) in the last 10s, +(11–13)% additional damage (multiplies). Stacks up to 5 times | DEX Boots | Rat King's Escape Show Corroded |
| +15% | DEX Boots | Rat King's Escape Show Corroded |
| [Master Escapist] +1 Max Gains max stacks of Gains max stacks of +(30–50)% additional Evasion on Spell Damage | DEX Boots | Rat King's Escape Show Corroded |
| +1% Max | DEX Boots | Crow's Plume |
| (-70–-50)% | DEX Boots | Crow's Plume |
| +(15–20)% Movement Speed | DEX Boots | Crow's Plume |
| +(3–5)% | DEX Boots | Crow's Plume |
| +30% chance to inflict | DEX Boots | Crow's Plume |
| +30% chance to | DEX Boots | Crow's Plume |
| +2% Max | DEX Boots | Crow's Plume Corroded |
| Immune to | DEX Boots | Crow's Plume Corroded |
| +(20–30)% Movement Speed | DEX Boots | Crow's Plume Corroded |
| +(5–7)% | DEX Boots | Crow's Plume Corroded |
| +50% chance to inflict | DEX Boots | Crow's Plume Corroded |
| +50% chance to | DEX Boots | Crow's Plume Corroded |
| Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s | DEX Boots | Thunder Channeling Prosthetics |
| Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s | DEX Boots | Thunder Channeling Prosthetics |
| +48% Skill Area | DEX Boots | Thunder Channeling Prosthetics |
| +20% | DEX Boots | Thunder Channeling Prosthetics |
| -20% Movement Speed | DEX Boots | Thunder Channeling Prosthetics |
| Triggers Lv. 20 Chain of Lightning when using a Mobility Skill. Interval: 1 s | DEX Boots | Thunder Channeling Prosthetics Corroded |
| Triggers Lv. 20 Sparkle when using a Mobility Skill. Interval: 1 s | DEX Boots | Thunder Channeling Prosthetics Corroded |
| +68% Skill Area | DEX Boots | Thunder Channeling Prosthetics Corroded |
| +30% | DEX Boots | Thunder Channeling Prosthetics Corroded |
| -10% Movement Speed | DEX Boots | Thunder Channeling Prosthetics Corroded |
| +(23–24)% Projectile Speed | DEX Boots | Wind Chasers |
| Movement Speed is fixed to 130% of the base value | DEX Boots | Wind Chasers |
| +50% Aiming Skill Duration. | DEX Boots | Wind Chasers |
| +(43–44)% Projectile Speed | DEX Boots | Wind Chasers Corroded |
| Movement Speed is fixed to 150% of the base value | DEX Boots | Wind Chasers Corroded |
| +75% Aiming Skill Duration. | DEX Boots | Wind Chasers Corroded |
| +(1–2) Projectile Skill Level | DEX Boots | Wriggling Tango |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (15–25) Blind and Wind Projectiles. Main Skill is supported by Lv. (15–25) Increased Area and Slow Projectile. | DEX Boots | Wriggling Tango |
| When Movement Speed is not lower than 300% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%. | DEX Boots | Wriggling Tango |
| +(1–3) Projectile Skill Level | DEX Boots | Wriggling Tango Corroded |
| Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (20–35) Blind and Wind Projectiles. Main Skill is supported by Lv. (20–35) Increased Area and Slow Projectile. | DEX Boots | Wriggling Tango Corroded |
| When Movement Speed is not lower than 200% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 120%. | DEX Boots | Wriggling Tango Corroded |
| Triggers Lv. (10–20) Aim while standing still. Interval: 1 s | DEX Boots | Heels of Hands |
| Triggers Lv. (10–20) Brisk Wind upon starting to move. Interval: 1 s | DEX Boots | Heels of Hands |
| Triggers Lv. (10–20) Stoneskin when moving. Interval: 1 s | DEX Boots | Heels of Hands |
| Triggers Lv. (21–30) Aim while standing still. Interval: 1 s | DEX Boots | Heels of Hands Corroded |
| Triggers Lv. (21–30) Brisk Wind upon starting to move. Interval: 1 s | DEX Boots | Heels of Hands Corroded |
| Triggers Lv. (21–30) Stoneskin when moving. Interval: 1 s | DEX Boots | Heels of Hands Corroded |
| +(18–22)% Dexterity | DEX Boots | Ralph's Journey |
| +1% Movement Speed for every 20 Dexterity, up to +(250–300)% | DEX Boots | Ralph's Journey |
| +(7–8)% additional Lightning Damage per 10 Dexterity | DEX Boots | Ralph's Journey |
| The base main stat no longer additionally increases damage. -99% additional Strength and Intelligence | DEX Boots | Ralph's Journey |
| +(22–24)% Dexterity | DEX Boots | Ralph's Journey Corroded |
| +1% Movement Speed for every 15 Dexterity, up to +(300–350)% | DEX Boots | Ralph's Journey Corroded |
| +(9–10)% additional Lightning Damage per 10 Dexterity | DEX Boots | Ralph's Journey Corroded |
| The base main stat no longer additionally increases damage. -99% additional Strength and Intelligence +(60–90) Dexterity | DEX Boots | Ralph's Journey Corroded |
| +(20–30)% Focus Speed | DEX Boots | Pathfinder's Path |
| +(10–15)% Cooldown Recovery Speed | DEX Boots | Pathfinder's Path |
| +(15–20)% Attack and Cast Speed | DEX Boots | Pathfinder's Path |
| 20% of the bonuses to Focus Speed is also applied to Movement Speed, up to +40% Movement Speed | DEX Boots | Pathfinder's Path |
| +(30–40)% Focus Speed | DEX Boots | Pathfinder's Path Corroded |
| +(15–25)% Cooldown Recovery Speed | DEX Boots | Pathfinder's Path Corroded |
| +(20–30)% Attack and Cast Speed | DEX Boots | Pathfinder's Path Corroded |
| 30% of the bonuses to Focus Speed is also applied to Movement Speed, up to +50% Movement Speed | DEX Boots | Pathfinder's Path Corroded |
| +(20–30)% Movement Speed | DEX Boots | Trickster's Tread |
| +(20–30)% Attack Speed | DEX Boots | Trickster's Tread |
| Has | DEX Boots | Trickster's Tread |
| +40% Movement Speed | DEX Boots | Trickster's Tread Corroded |
| +(30–40)% Attack Speed | DEX Boots | Trickster's Tread Corroded |
| When having | DEX Boots | Trickster's Tread Corroded |
| +(130–180) gear Energy Shield | INT Boots | Grace Boots |
| +10% Movement Speed | INT Boots | Grace Boots |
| +(12–18) Intelligence | INT Boots | Grace Boots |
| +(5–11)% Cold Resistance | INT Boots | Grace Boots |
| +(15–20)% Movement Speed when | INT Boots | Grace Boots |
| +20% chance for Non-Critical Strikes to grant 1 stack of | INT Boots | Grace Boots |
| +(180–240) gear Energy Shield | INT Boots | Grace Boots Corroded |
| +15% Movement Speed | INT Boots | Grace Boots Corroded |
| +(19–25) Intelligence | INT Boots | Grace Boots Corroded |
| +(12–15)% Cold Resistance | INT Boots | Grace Boots Corroded |
| +(20–30)% Movement Speed when | INT Boots | Grace Boots Corroded |
| +30% for Non-Critical Strikes to grant 1 stack of any Blessing | INT Boots | Grace Boots Corroded |
| +272 gear Energy Shield | INT Boots | Powered Battle Greaves |
| +(14–16)% Cold Resistance | INT Boots | Powered Battle Greaves |
| +(20–30)% Movement Speed | INT Boots | Powered Battle Greaves |
| +20% Movement Speed at Full Energy Shield +10% chance to avoid damage while Energy Shield Charge is active Energy Shield Charge cannot be interrupted when Energy Shield is below 35% | INT Boots | Powered Battle Greaves |
| +(408–442) gear Energy Shield | INT Boots | Powered Battle Greaves Corroded |
| +(10–11)% | INT Boots | Powered Battle Greaves Corroded |
| +(40–50)% Movement Speed | INT Boots | Powered Battle Greaves Corroded |
| +(30–40)% Movement Speed at Full Energy Shield +15% chance to avoid damage while Energy Shield Charge is active Energy Shield Charge cannot be interrupted when Energy Shield is below 50% | INT Boots | Powered Battle Greaves Corroded |
| +75 Max Life and Max Energy Shield | INT Boots | Guild Guard Boots |
| +(7–10)% Fire and Cold Resistance | INT Boots | Guild Guard Boots |
| +(20–30)% Movement Speed | INT Boots | Guild Guard Boots |
| +20% chance to gain | INT Boots | Guild Guard Boots |
| +20% chance to gain a 4 s | INT Boots | Guild Guard Boots |
| +(135–165) Max Life and Max Energy Shield | INT Boots | Guild Guard Boots Corroded |
| +(17–18)% Fire and Cold Resistance | INT Boots | Guild Guard Boots Corroded |
| +(40–50)% Movement Speed | INT Boots | Guild Guard Boots Corroded |
| +30% chance to gain | INT Boots | Guild Guard Boots Corroded |
| +30% chance to gain a 4 s | INT Boots | Guild Guard Boots Corroded |
| +(170–238) gear Energy Shield | INT Boots | King's Boon |
| +(16–22)% Cold Resistance | INT Boots | King's Boon |
| INT Boots | King's Boon | |
| (-10–10)% additional Damage Over Time taken | INT Boots | King's Boon |
| +(10–30)% Movement Speed | INT Boots | King's Boon |
| [Inexorable Doom] | INT Boots | King's Boon |
| +(340–408) gear Energy Shield | INT Boots | King's Boon Corroded |
| +(30–35)% Cold Resistance | INT Boots | King's Boon Corroded |
| INT Boots | King's Boon Corroded | |
| (-20–-11)% additional Damage Over Time taken | INT Boots | King's Boon Corroded |
| +(20–40)% Movement Speed | INT Boots | King's Boon Corroded |
| [Inexorable Doom] +10% Skill Effect Duration | INT Boots | King's Boon Corroded |
| +(44–55) Max Life | INT Boots | Awaiting |
| Regenerates (15–20) Life per second | INT Boots | Awaiting |
| +(6–10)% Movement Speed | INT Boots | Awaiting |
| +20% Movement Speed when the Energy Shield is not full | INT Boots | Awaiting |
| +(154–176) Max Life | INT Boots | Awaiting Corroded |
| Regenerates (21–25) Life per second | INT Boots | Awaiting Corroded |
| +(24–28)% Movement Speed | INT Boots | Awaiting Corroded |
| +20% Attack, Cast, and Movement Speed when Energy Shield is not full | INT Boots | Awaiting Corroded |
| (-10–-5)% additional damage taken if you have used a Channeled Skill recently | INT Boots | Fighting Stompers |
| +(20–30)% Movement Speed if you have used a Channeled Skill recently | INT Boots | Fighting Stompers |
| +(7–10)% additional Channeled Skill damage | INT Boots | Fighting Stompers |
| (-15–-10)% additional damage taken if you have used a Channeled Skill recently | INT Boots | Fighting Stompers Corroded |
| +(30–40)% Movement Speed if you have used a Channeled Skill recently | INT Boots | Fighting Stompers Corroded |
| +(11–15)% additional Channeled Skill damage | INT Boots | Fighting Stompers Corroded |
| Triggers Lv. 15 Ring of Ice when using a Mobility Skill. Interval: 1 s | INT Boots | Cold Sanctuary Prosthetics |
| Triggers Lv. 15 Frost Terra when using a Mobility Skill. Interval: 1 s | INT Boots | Cold Sanctuary Prosthetics |
| +48% Skill Area | INT Boots | Cold Sanctuary Prosthetics |
| +(20–30)% | INT Boots | Cold Sanctuary Prosthetics |
| -20% Movement Speed | INT Boots | Cold Sanctuary Prosthetics |
| Triggers Lv. 20 Ring of Ice when using a Mobility Skill. Interval: 1 s | INT Boots | Cold Sanctuary Prosthetics Corroded |
| Triggers Lv. 20 Frost Terra when using a Mobility Skill. Interval: 1 s | INT Boots | Cold Sanctuary Prosthetics Corroded |
| +68% Skill Area | INT Boots | Cold Sanctuary Prosthetics Corroded |
| +30% | INT Boots | Cold Sanctuary Prosthetics Corroded |
| -10% Movement Speed | INT Boots | Cold Sanctuary Prosthetics Corroded |
| +(50–70)% Movement Speed | INT Boots | Shadow Dance |
| Gains 1 stack of | INT Boots | Shadow Dance |
| +(80–90)% Movement Speed | INT Boots | Shadow Dance Corroded |
| Gains 1 stack of | INT Boots | Shadow Dance Corroded |
| +50% chance to gain | INT Boots | Air Treaders |
| +35% Movement Speed when standing on a Terra Skill. The effect lasts 2s. | INT Boots | Air Treaders |
| +40 Max Life | INT Boots | Air Treaders |
| +(75–100)% chance to gain | INT Boots | Air Treaders Corroded |
| +(40–50)% Movement Speed when standing on a Terra Skill. The effect lasts 3s. | INT Boots | Air Treaders Corroded |
| +(60–70) Max Life | INT Boots | Air Treaders Corroded |
| When simultaneously affected by Origin of Ice, Origin of Fire, and Origin of Thunder, you and your Minions are immune to | INT Boots | Verdant Steps |
| When simultaneously affected by Origin of Rock and Origin of Erosion, you and your Minions are immune to | INT Boots | Verdant Steps |
| Origin of Thunder gains an additional effect: Converts (12–13)% of Non-Lightning Damage taken to Lightning Damage | INT Boots | Verdant Steps |
| Origin of Ice gains an additional effect: Converts (12–13)% of Non-Cold Damage taken to Cold Damage | INT Boots | Verdant Steps |
| Origin of Fire gains an additional effect: Converts (12–13)% of Non-Fire Damage taken to Fire Damage | INT Boots | Verdant Steps |
| Origin of Rock gains an additional effect: +(6–8)% additional Physical Damage for you and your Minions | INT Boots | Verdant Steps |
| Origin of Thunder gains an additional effect: +(6–8)% additional Lightning Damage for you and your Minions | INT Boots | Verdant Steps |
| Origin of Ice gains an additional effect: +(6–8)% additional Cold Damage for you and your Minions | INT Boots | Verdant Steps |
| Origin of Fire gains an additional effect: +(6–8)% additional Fire Damage for you and your Minions | INT Boots | Verdant Steps |
| Origin of Erosion gains an additional effect: +(6–8)% additional Erosion Damage for you and your Minions | INT Boots | Verdant Steps |
| For every | INT Boots | Verdant Steps |
| When simultaneously affected by Origin of Ice, Origin of Fire, and Origin of Thunder, you and your Minions are immune to +(15–30)% | INT Boots | Verdant Steps Corroded |
| When simultaneously affected by Origin of Rock and Origin of Erosion, you and your Minions are immune to +(15–30)% | INT Boots | Verdant Steps Corroded |
| Origin of Thunder gains an additional effect: Converts (15–16)% of Non-Lightning Damage taken to Lightning Damage | INT Boots | Verdant Steps Corroded |
| Origin of Ice gains an additional effect: Converts (15–16)% of Non-Cold Damage taken to Cold Damage | INT Boots | Verdant Steps Corroded |
| Origin of Fire gains an additional effect: Converts (15–16)% of Non-Fire Damage taken to Fire Damage | INT Boots | Verdant Steps Corroded |
| Origin of Rock gains an additional effect: +(10–12)% additional Physical Damage for you and your Minions | INT Boots | Verdant Steps Corroded |
| Origin of Thunder gains an additional effect: +(10–12)% additional Lightning Damage for you and your Minions | INT Boots | Verdant Steps Corroded |
| Origin of Ice gains an additional effect: +(10–12)% additional Cold Damage for you and your Minions | INT Boots | Verdant Steps Corroded |
| Origin of Fire gains an additional effect: +(10–12)% additional Fire Damage for you and your Minions | INT Boots | Verdant Steps Corroded |
| Origin of Erosion gains an additional effect: +(10–12)% additional Erosion Damage for you and your Minions | INT Boots | Verdant Steps Corroded |
| For every | INT Boots | Verdant Steps Corroded |
| +5% Movement Speed | INT Boots | Frozen Ripples |
| +(20–25)% Cold Resistance | INT Boots | Frozen Ripples |
| +(4–5)% Movement Speed per stack of Max | INT Boots | Frozen Ripples |
| +1 Max | INT Boots | Frozen Ripples |
| +(10–15)% Movement Speed | INT Boots | Frozen Ripples Corroded |
| +(26–30)% Cold Resistance | INT Boots | Frozen Ripples Corroded |
| +(5–6)% Movement Speed per stack of Max | INT Boots | Frozen Ripples Corroded |
| +1 Max | INT Boots | Frozen Ripples Corroded |
| +(300–400) gear Energy Shield | INT Boots | Beneath the Styx |
| +(20–25)% additional Channeled Skill Damage for every 1 excess stack of Min Channeled Stacks | INT Boots | Beneath the Styx |
| Immune to | INT Boots | Beneath the Styx |
| +(30–40)% Movement Speed while channeling | INT Boots | Beneath the Styx |
| +(450–550) gear Energy Shield | INT Boots | Beneath the Styx Corroded |
| +(26–30)% additional Channeled Skill Damage for every 1 excess stack of Min Channeled Stacks | INT Boots | Beneath the Styx Corroded |
| Immune to | INT Boots | Beneath the Styx Corroded |
| +(45–50)% Movement Speed while channeling | INT Boots | Beneath the Styx Corroded |
| +(10–13)% Attack Block Chance | STR Shield | Shield of Judgment |
| +(44–66) Max Life | STR Shield | Shield of Judgment |
| +(150–300) Physical Damage | STR Shield | Shield of Judgment |
| +(150–300) Physical Damage Reflection if you have blocked a Spell recently | STR Shield | Shield of Judgment |
| +(150–300) Physical Damage Reflection if you have blocked an Attack recently | STR Shield | Shield of Judgment |
| +(26–30)% Attack Block Chance | STR Shield | Shield of Judgment Corroded |
| +(154–176) Max Life | STR Shield | Shield of Judgment Corroded |
| +(350–450) Physical Damage | STR Shield | Shield of Judgment Corroded |
| +(350–450) Physical Damage Reflection if you have blocked a Spell recently | STR Shield | Shield of Judgment Corroded |
| +(350–450) Physical Damage Reflection if you have blocked an Attack recently | STR Shield | Shield of Judgment Corroded |
| +(600–800) Gear Armor | STR Shield | Last Stand |
| +(176–198) Max Life | STR Shield | Last Stand |
| +(35–53) Max Energy Shield | STR Shield | Last Stand |
| +6% Attack Block Chance | STR Shield | Last Stand |
| +10% | STR Shield | Last Stand |
| +(1400–1500) Gear Armor | STR Shield | Last Stand Corroded |
| +(276–298) Max Life | STR Shield | Last Stand Corroded |
| +(263–280) Max Energy Shield | STR Shield | Last Stand Corroded |
| +19% Attack Block Chance | STR Shield | Last Stand Corroded |
| +15% | STR Shield | Last Stand Corroded |
| +(3456–4032) Gear Armor | STR Shield | Heavy Soul |
| +198 Max Life | STR Shield | Heavy Soul |
| +(10–14)% Attack and Spell Block Chance | STR Shield | Heavy Soul |
| -20% Movement Speed | STR Shield | Heavy Soul |
| -10% additional damage taken when an | STR Shield | Heavy Soul |
| +10% chance to avoid damage, when there are common enemies | STR Shield | Heavy Soul |
| +4400 Gear Armor | STR Shield | Heavy Soul Corroded |
| +298 Max Life | STR Shield | Heavy Soul Corroded |
| +(17–20)% Attack and Spell Block Chance | STR Shield | Heavy Soul Corroded |
| +10% Movement Speed | STR Shield | Heavy Soul Corroded |
| -15% additional damage taken when an | STR Shield | Heavy Soul Corroded |
| +15% chance to avoid damage, when there are common enemies | STR Shield | Heavy Soul Corroded |
| +(900–1100) Gear Armor | STR Shield | Cover the Sun |
| Converts 99% of Cold Damage to Fire Damage | STR Shield | Cover the Sun |
| Converts 99% of Lightning Damage to Fire Damage | STR Shield | Cover the Sun |
| When casting a Curse, simultaneously apply 1 stack(s) of | STR Shield | Cover the Sun |
| STR Shield | Cover the Sun | |
| STR Shield | Cover the Sun | |
| +(1200–1500) Gear Armor | STR Shield | Cover the Sun Corroded |
| +25% Curse Effect | STR Shield | Cover the Sun Corroded |
| +25% Curse Effect | STR Shield | Cover the Sun Corroded |
| +25% Curse Effect | STR Shield | Cover the Sun Corroded |
| +25% Curse Effect | STR Shield | Cover the Sun Corroded |
| +25% Curse Effect | STR Shield | Cover the Sun Corroded |
| +(1000–1200) gear Evasion | DEX Shield | Silent Sentry Shield |
| +(16–19)% Spell Block Chance | DEX Shield | Silent Sentry Shield |
| +(10–20)% Attack Speed when Spell Block Chance is greater than 60% | DEX Shield | Silent Sentry Shield |
| +(50–100)% Attack Damage when Attack Block Chance is greater than 60% | DEX Shield | Silent Sentry Shield |
| +(2000–2200) gear Evasion | DEX Shield | Silent Sentry Shield Corroded |
| +(30–34)% Spell Block Chance | DEX Shield | Silent Sentry Shield Corroded |
| +(21–30)% Attack Speed when Spell Block Chance is greater than 60% | DEX Shield | Silent Sentry Shield Corroded |
| +(110–150)% Attack Damage when Attack Block Chance is greater than 60% | DEX Shield | Silent Sentry Shield Corroded |
| +(15–32)% Lightning Resistance | DEX Shield | Electricity Amplifier |
| -5% | DEX Shield | Electricity Amplifier |
| +(1–3) Lightning Skill Level | DEX Shield | Electricity Amplifier |
| +1% additional Max Damage (multiplies) for each time you inflict | DEX Shield | Electricity Amplifier |
| +(50–52)% Lightning Resistance | DEX Shield | Electricity Amplifier Corroded |
| +1% | DEX Shield | Electricity Amplifier Corroded |
| +(2–4) Lightning Skill Level | DEX Shield | Electricity Amplifier Corroded |
| +1% additional Max Damage (multiplies) for each time you inflict | DEX Shield | Electricity Amplifier Corroded |
| +3% Attack and Spell Block Chance | DEX Shield | Reverse-Reverse-Reverse Mirror |
| +(90–108)% damage if you have Blocked recently | DEX Shield | Reverse-Reverse-Reverse Mirror |
| For every 4 m of movement, gives Nearby enemies 2 stack(s) of | DEX Shield | Reverse-Reverse-Reverse Mirror |
| 50% chance to gain | DEX Shield | Reverse-Reverse-Reverse Mirror |
| +10% Attack and Spell Block Chance | DEX Shield | Reverse-Reverse-Reverse Mirror Corroded |
| +(126–144)% damage if you have Blocked recently | DEX Shield | Reverse-Reverse-Reverse Mirror Corroded |
| (-20–-10)% additional damage taken. Nearby enemies have 8 additional stack(s) of Agility Blessing | DEX Shield | Reverse-Reverse-Reverse Mirror Corroded |
| 50% chance to gain | DEX Shield | Reverse-Reverse-Reverse Mirror Corroded |
| +(272–340) gear Energy Shield | INT Shield | Arcane Shield |
| Triggers Lv. 20 Secret Origin Unleash every 6s | INT Shield | Arcane Shield |
| +(8–16)% | INT Shield | Arcane Shield |
| +72% Spell Block Chance | INT Shield | Arcane Shield |
| Cannot Block attacks | INT Shield | Arcane Shield |
| +(476–510) gear Energy Shield | INT Shield | Arcane Shield Corroded |
| Triggers Lv. 30 Secret Origin Unleash every 6s | INT Shield | Arcane Shield Corroded |
| +(12–20)% | INT Shield | Arcane Shield Corroded |
| +39% Attack and Spell Block Chance | INT Shield | Arcane Shield Corroded |
| You take 500 Secondary Physical Damage when Blocking | INT Shield | Arcane Shield Corroded |
| +(214–234) Max Mana | INT Shield | Glacier Caster Shield |
| Regenerates (200–240) Mana per second | INT Shield | Glacier Caster Shield |
| +(26–30)% | INT Shield | Glacier Caster Shield |
| Adds (13–15) - (23–26) Physical Damage to Attacks and Spells for every (1000–1050) Mana consumed recently. Stacks up to 200 time(s) | INT Shield | Glacier Caster Shield |
| +(400–420) Max Mana | INT Shield | Glacier Caster Shield Corroded |
| Regenerates (320–360) Mana per second | INT Shield | Glacier Caster Shield Corroded |
| +(56–60)% | INT Shield | Glacier Caster Shield Corroded |
| Adds (20–23) - (26–28) Physical Damage to Attacks and Spells for every (1000–1050) Mana consumed recently. Stacks up to 200 time(s) | INT Shield | Glacier Caster Shield Corroded |
| INT Shield | The Coward's Counterfire | |
| +(30–45) Max Life and Max Energy Shield | INT Shield | The Coward's Counterfire |
| +(27–38)% Attack and Spell Block Chance | INT Shield | The Coward's Counterfire |
| +20% | INT Shield | The Coward's Counterfire |
| INT Shield | The Coward's Counterfire | |
Ignores Armor when an | INT Shield | The Coward's Counterfire Corroded |
| +(60–75) Max Life and Max Energy Shield | INT Shield | The Coward's Counterfire Corroded |
| +(38–48)% Attack and Spell Block Chance | INT Shield | The Coward's Counterfire Corroded |
| +30% | INT Shield | The Coward's Counterfire Corroded |
| INT Shield | The Coward's Counterfire Corroded | |
| +(5–15) Dexterity | Necklace | Despised Shadow |
| +(20–30) Max Life | Necklace | Despised Shadow |
| 33% chance to gain +3 | Necklace | Despised Shadow |
| +(14–16)% additional | Necklace | Despised Shadow |
| +(15–20) Dexterity | Necklace | Despised Shadow Corroded |
| +(30–40) Max Life | Necklace | Despised Shadow Corroded |
| 33% chance to gain +4 | Necklace | Despised Shadow Corroded |
| +(20–24)% additional | Necklace | Despised Shadow Corroded |
| +(165–176) Max Life | Necklace | Chain of Resistance |
| +12% Attack and Cast Speed | Necklace | Chain of Resistance |
| +30% Skill Area if you have defeated an enemy recently | Necklace | Chain of Resistance |
| +(29–36)% Area Damage if no enemies are defeated recently | Necklace | Chain of Resistance |
| +(265–276) Max Life | Necklace | Chain of Resistance Corroded |
| +24% Attack and Cast Speed | Necklace | Chain of Resistance Corroded |
| +50% Skill Area if you have defeated an enemy recently | Necklace | Chain of Resistance Corroded |
| +(72–86)% Area Damage if no enemies are defeated recently | Necklace | Chain of Resistance Corroded |
| +(25–36)% Armor | Necklace | Forlorn Crystal |
| +(2–3)% additional damage per 10000 Armor, up to +300% | Necklace | Forlorn Crystal |
| +(10–15)% Elemental and Erosion Resistance when Armor is no lower than 100000 | Necklace | Forlorn Crystal |
| +(10–20)% | Necklace | Forlorn Crystal |
| +(40–47)% Armor | Necklace | Forlorn Crystal Corroded |
| +3% additional damage per (8000–9000) Armor, up to +375% | Necklace | Forlorn Crystal Corroded |
| +(16–20)% Elemental and Erosion Resistance when Armor is no lower than 80000 | Necklace | Forlorn Crystal Corroded |
| +25% | Necklace | Forlorn Crystal Corroded |
| Adds (44–46) - (54–56) Physical Damage to Attacks and Spells | Necklace | Vortex Heart |
| +(42–54)% Critical Strike Damage | Necklace | Vortex Heart |
| +(84–108)% Critical Strike Rating | Necklace | Vortex Heart |
| (-40–-30)% Skill Area | Necklace | Vortex Heart |
| [Focused Strike] Area Skills deal up to +32% additional damage to enemies at the center Minions' Area Skills deal up to 32% additional damage to enemies at the center | Necklace | Vortex Heart |
| Adds (64–68) - (74–78) Physical Damage to Attacks and Spells | Necklace | Vortex Heart Corroded |
| +(90–100)% Critical Strike Damage | Necklace | Vortex Heart Corroded |
| +(200–225)% Critical Strike Rating | Necklace | Vortex Heart Corroded |
| (-30–10)% Skill Area | Necklace | Vortex Heart Corroded |
| [Sweep] +25% additional Attack Damage when holding a Two-Handed Weapon +25% Attack Skill Area when holding a Two-Handed Weapon | Necklace | Vortex Heart Corroded |
| +(70–100) Max Life | Necklace | Master Defender Pendant |
| +(25–30)% | Necklace | Master Defender Pendant |
| +(12–16)% Attack and Spell Block Chance | Necklace | Master Defender Pendant |
| Block Ratio is set to 50% | Necklace | Master Defender Pendant |
| +(220–250) Max Life | Necklace | Master Defender Pendant Corroded |
| +(31–35)% | Necklace | Master Defender Pendant Corroded |
| +(18–24)% Attack and Spell Block Chance | Necklace | Master Defender Pendant Corroded |
| Block Ratio is set to (51–55)% | Necklace | Master Defender Pendant Corroded |
| +(88–110) Max Life | Necklace | Magnus' Mindflame |
| +1 Fire Skill Level | Necklace | Magnus' Mindflame |
| +(5–11)% Fire Resistance | Necklace | Magnus' Mindflame |
| +(6–7)% Fire Penetration | Necklace | Magnus' Mindflame |
| [True Flame] When an enemy is | Necklace | Magnus' Mindflame |
| +(350–400) Max Life | Necklace | Magnus' Mindflame Corroded |
| +2 Fire Skill Level | Necklace | Magnus' Mindflame Corroded |
| +(19–22)% Fire Resistance | Necklace | Magnus' Mindflame Corroded |
| +(18–19)% Fire Penetration | Necklace | Magnus' Mindflame Corroded |
| [True Flame] When an enemy is +100% Skill Area | Necklace | Magnus' Mindflame Corroded |
| +(4–5) to All Skills' Levels | Necklace | I Am Truth |
| +(88–99) Strength | Necklace | I Am Truth |
| +(88–99) Dexterity | Necklace | I Am Truth |
| +(88–99) Intelligence | Necklace | I Am Truth |
| +(30–40)% Cooldown Recovery Speed | Necklace | I Am Truth |
| +(30–40)% Skill Effect Duration | Necklace | I Am Truth |
| +(7–8) to All Skills' Levels | Necklace | I Am Truth Corroded |
| +(188–199) Strength | Necklace | I Am Truth Corroded |
| +(188–199) Dexterity | Necklace | I Am Truth Corroded |
| +(188–199) Intelligence | Necklace | I Am Truth Corroded |
| +(50–60)% Cooldown Recovery Speed | Necklace | I Am Truth Corroded |
| +(50–60)% Skill Effect Duration | Necklace | I Am Truth Corroded |
| +(1–2) Minion Skill Level | Necklace | Warden's Breastpin |
| +(101–144)% Minion Damage | Necklace | Warden's Breastpin |
| Your Minions can only deal Physical Damage | Necklace | Warden's Breastpin |
| Your Minions can only deal | Necklace | Warden's Breastpin |
| Your Minions can only deal Erosion Damage | Necklace | Warden's Breastpin |
| (50–75)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions | Necklace | Warden's Breastpin |
| +(3–4) Minion Skill Level | Necklace | Warden's Breastpin Corroded |
| +(144–180)% Minion Damage | Necklace | Warden's Breastpin Corroded |
| Your Minions can only deal Physical Damage +(8–10)% additional Minion Physical Damage | Necklace | Warden's Breastpin Corroded |
| Your Minions can only deal +(8–10)% additional Minion | Necklace | Warden's Breastpin Corroded |
| Your Minions can only deal Erosion Damage +(8–10)% additional Minion Erosion Damage | Necklace | Warden's Breastpin Corroded |
| (75–100)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions | Necklace | Warden's Breastpin Corroded |
| +(132–176) Max Life | Necklace | Ocean of Rock |
| +(210–280) Max Energy Shield | Necklace | Ocean of Rock |
| [Boss] Can obtain +5% additional Minion Damage while having | Necklace | Ocean of Rock |
| Adds (10–15)% of Max Life to Energy Shield | Necklace | Ocean of Rock |
| +(242–286) Max Life | Necklace | Ocean of Rock Corroded |
| +(385–455) Max Energy Shield | Necklace | Ocean of Rock Corroded |
| [Boss] Can obtain +5% additional Minion Damage while having (-20–-10)% additional Regain Interval | Necklace | Ocean of Rock Corroded |
| Adds (16–20)% of Max Life to Energy Shield | Necklace | Ocean of Rock Corroded |
| +29 Attack and Spell Critical Strike Rating | Necklace | Blessing Pendant |
| +25% Max Energy Shield | Necklace | Blessing Pendant |
| +96% Attack and Spell Critical Strike Rating when the Energy Shield is not low. | Necklace | Blessing Pendant |
| -20% additional Energy Shield | Necklace | Blessing Pendant |
| +48 Attack and Spell Critical Strike Rating | Necklace | Blessing Pendant Corroded |
| +(500–700) Max Energy Shield | Necklace | Blessing Pendant Corroded |
| +156% Attack and Spell Critical Strike Rating when the Energy Shield is not low. | Necklace | Blessing Pendant Corroded |
| -30% additional Energy Shield | Necklace | Blessing Pendant Corroded |
| Adds (5–7) - (7–9) Physical Damage to Attacks | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Physical Damage to Spells | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Fire Damage to Attacks | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Fire Damage to Spells | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Lightning Damage to Attacks | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Lightning Damage to Spells | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Cold Damage to Attacks | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Cold Damage to Spells | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Erosion Damage to Attacks | Necklace | Pentagram Astrolabe |
| Adds (5–7) - (7–9) Erosion Damage to Spells | Necklace | Pentagram Astrolabe |
| Adds (11–13) - (13–15) Physical Damage to Attacks | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Physical Damage to Spells | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Fire Damage to Attacks | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Fire Damage to Spells | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Lightning Damage to Attacks | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Lightning Damage to Spells | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Cold Damage to Attacks | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Cold Damage to Spells | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Erosion Damage to Attacks | Necklace | Pentagram Astrolabe Corroded |
| Adds (11–13) - (13–15) Erosion Damage to Spells | Necklace | Pentagram Astrolabe Corroded |
| +(8–12)% Max Life and Max Energy Shield | Necklace | Necklace of Firebird |
| (-25–-5)% -30% Movement Speed | Necklace | Necklace of Firebird |
| When you have a Replaces the Main Skill with Lv. 20 | Necklace | Necklace of Firebird |
| +20% additional -100% additional Armor | Necklace | Necklace of Firebird |
| +(14–16)% Max Life and Max Energy Shield | Necklace | Necklace of Firebird Corroded |
| (-20–5)% -30% Movement Speed | Necklace | Necklace of Firebird Corroded |
| When you have a Replaces the Main Skill with Lv. 25 | Necklace | Necklace of Firebird Corroded |
| +(30–40)% additional -100% additional Armor | Necklace | Necklace of Firebird Corroded |
| +(209–220) Max Life | Necklace | Ownerless |
| +(10–12)% Attack and Cast Speed | Necklace | Ownerless |
| +16% Projectile Speed | Necklace | Ownerless |
| +10% Movement Speed | Necklace | Ownerless |
| +(14–18) to | Necklace | Ownerless |
| +(309–320) Max Life | Necklace | Ownerless Corroded |
| +(19–22)% Attack and Cast Speed | Necklace | Ownerless Corroded |
| +24% Projectile Speed | Necklace | Ownerless Corroded |
| +30% Movement Speed | Necklace | Ownerless Corroded |
| +(33–35) to | Necklace | Ownerless Corroded |
| +25 to | Necklace | Sage's Shackle |
| +(19–24)% Cooldown Recovery Speed | Necklace | Sage's Shackle |
| Cannot restore Life | Necklace | Sage's Shackle |
| +(60–80)% Mana Regeneration Speed | Necklace | Sage's Shackle |
| +(12–14)% Energy Shield | Necklace | Sage's Shackle |
| +45 to | Necklace | Sage's Shackle Corroded |
| +(31–36)% Cooldown Recovery Speed | Necklace | Sage's Shackle Corroded |
| +20% additional Regain Interval | Necklace | Sage's Shackle Corroded |
| +(90–120)% Mana Regeneration Speed | Necklace | Sage's Shackle Corroded |
| +(24–29)% Energy Shield | Necklace | Sage's Shackle Corroded |
| +(120–150) Max Mana | Necklace | Phantom |
| For every (15–17)% Life Sealed when at | Necklace | Phantom |
| You have a Lv. (15–20) | Necklace | Phantom |
| You have a Lv. (15–20) | Necklace | Phantom |
| You have a Lv. (15–20) | Necklace | Phantom |
| You have a Lv. (15–20) | Necklace | Phantom |
| You have a Lv. (15–20) | Necklace | Phantom |
| +(25–35)% Max Mana | Necklace | Phantom |
| +(350–400) Max Mana | Necklace | Phantom Corroded |
| For every (11–13)% Life Sealed when at | Necklace | Phantom Corroded |
| You have a Lv. (25–30) | Necklace | Phantom Corroded |
| You have a Lv. (25–30) | Necklace | Phantom Corroded |
| You have a Lv. (25–30) | Necklace | Phantom Corroded |
| You have a Lv. (25–30) | Necklace | Phantom Corroded |
| You have a Lv. (25–30) | Necklace | Phantom Corroded |
| +(80–100)% Max Mana | Necklace | Phantom Corroded |
| +(8–12)% Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Iron Rain |
| Adds (49–54) - (62–68) Physical Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Iron Rain |
| -16% Life Regeneration Speed | Necklace | Illusory Ocean Silk - Iron Rain |
| +10% additional Armor | Necklace | Illusory Ocean Silk - Iron Rain |
| Triggers Lv. (10–19) | Necklace | Illusory Ocean Silk - Iron Rain |
| Converts (30–50)% of Erosion Damage taken to Physical Damage | Necklace | Illusory Ocean Silk - Iron Rain |
| +(5–8)% additional Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| Adds (81–84) - (92–96) Physical Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| +20% Life Regeneration Speed | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| +(7000–8000) Armor | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| Triggers Lv. (21–30) | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| Converts 75% of Erosion Damage taken to Physical Damage | Necklace | Illusory Ocean Silk - Iron Rain Corroded |
| +(8–12)% Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Ash |
| Adds (54–57) - (63–67) Fire Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Ash |
| -20% Fire Resistance | Necklace | Illusory Ocean Silk - Ash |
| +1 to Max | Necklace | Illusory Ocean Silk - Ash |
| Triggers Lv. (10–19) | Necklace | Illusory Ocean Silk - Ash |
| Converts (30–50)% of Erosion Damage taken to Fire Damage | Necklace | Illusory Ocean Silk - Ash |
| +(5–8)% additional Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Ash Corroded |
| Adds (82–86) - (94–98) Fire Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Ash Corroded |
| +8% Fire Resistance | Necklace | Illusory Ocean Silk - Ash Corroded |
| [Tenacity] +100% chance to gain 1 stack(s) of +1 to Max | Necklace | Illusory Ocean Silk - Ash Corroded |
| Triggers Lv. (20–30) | Necklace | Illusory Ocean Silk - Ash Corroded |
| Converts 75% of Erosion Damage taken to Fire Damage | Necklace | Illusory Ocean Silk - Ash Corroded |
| +(8–12)% Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Thunder |
| Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Thunder |
| -20% Lightning Resistance | Necklace | Illusory Ocean Silk - Thunder |
| +1 to Max | Necklace | Illusory Ocean Silk - Thunder |
| Trigger Lv. (10–19) | Necklace | Illusory Ocean Silk - Thunder |
| Converts (30–50)% of Erosion Damage taken to Lightning Damage | Necklace | Illusory Ocean Silk - Thunder |
| +(5–8)% additional Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Thunder Corroded |
| Adds (9–13) - (107–111) Lightning Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Thunder Corroded |
| +8% Lightning Resistance | Necklace | Illusory Ocean Silk - Thunder Corroded |
| [Thunderclap] If you have | Necklace | Illusory Ocean Silk - Thunder Corroded |
| Trigger Lv. (20–30) | Necklace | Illusory Ocean Silk - Thunder Corroded |
| Converts 75% of Erosion Damage taken to Lightning Damage | Necklace | Illusory Ocean Silk - Thunder Corroded |
| +(8–12)% Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Chilly |
| Adds (56–58) - (62–64) Cold Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Chilly |
| -20% Cold Resistance | Necklace | Illusory Ocean Silk - Chilly |
| +1 to Max | Necklace | Illusory Ocean Silk - Chilly |
| Triggers Lv. (10–19) | Necklace | Illusory Ocean Silk - Chilly |
| Converts (30–50)% of Erosion Damage taken to Cold Damage | Necklace | Illusory Ocean Silk - Chilly |
| +(5–8)% additional Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Chilly Corroded |
| Adds (86–88) - (92–94) Cold Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Chilly Corroded |
| +8% Cold Resistance | Necklace | Illusory Ocean Silk - Chilly Corroded |
| [Insight] +30% additional Spell Damage +25% additional Skill Cost | Necklace | Illusory Ocean Silk - Chilly Corroded |
| Triggers Lv. (20–30) | Necklace | Illusory Ocean Silk - Chilly Corroded |
| Converts 75% of Erosion Damage taken to Cold Damage | Necklace | Illusory Ocean Silk - Chilly Corroded |
| +(8–12)% Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Unreal |
| Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Unreal |
| +10% additional Regain Interval | Necklace | Illusory Ocean Silk - Unreal |
| +10% additional Evasion | Necklace | Illusory Ocean Silk - Unreal |
| Trigger Lv. (10–19) | Necklace | Illusory Ocean Silk - Unreal |
| +(3–5)% | Necklace | Illusory Ocean Silk - Unreal |
| +(5–8)% additional Max Life, Max Mana, and Max Energy Shield | Necklace | Illusory Ocean Silk - Unreal Corroded |
| Adds (87–89) - (91–93) Erosion Damage to Attacks and Spells | Necklace | Illusory Ocean Silk - Unreal Corroded |
| -10% additional Regain Interval | Necklace | Illusory Ocean Silk - Unreal Corroded |
| +(7000–8000) Evasion | Necklace | Illusory Ocean Silk - Unreal Corroded |
| Trigger Lv. (20–30) | Necklace | Illusory Ocean Silk - Unreal Corroded |
| +(6–7)% | Necklace | Illusory Ocean Silk - Unreal Corroded |
| +(220–264) Max Life | Necklace | Broken Sun Ring |
| +(9–12)% Elemental Resistance | Necklace | Broken Sun Ring |
| +(20–30)% additional | Necklace | Broken Sun Ring |
| +(24–32)% additional | Necklace | Broken Sun Ring |
| +(34–45)% additional Area Damage for this skill when | Necklace | Broken Sun Ring |
| Necklace | Broken Sun Ring | |
| +(264–330) Max Life | Necklace | Broken Sun Ring Corroded |
| +(15–20)% Elemental Resistance | Necklace | Broken Sun Ring Corroded |
| +(40–52)% additional | Necklace | Broken Sun Ring Corroded |
| +(40–54)% additional | Necklace | Broken Sun Ring Corroded |
| +(57–70)% additional Area Damage for this skill when | Necklace | Broken Sun Ring Corroded |
| Necklace | Broken Sun Ring Corroded | |
| +20% | Necklace | Crimson Gash |
| +(8–10)% | Necklace | Crimson Gash |
| Main Skill is supported by Lv. 25 Ground Divide | Necklace | Crimson Gash |
| When consuming Terra Charge, gains 1 stack(s) of | Necklace | Crimson Gash |
| +(30–40)% | Necklace | Crimson Gash Corroded |
| +(12–15)% | Necklace | Crimson Gash Corroded |
| Main Skill is supported by Lv. (30–40) Ground Divide | Necklace | Crimson Gash Corroded |
| When consuming Terra Charge, gains 4 stack(s) of | Necklace | Crimson Gash Corroded |
| +(88–132) Max Life | Necklace | Clarity |
| +(15–21)% additional damage when | Necklace | Clarity |
| +(144–202) Critical Strike Rating when | Necklace | Clarity |
| +(19–38)% chance to | Necklace | Clarity |
| +(286–352) Max Life | Necklace | Clarity Corroded |
| +(27–33)% additional damage when | Necklace | Clarity Corroded |
| +(240–288) Critical Strike Rating when | Necklace | Clarity Corroded |
| +(48–58)% chance to | Necklace | Clarity Corroded |
| +(6–20)% Max Energy Shield | Necklace | Chain behind the Curtain |
| +(10–15) Dexterity and Intelligence | Necklace | Chain behind the Curtain |
| +(12–30)% Erosion Resistance | Necklace | Chain behind the Curtain |
| Necklace | Chain behind the Curtain | |
| Gains (5–10) points of | Necklace | Chain behind the Curtain |
| +(8–25)% Max Energy Shield | Necklace | Chain behind the Curtain Corroded |
| +(20–30) Dexterity and Intelligence | Necklace | Chain behind the Curtain Corroded |
| +(20–40)% Erosion Resistance | Necklace | Chain behind the Curtain Corroded |
| Necklace | Chain behind the Curtain Corroded | |
| Gains (5–10) points of | Necklace | Chain behind the Curtain Corroded |
| +(150–200) Max Life | Necklace | Strange Snow |
| +(40–60)% | Necklace | Strange Snow |
| Consumes 20% of Max Life and inflicts 50 Affliction to | Necklace | Strange Snow |
| Restores 10% Life when not at | Necklace | Strange Snow |
| +(280–330) Max Life | Necklace | Strange Snow Corroded |
| +(80–100)% | Necklace | Strange Snow Corroded |
| Consumes 20% of Max Life and inflicts 70 Affliction to | Necklace | Strange Snow Corroded |
| Restores 15% Life when not at | Necklace | Strange Snow Corroded |
| +(6–10)% | Necklace | False God's Skin |
| +1% damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Critical Strike Damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Skill Area per (16–18) of the lowest stat | Necklace | False God's Skin |
| +3 Strength per 4 level(s) | Necklace | False God's Skin |
| +3 Dexterity per 4 level(s) | Necklace | False God's Skin |
| +3 Intelligence per 4 level(s) | Necklace | False God's Skin |
| +1% damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Critical Strike Damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Skill Area per (16–18) of the lowest stat | Necklace | False God's Skin |
| +3 Strength per 4 level(s) | Necklace | False God's Skin |
| +3 Dexterity per 4 level(s) | Necklace | False God's Skin |
| +3 Intelligence per 4 level(s) | Necklace | False God's Skin |
| +1% damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Critical Strike Damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Skill Area per (16–18) of the lowest stat | Necklace | False God's Skin |
| +3 Strength per 4 level(s) | Necklace | False God's Skin |
| +3 Dexterity per 4 level(s) | Necklace | False God's Skin |
| +3 Intelligence per 4 level(s) | Necklace | False God's Skin |
| +1% damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Critical Strike Damage per (16–18) of the lowest stat | Necklace | False God's Skin |
| +1% Skill Area per (16–18) of the lowest stat | Necklace | False God's Skin |
| +3 Strength per 4 level(s) | Necklace | False God's Skin |
| +3 Dexterity per 4 level(s) | Necklace | False God's Skin |
| +3 Intelligence per 4 level(s) | Necklace | False God's Skin |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(12–15)% | Necklace | False God's Skin Corroded |
| +(65–75)% Critical Strike Damage | Necklace | Rat King's Megagon Dice |
| +(6–30)% additional Max Damage | Necklace | Rat King's Megagon Dice |
| (-30–-6)% additional min damage | Necklace | Rat King's Megagon Dice |
| Randomly triggers one of the following effects every 5 s for 5 s | Necklace | Rat King's Megagon Dice |
| +(105–155)% Critical Strike Damage | Necklace | Rat King's Megagon Dice Corroded |
| +(10–40)% additional Max Damage | Necklace | Rat King's Megagon Dice Corroded |
| (-20–-1)% additional min damage | Necklace | Rat King's Megagon Dice Corroded |
| Randomly triggers one of the following effects every 3 s for 3 s | Necklace | Rat King's Megagon Dice Corroded |
| +40% Armor | Necklace | Iron Nest |
| Immune to | Necklace | Iron Nest |
| + (8–12) | Necklace | Iron Nest |
| +(30–35)% additional damage for Minions when having at least (70–80) | Necklace | Iron Nest |
| -20 Max (-70–-60)% | Necklace | Iron Nest |
| +(50–60)% Armor | Necklace | Iron Nest Corroded |
| Immune to Immune to | Necklace | Iron Nest Corroded |
| + (15–20) | Necklace | Iron Nest Corroded |
| +(45–50)% additional damage for Minions when having at least (70–80) | Necklace | Iron Nest Corroded |
| (-15–-10) Max (-85–-75)% | Necklace | Iron Nest Corroded |
| Mobility Skills gain 1 Charge for every (6–8) time(s) you channel | Necklace | Elegy of Immortality |
| +(8–10)% | Necklace | Elegy of Immortality |
| (-30–-20)% Cooldown Recovery Speed | Necklace | Elegy of Immortality |
| +(1–2) Max Mobility Skill Charges | Necklace | Elegy of Immortality |
| +(12–16)% additional Channeled Skill Damage and | Necklace | Elegy of Immortality |
| Mobility Skills gain 1 Charge for every (4–6) time(s) you channel | Necklace | Elegy of Immortality Corroded |
| +(11–15)% | Necklace | Elegy of Immortality Corroded |
| (-15–-10)% Cooldown Recovery Speed | Necklace | Elegy of Immortality Corroded |
| +(3–4) Max Mobility Skill Charges | Necklace | Elegy of Immortality Corroded |
| +(17–20)% additional Channeled Skill Damage and | Necklace | Elegy of Immortality Corroded |
| [Beacon] +2 Max | Necklace | Photophobia |
| When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated. | Necklace | Photophobia |
| [Beacon] +2 Max +(10–20)% | Necklace | Photophobia Corroded |
| When activating Spell Burst,there's (5–10)% additional Skill Area for each time Spell Burst is activated. | Necklace | Photophobia Corroded |
| Eliminates enemies under 10% Life on hit | Necklace | Howling Wind |
| [Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage | Necklace | Howling Wind |
| +(100–160)% Ranged Attack Critical Strike Rating | Necklace | Howling Wind |
| Eliminates enemies under 15% Life on hit | Necklace | Howling Wind Corroded |
| [Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage +(30–45)% Projectile Speed | Necklace | Howling Wind Corroded |
| +(170–230)% Ranged Attack Critical Strike Rating | Necklace | Howling Wind Corroded |
| +1 Passive Skill Level | Necklace | Lady's Tears |
| +(8–16)% additional Spirit Magus | Necklace | Lady's Tears |
| While | Necklace | Lady's Tears |
| Spirit Magi are immune to Elemental Damage | Necklace | Lady's Tears |
| +1 Passive Skill Level +(3–4)% additional Spirit Magus | Necklace | Lady's Tears Corroded |
| +(10–21)% additional Spirit Magus | Necklace | Lady's Tears Corroded |
| While | Necklace | Lady's Tears Corroded |
| Spirit Magi are immune to Elemental Damage +(3–4)% additional Spirit Magus | Necklace | Lady's Tears Corroded |
| +(5–10)% Max Life | Necklace | Decaying Blessing |
| (-20–-10)% | Necklace | Decaying Blessing |
| +(50–70)% Erosion Damage | Necklace | Decaying Blessing |
| +(120–140)% Erosion Amplification Aura Effect | Necklace | Decaying Blessing |
| +(12–15)% Max Life | Necklace | Decaying Blessing Corroded |
| (-5–5)% | Necklace | Decaying Blessing Corroded |
| +(80–100)% Erosion Damage | Necklace | Decaying Blessing Corroded |
| +(150–165)% Erosion Amplification Aura Effect | Necklace | Decaying Blessing Corroded |
| +(12–16)% Max Life and Max Energy Shield | Necklace | Heart of the Storm |
| +(2400–2880) Evasion | Necklace | Heart of the Storm |
| Automatically generates a You gain | Necklace | Heart of the Storm |
| For each Attack Horizontal Projectile Skill used recently, +(5–6)% | Necklace | Heart of the Storm |
| +(20–24)% Max Life and Max Energy Shield | Necklace | Heart of the Storm Corroded |
| +(3456–4032) Evasion | Necklace | Heart of the Storm Corroded |
| Automatically generates a You gain +(15–20)% additional Attack Projectile Damage | Necklace | Heart of the Storm Corroded |
| For each Attack Horizontal Projectile Skill used recently, +(9–10)% | Necklace | Heart of the Storm Corroded |
| +60 Max Life | Necklace | Prayer Bead of Evil |
| +(30–50)% Skill Area | Necklace | Prayer Bead of Evil |
| +10% additional Erosion Area Damage against | Necklace | Prayer Bead of Evil |
| +80 Max Life | Necklace | Prayer Bead of Evil Corroded |
| +(50–70)% Skill Area | Necklace | Prayer Bead of Evil Corroded |
| +20% additional Erosion Area Damage against | Necklace | Prayer Bead of Evil Corroded |
| +30% chance to inflict | Necklace | Coldness Tracer's Tear |
| +(10–15)% Elemental Resistance | Necklace | Coldness Tracer's Tear |
| +(40–50)% Ailment Damage Enhancement | Necklace | Coldness Tracer's Tear |
| Immune to | Necklace | Coldness Tracer's Tear |
| +40% chance to inflict | Necklace | Coldness Tracer's Tear Corroded |
| +(16–20)% Elemental Resistance | Necklace | Coldness Tracer's Tear Corroded |
| +(60–70)% Ailment Damage Enhancement | Necklace | Coldness Tracer's Tear Corroded |
| Immune to Immune to | Necklace | Coldness Tracer's Tear Corroded |
| +(100–120) Max Mana | Necklace | Mercurial Torment |
| +(18–24)% additional Elemental Damage to enemies with | Necklace | Mercurial Torment |
| +(160–180) Max Mana | Necklace | Mercurial Torment Corroded |
| +(27–35)% additional Elemental Damage to enemies with | Necklace | Mercurial Torment Corroded |
| +(190–220) Max Life | Necklace | Mortal's Reverie |
| For every (900–1000) Focus Pts of the same skill consumed, gain Transcendence for 4 s | Necklace | Mortal's Reverie |
| +(30–40)% additional Focus Speed and +(40–48)% Focus Skill Area while Transcendence is active | Necklace | Mortal's Reverie |
| In transcendence, when a Focus skill is triggered, there is a (30–40)% chance to trigger it an additional time. 50% of the Focus Speed bonus is also applied to the additional trigger chance | Necklace | Mortal's Reverie |
| +(300–330) Max Life | Necklace | Mortal's Reverie Corroded |
| For every (900–1000) Focus Pts of the same skill consumed, gain Transcendence for 4 s +(15–20)% additional damage for Focus Skills | Necklace | Mortal's Reverie Corroded |
| +(30–40)% additional Focus Speed and +(40–48)% Focus Skill Area while Transcendence is active +(25–30)% additional damage for Focus Skills while Transcendence is active | Necklace | Mortal's Reverie Corroded |
| In transcendence, when a Focus skill is triggered, there is a (30–40)% chance to trigger it an additional time. 50% of the Focus Speed bonus is also applied to the additional trigger chance +(15–20)% additional damage for Focus Skills | Necklace | Mortal's Reverie Corroded |
| +(90–110) Max Life and Max Energy Shield | Necklace | Heart of Animitta |
| (-10–-8)% additional damage taken for 0.5 s after using Combo Skills | Necklace | Heart of Animitta |
| +1 Combo Finisher charge(s) | Necklace | Heart of Animitta |
| +(45–55)% Combo Finisher Amplification | Necklace | Heart of Animitta |
| Gains 1 Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During | Necklace | Heart of Animitta |
| +(135–165) Max Life and Max Energy Shield | Necklace | Heart of Animitta Corroded |
| (-18–-16)% additional damage taken for 0.5 s after using Combo Skills | Necklace | Heart of Animitta Corroded |
| +1 Combo Finisher charge(s) +(10–15)% additional Combo Skill Damage | Necklace | Heart of Animitta Corroded |
| +(70–80)% Combo Finisher Amplification | Necklace | Heart of Animitta Corroded |
| Gains 2 Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During | Necklace | Heart of Animitta Corroded |
| +(30–40) to | Necklace | Necklace of Inverse |
| +1 Passive Skill Level for each empty Active Skill Slot | Necklace | Necklace of Inverse |
| +1 Main Skill Level for each empty Passive Skill Slot | Necklace | Necklace of Inverse |
| +(40–50) to | Necklace | Necklace of Inverse Corroded |
| +2 Passive Skill Level for each empty Active Skill Slot | Necklace | Necklace of Inverse Corroded |
| +2 Main Skill Level for each empty Passive Skill Slot | Necklace | Necklace of Inverse Corroded |
| +(90–100) Max Energy Shield | Necklace | Frostbolt |
| +(10–12) to | Necklace | Frostbolt |
| Damage penetrates (25–35)% Damage penetrates (25–35)% | Necklace | Frostbolt |
| +10% Cold and Lightning Resistance | Necklace | Frostbolt |
| +(120–130) Max Energy Shield | Necklace | Frostbolt Corroded |
| +(15–20) to | Necklace | Frostbolt Corroded |
| Damage penetrates (36–40)% Damage penetrates (36–40)% | Necklace | Frostbolt Corroded |
| +15% Cold and Lightning Resistance | Necklace | Frostbolt Corroded |
| +(20–30)% Max Life, Max Mana, and Max Energy Shield | Necklace | Law of Greed |
| +(20–30)% chance to avoid | Necklace | Law of Greed |
| +(60–80)% damage per stack of Max | Necklace | Law of Greed |
| +(40–60)% Skill Area per stack of Max | Necklace | Law of Greed |
| +(40–50)% Projectile Speed per stack of Max | Necklace | Law of Greed |
| Seals 10% Max Mana. Gains | Necklace | Law of Greed |
| +(40–50)% Max Life, Max Mana, and Max Energy Shield | Necklace | Law of Greed Corroded |
| +(40–50)% chance to avoid | Necklace | Law of Greed Corroded |
| +(90–100)% damage per stack of Max | Necklace | Law of Greed Corroded |
| +(70–100)% Skill Area per stack of Max | Necklace | Law of Greed Corroded |
| +(55–60)% Projectile Speed per stack of Max | Necklace | Law of Greed Corroded |
| Seals (1–5)% Max Mana. Gains | Necklace | Law of Greed Corroded |
| +(10–16)% Max Life, Max Mana, and Max Energy Shield | Necklace | Old Grudge |
| +1 Max | Necklace | Old Grudge |
| +30% | Necklace | Old Grudge |
| +(120–150) | Necklace | Old Grudge |
| +(20–24)% Max Life, Max Mana, and Max Energy Shield | Necklace | Old Grudge Corroded |
| +1 Max +(10–15)% | Necklace | Old Grudge Corroded |
| +45% | Necklace | Old Grudge Corroded |
| +(175–200) | Necklace | Old Grudge Corroded |
| +(70–90) Max Life | Necklace | Broken Dream |
| +(10–15) to Max | Necklace | Broken Dream |
| Inflicts | Necklace | Broken Dream |
| +(108–126) Max Life | Necklace | Broken Dream Corroded |
| +(18–21) to Max | Necklace | Broken Dream Corroded |
| Inflicts +10% additional Cold Damage | Necklace | Broken Dream Corroded |
| Replaces the Main Skill with Lv. 20 | Necklace | Immolating World |
| Triggers a Main Skill once every 0.6 s while having at least 20 Max Blessing Stack(s). The interval is affected by Cast Speed | Necklace | Immolating World |
| Bonuses to Max Stacks of | Necklace | Immolating World |
| +(6–8)% additional Cold Damage for each stack of | Necklace | Immolating World |
| (-6–-5)% additional Fire Damage taken (multiplies) for each stack of | Necklace | Immolating World |
| Replaces the Main Skill with Lv. 23 | Necklace | Immolating World Corroded |
| Triggers a Main Skill once every 0.5 s while having at least 20 Max Blessing Stack(s). The interval is affected by Cast Speed | Necklace | Immolating World Corroded |
| Bonuses to Max Stacks of +1 to Max | Necklace | Immolating World Corroded |
| +(10–12)% additional Cold Damage for each stack of | Necklace | Immolating World Corroded |
| (-8–-7)% additional Fire Damage taken (multiplies) for each stack of | Necklace | Immolating World Corroded |
| -1 to All Skills' Levels | Necklace | Realm Beyond Reach |
| You can cast 1 additional Curses | Necklace | Realm Beyond Reach |
| Immune to | Necklace | Realm Beyond Reach |
| +(60–80) Attack and Spell Critical Strike Rating | Necklace | Realm Beyond Reach |
| +(50–70)% damage | Necklace | Realm Beyond Reach |
| +(8–10)% | Necklace | Realm Beyond Reach |
| +(30–40)% Skill Area | Necklace | Realm Beyond Reach |
| +(15–20)% Skill Effect Duration | Necklace | Realm Beyond Reach |
| You can cast 1 additional Curses | Necklace | Realm Beyond Reach |
| Immune to | Necklace | Realm Beyond Reach |
| +(60–80) Attack and Spell Critical Strike Rating | Necklace | Realm Beyond Reach |
| +(50–70)% damage | Necklace | Realm Beyond Reach |
| +(8–10)% | Necklace | Realm Beyond Reach |
| +(30–40)% Skill Area | Necklace | Realm Beyond Reach |
| +(15–20)% Skill Effect Duration | Necklace | Realm Beyond Reach |
| Gains 1 stack of | Necklace | Realm Beyond Reach |
| Gains 1 stack of | Necklace | Realm Beyond Reach |
| Gains 1 stack of | Necklace | Realm Beyond Reach |
| +1 to All Skills' Levels | Necklace | Realm Beyond Reach Corroded |
| You can cast 2 additional Curses | Necklace | Realm Beyond Reach Corroded |
| Immune to Ailment | Necklace | Realm Beyond Reach Corroded |
| +(95–110) Attack and Spell Critical Strike Rating | Necklace | Realm Beyond Reach Corroded |
| +(85–100)% damage | Necklace | Realm Beyond Reach Corroded |
| +(12–15)% | Necklace | Realm Beyond Reach Corroded |
| +(50–55)% Skill Area | Necklace | Realm Beyond Reach Corroded |
| +(25–30)% Skill Effect Duration | Necklace | Realm Beyond Reach Corroded |
| You can cast 2 additional Curses | Necklace | Realm Beyond Reach Corroded |
| Immune to Ailment | Necklace | Realm Beyond Reach Corroded |
| +(95–110) Attack and Spell Critical Strike Rating | Necklace | Realm Beyond Reach Corroded |
| +(85–100)% damage | Necklace | Realm Beyond Reach Corroded |
| +(12–15)% | Necklace | Realm Beyond Reach Corroded |
| +(50–55)% Skill Area | Necklace | Realm Beyond Reach Corroded |
| +(25–30)% Skill Effect Duration | Necklace | Realm Beyond Reach Corroded |
| Gains 1 stack of +20% Skill Effect Duration | Necklace | Realm Beyond Reach Corroded |
| Gains 1 stack of +20% Skill Effect Duration | Necklace | Realm Beyond Reach Corroded |
| Gains 1 stack of +20% Skill Effect Duration | Necklace | Realm Beyond Reach Corroded |
| +5 Max Life per 1 levels | Ring | Born in Fire |
| +1% Fire Damage for every 1 level(s) | Ring | Born in Fire |
| Regenerates (30–40) Life per second | Ring | Born in Fire |
| +65 Max Life per 10 levels | Ring | Born in Fire Corroded |
| +13% Fire Damage for every 10 level(s) | Ring | Born in Fire Corroded |
| Regenerates (41–50) Life per second | Ring | Born in Fire Corroded |
| +(10–20)% attack Critical Strike Damage | Ring | Fury Heart |
| +(60–100)% chance to gain 1 stack of | Ring | Fury Heart |
| -24% Critical Strike Rating per stack of | Ring | Fury Heart |
| +(160–200) Attack and Spell Critical Strike Rating when | Ring | Fury Heart |
| (-1–1) to Max | Ring | Fury Heart |
| +(25–35)% attack Critical Strike Damage | Ring | Fury Heart Corroded |
| 50% chance to get the max stacks of | Ring | Fury Heart Corroded |
| -18% Critical Strike Rating per stack of | Ring | Fury Heart Corroded |
| +(230–250) Attack and Spell Critical Strike Rating when | Ring | Fury Heart Corroded |
| (-1–1) to Max +(5–8)% additional damage | Ring | Fury Heart Corroded |
| +(30–40) Intelligence | Ring | Restless Glacier |
| +(20–25)% Cold Resistance | Ring | Restless Glacier |
| +(10–15) to Max | Ring | Restless Glacier |
| Ring | Restless Glacier | |
| +(50–60) Intelligence | Ring | Restless Glacier Corroded |
| +(26–30)% Cold Resistance | Ring | Restless Glacier Corroded |
| +(18–22) to Max | Ring | Restless Glacier Corroded |
| Ring | Restless Glacier Corroded | |
| +(11–12) to | Ring | Chaotic Ending |
| +8% Max Life | Ring | Chaotic Ending |
| +9% Max Energy Shield | Ring | Chaotic Ending |
| +5% Melee Damage per stack of | Ring | Chaotic Ending |
| +50% chance to inflict | Ring | Chaotic Ending |
| 0.2% Life Regeneration per second per stack of | Ring | Chaotic Ending |
| +(2800–3200) Armor when | Ring | Chaotic Ending |
| +50% chance to gain 1 stack of | Ring | Chaotic Ending |
| +(7–9)% | Ring | Chaotic Ending |
| +(70–75)% Damage Over Time while | Ring | Chaotic Ending |
| +(45–54)% Erosion Resistance while | Ring | Chaotic Ending |
| +(40–45)% | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Adds (6–7) - (95–102) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending |
| +(3600–3900) Evasion while | Ring | Chaotic Ending |
| +(8–10)% Projectile Damage per stack of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +(8–10)% chance to avoid damage while | Ring | Chaotic Ending |
| 30% chance to gain | Ring | Chaotic Ending |
| Immune to Freeze when | Ring | Chaotic Ending |
| +5% Spell Damage per stack of | Ring | Chaotic Ending |
| +4% Critical Strike Damage per stack of | Ring | Chaotic Ending |
| +(12–20)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending |
| +(20–25)% Cast Speed when | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Gains 3 points of | Ring | Chaotic Ending |
| +7% damage for every (9–10) points of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +5% Melee Damage per stack of | Ring | Chaotic Ending |
| +50% chance to inflict | Ring | Chaotic Ending |
| 0.2% Life Regeneration per second per stack of | Ring | Chaotic Ending |
| +(2800–3200) Armor when | Ring | Chaotic Ending |
| +50% chance to gain 1 stack of | Ring | Chaotic Ending |
| +(7–9)% | Ring | Chaotic Ending |
| +(70–75)% Damage Over Time while | Ring | Chaotic Ending |
| +(45–54)% Erosion Resistance while | Ring | Chaotic Ending |
| +(40–45)% | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Adds (6–7) - (95–102) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending |
| +(3600–3900) Evasion while | Ring | Chaotic Ending |
| +(8–10)% Projectile Damage per stack of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +(8–10)% chance to avoid damage while | Ring | Chaotic Ending |
| 30% chance to gain | Ring | Chaotic Ending |
| Immune to Freeze when | Ring | Chaotic Ending |
| +5% Spell Damage per stack of | Ring | Chaotic Ending |
| +4% Critical Strike Damage per stack of | Ring | Chaotic Ending |
| +(12–20)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending |
| +(20–25)% Cast Speed when | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Gains 3 points of | Ring | Chaotic Ending |
| +7% damage for every (9–10) points of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +5% Melee Damage per stack of | Ring | Chaotic Ending |
| +50% chance to inflict | Ring | Chaotic Ending |
| 0.2% Life Regeneration per second per stack of | Ring | Chaotic Ending |
| +(2800–3200) Armor when | Ring | Chaotic Ending |
| +50% chance to gain 1 stack of | Ring | Chaotic Ending |
| +(7–9)% | Ring | Chaotic Ending |
| +(70–75)% Damage Over Time while | Ring | Chaotic Ending |
| +(45–54)% Erosion Resistance while | Ring | Chaotic Ending |
| +(40–45)% | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Adds (6–7) - (95–102) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending |
| +(3600–3900) Evasion while | Ring | Chaotic Ending |
| +(8–10)% Projectile Damage per stack of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +(8–10)% chance to avoid damage while | Ring | Chaotic Ending |
| 30% chance to gain | Ring | Chaotic Ending |
| Immune to Freeze when | Ring | Chaotic Ending |
| +5% Spell Damage per stack of | Ring | Chaotic Ending |
| +4% Critical Strike Damage per stack of | Ring | Chaotic Ending |
| +(12–20)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending |
| +(20–25)% Cast Speed when | Ring | Chaotic Ending |
| +40% | Ring | Chaotic Ending |
| Gains 3 points of | Ring | Chaotic Ending |
| +7% damage for every (9–10) points of | Ring | Chaotic Ending |
| Immune to | Ring | Chaotic Ending |
| +(42–46) to | Ring | Chaotic Ending Corroded |
| +24% Max Life | Ring | Chaotic Ending Corroded |
| +22% Max Energy Shield | Ring | Chaotic Ending Corroded |
| +(6–7)% Melee Damage per stack of | Ring | Chaotic Ending Corroded |
| +70% chance to inflict | Ring | Chaotic Ending Corroded |
| (0.2–0.3)% Life Regeneration per second per stack of | Ring | Chaotic Ending Corroded |
| +(4000–4400) Armor when | Ring | Chaotic Ending Corroded |
| +70% chance to gain 1 stack of | Ring | Chaotic Ending Corroded |
| +(11–13)% | Ring | Chaotic Ending Corroded |
| +(90–100)% Damage Over Time while | Ring | Chaotic Ending Corroded |
| +(60–72)% Erosion Resistance while | Ring | Chaotic Ending Corroded |
| +(50–60)% | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Adds (8–9) - (125–132) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending Corroded |
| +(4500–5000) Evasion while | Ring | Chaotic Ending Corroded |
| +(13–16)% Projectile Damage per stack of | Ring | Chaotic Ending Corroded |
| Immune to Critical Strikes are guaranteed to inflict | Ring | Chaotic Ending Corroded |
| +(11–12)% chance to avoid damage while | Ring | Chaotic Ending Corroded |
| 50% chance to gain | Ring | Chaotic Ending Corroded |
| Immune to Freeze when Inflicts | Ring | Chaotic Ending Corroded |
| +(6–7)% Spell Damage per stack of | Ring | Chaotic Ending Corroded |
| +(5–6)% Critical Strike Damage per stack of | Ring | Chaotic Ending Corroded |
| +(25–30)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending Corroded |
| +(30–34)% Cast Speed when | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Gains 3 | Ring | Chaotic Ending Corroded |
| +(9–10)% damage for every (9–10) points of | Ring | Chaotic Ending Corroded |
| +20% physique while | Ring | Chaotic Ending Corroded |
| +(6–7)% Melee Damage per stack of | Ring | Chaotic Ending Corroded |
| +70% chance to inflict | Ring | Chaotic Ending Corroded |
| (0.2–0.3)% Life Regeneration per second per stack of | Ring | Chaotic Ending Corroded |
| +(4000–4400) Armor when | Ring | Chaotic Ending Corroded |
| +70% chance to gain 1 stack of | Ring | Chaotic Ending Corroded |
| +(11–13)% | Ring | Chaotic Ending Corroded |
| +(90–100)% Damage Over Time while | Ring | Chaotic Ending Corroded |
| +(60–72)% Erosion Resistance while | Ring | Chaotic Ending Corroded |
| +(50–60)% | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Adds (8–9) - (125–132) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending Corroded |
| +(4500–5000) Evasion while | Ring | Chaotic Ending Corroded |
| +(13–16)% Projectile Damage per stack of | Ring | Chaotic Ending Corroded |
| Immune to Critical Strikes are guaranteed to inflict | Ring | Chaotic Ending Corroded |
| +(11–12)% chance to avoid damage while | Ring | Chaotic Ending Corroded |
| 50% chance to gain | Ring | Chaotic Ending Corroded |
| Immune to Freeze when Inflicts | Ring | Chaotic Ending Corroded |
| +(6–7)% Spell Damage per stack of | Ring | Chaotic Ending Corroded |
| +(5–6)% Critical Strike Damage per stack of | Ring | Chaotic Ending Corroded |
| +(25–30)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending Corroded |
| +(30–34)% Cast Speed when | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Gains 3 | Ring | Chaotic Ending Corroded |
| +(9–10)% damage for every (9–10) points of | Ring | Chaotic Ending Corroded |
| +20% physique while | Ring | Chaotic Ending Corroded |
| +(6–7)% Melee Damage per stack of | Ring | Chaotic Ending Corroded |
| +70% chance to inflict | Ring | Chaotic Ending Corroded |
| (0.2–0.3)% Life Regeneration per second per stack of | Ring | Chaotic Ending Corroded |
| +(4000–4400) Armor when | Ring | Chaotic Ending Corroded |
| +70% chance to gain 1 stack of | Ring | Chaotic Ending Corroded |
| +(11–13)% | Ring | Chaotic Ending Corroded |
| +(90–100)% Damage Over Time while | Ring | Chaotic Ending Corroded |
| +(60–72)% Erosion Resistance while | Ring | Chaotic Ending Corroded |
| +(50–60)% | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Adds (8–9) - (125–132) Lightning Damage to Attacks and Spells while | Ring | Chaotic Ending Corroded |
| +(4500–5000) Evasion while | Ring | Chaotic Ending Corroded |
| +(13–16)% Projectile Damage per stack of | Ring | Chaotic Ending Corroded |
| Immune to Critical Strikes are guaranteed to inflict | Ring | Chaotic Ending Corroded |
| +(11–12)% chance to avoid damage while | Ring | Chaotic Ending Corroded |
| 50% chance to gain | Ring | Chaotic Ending Corroded |
| Immune to Freeze when Inflicts | Ring | Chaotic Ending Corroded |
| +(6–7)% Spell Damage per stack of | Ring | Chaotic Ending Corroded |
| +(5–6)% Critical Strike Damage per stack of | Ring | Chaotic Ending Corroded |
| +(25–30)% chance for Critical Strikes to grant 1 stack of | Ring | Chaotic Ending Corroded |
| +(30–34)% Cast Speed when | Ring | Chaotic Ending Corroded |
| +60% | Ring | Chaotic Ending Corroded |
| Gains 3 | Ring | Chaotic Ending Corroded |
| +(9–10)% damage for every (9–10) points of | Ring | Chaotic Ending Corroded |
| +20% physique while | Ring | Chaotic Ending Corroded |
| +120% Fire Damage | Ring | Searing Finger Bone |
| +(10–15)% chance to | Ring | Searing Finger Bone |
| Cannot inflict Reap | Ring | Searing Finger Bone |
| +200% Fire Damage | Ring | Searing Finger Bone Corroded |
| +(16–20)% chance to | Ring | Searing Finger Bone Corroded |
| (-40–-20)% | Ring | Searing Finger Bone Corroded |
| +(10–15)% Max Life and Max Energy Shield | Ring | Exemption Thunderhell |
| -80% additional Active Skill Damage. | Ring | Exemption Thunderhell |
| +2% Lightning Damage per recent hit with Thunder Focus | Ring | Exemption Thunderhell |
| -20% | Ring | Exemption Thunderhell |
| +(25–30)% additional Thunder Focus Damage | Ring | Exemption Thunderhell |
| +(16–25)% Max Life and Max Energy Shield | Ring | Exemption Thunderhell Corroded |
| -50% additional Active Skill Damage. | Ring | Exemption Thunderhell Corroded |
| +(3–4)% Lightning Damage per recent hit with Thunder Focus | Ring | Exemption Thunderhell Corroded |
| -10% | Ring | Exemption Thunderhell Corroded |
| +(35–40)% additional Thunder Focus Damage | Ring | Exemption Thunderhell Corroded |
| +(7–11) Dexterity and Intelligence | Ring | Frozen Lightning |
| +(36–43)% | Ring | Frozen Lightning |
| +5% Cold and Lightning Resistance | Ring | Frozen Lightning |
| Converts 50% of Lightning Damage to Cold Damage | Ring | Frozen Lightning |
| Adds a stack of | Ring | Frozen Lightning |
| +(25–28) Dexterity and Intelligence | Ring | Frozen Lightning Corroded |
| +(79–86)% | Ring | Frozen Lightning Corroded |
| +10% Cold and Lightning Resistance | Ring | Frozen Lightning Corroded |
| Converts 100% of Lightning Damage to Cold Damage | Ring | Frozen Lightning Corroded |
| Adds a stack of | Ring | Frozen Lightning Corroded |
| +(60–70) Max Life | Ring | Lone Survivor |
| If only 1 Ring is equipped, +35% Injury Buffer | Ring | Lone Survivor |
| If only 1 Ring is equipped, -20% additional Regain Interval | Ring | Lone Survivor |
| If only 1 Ring is equipped, +(10–20)% Life Regain | Ring | Lone Survivor |
| If only 1 Ring is equipped, -99% Life Regeneration Speed | Ring | Lone Survivor |
| +(120–150) Max Life | Ring | Lone Survivor Corroded |
| If only 1 Ring is equipped, +40% Injury Buffer | Ring | Lone Survivor Corroded |
| If only 1 Ring is equipped, -30% additional Regain Interval | Ring | Lone Survivor Corroded |
| If only 1 Ring is equipped, +20% Life Regain | Ring | Lone Survivor Corroded |
| If only 1 Ring is equipped, (-49–10)% Life Regeneration Speed | Ring | Lone Survivor Corroded |
| +(25–30) Max Mana | Ring | Lonesome |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage | Ring | Lonesome |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage | Ring | Lonesome |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage | Ring | Lonesome |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage | Ring | Lonesome |
| +(35–45) Max Mana | Ring | Lonesome Corroded |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Fire Damage | Ring | Lonesome Corroded |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Cold Damage | Ring | Lonesome Corroded |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Lightning Damage | Ring | Lonesome Corroded |
| If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Erosion Damage | Ring | Lonesome Corroded |
| +(60–70)% Melee Damage | Ring | Stream of Steel |
| +(60–70)% | Ring | Stream of Steel |
| +(8–12)% | Ring | Stream of Steel |
| +(90–110)% Melee Damage | Ring | Stream of Steel Corroded |
| +(90–100)% | Ring | Stream of Steel Corroded |
| +(13–15)% | Ring | Stream of Steel Corroded |
| +(20–24)% Max Life and Max Energy Shield | Ring | Frozen Flame |
| +(3–5) Empower Skill Level | Ring | Frozen Flame |
| +(50–80)% chance to trigger Lv. 30 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | Ring | Frozen Flame |
| +(20–30)% Fire and Lightning Resistance | Ring | Frozen Flame |
| Cannot inflict | Ring | Frozen Flame |
| +(28–32)% Max Life and Max Energy Shield | Ring | Frozen Flame Corroded |
| +7 Empower Skill Level | Ring | Frozen Flame Corroded |
| +(50–80)% chance to trigger Lv. 40 Bull's Rage and Burst of Anger on hit. Cooldown: 4s | Ring | Frozen Flame Corroded |
| +(35–40)% Fire and Lightning Resistance | Ring | Frozen Flame Corroded |
| -99% additional | Ring | Frozen Flame Corroded |
| +(20–24)% Max Life and Max Energy Shield | Ring | Burning Ice |
| +10 Defensive Skill Level | Ring | Burning Ice |
| +(50–80)% chance to trigger Lv. 30 Frost Shield and Delayed Pain on hit. Cooldown: 4s | Ring | Burning Ice |
| +(20–30)% Cold and Erosion Resistance | Ring | Burning Ice |
| Cannot inflict | Ring | Burning Ice |
| +(28–32)% Max Life and Max Energy Shield | Ring | Burning Ice Corroded |
| +15 Defensive Skill Level | Ring | Burning Ice Corroded |
| +(50–80)% chance to trigger Lv. 40 Frost Shield and Delayed Pain on hit. Cooldown: 4s | Ring | Burning Ice Corroded |
| +(35–40)% Cold and Erosion Resistance | Ring | Burning Ice Corroded |
| +(8–10) to Max | Ring | Burning Ice Corroded |
| +40% | Ring | Windbreath Convergence |
| +(10–12)% | Ring | Windbreath Convergence |
| (-20–-10)% Movement Speed | Ring | Windbreath Convergence |
| +(2–4) Max Channeled Stacks when equipped in the left Ring slot | Ring | Windbreath Convergence |
| +(8–12)% chance to avoid damage while channeling skills when equipped in the right Ring slot | Ring | Windbreath Convergence |
| +60% | Ring | Windbreath Convergence Corroded |
| +(14–16)% | Ring | Windbreath Convergence Corroded |
| +(10–20)% Movement Speed | Ring | Windbreath Convergence Corroded |
| +(3–5) to Max Channeled Stacks | Ring | Windbreath Convergence Corroded |
| +(12–16)% chance to avoid damage when channeling | Ring | Windbreath Convergence Corroded |
| +40% | Ring | Windbreath Dispersion |
| +(10–12)% | Ring | Windbreath Dispersion |
| (-20–-10)% Cooldown Recovery Speed | Ring | Windbreath Dispersion |
| +(1–4) minimum channeled stacks when equipped in the left Ring slot | Ring | Windbreath Dispersion |
| +(30–50)% chance to deal Double Damage while channeling when equipped in the right Ring slot | Ring | Windbreath Dispersion |
| +60% | Ring | Windbreath Dispersion Corroded |
| +(14–16)% | Ring | Windbreath Dispersion Corroded |
| +(10–20)% Cooldown Recovery Speed | Ring | Windbreath Dispersion Corroded |
| Min Channeled Stacks +(2–4) | Ring | Windbreath Dispersion Corroded |
| +(45–60)% chance to deal Double Damage while channeling | Ring | Windbreath Dispersion Corroded |
| +(50–70)% Damage Over Time | Ring | Traceless Pain |
| +(5–10)% Skill Effect Duration | Ring | Traceless Pain |
| Reaps 0.4 s of Damage Over Time from | Ring | Traceless Pain |
| +(80–110)% Damage Over Time | Ring | Traceless Pain Corroded |
| +(10–15)% Skill Effect Duration | Ring | Traceless Pain Corroded |
| Reaps 0.5 s of Damage Over Time from | Ring | Traceless Pain Corroded |
| +66 Max Life | Ring | Kaleidoscope |
| +(7–10)% Attack and Cast Speed | Ring | Kaleidoscope |
| Gains the following buffs by turns. Each buff lasts for 8 s: +(35–50)% additional Erosion Damage +(35–50)% additional Elemental Damage +(35–50)% additional Physical Damage | Ring | Kaleidoscope |
| +(154–198) Max Life | Ring | Kaleidoscope Corroded |
| +(17–22)% Attack and Cast Speed | Ring | Kaleidoscope Corroded |
| Gains the following buffs by turns. Each buff lasts for 8 s: +(55–65)% additional Erosion Damage +(55–65)% additional Elemental Damage +(55–65)% additional Physical Damage | Ring | Kaleidoscope Corroded |
| +80% Spell Damage for 2s after using a Terra Skill. | Ring | Clay Doll's Broken Finger |
| +10% Terra Skill Area | Ring | Clay Doll's Broken Finger |
| Enemies taking Damage Over Time from Terra are immune to | Ring | Clay Doll's Broken Finger |
| +20 Max Life | Ring | Clay Doll's Broken Finger |
| +150% Spell Damage for 2s after using a Terra Skill. | Ring | Clay Doll's Broken Finger Corroded |
| +(50–70)% Terra Skill Area | Ring | Clay Doll's Broken Finger Corroded |
| Enemies taking Damage Over Time from Terra are immune to +(10–15)% | Ring | Clay Doll's Broken Finger Corroded |
| +50 Max Life | Ring | Clay Doll's Broken Finger Corroded |
| +10% Max Life and Max Energy Shield | Ring | Folklore of Locking Fingers |
| +20% | Ring | Folklore of Locking Fingers |
| Grants | Ring | Folklore of Locking Fingers |
| Grants 9 | Ring | Folklore of Locking Fingers |
| Ring | Folklore of Locking Fingers | |
| +(12–15)% Max Life and Max Energy Shield | Ring | Folklore of Locking Fingers Corroded |
| +30% | Ring | Folklore of Locking Fingers Corroded |
| Grants | Ring | Folklore of Locking Fingers Corroded |
| Grants 10 | Ring | Folklore of Locking Fingers Corroded |
| Ring | Folklore of Locking Fingers Corroded | |
| Consumes 10% of current Life and Energy Shield per second | Ring | Passing of Time |
| +10% Cooldown Recovery Speed -30% | Ring | Passing of Time |
| +3% additional damage for every type of | Ring | Passing of Time |
| Consumes 5% of current Life and Energy Shield per second | Ring | Passing of Time Corroded |
| +15% Cooldown Recovery Speed -30% Skill Effect Duration | Ring | Passing of Time Corroded |
| +4% additional damage for every type of | Ring | Passing of Time Corroded |
| Restores 10% Missing Life and Energy Shield per second | Ring | Time of Vow |
| +10% Skill Effect Duration -30% Cooldown Recovery Speed | Ring | Time of Vow |
| -3% additional damage for every type of | Ring | Time of Vow |
| Restores (12–15)% Missing Life and Energy Shield per second | Ring | Time of Vow Corroded |
| +15% Skill Effect Duration -30% Attack and Cast Speed | Ring | Time of Vow Corroded |
| -4% additional damage for every type of | Ring | Time of Vow Corroded |
| +1 to Max | Ring | Unholy Prayer |
| Gains 1 stack of | Ring | Unholy Prayer |
| +1 to Max +10% additional damage | Ring | Unholy Prayer Corroded |
| Gains 1 stack of | Ring | Unholy Prayer Corroded |
| +1 to Max | Ring | Unholy Prayer |
| Gains 1 stack of | Ring | Unholy Prayer |
| +1 to Max +10% additional damage | Ring | Unholy Prayer Corroded |
| Gains 1 stack of | Ring | Unholy Prayer Corroded |
| +1 to Max | Ring | Unholy Prayer |
| Gains 1 stack of | Ring | Unholy Prayer |
| +1 to Max +10% additional damage | Ring | Unholy Prayer Corroded |
| Gains 1 stack of | Ring | Unholy Prayer Corroded |
| After taking a hit, gains 1 stack of | Ring | Heart of Rock |
| +(10–13)% damage taken when at Max | Ring | Heart of Rock |
| +(15–20)% Fire Damage per stack of | Ring | Heart of Rock |
| +1 to Max | Ring | Heart of Rock |
| 50% chance to get the max stacks of | Ring | Heart of Rock Corroded |
| +(5–8)% damage taken when at Max | Ring | Heart of Rock Corroded |
| +(25–30)% Fire Damage per stack of | Ring | Heart of Rock Corroded |
| +1 to Max +(5–8)% additional damage | Ring | Heart of Rock Corroded |
| +(73–146) Max Energy Shield | Ring | Heart of Magic |
| Gains 1 stack of | Ring | Heart of Magic |
| +(7–10)% additional Spell Damage at Max | Ring | Heart of Magic |
| +1 to Max | Ring | Heart of Magic |
| +(160–215) Max Energy Shield | Ring | Heart of Magic Corroded |
| 50% chance to get the max stacks of | Ring | Heart of Magic Corroded |
| +(15–20)% additional Spell Damage at Max | Ring | Heart of Magic Corroded |
| +1 to Max +(5–8)% additional damage | Ring | Heart of Magic Corroded |
| +(20–30) Intelligence | Ring | Silver Frost |
| +(5–8)% additional Cold Damage | Ring | Silver Frost |
| +10% Cold Resistance | Ring | Silver Frost |
| +(30–40) Intelligence | Ring | Silver Frost Corroded |
| +(10–13)% additional Cold Damage | Ring | Silver Frost Corroded |
| +15% Cold Resistance | Ring | Silver Frost Corroded |
| +1 to Beam Skill Level | Ring | Revered Light |
| +1 Beams | Ring | Revered Light |
| +(10–20)% Beam Length | Ring | Revered Light |
| +1 additional refraction(s) for the Beam Skill | Ring | Revered Light |
| +1 to Beam Skill Level +(4–8)% additional damage | Ring | Revered Light Corroded |
| +1 Beams +(4–8)% additional damage | Ring | Revered Light Corroded |
| +(20–30)% Beam Length | Ring | Revered Light Corroded |
| +1 additional refraction(s) for the Beam Skill +(4–8)% additional damage | Ring | Revered Light Corroded |
| Regenerates (50–60) Life per second | Spirit Ring | Horn Ring |
| +(90–120)% Minion Damage | Spirit Ring | Horn Ring |
| +(180–200)% Critical Strike Rating and 100% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | Spirit Ring | Horn Ring |
| +(6–10)% additional damage taken | Spirit Ring | Horn Ring |
| Regenerates (80–90) Life per second | Spirit Ring | Horn Ring Corroded |
| +(130–150)% Minion Damage | Spirit Ring | Horn Ring Corroded |
| +(220–250)% Critical Strike Rating and 130% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s | Spirit Ring | Horn Ring Corroded |
| (-5–5)% additional damage taken | Spirit Ring | Horn Ring Corroded |
| +(3–4)% | Spirit Ring | Decayed Mind |
| +(5–6)% | Spirit Ring | Decayed Mind |
| +1 to Max Summonable Synthetic Troops | Spirit Ring | Decayed Mind |
| Adds (25–30)% of Physical Damage as Erosion Damage for Minions | Spirit Ring | Decayed Mind |
| Converts 50% of Minion Physical Damage to Erosion Damage | Spirit Ring | Decayed Mind |
| +(6–8)% | Spirit Ring | Decayed Mind Corroded |
| +(6–8)% | Spirit Ring | Decayed Mind Corroded |
| +2 to Max Summonable Synthetic Troops | Spirit Ring | Decayed Mind Corroded |
| Adds (35–40)% of Physical Damage as Erosion Damage for Minions | Spirit Ring | Decayed Mind Corroded |
| Converts 100% of Minion Physical Damage to Erosion Damage | Spirit Ring | Decayed Mind Corroded |
| +(165–176) Max Life | Belt | Steel's Lament |
| (-8–-6)% additional damage taken | Belt | Steel's Lament |
| Warcry Skills are supported by Lv. (10–15) Gladiator's Roar. | Belt | Steel's Lament |
| +12% Warcry Cooldown Recovery Speed | Belt | Steel's Lament |
| +(80–100)% Warcry Area | Belt | Steel's Lament |
| +(265–276) Max Life | Belt | Steel's Lament Corroded |
| (-12–-10)% additional damage taken | Belt | Steel's Lament Corroded |
| Warcry Skills are supported by Lv. (16–20) Gladiator's Roar. | Belt | Steel's Lament Corroded |
| +(24–29)% Warcry Cooldown Recovery Speed | Belt | Steel's Lament Corroded |
| +(120–180)% Warcry Area | Belt | Steel's Lament Corroded |
| +(500–600) Max Life | Belt | Eternal Sun |
| +(20–30)% Fire Resistance | Belt | Eternal Sun |
| Regenerates 8% Life per second when Life is not full | Belt | Eternal Sun |
| (-30–-25)% additional Damage taken while Life is not full | Belt | Eternal Sun |
| +(785–865) Max Life | Belt | Eternal Sun Corroded |
| +(35–40)% Fire Resistance | Belt | Eternal Sun Corroded |
| Regenerates (10–12)% Life per second when Life is not full | Belt | Eternal Sun Corroded |
| -35% additional Damage taken while Life is not full | Belt | Eternal Sun Corroded |
| Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells | Belt | Insulation |
| +(5–10)% Lightning Resistance | Belt | Insulation |
| +(1000–3000) Evasion while a Defensive Skill Effect is active | Belt | Insulation |
| Spell Damage will not additionally reduce Evasion by default while a Defensive Skill Effect is active. | Belt | Insulation |
| Adds (3–7) - (120–150) Lightning Damage to Attacks and Spells | Belt | Insulation Corroded |
| +(25–35)% Lightning Resistance | Belt | Insulation Corroded |
| +(1500–4000) Evasion while a Defensive Skill Effect is active | Belt | Insulation Corroded |
| Spell Damage will not additionally reduce Evasion by default while a Defensive Skill Effect is active. +(10–20)% additional Evasion on Spell Damage | Belt | Insulation Corroded |
| +(10–12)% Max Life and Max Mana | Belt | Strayed Healer's Waistguard |
| +(16–20) to | Belt | Strayed Healer's Waistguard |
| +(10–16)% Erosion Resistance | Belt | Strayed Healer's Waistguard |
| +(50–150)% | Belt | Strayed Healer's Waistguard |
| +(8–20)% chance to inflict an additional stack of | Belt | Strayed Healer's Waistguard |
| Damage dealt is guaranteed to inflict | Belt | Strayed Healer's Waistguard |
| +(13–18)% Max Life and Max Mana | Belt | Strayed Healer's Waistguard Corroded |
| +(24–30) to | Belt | Strayed Healer's Waistguard Corroded |
| +(20–30)% Erosion Resistance | Belt | Strayed Healer's Waistguard Corroded |
| +(10–25)% additional | Belt | Strayed Healer's Waistguard Corroded |
| +(15–40)% chance to inflict an additional stack of | Belt | Strayed Healer's Waistguard Corroded |
| +20% Cooldown Recovery Speed for Restoration Skills | Belt | Strayed Healer's Waistguard Corroded |
| Adds (4–6) - (14–16) Fire Damage to Spells | Belt | Elemental Whisper Belt |
| Adds (4–6) - (14–16) Cold Damage to Spells | Belt | Elemental Whisper Belt |
| Adds (1–3) - (25–30) Lightning Damage to Spells | Belt | Elemental Whisper Belt |
| Regenerates (5–7) Mana per second | Belt | Elemental Whisper Belt |
| Adds (24–28) - (32–35) Fire Damage to Spells | Belt | Elemental Whisper Belt Corroded |
| Adds (24–28) - (32–35) Cold Damage to Spells | Belt | Elemental Whisper Belt Corroded |
| Adds (2–4) - (50–60) Lightning Damage to Spells | Belt | Elemental Whisper Belt Corroded |
| Regenerates (8–10) Mana per second | Belt | Elemental Whisper Belt Corroded |
| +(6–8)% | Belt | Confusion Elemental Belt |
| +(20–30)% Ailment Damage Enhancement | Belt | Confusion Elemental Belt |
| When Strength is greater than Dexterity, gains (20–24)% - (48–55)% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt |
| When Intelligence is greater than Strength, gains 5% - 6% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt |
| When Dexterity is greater than Intelligence, gains (15–18)% - (30–32)% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt |
| +(9–12)% | Belt | Confusion Elemental Belt Corroded |
| +(40–45)% Ailment Damage Enhancement | Belt | Confusion Elemental Belt Corroded |
| When Strength is greater than Dexterity, gains (25–30)% - (60–66)% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt Corroded |
| When Intelligence is greater than Strength, gains 6% - 7% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt Corroded |
| When Dexterity is greater than Intelligence, gains (20–22)% - (35–38)% of the added Flat Damage's value as Base | Belt | Confusion Elemental Belt Corroded |
| +44 Max Life | Belt | Pale Mist's Embrace |
| +(8–10)% | Belt | Pale Mist's Embrace |
| +(20–30)% Skill Area | Belt | Pale Mist's Embrace |
| 25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100% | Belt | Pale Mist's Embrace |
| +154 Max Life | Belt | Pale Mist's Embrace Corroded |
| +(18–20)% | Belt | Pale Mist's Embrace Corroded |
| +(30–40)% Skill Area | Belt | Pale Mist's Embrace Corroded |
| 25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 125% | Belt | Pale Mist's Embrace Corroded |
| +(120–150) Max Life | Belt | Witchdoctor's Herb Bag |
| +(90–120) Max Mana | Belt | Witchdoctor's Herb Bag |
| Restoration Skills: +(30–40)% Restoration Effect | Belt | Witchdoctor's Herb Bag |
| +(1–2) Max Restoration Skill Charges | Belt | Witchdoctor's Herb Bag |
| +(35–40)% additional damage when at | Belt | Witchdoctor's Herb Bag |
| +(180–200) Max Life | Belt | Witchdoctor's Herb Bag Corroded |
| +(150–180) Max Mana | Belt | Witchdoctor's Herb Bag Corroded |
| Restoration Skills: +(50–60)% Restoration Effect | Belt | Witchdoctor's Herb Bag Corroded |
| +(2–3) Max Restoration Skill Charges | Belt | Witchdoctor's Herb Bag Corroded |
| +(45–50)% additional damage when at | Belt | Witchdoctor's Herb Bag Corroded |
| +(15–20)% Minion Attack and Cast Speed | Belt | Winter of Origin |
| +(12–18)% Cold Resistance | Belt | Winter of Origin |
| +(10–16)% Max Life | Belt | Winter of Origin |
| +(21–27)% chance for Minions to deal Double Damage while having at least (3–5) stack(s) of | Belt | Winter of Origin |
| +(80–90)% additional Minion Damage when you have at least 5 stack(s) of | Belt | Winter of Origin |
| +(25–30)% Minion Attack and Cast Speed | Belt | Winter of Origin Corroded |
| +(20–24)% Cold Resistance | Belt | Winter of Origin Corroded |
| +(16–24)% Max Life | Belt | Winter of Origin Corroded |
| +(34–40)% chance for Minions to deal Double Damage while having at least (5–6) stack(s) of | Belt | Winter of Origin Corroded |
| +(130–150)% additional Minion Damage when you have at least (6–7) stack(s) of | Belt | Winter of Origin Corroded |
| +(27–32)% Max Mana | Belt | Compensatory Life |
| +(48–60)% Mana Regeneration Speed | Belt | Compensatory Life |
| +(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216% | Belt | Compensatory Life |
| +(3–4)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 360% | Belt | Compensatory Life |
| You have a Lv. (25–30) | Belt | Compensatory Life |
| +(90–96)% Max Mana | Belt | Compensatory Life Corroded |
| +(110–120)% Mana Regeneration Speed | Belt | Compensatory Life Corroded |
| +(7–12)% Spell Damage for every 100 Mana consumed recently, up to 432% | Belt | Compensatory Life Corroded |
| +(5–6)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 540% | Belt | Compensatory Life Corroded |
| You have a Lv. (35–40) | Belt | Compensatory Life Corroded |
| +(5–10) Strength | Belt | Desire of Survival |
| +(10–15)% Max Life | Belt | Desire of Survival |
| +(9–11)% Movement Speed at | Belt | Desire of Survival |
| Regenerates 0.5% of Life per second while moving | Belt | Desire of Survival |
| Restores 65% of Max Life and knocks back | Belt | Desire of Survival |
| +(12–15) Strength | Belt | Desire of Survival Corroded |
| +(20–25)% Max Life | Belt | Desire of Survival Corroded |
| +(12–15)% Movement Speed at | Belt | Desire of Survival Corroded |
| Regenerates 1% of Life per second while moving | Belt | Desire of Survival Corroded |
| Restores 65% of Max Life and knocks back | Belt | Desire of Survival Corroded |
| +(18–25) Strength and Dexterity | Belt | Everburn Thunderfire |
| +20% chance to | Belt | Everburn Thunderfire |
| Inflicts 1 additional stack(s) of | Belt | Everburn Thunderfire |
| +1 | Belt | Everburn Thunderfire |
| Lightning Damage has | Belt | Everburn Thunderfire |
| +(40–45) Strength and Dexterity | Belt | Everburn Thunderfire Corroded |
| +30% chance to | Belt | Everburn Thunderfire Corroded |
| Inflicts 2 additional stack(s) of | Belt | Everburn Thunderfire Corroded |
| +(30–50)% | Belt | Everburn Thunderfire Corroded |
| +(40–50)% | Belt | Everburn Thunderfire Corroded |
| +(150–400) Max Energy Shield | Belt | Light Hunter Belt |
| +(32–40)% Max Energy Shield | Belt | Light Hunter Belt |
| Energy Shield charge cannot be interrupted | Belt | Light Hunter Belt |
| -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned | Belt | Light Hunter Belt |
| (-30–-25)% additional damage taken while Energy Shield is active | Belt | Light Hunter Belt |
| +(450–600) Max Energy Shield | Belt | Light Hunter Belt Corroded |
| +(54–64)% Max Energy Shield | Belt | Light Hunter Belt Corroded |
| (-50–-25)% additional Energy Shield Energy Shield charge cannot be interrupted | Belt | Light Hunter Belt Corroded |
| -4% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned | Belt | Light Hunter Belt Corroded |
| (-40–-35)% additional damage taken while Energy Shield is active | Belt | Light Hunter Belt Corroded |
| Regenerates 1% Life per second | Belt | Cry of Divinity |
| +30% Minion Damage | Belt | Cry of Divinity |
| Gains 8 | Belt | Cry of Divinity |
| Regenerates 2% Life per second | Belt | Cry of Divinity Corroded |
| +60% Minion Damage | Belt | Cry of Divinity Corroded |
| Gains 12 | Belt | Cry of Divinity Corroded |
| +(4–8)% Max Fire and Lightning Resistance | Belt | Embrace of the Dark Surge |
| +(10–12)% Fire Resistance | Belt | Embrace of the Dark Surge |
| +(10–12)% Lightning Resistance | Belt | Embrace of the Dark Surge |
| Converts 20% of Physical Damage taken to Lightning Damage for each time you inflict Converts 20% of Physical Damage taken to Fire Damage for each time you inflict | Belt | Embrace of the Dark Surge |
| +(10–15)% Max Fire and Lightning Resistance | Belt | Embrace of the Dark Surge Corroded |
| +(18–24)% Fire Resistance | Belt | Embrace of the Dark Surge Corroded |
| +(18–24)% Lightning Resistance | Belt | Embrace of the Dark Surge Corroded |
| Converts 30% of Physical Damage taken to Lightning Damage for each time you inflict Converts 30% of Physical Damage taken to Fire Damage for each time you inflict | Belt | Embrace of the Dark Surge Corroded |
| +(10–15)% Max Life and Max Energy Shield | Belt | Polygonal Enclosure |
| +(6–10)% Fire and Cold Resistance | Belt | Polygonal Enclosure |
| +1 Beams | Belt | Polygonal Enclosure |
| +(50–70)% additional Beam Length | Belt | Polygonal Enclosure |
| +(15–20)% Max Life and Max Energy Shield | Belt | Polygonal Enclosure Corroded |
| +(10–18)% Fire and Cold Resistance | Belt | Polygonal Enclosure Corroded |
| +(1–2) Beams | Belt | Polygonal Enclosure Corroded |
| +(65–75)% additional Beam Length | Belt | Polygonal Enclosure Corroded |
| +(20–25) to | Belt | Corrosion of Manifolds |
| Gains 1 stacks of | Belt | Corrosion of Manifolds |
| +50% Erosion Resistance when you have at least 8 stack(s) of | Belt | Corrosion of Manifolds |
| Restores 20% of Max Life and Mana per 4 s when | Belt | Corrosion of Manifolds |
| +(30–35) to | Belt | Corrosion of Manifolds Corroded |
| Gains 2 stacks of | Belt | Corrosion of Manifolds Corroded |
| +50% Erosion Resistance when you have at least (6–7) stack(s) of | Belt | Corrosion of Manifolds Corroded |
| Restores 25% of Max Life and Mana per 3 s when | Belt | Corrosion of Manifolds Corroded |
| +(5–15)% | Belt | Eternal Sea Fog |
| +(5–6)% | Belt | Eternal Sea Fog |
| (-20–40)% | Belt | Eternal Sea Fog |
| Belt | Eternal Sea Fog | |
| +10% Movement Speed for 1 s when | Belt | Eternal Sea Fog |
| +50% chance to gain | Belt | Eternal Sea Fog |
| +(7–20)% | Belt | Eternal Sea Fog Corroded |
| +(7–10)% | Belt | Eternal Sea Fog Corroded |
| (-10–60)% | Belt | Eternal Sea Fog Corroded |
Gains 5 points of | Belt | Eternal Sea Fog Corroded |
| +20% Movement Speed for 1 s when | Belt | Eternal Sea Fog Corroded |
| +100% chance to gain | Belt | Eternal Sea Fog Corroded |
| (-3–-2) Main Skill Level | Belt | Enamor |
| When an Attack Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Mobility Skill is equipped in the second slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the third slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fourth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fifth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Defensive Skill is equipped in the second slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the third slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fourth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fifth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Restoration Skill is equipped in the second slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the third slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fourth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fifth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When an Empower Skill is equipped in the second slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the third slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fourth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fifth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| When an Attack Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Mobility Skill is equipped in the second slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the third slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fourth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fifth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Defensive Skill is equipped in the second slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the third slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fourth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fifth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Restoration Skill is equipped in the second slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the third slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fourth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fifth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When an Empower Skill is equipped in the second slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the third slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fourth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fifth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| When an Attack Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Mobility Skill is equipped in the second slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the third slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fourth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fifth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Defensive Skill is equipped in the second slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the third slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fourth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fifth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Restoration Skill is equipped in the second slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the third slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fourth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fifth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When an Empower Skill is equipped in the second slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the third slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fourth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fifth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| When an Attack Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When an Attack Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the second slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the third slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fourth slot, +(50–150)% damage | Belt | Enamor |
| When a Spell Skill is equipped in the fifth slot, +(50–150)% damage | Belt | Enamor |
| When a Mobility Skill is equipped in the second slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the third slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fourth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Mobility Skill is equipped in the fifth slot, +(5–25)% Movement Speed | Belt | Enamor |
| When a Defensive Skill is equipped in the second slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the third slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fourth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Defensive Skill is equipped in the fifth slot, +(5–25)% Elemental Resistance | Belt | Enamor |
| When a Restoration Skill is equipped in the second slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the third slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fourth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When a Restoration Skill is equipped in the fifth slot, restores (1–4)% Max Life and Max Energy Shield per second | Belt | Enamor |
| When an Empower Skill is equipped in the second slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the third slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fourth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| When an Empower Skill is equipped in the fifth slot, +(20–100)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–10)% additional damage (multiplies) | Belt | Enamor |
| -1 Main Skill Level | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the second slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the third slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fourth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fifth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the second slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the third slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fourth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fifth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the second slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the third slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fourth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fifth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the second slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the third slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fourth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fifth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the second slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the third slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fourth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fifth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the second slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the third slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fourth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fifth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the second slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the third slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fourth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fifth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the second slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the third slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fourth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fifth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the second slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the third slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fourth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fifth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the second slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the third slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fourth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fifth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the second slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the third slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fourth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fifth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the second slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the third slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fourth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fifth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When an Attack Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the second slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the third slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fourth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Spell Skill is equipped in the fifth slot, +(50–200)% damage | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the second slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the third slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fourth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Mobility Skill is equipped in the fifth slot, +(10–30)% Movement Speed | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the second slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the third slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fourth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Defensive Skill is equipped in the fifth slot, +(10–30)% Elemental Resistance | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the second slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the third slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fourth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When a Restoration Skill is equipped in the fifth slot, restores (2–5)% Max Life and Max Energy Shield per second | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the second slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the third slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fourth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| When an Empower Skill is equipped in the fifth slot, +(40–120)% Critical Strike Rating and Critical Strike Damage | Belt | Enamor Corroded |
| For every Attack Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Spell Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Mobility Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Defensive Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| For every Restoration Skill equipped in a non-Main Skill slot, +(4–12)% additional damage (multiplies) | Belt | Enamor Corroded |
| (-10–10)% additional Attack and Cast Speed for Sentry Skills | Belt | Formation Breaker |
| +48% Skill Area | Belt | Formation Breaker |
| +30% additional damage taken by enemies in proximity to Sentries | Belt | Formation Breaker |
| Gains | Belt | Formation Breaker |
| +(15–20)% additional Attack and Cast Speed for Sentry Skills | Belt | Formation Breaker Corroded |
| +72% Skill Area | Belt | Formation Breaker Corroded |
| +45% additional damage taken by enemies in proximity to Sentries | Belt | Formation Breaker Corroded |
| Gains +1 Melee Skill Level | Belt | Formation Breaker Corroded |
| Regenerates 1% Life per second | Belt | Call of Souls |
| +30% Minion Damage | Belt | Call of Souls |
| Gains 5 | Belt | Call of Souls |
| Regenerates 2% Life per second | Belt | Call of Souls Corroded |
| +60% Minion Damage | Belt | Call of Souls Corroded |
| Gains 5 | Belt | Call of Souls Corroded |
| (-20–-15)% additional damage taken while channeling | Belt | Rat Herder's Golden Rein |
| +20% Minion | Belt | Rat Herder's Golden Rein |
| +2 to Minion Max | Belt | Rat Herder's Golden Rein |
| -15% Minion Attack and Cast Speed | Belt | Rat Herder's Golden Rein |
| (-25–-21)% additional damage taken while channeling | Belt | Rat Herder's Golden Rein Corroded |
| +30% Minion | Belt | Rat Herder's Golden Rein Corroded |
| +(2–3) to Minion Max | Belt | Rat Herder's Golden Rein Corroded |
| -10% Minion Attack and Cast Speed | Belt | Rat Herder's Golden Rein Corroded |
| +(160–220) Max Life | Belt | Eternity |
| +50% chance to gain 1 stack(s) of | Belt | Eternity |
| +50% chance to gain 1 stack(s) of | Belt | Eternity |
| +50% chance to gain 1 stack(s) of | Belt | Eternity |
| +50% chance to gain 1 stack(s) of | Belt | Eternity |
| +50% chance to gain 1 stack(s) of | Belt | Eternity |
| +(360–440) Max Life | Belt | Eternity Corroded |
| +75% chance to gain 1 stack(s) of | Belt | Eternity Corroded |
| +75% chance to gain 1 stack(s) of | Belt | Eternity Corroded |
| +75% chance to gain 1 stack(s) of | Belt | Eternity Corroded |
| +75% chance to gain 1 stack(s) of | Belt | Eternity Corroded |
| +50% chance to gain 2 stack(s) of | Belt | Eternity Corroded |
| Regenerates (10–20) Life per second | Belt | Hot Night's Embrace |
| +(10–15)% | Belt | Hot Night's Embrace |
| +1 Fire Skill Level | Belt | Hot Night's Embrace |
| Every 10 time(s) a Fire Skill is cast, gains | Belt | Hot Night's Embrace |
| Regenerates (15–25) Life per second | Belt | Hot Night's Embrace Corroded |
| +(16–20)% | Belt | Hot Night's Embrace Corroded |
| +2 Fire Skill Level | Belt | Hot Night's Embrace Corroded |
| Every 5 time(s) a Fire Skill is cast, gains | Belt | Hot Night's Embrace Corroded |
| +(500–1000) Armor and Evasion | Belt | Dawn Break |
| +(50–100) Strength | Belt | Dawn Break |
| +(50–100) Dexterity | Belt | Dawn Break |
| +(50–100) Intelligence | Belt | Dawn Break |
| Have | Belt | Dawn Break |
| Has (60–70) point(s) of fixed | Belt | Dawn Break |
| +1% additional damage per (2–3) | Belt | Dawn Break |
| +(1200–1500) Armor and Evasion | Belt | Dawn Break Corroded |
| +(120–150) Strength | Belt | Dawn Break Corroded |
| +(120–150) Dexterity | Belt | Dawn Break Corroded |
| +(120–150) Intelligence | Belt | Dawn Break Corroded |
| Have Immune to | Belt | Dawn Break Corroded |
| Has (70–77) point(s) of fixed | Belt | Dawn Break Corroded |
| +2% additional damage per 3 | Belt | Dawn Break Corroded |
| Has Lv. 25 Precise: | Belt | Entangled Root |
| Gains a stack of +1 to Max | Belt | Entangled Root |
| (-10–-5)% Movement Speed for every 10% of Life lost | Belt | Entangled Root |
| +(8–10)% Elemental Resistance | Belt | Entangled Root |
| +(350–430) Max Life | Belt | Entangled Root |
| Has Lv. (35–40) Precise: +20% Life Regeneration Speed | Belt | Entangled Root Corroded |
| Gains a stack of +2 to Max | Belt | Entangled Root Corroded |
| (-4–-2)% Movement Speed for every 10% of Life lost | Belt | Entangled Root Corroded |
| +(12–15)% Elemental Resistance | Belt | Entangled Root Corroded |
| +(525–605) Max Life | Belt | Entangled Root Corroded |
| +(19–27)% Erosion Resistance | Belt | Bodhi Girdle |
| +(12–16)% additional Attack and Cast Speed for Combo Starters | Belt | Bodhi Girdle |
| +(20–24)% additional Attack and Cast Speed for Combo Finishers | Belt | Bodhi Girdle |
| +(3.0–4.0)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | Belt | Bodhi Girdle |
| +(30–35)% Erosion Resistance | Belt | Bodhi Girdle Corroded |
| +(17–20)% additional Attack and Cast Speed for Combo Starters | Belt | Bodhi Girdle Corroded |
| +(25–30)% additional Attack and Cast Speed for Combo Finishers | Belt | Bodhi Girdle Corroded |
| +(4.0–5.0)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers | Belt | Bodhi Girdle Corroded |
| +(100–150) Max Life | Belt | Silent Observer |
| +40% chance to inflict | Belt | Silent Observer |
| Triggers the Main Active Skill every 1.5 s | Belt | Silent Observer |
| -99% additional Hit Damage | Belt | Silent Observer |
| +(200–300) Max Life | Belt | Silent Observer Corroded |
| +60% chance to inflict | Belt | Silent Observer Corroded |
| Triggers the Main Active Skill every 1.5 s +(1–2) Main Skill Level | Belt | Silent Observer Corroded |
| -99% additional Damage Over Time | Belt | Silent Observer Corroded |
| (-20–-10)% Intelligence | Belt | Tranquil Stir |
| -10 Skill Cost | Belt | Tranquil Stir |
| Regenerates (6–10)% of Life per second when | Belt | Tranquil Stir |
| Gains (1–2) stack(s) of a random Blessing when consuming | Belt | Tranquil Stir |
| (-5–5)% Intelligence | Belt | Tranquil Stir Corroded |
| -15 Skill Cost | Belt | Tranquil Stir Corroded |
| Regenerates (10–15)% of Life per second when | Belt | Tranquil Stir Corroded |
| Gains (2–3) stack(s) of a random Blessing when consuming | Belt | Tranquil Stir Corroded |
| +(25–30)% Max Life and Max Mana | Belt | Omni-Elixir Notes |
| +(16–20)% | Belt | Omni-Elixir Notes |
| +(40–50)% Elixir Skill Effect | Belt | Omni-Elixir Notes |
| Elixir Skills gain (3–4) Charging Progress every second | Belt | Omni-Elixir Notes |
| +(13–15)% additional damage for you and your Minions for every Elixir Skill cast recently. Stacks up to 5 time(s) | Belt | Omni-Elixir Notes |
| +(50–60)% Max Life and Max Mana | Belt | Omni-Elixir Notes Corroded |
| +(36–40)% | Belt | Omni-Elixir Notes Corroded |
| +(70–80)% Elixir Skill Effect | Belt | Omni-Elixir Notes Corroded |
| Elixir Skills gain (7–8) Charging Progress every second | Belt | Omni-Elixir Notes Corroded |
| +(18–20)% additional damage for you and your Minions for every Elixir Skill cast recently. Stacks up to 5 time(s) | Belt | Omni-Elixir Notes Corroded |
| +6% Movement Speed | Belt | Pantheon's Elegy |
| -6 Skill Cost | Belt | Pantheon's Elegy |
| +6 to | Belt | Pantheon's Elegy |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| Belt | Pantheon's Elegy | |
| +16% Movement Speed | Belt | Pantheon's Elegy Corroded |
| -16 Skill Cost | Belt | Pantheon's Elegy Corroded |
| +16 to | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional Skill Area | Belt | Pantheon's Elegy Corroded |
+(100–200)% | Belt | Pantheon's Elegy Corroded |
+(50–100) to | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional damage on Critical Strike | Belt | Pantheon's Elegy Corroded |
Restores 2% of Max Life and Energy Shield on defeat | Belt | Pantheon's Elegy Corroded |
+(2–4) Main Skill Level | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional Skill Area | Belt | Pantheon's Elegy Corroded |
+(100–200)% | Belt | Pantheon's Elegy Corroded |
+(50–100) to | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional damage on Critical Strike | Belt | Pantheon's Elegy Corroded |
Restores 2% of Max Life and Energy Shield on defeat | Belt | Pantheon's Elegy Corroded |
+(2–4) Main Skill Level | Belt | Pantheon's Elegy Corroded |
+6 to the minimum number of enemies affected by Warcry | Belt | Pantheon's Elegy Corroded |
+15% | Belt | Pantheon's Elegy Corroded |
+6% | Belt | Pantheon's Elegy Corroded |
+8% additional Attack Damage for each unique type of weapon equipped while | Belt | Pantheon's Elegy Corroded |
-25% additional Regain Interval | Belt | Pantheon's Elegy Corroded |
Inflicts 3 additional stack(s) of | Belt | Pantheon's Elegy Corroded |
Immune to | Belt | Pantheon's Elegy Corroded |
+35% chance to avoid | Belt | Pantheon's Elegy Corroded |
+40% | Belt | Pantheon's Elegy Corroded |
+30% additional damage taken by enemies in | Belt | Pantheon's Elegy Corroded |
-25% additional Physical Damage taken | Belt | Pantheon's Elegy Corroded |
+20% Defensive Skill Effect | Belt | Pantheon's Elegy Corroded |
+100 | Belt | Pantheon's Elegy Corroded |
+40% | Belt | Pantheon's Elegy Corroded |
+1 to All Skills' Levels | Belt | Pantheon's Elegy Corroded |
+18% chance for Synthetic Troop Minions to deal Double Damage | Belt | Pantheon's Elegy Corroded |
+20% additional Elixir Skill Effect Duration | Belt | Pantheon's Elegy Corroded |
15% of damage taken is | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional Skill Area | Belt | Pantheon's Elegy Corroded |
+(100–200)% | Belt | Pantheon's Elegy Corroded |
+(50–100) to | Belt | Pantheon's Elegy Corroded |
+(15–20)% additional damage on Critical Strike | Belt | Pantheon's Elegy Corroded |
Restores 2% of Max Life and Energy Shield on defeat | Belt | Pantheon's Elegy Corroded |
+(2–4) Main Skill Level | Belt | Pantheon's Elegy Corroded |
+6 to the minimum number of enemies affected by Warcry | Belt | Pantheon's Elegy Corroded |
+15% | Belt | Pantheon's Elegy Corroded |
+6% | Belt | Pantheon's Elegy Corroded |
+8% additional Attack Damage for each unique type of weapon equipped while | Belt | Pantheon's Elegy Corroded |
-25% additional Regain Interval | Belt | Pantheon's Elegy Corroded |
Inflicts 3 additional stack(s) of | Belt | Pantheon's Elegy Corroded |
Immune to | Belt | Pantheon's Elegy Corroded |
+35% chance to avoid | Belt | Pantheon's Elegy Corroded |
+40% | Belt | Pantheon's Elegy Corroded |
+30% additional damage taken by enemies in | Belt | Pantheon's Elegy Corroded |
-25% additional Physical Damage taken | Belt | Pantheon's Elegy Corroded |
+20% Defensive Skill Effect | Belt | Pantheon's Elegy Corroded |
+100 | Belt | Pantheon's Elegy Corroded |
+40% | Belt | Pantheon's Elegy Corroded |
+1 to All Skills' Levels | Belt | Pantheon's Elegy Corroded |
+18% chance for Synthetic Troop Minions to deal Double Damage | Belt | Pantheon's Elegy Corroded |
+20% additional Elixir Skill Effect Duration | Belt | Pantheon's Elegy Corroded |
15% of damage taken is | Belt | Pantheon's Elegy Corroded |
| Affix Effect | Source | Type |
|---|---|---|
| +90 Strength | Memory of Origin | Base Stats |
| +90 Dexterity | Memory of Origin | Base Stats |
| +90 Intelligence | Memory of Origin | Base Stats |
| +330 Max Life | Memory of Discipline | Base Stats |
| +180 Max Mana | Memory of Discipline | Base Stats |
| +4320 Armor | Memory of Discipline | Base Stats |
| +4320 Evasion | Memory of Discipline | Base Stats |
| +525 Max Energy Shield | Memory of Discipline | Base Stats |
| +36% Attack Speed | Memory of Progress | Base Stats |
| +36% Cast Speed | Memory of Progress | Base Stats |
| +30% Movement Speed | Memory of Progress | Base Stats |
| +90% damage | Memory of Origin | Base Stats |
| +90% Minion Damage | Memory of Origin | Base Stats |
| +36% Minion Attack Speed | Memory of Progress | Base Stats |
| +36% Minion Cast Speed | Memory of Progress | Base Stats |
| +2 to Hero Trait Level | Memory of Origin | Fixed Affix |
| +(18–22)% Movement Speed | Memory of Origin | Fixed Affix |
| +(2–4)% | Memory of Origin | Fixed Affix |
| +(2–4)% | Memory of Origin | Fixed Affix |
| +(2–4)% | Memory of Origin | Fixed Affix |
| +(2–4)% | Memory of Origin | Fixed Affix |
| +32% Skill Area | Memory of Origin | Fixed Affix |
| +(38–42)% Critical Strike Damage | Memory of Origin | Fixed Affix |
| +30% Projectile Speed | Memory of Origin | Fixed Affix |
| +80% Critical Strike Rating | Memory of Origin | Fixed Affix |
| +16% Attack Speed | Memory of Origin | Fixed Affix |
| +16% Cast Speed | Memory of Origin | Fixed Affix |
| +(20–30)% | Memory of Origin | Fixed Affix |
| +(24–32)% | Memory of Origin | Fixed Affix |
| +(44–52)% damage | Memory of Origin | Fixed Affix |
| +(10–14)% Max Life | Memory of Origin | Fixed Affix |
| +(10–14)% Max Energy Shield | Memory of Origin | Fixed Affix |
| +(26–30)% Armor | Memory of Origin | Fixed Affix |
| +(26–30)% Evasion | Memory of Origin | Fixed Affix |
| +2 to Hero Trait Level | Memory of Discipline | Fixed Affix |
| +(18–22)% Movement Speed | Memory of Discipline | Fixed Affix |
| +(2–4)% | Memory of Discipline | Fixed Affix |
| +(2–4)% | Memory of Discipline | Fixed Affix |
| +(2–4)% | Memory of Discipline | Fixed Affix |
| +(2–4)% | Memory of Discipline | Fixed Affix |
| +32% Skill Area | Memory of Discipline | Fixed Affix |
| +(38–42)% Critical Strike Damage | Memory of Discipline | Fixed Affix |
| +30% Projectile Speed | Memory of Discipline | Fixed Affix |
| +80% Critical Strike Rating | Memory of Discipline | Fixed Affix |
| +16% Attack Speed | Memory of Discipline | Fixed Affix |
| +16% Cast Speed | Memory of Discipline | Fixed Affix |
| +(20–30)% | Memory of Discipline | Fixed Affix |
| +(24–32)% | Memory of Discipline | Fixed Affix |
| +(44–52)% damage | Memory of Discipline | Fixed Affix |
| +(10–14)% Max Life | Memory of Discipline | Fixed Affix |
| +(10–14)% Max Energy Shield | Memory of Discipline | Fixed Affix |
| +(26–30)% Armor | Memory of Discipline | Fixed Affix |
| +(26–30)% Evasion | Memory of Discipline | Fixed Affix |
| +2 to Hero Trait Level | Memory of Progress | Fixed Affix |
| +(18–22)% Movement Speed | Memory of Progress | Fixed Affix |
| +(2–4)% | Memory of Progress | Fixed Affix |
| +(2–4)% | Memory of Progress | Fixed Affix |
| +(2–4)% | Memory of Progress | Fixed Affix |
| +(2–4)% | Memory of Progress | Fixed Affix |
| +32% Skill Area | Memory of Progress | Fixed Affix |
| +(38–42)% Critical Strike Damage | Memory of Progress | Fixed Affix |
| +30% Projectile Speed | Memory of Progress | Fixed Affix |
| +80% Critical Strike Rating | Memory of Progress | Fixed Affix |
| +16% Attack Speed | Memory of Progress | Fixed Affix |
| +16% Cast Speed | Memory of Progress | Fixed Affix |
| +(20–30)% | Memory of Progress | Fixed Affix |
| +(24–32)% | Memory of Progress | Fixed Affix |
| +(44–52)% damage | Memory of Progress | Fixed Affix |
| +(10–14)% Max Life | Memory of Progress | Fixed Affix |
| +(10–14)% Max Energy Shield | Memory of Progress | Fixed Affix |
| +(26–30)% Armor | Memory of Progress | Fixed Affix |
| +(26–30)% Evasion | Memory of Progress | Fixed Affix |
| +(28–31)% Minion Critical Strike Damage | Memory of Origin | Fixed Affix |
| +80% Minion Critical Strike Rating | Memory of Origin | Fixed Affix |
| +16% Minion Attack Speed | Memory of Origin | Fixed Affix |
| +16% Minion Cast Speed | Memory of Origin | Fixed Affix |
| +(44–52)% Minion Damage | Memory of Origin | Fixed Affix |
| +(15–21)% Attack Block Chance | Memory of Origin | Fixed Affix |
| +(28–31)% Minion Critical Strike Damage | Memory of Discipline | Fixed Affix |
| +80% Minion Critical Strike Rating | Memory of Discipline | Fixed Affix |
| +16% Minion Attack Speed | Memory of Discipline | Fixed Affix |
| +16% Minion Cast Speed | Memory of Discipline | Fixed Affix |
| +(44–52)% Minion Damage | Memory of Discipline | Fixed Affix |
| +(15–21)% Attack Block Chance | Memory of Discipline | Fixed Affix |
| +(15–21)% Spell Block Chance | Memory of Discipline | Fixed Affix |
| +(28–31)% Minion Critical Strike Damage | Memory of Progress | Fixed Affix |
| +80% Minion Critical Strike Rating | Memory of Progress | Fixed Affix |
| +16% Minion Attack Speed | Memory of Progress | Fixed Affix |
| +16% Minion Cast Speed | Memory of Progress | Fixed Affix |
| +(44–52)% Minion Damage | Memory of Progress | Fixed Affix |
| +(15–21)% Attack Block Chance | Memory of Progress | Fixed Affix |
| +(15–21)% Spell Block Chance | Memory of Progress | Fixed Affix |
| +(15–21)% Spell Block Chance | Memory of Origin | Fixed Affix |
| +(26–30)% chance to avoid | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| (-60–-40)% Curse effect against you | Memory of Origin | Fixed Affix |
| +(26–30)% chance to avoid | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| (-60–-40)% Curse effect against you | Memory of Discipline | Fixed Affix |
| +(26–30)% chance to avoid | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| (-60–-40)% Curse effect against you | Memory of Progress | Fixed Affix |
| +10% Cooldown Recovery Speed | Memory of Origin | Fixed Affix |
| +10% Cooldown Recovery Speed | Memory of Discipline | Fixed Affix |
| +10% Cooldown Recovery Speed | Memory of Progress | Fixed Affix |
| Immune to -100% | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| Immune to | Memory of Origin | Fixed Affix |
| Immune to -100% | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| Immune to | Memory of Discipline | Fixed Affix |
| Immune to -100% | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| Immune to | Memory of Progress | Fixed Affix |
| +10% Skill Effect Duration | Memory of Origin | Fixed Affix |
| +10% Skill Effect Duration | Memory of Discipline | Fixed Affix |
| +10% Skill Effect Duration | Memory of Progress | Fixed Affix |
| +(39–45)% Skill Area | Memory of Origin | Random Affix |
| +52% Projectile Speed | Memory of Origin | Random Affix |
| +(26–40)% | Memory of Origin | Random Affix |
| +(26–40)% | Memory of Origin | Random Affix |
| +(14–20)% Max Life | Memory of Origin | Random Affix |
| +(14–20)% Max Energy Shield | Memory of Origin | Random Affix |
| +(40–46)% Armor | Memory of Origin | Random Affix |
| +(40–46)% Evasion | Memory of Origin | Random Affix |
| +(39–45)% Skill Area | Memory of Discipline | Random Affix |
| +52% Projectile Speed | Memory of Discipline | Random Affix |
| +(26–40)% | Memory of Discipline | Random Affix |
| +(26–40)% | Memory of Discipline | Random Affix |
| +(14–20)% Max Life | Memory of Discipline | Random Affix |
| +(14–20)% Max Energy Shield | Memory of Discipline | Random Affix |
| +(40–46)% Armor | Memory of Discipline | Random Affix |
| +(40–46)% Evasion | Memory of Discipline | Random Affix |
| +(39–45)% Skill Area | Memory of Progress | Random Affix |
| +52% Projectile Speed | Memory of Progress | Random Affix |
| +(26–40)% | Memory of Progress | Random Affix |
| +(26–40)% | Memory of Progress | Random Affix |
| +(14–20)% Max Life | Memory of Progress | Random Affix |
| +(14–20)% Max Energy Shield | Memory of Progress | Random Affix |
| +(40–46)% Armor | Memory of Progress | Random Affix |
| +(40–46)% Evasion | Memory of Progress | Random Affix |
| +(46–58)% attack Critical Strike Damage | Memory of Origin | Random Affix |
| +(46–58)% Spell Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Physical Skill Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Fire Skill Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Cold Skill Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Lightning Skill Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Erosion Skill Critical Strike Damage | Memory of Origin | Random Affix |
| +(55–65)% Minion Critical Strike Damage | Memory of Origin | Random Affix |
| +104% Attack Critical Strike Rating | Memory of Origin | Random Affix |
| +104% Spell Critical Strike Rating | Memory of Origin | Random Affix |
| +104% Minion Critical Strike Rating | Memory of Origin | Random Affix |
| +18% Attack and Cast Speed +18% Minion Attack and Cast Speed | Memory of Origin | Random Affix |
| +(58–68)% Attack Damage | Memory of Origin | Random Affix |
| +(58–68)% Spell Damage | Memory of Origin | Random Affix |
| +(58–68)% Physical Damage | Memory of Origin | Random Affix |
| +(58–68)% Cold Damage | Memory of Origin | Random Affix |
| +(58–68)% Fire Damage | Memory of Origin | Random Affix |
| +(58–68)% Lightning Damage | Memory of Origin | Random Affix |
| +(58–68)% Erosion Damage | Memory of Origin | Random Affix |
| +(58–68)% Damage Over Time | Memory of Origin | Random Affix |
| +(58–68)% Minion Damage | Memory of Origin | Random Affix |
| +(25–31)% Attack Block Chance | Memory of Origin | Random Affix |
| +(25–31)% Spell Block Chance | Memory of Origin | Random Affix |
| +(46–58)% attack Critical Strike Damage | Memory of Discipline | Random Affix |
| +(46–58)% Spell Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Physical Skill Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Fire Skill Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Cold Skill Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Lightning Skill Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Erosion Skill Critical Strike Damage | Memory of Discipline | Random Affix |
| +(55–65)% Minion Critical Strike Damage | Memory of Discipline | Random Affix |
| +104% Attack Critical Strike Rating | Memory of Discipline | Random Affix |
| +104% Spell Critical Strike Rating | Memory of Discipline | Random Affix |
| +104% Minion Critical Strike Rating | Memory of Discipline | Random Affix |
| +18% Attack and Cast Speed +18% Minion Attack and Cast Speed | Memory of Discipline | Random Affix |
| +(58–68)% Attack Damage | Memory of Discipline | Random Affix |
| +(58–68)% Spell Damage | Memory of Discipline | Random Affix |
| +(58–68)% Physical Damage | Memory of Discipline | Random Affix |
| +(58–68)% Cold Damage | Memory of Discipline | Random Affix |
| +(58–68)% Fire Damage | Memory of Discipline | Random Affix |
| +(58–68)% Lightning Damage | Memory of Discipline | Random Affix |
| +(58–68)% Erosion Damage | Memory of Discipline | Random Affix |
| +(58–68)% Damage Over Time | Memory of Discipline | Random Affix |
| +(58–68)% Minion Damage | Memory of Discipline | Random Affix |
| +(25–31)% Attack Block Chance | Memory of Discipline | Random Affix |
| +(25–31)% Spell Block Chance | Memory of Discipline | Random Affix |
| +(46–58)% attack Critical Strike Damage | Memory of Progress | Random Affix |
| +(46–58)% Spell Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Physical Skill Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Fire Skill Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Cold Skill Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Lightning Skill Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Erosion Skill Critical Strike Damage | Memory of Progress | Random Affix |
| +(55–65)% Minion Critical Strike Damage | Memory of Progress | Random Affix |
| +104% Attack Critical Strike Rating | Memory of Progress | Random Affix |
| +104% Spell Critical Strike Rating | Memory of Progress | Random Affix |
| +104% Minion Critical Strike Rating | Memory of Progress | Random Affix |
| +18% Attack and Cast Speed +18% Minion Attack and Cast Speed | Memory of Progress | Random Affix |
| +(58–68)% Attack Damage | Memory of Progress | Random Affix |
| +(58–68)% Spell Damage | Memory of Progress | Random Affix |
| +(58–68)% Physical Damage | Memory of Progress | Random Affix |
| +(58–68)% Cold Damage | Memory of Progress | Random Affix |
| +(58–68)% Fire Damage | Memory of Progress | Random Affix |
| +(58–68)% Lightning Damage | Memory of Progress | Random Affix |
| +(58–68)% Erosion Damage | Memory of Progress | Random Affix |
| +(58–68)% Damage Over Time | Memory of Progress | Random Affix |
| +(58–68)% Minion Damage | Memory of Progress | Random Affix |
| +(25–31)% Attack Block Chance | Memory of Progress | Random Affix |
| +(25–31)% Spell Block Chance | Memory of Progress | Random Affix |
| +(18–23)% | Memory of Origin | Random Affix |
| +(18–23)% | Memory of Discipline | Random Affix |
| +(18–23)% | Memory of Progress | Random Affix |
| +(22–27)% Max Mana | Memory of Progress | Random Affix |
| +(25–32)% Focus Speed | Memory of Origin | Random Affix |
| +(25–32)% Focus Speed | Memory of Discipline | Random Affix |
| +(25–32)% Focus Speed | Memory of Progress | Random Affix |
| +(22–27)% Max Mana | Memory of Origin | Random Affix |
| +(22–27)% Max Mana | Memory of Discipline | Random Affix |
| +(10–12)% additional Attack and Cast Speed for Combo Starters +(31–40)% Critical Strike Damage for Combo Finishers | Memory of Origin | Random Affix |
| +(10–12)% additional Attack and Cast Speed for Combo Starters +(31–40)% Critical Strike Damage for Combo Finishers | Memory of Discipline | Random Affix |
| +(10–12)% additional Attack and Cast Speed for Combo Starters +(31–40)% Critical Strike Damage for Combo Finishers | Memory of Progress | Random Affix |
| +(75–100)% | Memory of Origin | Random Affix |
| +(75–100)% | Memory of Discipline | Random Affix |
| +(75–100)% | Memory of Progress | Random Affix |
| Affix Effect | Source | Type |
|---|---|---|
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| Main Skill is supported by Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| [Rebirth] Converts 50% of -50% additional Regain Interval -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Barrier of Radiance] Energy Shield +50% Energy Shield -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Resistance] +1% chance to avoid -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Determined] Upon taking -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Full Defense] -1% additional -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Poisoned Relief] +25% -15% additional damage taken at -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Holiness] -95% Curse effect against you -15% additional damage taken from Cursed enemies -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Master Escapist] +1 Max Gains max stacks of Gains max stacks of -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Boss] Can obtain +5% additional Minion Damage while having -12% Elemental Resistance | Soul Candle | Mutated Affix |
| +10% Aura Effect | Soul Candle | Positive Affix |
| +10% | Soul Candle | Positive Affix |
| While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are defeated | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Charging Warcry on Melee Skill hit. Interval: 8 s. | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Raging Warcry on Melee Skill hit. Interval: 8 s | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Fearless Warcry on Melee Skill hit. Interval: 8 s | Soul Candle | Positive Affix |
| +15% chance to gain 1 stack of any Blessing when triggering a skill. | Soul Candle | Positive Affix |
| The triggered skill +10% Effect Duration | Soul Candle | Positive Affix |
| +40% Focus Speed | Soul Candle | Positive Affix |
| +12% | Soul Candle | Positive Affix |
| Min Channeled Stacks +1 -2% additional damage | Soul Candle | Positive Affix |
| For every 1 channeled stack(s), +7% Channeled Skill Damage | Soul Candle | Positive Affix |
| Adds 32 - 38 Physical Damage to the | Soul Candle | Positive Affix |
| +10% additional Physical Damage | Soul Candle | Positive Affix |
| +30% +20% | Soul Candle | Positive Affix |
| +10% additional Lightning Damage | Soul Candle | Positive Affix |
| +12% additional damage against | Soul Candle | Positive Affix |
| +10% additional Cold Damage | Soul Candle | Positive Affix |
| +10% additional Fire Damage | Soul Candle | Positive Affix |
| +65 Fire Skill Critical Strike Rating | Soul Candle | Positive Affix |
| +2% Erosion Damage for every 3% Energy Shield(s) lost | Soul Candle | Positive Affix |
| +10% additional Erosion Damage | Soul Candle | Positive Affix |
| +10% Skill Effect Duration | Soul Candle | Positive Affix |
| +15% Movement Speed if a nearby enemy has reached Max Affliction recently | Soul Candle | Positive Affix |
-2% additional damage | Soul Candle | Positive Affix |
| +10% additional Shadow Strike Damage | Soul Candle | Positive Affix |
| +60% Demolisher Skill Damage. | Soul Candle | Positive Affix |
| +36% | Soul Candle | Positive Affix |
| +60% Slash Strike Skill Damage | Soul Candle | Positive Affix |
| +15% | Soul Candle | Positive Affix |
| +60% Horizontal Projectile Damage | Soul Candle | Positive Affix |
| Projectile Quantity +1 | Soul Candle | Positive Affix |
| +60% Parabolic Projectile Damage | Soul Candle | Positive Affix |
| +24% Parabolic Projectile Skill Attack Speed +24% Parabolic Projectile Cast Speed | Soul Candle | Positive Affix |
| +60% Vertical Projectile Damage | Soul Candle | Positive Affix |
| +10% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills | Soul Candle | Positive Affix |
| +1 Beams -2% additional damage | Soul Candle | Positive Affix |
| +35% Beam Length +30% Beam Skill Damage | Soul Candle | Positive Affix |
| +20% Sentry Skill cast frequency | Soul Candle | Positive Affix |
| +20% Sentry Damage for every 1 Deployable Sentry Quantity Each Time | Soul Candle | Positive Affix |
| Max -2% additional damage | Soul Candle | Positive Affix |
| +33% | Soul Candle | Positive Affix |
| +21% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill | Soul Candle | Positive Affix |
| Barrage Skills +80% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -40% additional damage | Soul Candle | Positive Affix |
| +60% Chain Skill Damage | Soul Candle | Positive Affix |
| For every 2 enemies defeated by the Chain Skill, +1 Jump(s) for this skill. | Soul Candle | Positive Affix |
| Inflicts | Soul Candle | Positive Affix |
| You can cast 1 additional Curses -5% additional damage | Soul Candle | Positive Affix |
| For every 30 | Soul Candle | Positive Affix |
| 0.6% Synthetic Troop's Critical Strike Damage for every 1 Command you possess. The bonus is doubled when an | Soul Candle | Positive Affix |
| +1 Minion Skill Level | Soul Candle | Positive Affix |
| +3% additional damage for every 8 m of movement made recently. Stacks up to 4 times. | Soul Candle | Positive Affix |
| -8% extra damage taken while moving | Soul Candle | Positive Affix |
| Gains 1 stack of | Soul Candle | Positive Affix |
| +25% additional Max Damage while standing still | Soul Candle | Positive Affix |
| Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 5 times. | Soul Candle | Positive Affix |
| +12% Empower Skill Effect and Potion Restoration Effect | Soul Candle | Positive Affix |
| Restores 0.6% of Max Life and Energy Shield on defeat | Soul Candle | Positive Affix |
| +1% damage, Skill Area, and Movement Speed for every enemy defeated recently. Stacks up to 20 times | Soul Candle | Positive Affix |
| -1.5% additional damage taken for every enemy | Soul Candle | Positive Affix |
| +15% | Soul Candle | Positive Affix |
| +(23–26)% | Soul Candle | Positive Affix |
| +(23–26)% | Soul Candle | Positive Affix |
| +(15–16)% additional | Soul Candle | Positive Affix |
| Every use of a Non-Main Skill will make the next use of Main Skill gain -20% additional Critical Strike Rating | Soul Candle | Negative Affix |
| Effects of | Soul Candle | Negative Affix |
| -10% | Soul Candle | Negative Affix |
| Loses 20% of current Mana for every 5 time(s) a skill is used | Soul Candle | Negative Affix |
| -5% Aura effects for every enemy or ally | Soul Candle | Negative Affix |
| -50% additional Warcry effect (multiplies) for every 2 uses of the Warcry Skill recently | Soul Candle | Negative Affix |
| Takes 1200 Secondary Erosion Damage every second while a Restoration effect is active | Soul Candle | Negative Affix |
| Loses 2% Max Mana upon triggering the skill | Soul Candle | Negative Affix |
| Randomly lose 6 stack(s) of Blessing when the Channeled Skill ends | Soul Candle | Negative Affix |
| When starting to channel, -30% additional damage for 0.2 s | Soul Candle | Negative Affix |
| Converts 50% of Physical Damage to random Elemental Damage | Soul Candle | Negative Affix |
| For every (40–60)% Erosion Resistance, -1% | Soul Candle | Negative Affix |
| +1% Cold Resistance for every hit the enemy took recently. Interval: 1 s. | Soul Candle | Negative Affix |
| Reduces the enemy's | Soul Candle | Negative Affix |
| Enemy deals +10% additional Fire Damage per stack of | Soul Candle | Negative Affix |
| +1% Erosion Resistance for every stack of | Soul Candle | Negative Affix |
| 1% chance to remove all | Soul Candle | Negative Affix |
| -2% additional Skill Area for every recent skill use. Stacks up to 50 times. | Soul Candle | Negative Affix |
| Inflicts | Soul Candle | Negative Affix |
| Upon dealing damage to an enemy with HP below 10% , the hit deals -80% additional Melee Damage | Soul Candle | Negative Affix |
| 2% chance to deal -99% additional damage on hit for every 1 Shadow Thrust(s) | Soul Candle | Negative Affix |
| When | Soul Candle | Negative Affix |
| -30% additional Sweep Slash Attack Speed | Soul Candle | Negative Affix |
| +1% Movement Speed and +10% additional damage taken for every enemy in | Soul Candle | Negative Affix |
| -20% additional Projectile Speed, -20% additional Projectile Duration | Soul Candle | Negative Affix |
| -3 Horizontal Projectile | Soul Candle | Negative Affix |
| Parabolic Projectiles' landing points are more scattered after splitting | Soul Candle | Negative Affix |
| +20% additional Skill Area and -3 Projectile Quantity for Vertical Skills | Soul Candle | Negative Affix |
| -10% Life Regeneration Speed and -10% Energy Shield Charge Speed for every Sentry | Soul Candle | Negative Affix |
| Gains 1 Lv. 10 random curse for 5 s after casting a Curse Skill | Soul Candle | Negative Affix |
| -50% additional Movement Speed when there is only one minion | Soul Candle | Negative Affix |
| Loses 5 | Soul Candle | Negative Affix |
| Affix Effect | Source | Type |
|---|---|---|
| [Peaceful Realm] Gains 1 point(s) of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Chaotic Realm] Loses 1 point(s) of (Max Active Divinity: 1)Loses half of the current | Non-Legendary Divinity Slate | New God |
| [Silent Realm] Has 50 point(s) of fixed (Max Active Divinity: 1)+25% +25% | Non-Legendary Divinity Slate | New God |
| [Dying Dragon] +60% Skill Area and +30% additional damage for the next several Main Attack Skills after the Tenacity Blessing is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Falling Stars] After a stack of Agility Blessing is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Broken Dream] +100% chance to deal Double Damage for the next several Main Spell Skills after the Focus Blessing is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [End of War] After Fervor is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Revealed Truth] After Blur is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Ruined City] After Barrier is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Attack Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% chance for Attacks to deal Double Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Fire Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% additional damage against enemies at the center of the area for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] Attack Skills 0.13%, additional Attack Speed for every 1 | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.06% chance for a skill to have +100% additional Attack Speed when casting Attack Skills and a 0.06% chance for a skill to have +100% additional Cast Speed when casting Spell Skills for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Lightning Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% additional Max Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Spell Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% additional damage for skills cast by | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Cold Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 1.2 Critical Strike Rating for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.4% Critical Strike Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Physical Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% chance to ignore Armor for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Damage Over Time for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.15% Reaping Duration for every point of 0.15% | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Erosion Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.04% chance to inflict 1 additional stack of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Minion Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] Gains 1 | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.13% additional Sentry Damage for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] 0.08% additional Sentry Skill cast frequency for every point of | Non-Legendary Divinity Slate | New God |
| [Medium Talent] -18% additional | Non-Legendary Divinity Slate | New God |
| [Medium Talent] +36% additional | Non-Legendary Divinity Slate | New God |
| [Medium Talent] Spell Skills 0.13% additional Cast Speed for every 1 | Non-Legendary Divinity Slate | New God |
| [Elimination] Attacks eliminate enemies under 18% Life on hit (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of Might |
| [Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat. (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of Might |
| [Tenacity] +100% chance to gain 1 stack(s) of (Max Active Divinity: 1)+1 to Max | Non-Legendary Divinity Slate | God of Might |
| [Great Strength] -10% Attack Speed (Max Active Divinity: 1)+30% additional Attack Damage +30% additional | Non-Legendary Divinity Slate | God of Might |
| [Hidden Mastery] Unable to evade (Max Active Divinity: 1)Gains +15% Attack Speed and +15% additional Attack Damage when having | Non-Legendary Divinity Slate | God of Might |
| [Judgment] +100% chance for Attacks to inflict (Max Active Divinity: 1)+25% additional Critical Strike Damage against | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +3% Attack Speed | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +10% Attack Critical Strike Rating +3% Critical Strike Damage | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +6% Attack Speed -4 Attack Skill Cost | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +5% Armor +2% Max Life | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +18% Attack Damage | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +6% Skill Area +6% Projectile Speed | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +20% Attack Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +10% Armor +4% Max Life | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +8 Strength | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +12% Skill Area +12% Projectile Speed | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +9% Attack Damage +2% Movement Speed | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +2% Max Life 1.25% | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +10% +10% Attack Damage while | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +16 Strength | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +18% Attack Damage +4% Movement Speed | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +4% Max Life 2.5% | Non-Legendary Divinity Slate | God of Might |
| [Legendary Medium Talent] +1 to Max (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of Might |
| [Micro Talent] Regenerates 0.75% Life per second | Non-Legendary Divinity Slate | God of Might |
| [Medium Talent] +10% Warcry Cooldown Recovery Speed | Non-Legendary Divinity Slate | God of Might |
| [Legendary Medium Talent] +1 to Attack Skill Level | Non-Legendary Divinity Slate | God of Might |
| [Legendary Medium Talent] +2% Life Regeneration Speed per stack of (Max Active Divinity: 1)Regenerate 25 Life per second per stack of | Non-Legendary Divinity Slate | God of Might |
| [Legendary Medium Talent] +8% additional Attack Damage if you have used a Warcry Skill in the last 8s | Non-Legendary Divinity Slate | God of Might |
| [Static] +12% additional damage every 0.25s while standing still, up to +48% additional damage (Max Active Divinity: 1)Removes the effect when no longer standing still | Non-Legendary Divinity Slate | The Brave |
| [Formless] Doubles Max Warcry Skill Effects (Max Active Divinity: 1)+66% Warcry Skill Area | Non-Legendary Divinity Slate | The Brave |
| [Resolve] +4% additional Armor per stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Ember Armor] +25% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +7% Armor | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +18% Attack Damage | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +3% Attack Speed | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +5% Max Life Regenerates 0.5% Life per second | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +450 Armor | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +14% Armor | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +15% Attack Critical Strike Rating | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +6% Attack Speed -4 Skill Cost | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +4% Attack Block Chance | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +900 Armor | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +7% Armor | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +20% Attack Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] 1.25% | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +8% Attack Block Chance | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +25% chance to gain 1 stacks of | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +40% | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] 100% of Attack Block Chance bonuses also applies to Spell Block Chance while having at least 10 stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +9% Attack Damage when holding a One-Handed Weapon | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] 2.5% | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +5% Warcry Cooldown Recovery Speed | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +6% Armor per stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +18% Attack Damage when holding a One-Handed Weapon | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +12% damage dealt when holding a Shield +4% Attack Block Chance when holding a Shield | Non-Legendary Divinity Slate | The Brave |
| [Medium Talent] +6% Warcry Effect | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +8 Strength | Non-Legendary Divinity Slate | The Brave |
| [Micro Talent] +2% +2% Erosion Resistance | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +8% additional Attack Damage when holding a One-Handed Weapon | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +5% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +5% (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +4 to the minimum number of enemies affected by Warcry (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +4 to the minimum number of enemies affected by Warcry (Max Active Divinity: 1)When casting a Warcry Skill, gains 1 stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] +1% Armor for every 24 Strength (Max Active Divinity: 1) | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] 0.5% 0.5% Erosion Resistance per 3000 Armor. Stacks up to 6% | Non-Legendary Divinity Slate | The Brave |
| [Legendary Medium Talent] 1.5% Elemental Resistance and Erosion Resistance for each stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | The Brave |
| [Sweep] +25% additional Attack Damage when holding a Two-Handed Weapon (Max Active Divinity: 1)+25% Attack Skill Area when holding a Two-Handed Weapon | Non-Legendary Divinity Slate | Onslaughter |
| [Focused Strike] Area Skills deal up to +32% additional damage to enemies at the center (Max Active Divinity: 1)Minions' Area Skills deal up to 32% additional damage to enemies at the center | Non-Legendary Divinity Slate | Onslaughter |
| [Sacrifice] Changes the base effect of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Onslaughter |
| [Well Matched] Deals up to +40% additional Attack Damage to enemies in (Max Active Divinity: 1)-15% additional damage taken from enemies in | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +9% Area Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +18% Attack Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +18% Attack Damage -4% Attack Speed | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +5% Max Life Regenerates 0.5% Life per second | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] 1.25% | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +18% Area Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +15% Attack Critical Strike Rating | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +30% Attack Damage -5% Attack Speed | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] 2.5% | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +6% Skill Area | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +20% Attack Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +6% | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +10% +10% Attack Damage while | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +12% Skill Area | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +12% Attack Damage when holding a Two-Handed Weapon | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] -4% additional Physical Damage taken | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] Gains 1 stack(s) of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +1 Max (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +9% Area Damage | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +4% additional Base Damage for Two-Handed Weapons | Non-Legendary Divinity Slate | Onslaughter |
| [Medium Talent] +40% Attack Critical Strike Rating when holding a Two-Handed Weapon | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] -6% additional damage taken (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Onslaughter |
| [Micro Talent] +4% Strength | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +40% Skill Area if Main Skill is not used in the last 2 s (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +6% Skill Area for each stack of (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +10% additional Base Damage for Two-Handed Weapons | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] 1.5% Strength per stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +80% inflicted | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] -10% additional Attack and Cast Speed while wielding a Two-Handed Weapon +3% chance for Attack Skills to deal Double Damage per stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +12% Strength | Non-Legendary Divinity Slate | Onslaughter |
| [Legendary Medium Talent] +12% Strength +12% Strength when the Main Skill has the Strength tag, but lacks both Dexterity and Intelligence tags Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Onslaughter |
| [Starfire] +1 (Max Active Divinity: 1)When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s | Non-Legendary Divinity Slate | Warlord |
| [Fueling] The Fire Resistance of enemies within 10m is fixed at 0 (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlord |
| [Rock] Converts 5% of Physical Damage taken to Fire Damage for every stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlord |
| [True Flame] When an enemy is (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +9% Fire Damage +9% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +9% Fire Damage Over Time +9% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +18% Fire Damage +18% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +4% Fire Resistance | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +18% Fire Damage Over Time +18% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +4% | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +3% chance to +6% | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +5% Critical Strike Damage +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +9% Fire Damage +9% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +6% chance to +12% | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +9% Fire Damage +9% Minion Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +4% additional Fire Damage +8% chance to | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +3% Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +2% Fire Penetration against +2% Minion Fire Penetration against | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] Immune to (Max Active Divinity: 1)Minions are immune to Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +9% Fire Damage Over Time +9% Minion Fire Damage Adds 10 - 10 Base | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] Converts 100% of Physical Damage to Fire Damage (Max Active Divinity: 1)Converts 100% of Minion Physical Damage to Fire Damage | Non-Legendary Divinity Slate | Warlord |
| [Micro Talent] +8 Strength | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlord |
| [Medium Talent] +15% +15% Minion Affliction Effect +8 +8 Affliction inflicted per second by Minions | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +1% Fire Damage per 12 Strength (Max Active Divinity: 1)+1% Minion Fire Damage per 12 Strength | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] Gains 1 stack of (Max Active Divinity: 1)+10 Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +40% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] The inflicted (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] Inflicts 1 additional stack(s) of | Non-Legendary Divinity Slate | Warlord |
| [Legendary Medium Talent] +1 to Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warlord |
| [Arcane] Converts 100% of Mana Cost to Life Cost (Max Active Divinity: 1)+25% additional Max Life | Non-Legendary Divinity Slate | Warrior |
| [No Loose Ends] +40% additional Attack Damage at (Max Active Divinity: 1)Your Max Energy Shield is fixed at 0 | Non-Legendary Divinity Slate | Warrior |
| [Life Path] Double (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Survival Will] +30% additional Attack Damage when not at (Max Active Divinity: 1)Restores 40% Max Life at | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +6% | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +40 Max Life | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +6% Max Life | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +80 Max Life | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] Regenerates 0.75% Life per second | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +20% Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] 0.3% Attack Speed for every 1% of Life lost (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] 1.25% | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] Regenerates 1.5% Life per second | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +4% Life Regeneration Speed | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] -15% additional Consumes 2% of current Life when you use Attack Skills | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] Restores 3% of Life on defeat (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] -30% additional (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] +8% additional damage if you have lost Life recently | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +50% damage against | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +8% Life Regeneration Speed | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +12% damage if you have taken damage recently | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +8 Strength | Non-Legendary Divinity Slate | Warrior |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] +25% additional damage against (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] +60% additional damage against enemies at (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] +30% Life Regeneration Speed (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] Gains a stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] Gains a stack of (Max Active Divinity: 1)Gains 1 stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Warrior |
| [Legendary Medium Talent] +1 Max Life per 5 Strength (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warrior |
| [Medium Talent] +3% | Non-Legendary Divinity Slate | Warrior |
| [Perception] +100% chance to gain 1 stacks of (Max Active Divinity: 1)+1 to Max | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Third time's a charm] Has (Max Active Divinity: 1)When you have | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Impermanence] -90% additional Min Physical Damage, and +80% additional Max Physical Damage (Max Active Divinity: 1)-32% additional min damage +32% additional Max Damage | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Rushed] +30% additional damage if you have recently moved more than 5 m (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Three Birds with One Stone] Projectile Quantity +2 (Max Active Divinity: 1)+2 to Parabolic Projectile +10% additional Projectile Damage | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Steady Accumulation] +40% additional Hit Damage (Max Active Divinity: 1)Additional -30% Skill Effect Duration | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +3% Attack and Cast Speed +2% Movement Speed | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +6% Attack and Cast Speed +4% Movement Speed -4 Skill Cost | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +6% Skill Area +6% Projectile Speed | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +8 Dexterity | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +12% Skill Area +12% Projectile Speed | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +12% damage if you have defeated an enemy recently | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +14% Evasion | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +16 Dexterity | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Legendary Medium Talent] +5% damage and +1% Movement Speed for 4 s on defeat. Stacks up to 8 time(s) (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +40% Attack Critical Strike Rating | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] +40% Spell Critical Strike Rating | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Micro Talent] +10% +3% Attack Speed and Cast Speed when having | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Legendary Medium Talent] +10% additional damage for 4s after using Mobility Skills | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Legendary Medium Talent] +6% additional Attack Speed if you have dealt a Critical Strike recently (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Legendary Medium Talent] +6% additional Cast Speed if you have dealt a Critical Strike recently (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Legendary Medium Talent] +1 to Max (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Hunting |
| [Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Euphoria] +4% additional Evasion per stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Close Range Fire] Projectiles deal up to +35% additional damage to enemies in (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Master Escapist] +1 Max (Max Active Divinity: 1)Gains max stacks of Gains max stacks of | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +9% Projectile Damage | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +18% Projectile Damage | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +6% Max Life | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +450 Evasion | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +14% Evasion | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] 4.5% Projectile Damage +3% Projectile Speed | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +15% Projectile Critical Strike Rating | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +900 Evasion | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] 1.5% chance to avoid damage | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +12% Projectile Speed | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +30% Projectile Critical Strike Rating | Non-Legendary Divinity Slate | Marksman |
| [Medium Talent] +15% Projectile Critical Strike Damage | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +1 Max | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +8% Projectile Speed Projectile Damage increases with the distance traveled, dealing up to +48% damage to | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] Projectile Damage increases with the distance traveled, dealing up to +60% damage to Gains 1 stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +60% Projectile Damage against enemies in | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] There is a 50% chance to consume 1 stack of +140% Critical Strike Rating when a Projectile Skill consumes Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +8 Dexterity | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +50% Evasion gained from Helmet | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] When hit while having at least 10 stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +9% Projectile Damage | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +1% Evasion per 24 Dexterity (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +10% +7% Evasion while | Non-Legendary Divinity Slate | Marksman |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +1 to Parabolic Projectile (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +70% Skill Area for Projectile Skills if (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +1 | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] If Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +2 Horizontal Projectile | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +12% Armor DMG Mitigation Penetration for Projectile Skills if Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] +6% Evasion per stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Legendary Medium Talent] Spell Damage will not additionally reduce Evasion by default (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Marksman |
| [Waiting Attack] Consumes all (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Bladerunner |
| [Joined Force] Adds 60% of the damage of the | Non-Legendary Divinity Slate | Bladerunner |
| [Quick Advancement] Minions' | Non-Legendary Divinity Slate | Bladerunner |
| [Preemptive Strike] +1 initial (Max Active Divinity: 1)-20% Attack Speed when performing | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +3% Attack Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +18% Attack Damage | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +3% Attack Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +6% Projectile Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +6% Attack Speed -4 Skill Cost | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +6% Attack Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +12% Projectile Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +20% Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] 25% chance to gain (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] Gains (Max Active Divinity: 1)+100% Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +14% Evasion | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +9% Attack Damage while | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +2% Movement Speed | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +6% chance to +6% Minion | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +6% Attack Speed while | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +18% Attack Damage while | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] 35% of the bonuses for Movement Speed is also applied to the Cooldown Recovery Speed of Mobility skills (Max Active Divinity: 1)70% of the bonuses for Movement Speed is also applied to the Attack and Cast Speed of Mobility Skills | Non-Legendary Divinity Slate | Bladerunner |
| [Medium Talent] +3% additional Attack Speed when performing | Non-Legendary Divinity Slate | Bladerunner |
| [Micro Talent] +8 Dexterity | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] +6% additional Attack Speed while (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] Consumes 1 stack of (Max Active Divinity: 1)90% of Multistrike Chance also applies to Attack Damage bonuses when an Attack Skill consumes Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] +5% additional Attack Damage for each unique type of weapon equipped while | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] Gains a stack (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] Gains a stack (Max Active Divinity: 1)Gains max stacks of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Bladerunner |
| [Legendary Medium Talent] +1% Attack and Cast Speed per 40 Dexterity (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Bladerunner |
| [Cultivation] +8% Attack Speed and Cast Speed for each time you have Regained in the last 8s. Stacks up to 8 time(s) (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Full Load] Doubles (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Rebirth] Converts 50% of (Max Active Divinity: 1)-50% additional Regain Interval | Non-Legendary Divinity Slate | Druid |
| [Poisoned Relief] +25% (Max Active Divinity: 1)-15% additional damage taken at | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +6% Projectile Speed | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +12% Projectile Speed | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +6% | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +20% Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] +12% damage if you have Regained in the last 8s | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] -16% additional Regain Interval | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] -16% additional Regain Interval Gains 1 stack of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] Regains additional Life based on Missing Energy Shield (Max Active Divinity: 1)Regains additional Energy Shield based on Missing Life | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +8% Injury Buffer if you have triggered (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +8% additional Max Energy Shield if you have triggered (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +24% Attack Damage if you have Regained in the last 8s | Non-Legendary Divinity Slate | Druid |
| [Medium Talent] +24% Spell Damage if you have Regained in the last 8s | Non-Legendary Divinity Slate | Druid |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +2% additional Attack Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s) (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +2% additional Attack Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s) (Max Active Divinity: 1)+3% Attack Speed for each time Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +2% additional Cast Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s) (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] +2% additional Cast Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s) (Max Active Divinity: 1)+3% Cast Speed for each time Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] When Regaining, inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Druid |
| [Legendary Medium Talent] Upon Regaining, consumes 1 stack of (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Druid |
| [Conductive] Changes the base effect of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Assassin |
| [Transition] When casting a skill, there is a 50% chance for that cast to deal +16% additional damage (Max Active Divinity: 1)When casting a skill, there is a 25% chance for that cast to deal +32% additional damage When casting a skill, there is a 10% chance for that cast to deal +80% additional damage | Non-Legendary Divinity Slate | Assassin |
| [Queer Angle] Your and Minions' damage gains (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Assassin |
| [Thunderclap] If you have (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +9% Lightning Damage +9% Minion Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +6% Projectile Speed | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +18% Lightning Damage +18% Minion Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +7% Evasion | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +12% Projectile Speed | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +4% Lightning Resistance | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +14% Evasion | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +8 Dexterity | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +5% Critical Strike Damage +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +9% Lightning Damage +9% Minion Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Immune to (Max Active Divinity: 1)Minions are immune to Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] While having (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +9% Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Medium Talent] +5% Dexterity | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Converts 100% of Physical Damage to Lightning Damage (Max Active Divinity: 1)Converts 100% of Minion Physical Damage to Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Converts 50% of Lightning Damage to Fire Damage | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Converts 50% of Lightning Damage to Cold Damage | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] +12% Dexterity | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +9% Lightning Damage | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] 1.5% Lightning Penetration 1.5% Lightning Penetration for Minions | Non-Legendary Divinity Slate | Assassin |
| [Micro Talent] +2% additional Max Damage +2% additional Max Damage for Minions | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] +20% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] +50% (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] -4% to the Max Life and Energy Shield thresholds for inflicting (Max Active Divinity: 1)Inflicts 1 additional stack(s) of | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Consumes 3 stack(s) of (Max Active Divinity: 1)Inflicts 1 additional stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Inflicts | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Inflicts Gains 1 stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Assassin |
| [Legendary Medium Talent] +12% additional Max Damage +12% additional Max Damage for Minions | Non-Legendary Divinity Slate | Assassin |
| [Beacon] +2 Max (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Insight] +30% additional Spell Damage (Max Active Divinity: 1)+25% additional Skill Cost | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Peculiar Vibe] You can apply 1 additional (Max Active Divinity: 1)-30% additional | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Chilly] +100% chance to gain 1 stack of (Max Active Divinity: 1)+1 to Max | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Burning Touch] Has (Max Active Divinity: 1)+10% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Acquaintance] Has (Max Active Divinity: 1)+25% additional Spell Damage | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +3% Cast Speed +2% Movement Speed | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +15% Spell Critical Strike Rating | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +6% Cast Speed -4 Skill Cost +4% Movement Speed | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +8% Max Mana | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +6% Skill Area +6% Projectile Speed | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +20% Spell Critical Strike Rating +5% Spell Critical Strike Damage | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +9% +5% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +12% Skill Area +12% Projectile Speed | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Legendary Medium Talent] +20% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Legendary Medium Talent] +3% Movement Speed for each activated (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +8 Intelligence | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +9% Spell Damage | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +10% +10% damage while | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Medium Talent] +16 Intelligence | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Legendary Medium Talent] +1 Spell Skill Level | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Legendary Medium Talent] +1 to Max (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Legendary Medium Talent] Energy Shield (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Knowledge |
| [Bunch] +1 to Max (Max Active Divinity: 1)+3% additional Spell Damage per stack of | Non-Legendary Divinity Slate | Magister |
| [Play Safe] 100% of the bonuses and additional bonuses to Cast Speed is also applied to (Max Active Divinity: 1)-33% additional +40% additional Hit Damage for skills cast by | Non-Legendary Divinity Slate | Magister |
| [Shell] +35% additional Max Energy Shield (Max Active Divinity: 1)Your Max Life is set to 100 | Non-Legendary Divinity Slate | Magister |
| [Barrier of Radiance] Energy Shield (Max Active Divinity: 1)+50% Energy Shield | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +9% Spell Damage | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +18% Spell Damage | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +3% Cast Speed | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +6% Max Mana +18% Mana Regeneration Speed | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +12% Spell Damage when holding a Shield | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +6% Max Energy Shield | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +15% Spell Critical Strike Rating | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +6% Cast Speed | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +24% Spell Damage when holding a Shield | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +4% Spell Block Chance | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +20% Spell Critical Strike Rating +5% Spell Critical Strike Damage | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +10% +10% Spell Damage when having | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] When consuming Spell Burst, immediately starts (Max Active Divinity: 1)Immediately starts | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] When consuming Spell Burst, immediately starts (Max Active Divinity: 1)Immediately starts +2% Energy Shield Charge Speed for each stack of Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] 1.25% | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +12% Spell Block Chance +15% Energy Shield gained from Shield | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] Gains 1 stack(s) of (Max Active Divinity: 1)Gains 1 stack(s) of | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +8 Intelligence | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] -8% additional +7% | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +75 Max Energy Shield | Non-Legendary Divinity Slate | Magister |
| [Medium Talent] +8% | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +10% +4% Cast Speed when | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +12% Intelligence | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +1 to Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Magister |
| [Micro Talent] +9% Spell Damage | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +2 Max Energy Shield per 5 Intelligence (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +8% additional Hit Damage for skills cast by | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] +5% Spell Critical Strike Damage per stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1)+8% Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Magister |
| [Legendary Medium Talent] Immediately starts Energy Shield (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Magister |
| [Mana] 20% of damage is taken from Mana before life (Max Active Divinity: 1)+12% additional Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Mind Focus] Changes the base effect of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Arcanist |
| [Quick Wits] +25% additional Spell Damage when the Energy Shield is not low (Max Active Divinity: 1)-20% additional damage taken at Low Energy Shield | Non-Legendary Divinity Slate | Arcanist |
| [Preparation] Adds 1 Max Energy Shield for every 50 Mana consumed recently (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +9% Spell Damage | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +6% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +18% Spell Damage | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +6% Max Energy Shield | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +15 Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +8% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] 1.25% | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +30 Max Mana Restores 6 Mana on hit. Interval: 0.1s | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] Regenerates 0.6% Mana per second | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +20% Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] 2.5% | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +20% Mana Regeneration Speed | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] +10% Attack and Cast Speed when at +15% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] +3% Attack and Cast Speed for each stack of Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] +20% Spell Damage at Low Mana +15% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] Adds 2% of Max Mana as Energy Shield | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +10% +10% damage while | Non-Legendary Divinity Slate | Arcanist |
| [Medium Talent] +3% | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +8 Intelligence | Non-Legendary Divinity Slate | Arcanist |
| [Micro Talent] +9% Spell Damage +8% Skill Cost | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] 8% of damage is taken from Mana before life | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] 8% of damage is taken from Mana before life Gains 1 stack(s) of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] +1 to Max (Max Active Divinity: 1)Regenerates 0.4% Mana per second while | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] +1 Mana per 6 Intelligence (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Arcanist |
| [Legendary Medium Talent] Consumes 4% of current Mana when casting a Main Skill. Interval: 0.03s (Max Active Divinity: 1)+8% additional Spell Damage | Non-Legendary Divinity Slate | Arcanist |
| [Translucent] +25% additional Lightning Damage if you have dealt Fire Damage recently (Max Active Divinity: 1)+25% additional Cold Damage if you have dealt Lightning Damage recently +25% additional Fire Damage if you have dealt Cold Damage recently | Non-Legendary Divinity Slate | Elementalist |
| [Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts (Max Active Divinity: 1)Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has | Non-Legendary Divinity Slate | Elementalist |
| [Focus] +1 to Max Channeled Stacks (Max Active Divinity: 1)+6% additional damage for every +1 additional Max Channeled Stack(s) | Non-Legendary Divinity Slate | Elementalist |
| [Quick Ritual] Min Channeled Stacks +1 (Max Active Divinity: 1)+20% additional Channeled Skill damage | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +9% damage for Channeled Skills | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +9% | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +18% damage for Channeled Skills | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +18% | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +6% Attack and Cast Speed -4 Skill Cost | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +3% chance to avoid | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +20% Critical Strike Rating +5% Critical Strike Damage | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] Damage Penetrates 1.5% | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +8% Max Mana | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +9% damage for Channeled Skills | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +7% chance to avoid | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] Upon inflicting damage, penetrates 3% of Elemental Resistance for each type of | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] Gains 1 stack of Upon inflicting damage, penetrates 3% of Elemental Resistance for each type of Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +3% Attack and Cast Speed for Channeled Skills | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +60% damage while standing still | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +8 Intelligence | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] +2% | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +6% damage for every +1 additional Max Channeled Stack(s) | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] -3% additional damage taken while channeling | Non-Legendary Divinity Slate | Elementalist |
| [Medium Talent] +5% Intelligence | Non-Legendary Divinity Slate | Elementalist |
| [Micro Talent] Adds 2 - 2 Fire Damage to Attacks and Spells Adds 1 - 3 Lightning Damage to Attacks and Spells Adds 2 - 2 Cold Damage to Attacks and Spells | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] -5% additional (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] Converts 1% of Physical Damage taken and 2% of Erosion Damage taken to random (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] At max channeled stacks, +8% additional damage for Channeled Skills for 4 s | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +40% additional Beam Length (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Fire Skill Level | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Fire Skill Level If you have dealt Fire Damage recently, 0.6% additional Lightning and Cold Damage for each stack of Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Lightning Skill Level | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Lightning Skill Level If you have dealt Lightning Damage recently, 0.6% additional Cold and Fire Damage for each stack of Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Cold Skill Level | Non-Legendary Divinity Slate | Elementalist |
| [Legendary Medium Talent] +1 Cold Skill Level If you have dealt Cold Damage recently, 0.6% additional Fire and Lightning Damage for each stack of Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Elementalist |
| [Frostbitten] Inflicts (Max Active Divinity: 1)+40% | Non-Legendary Divinity Slate | Prophet |
| [Extreme Coldness] +50 to Max (Max Active Divinity: 1)You can only deal Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Mind Blade] Adds 30% Physical Damage as Cold Damage when not wielding a Wand or Tin Staff (Max Active Divinity: 1)+25% additional Cold Damage when wielding a Wand or Tin Staff | Non-Legendary Divinity Slate | Prophet |
| [Frozen Lotus] +25% additional Cold Damage (Max Active Divinity: 1)+25% additional Minion Cold Damage Skills no longer cost Mana | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +9% Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +9% Cold Damage +9% Minion Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +18% Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +18% Cold Damage +18% Minion Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +4% Cold Resistance | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +8% Max Mana | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +5% Critical Strike Damage +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1)+5% Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] +18% Cold Resistance (Max Active Divinity: 1)Minions are immune to Cold Damage Minions are immune to | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Immune to (Max Active Divinity: 1)Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] 1.5% Cold Penetration 1.5% Cold Penetration for Minions | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +2 to Max | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +8 Intelligence | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Inflicts (Max Active Divinity: 1)+5 Critical Strike Rating against Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +5 to Max | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +8% | Non-Legendary Divinity Slate | Prophet |
| [Medium Talent] +5% Intelligence | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +10% +10% damage while | Non-Legendary Divinity Slate | Prophet |
| [Micro Talent] +9% Cold Damage +9% Minion Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] +10% additional damage against | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] +4 Max Source:Hero Trait -Prophecy of Revelation | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] +20% | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] +100% chance to gain a stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Prophet |
| [Legendary Medium Talent] Converts 100% of Physical Damage to Cold Damage (Max Active Divinity: 1)Converts 100% of Minion Physical Damage to Cold Damage | Non-Legendary Divinity Slate | Prophet |
| [Cohesion] +40% additional Critical Strike Rating for the next Main Skill used every 1 s (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of War |
| [Blunt] +30% additional Physical Damage (Max Active Divinity: 1)Enemies +20% | Non-Legendary Divinity Slate | God of War |
| [Determined] Upon taking (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of War |
| [Ambition] +100% chance to gain 10 (Max Active Divinity: 1)Gains | Non-Legendary Divinity Slate | God of War |
| [Gravity] +25% additional Melee Damage (Max Active Divinity: 1)Melee Skill has | Non-Legendary Divinity Slate | God of War |
| [Shooting Arrows] +25% additional Projectile Damage (Max Active Divinity: 1)+50% | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +6% Skill Area +6% Projectile Speed | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +25% Critical Strike Rating -4 Skill Cost | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +2% Attack Block Chance +2% Spell Block Chance | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +12% Skill Area +12% Projectile Speed | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +8% Critical Strike Damage | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +4% Attack Block Chance +4% Spell Block Chance | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +3% chance to inflict | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +9% Physical Damage | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +16% Critical Strike Damage | Non-Legendary Divinity Slate | God of War |
| [Legendary Medium Talent] 10% chance to restore 15% of Life, Energy Shield, and Mana when Blocking (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of War |
| [Legendary Medium Talent] +8% chance to inflict +16% | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] +18% Physical Damage | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | God of War |
| [Micro Talent] +9% Physical Damage | Non-Legendary Divinity Slate | God of War |
| [Legendary Medium Talent] +1 Physical Skill Level | Non-Legendary Divinity Slate | God of War |
| [Legendary Medium Talent] Gains | Non-Legendary Divinity Slate | God of War |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | God of War |
| [Legendary Medium Talent] +8% additional Physical Damage while having | Non-Legendary Divinity Slate | God of War |
| [Brutality] +30% additional Physical Damage (Max Active Divinity: 1)+30% additional Minion Physical Damage -1% additional Elemental Damage for every 3 level(s). | Non-Legendary Divinity Slate | Shadowdancer |
| [Hair-trigger] +2% additional damage of a skill for every 7 points of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Shadowdancer |
| [Instant Smash] +1% additional (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Shadowdancer |
| [Open Wounds] +2 (Max Active Divinity: 1)-99% additional +12% additional Hit Physical Damage taken for every stack of Trauma the enemy has, up to +60% | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +9% Physical Damage +9% Physical Damage for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +18% Physical Damage +18% Physical Damage for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +3% chance to inflict +6% chance for Minions to inflict | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +5% Max Life Regenerates 0.6% Life per second | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +7% Armor | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed -4 Skill Cost | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +8% Critical Strike Damage +8% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +6% chance to inflict +12% chance for Minions to inflict | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] Immune to (Max Active Divinity: 1)Minions are immune to Physical Damage | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +16% Critical Strike Damage +16% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +5% Armor +5% Evasion | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +6% Max Energy Shield | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +30% Critical Strike Rating +30% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +9% Physical Damage +9% Physical Damage for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +9% Armor +9% Evasion -4% additional Physical Damage taken | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] +1% Movement Speed per 10 | Non-Legendary Divinity Slate | Shadowdancer |
| [Medium Talent] +22% Physical Damage -12% +22% Physical Damage for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +9% Physical Damage +9% Physical Damage for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +9% Adds 8 - 8 Base | Non-Legendary Divinity Slate | Shadowdancer |
| [Micro Talent] +9% damage for Triggered Skills | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] +1 Physical Skill Level Physical Damage can't be converted to other types of damage | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] +8% Armor DMG Mitigation Penetration +8% Armor DMG Mitigation Penetration for Minions | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] +12% additional | Non-Legendary Divinity Slate | Shadowdancer |
| [Legendary Medium Talent] +50% chance to (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Shadowdancer |
| [Falling Leaves] -20% additional damage for Weapons (Max Active Divinity: 1)+40% additional Attack Damage | Non-Legendary Divinity Slate | Ronin |
| [Tradeoff] While (Max Active Divinity: 1)While holding a Shield, -15% Defense, +5% additional Movement Speed, and +50% Attack and Spell Block Chance | Non-Legendary Divinity Slate | Ronin |
| [Centralize] Gains additional (Max Active Divinity: 1)Consumes half of current | Non-Legendary Divinity Slate | Ronin |
| [Endless Fervor] Have (Max Active Divinity: 1)+12% | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +9% Melee Damage | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +9% Attack Damage | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +18% Melee Damage | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +3% Attack Speed | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +5% Armor +5% Evasion | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +18% Attack Damage | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +6% Attack Speed | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +2% Attack Block Chance +2% Spell Block Chance | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +10% Armor +10% Evasion | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +20% Critical Strike Rating +10% Critical Strike Damage | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +6 Strength +6 Dexterity | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +4% Attack Block Chance +4% Spell Block Chance | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +6% Attack Speed -6% Melee Damage | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +4% Strength +4% Dexterity | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +18% Melee Damage -4% Attack Speed | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] +32% chance to | Non-Legendary Divinity Slate | Ronin |
| [Micro Talent] +9% Melee Damage | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] Every 1 s, +10% additional Melee Damage for the next Main Skill used | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Ronin |
| [Medium Talent] +8% | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] +12% | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] +33% | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] | Non-Legendary Divinity Slate | Ronin |
| [Legendary Medium Talent] +20% | Non-Legendary Divinity Slate | Ronin |
| [Fluke] | Non-Legendary Divinity Slate | Ranger |
| [Keep It Up] When triggering a Critical Strike, gains the following buff for the next 4s: +7% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Impending] Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Rapid Shots] Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +30% Critical Strike Rating | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] 7.5% Critical Strike Damage | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +25% damage dealt to | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +25% damage to | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +15% Critical Strike Damage | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +2% Attack Block Chance +2% Spell Block Chance | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] 4.5% Projectile Damage +3% Projectile Speed | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] 100% chance to gain (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +4% Attack Block Chance +4% Spell Block Chance | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] Critical Strikes eliminate enemies under 8% Life (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +9% Projectile Damage +6% Projectile Speed | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +9% Melee Damage | Non-Legendary Divinity Slate | Ranger |
| [Micro Talent] +10% | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] 0.5% Critical Strike Damage per | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] +25% chance to (Max Active Divinity: 1)+20% Mark effect | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +18% Melee Damage | Non-Legendary Divinity Slate | Ranger |
| [Medium Talent] +15% | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] Restores 10% of Missing Life on Attack Critical Strike. Interval: 1 s (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] Immediately starts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] +15% additional damage taken by enemies in (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Legendary Medium Talent] 120% of the increase/decrease on (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Ranger |
| [Automatic Upgrade] Gains a stack of (Max Active Divinity: 1)+4% additional damage per 1 stack(s) of | Non-Legendary Divinity Slate | Sentinel |
| [Defensiveness] +25% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Sentinel |
| [Full Defense] -1% additional (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Sentinel |
| [Last Stand] Block Ratio is set to 0% (Max Active Divinity: 1)For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90% | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +2% Attack Block Chance +6% damage | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +4% Spell Block Chance | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +4% Attack Block Chance +12% damage | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +8% Spell Block Chance | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +20% Critical Strike Rating +10% Critical Strike Damage | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +12% damage dealt when holding a Shield | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +5% (Max Active Divinity: 1)Restores 15% of Missing Life when suffer a | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +5% (Max Active Divinity: 1)Restores 15% Missing Energy Shield when suffering a | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +3 Defensive Skill Level (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +2% Attack Block Chance +2% Spell Block Chance | Non-Legendary Divinity Slate | Sentinel |
| [Medium Talent] +12% damage dealt when holding a Shield +4% Attack and Cast Speed when holding a Shield | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +4% Defense when holding a Shield | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] Gains 1 stack(s) of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +7% Armor | Non-Legendary Divinity Slate | Sentinel |
| [Micro Talent] +2% Attack Block Chance +2% Spell Block Chance | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +25% | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +5% (Max Active Divinity: 1)Restores 1% Missing Life and Energy Shield when Blocking | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +35% Armor if you have Blocked recently (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Sentinel |
| [Legendary Medium Talent] +4% Attack Block Chance +4% Spell Block Chance +40% damage if you have Blocked recently | Non-Legendary Divinity Slate | Sentinel |
| [Plague] +20% Movement Speed when defeating (Max Active Divinity: 1)+15% additional | Non-Legendary Divinity Slate | Goddess of Deception |
| [Mixture] +50% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Deception |
| [Affliction] +30 (Max Active Divinity: 1)+30% additional | Non-Legendary Divinity Slate | Goddess of Deception |
| [Subtle Impact] +30% additional Damage Over Time while (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Deception |
| [Forbidden Power] +35% additional Erosion Damage (Max Active Divinity: 1)-10% | Non-Legendary Divinity Slate | Goddess of Deception |
| [Deceiver's Might] +1 to Max (Max Active Divinity: 1)+1 to Max +1 to Max | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +2% Movement Speed +6% Skill Area | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +18% damage | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +9% damage | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +4% Movement Speed +12% Skill Area | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +6% Attack and Cast Speed -4 Skill Cost | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Goddess of Deception |
| [Legendary Medium Talent] +100% chance to gain (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +9% Damage Over Time | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +5% Max Life Regenerates 0.5% Life per second | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +20% Critical Strike Rating +10% Critical Strike Damage | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +6 +9% Damage Over Time | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +9% Damage Over Time +2% Skill Effect Duration | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Goddess of Deception |
| [Legendary Medium Talent] +30% | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +12 +18% Damage Over Time | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +5 Dexterity +5 Intelligence | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +4% Max Energy Shield +4% Energy Shield | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Goddess of Deception |
| [Micro Talent] +9% Erosion Damage | Non-Legendary Divinity Slate | Goddess of Deception |
| [Legendary Medium Talent] +1 Persistent Skill Level | Non-Legendary Divinity Slate | Goddess of Deception |
| [Medium Talent] +10 Dexterity +10 Intelligence | Non-Legendary Divinity Slate | Goddess of Deception |
| [Legendary Medium Talent] 10% chance to inflict 1 additional stack(s) of -15% additional | Non-Legendary Divinity Slate | Goddess of Deception |
| [Legendary Medium Talent] 8% additional damage applied to Life | Non-Legendary Divinity Slate | Goddess of Deception |
| [Dirt] +15% additional Erosion Damage (Max Active Divinity: 1)10% additional damage applied to Life | Non-Legendary Divinity Slate | Shadowmaster |
| [Stealth Stab] -15% additional damage taken while (Max Active Divinity: 1)+25% additional damage for 3 s after | Non-Legendary Divinity Slate | Shadowmaster |
| [Beyond Cure] Deals more (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Shadowmaster |
| [Twisted Belief] +3 Erosion Skill Level (Max Active Divinity: 1)-5% | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +9% Erosion Damage +9% Minion Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +3% Max Energy Shield +3% Max Life | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +18% Erosion Damage +18% Minion Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +6% Max Energy Shield +6% Max Life | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +6% | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +4% Erosion Resistance | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +8% | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +20% Critical Strike Rating +10% Critical Strike Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +9% Erosion Damage +9% Minion Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] Immune to (Max Active Divinity: 1)Minions are immune to Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +3% Adds 1 - 1 Base | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +9% Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] Gains (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +9% Erosion Damage +9% Minion Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] +12% (Max Active Divinity: 1)+6% | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] 6% chance to inflict 1 additional stack(s) of | Non-Legendary Divinity Slate | Shadowmaster |
| [Medium Talent] +8% | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] +1 Erosion Skill Level | Non-Legendary Divinity Slate | Shadowmaster |
| [Micro Talent] +9% Erosion Damage +9% Minion Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] Gains | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] 1.2% Erosion Damage per stack of | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] +8% additional +5% additional | Non-Legendary Divinity Slate | Shadowmaster |
| [Legendary Medium Talent] Converts 100% of Physical Damage to Erosion Damage (Max Active Divinity: 1)Converts 100% of Minion Physical Damage to Erosion Damage | Non-Legendary Divinity Slate | Shadowmaster |
| [Windwalk] +60% additional Damage Over Time against enemies with Max Affliction. Lasts for 4 s. Only takes effect once on each enemy (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Holiness] -95% Curse effect against you (Max Active Divinity: 1)-15% additional damage taken from Cursed enemies | Non-Legendary Divinity Slate | Psychic |
| [Inexorable Doom] | Non-Legendary Divinity Slate | Psychic |
| [Reap Purification] -50% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +9% Damage Over Time | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +18% Damage Over Time | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +2% Skill Effect Duration | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +6% Max Energy Shield | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +3% | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +9% Damage Over Time | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +4% Skill Effect Duration | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +3% | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] Gains a stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +6 +6% | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +6% Max Life | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +6% Reaping Duration | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +12% | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] +18 -8% All Resistance when the enemy has max | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +12% Reaping Duration | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +12% | Non-Legendary Divinity Slate | Psychic |
| [Medium Talent] +12% Reaping Duration | Non-Legendary Divinity Slate | Psychic |
| [Micro Talent] 1.5% | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] +50% chance to gain (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] Gains 1 stack(s) of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] When Reaping, immediately starts (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Psychic |
| [Legendary Medium Talent] +16% | Non-Legendary Divinity Slate | Psychic |
| [Verbal Abuse] You can cast 1 additional Curses (Max Active Divinity: 1)+10% Curse Effect | Non-Legendary Divinity Slate | Warlock |
| [Vile] When Reaping, +10% additional Reaping Duration for each type of Damaging Ailment the enemy has (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Dirty Tricks] Upon inflicting damage, +12% additional Hit Damage (multiplies) for every type of (Max Active Divinity: 1)When Minions deal damage, +12% additional Hit Damage (multiplies) for every type of | Non-Legendary Divinity Slate | Warlock |
| [Daze] +40% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +9% | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +18% damage +18% Minion Damage | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +3% chance to inflict +6% chance for Minions to inflict | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +18% | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +8% damage against Cursed enemies +8% Curse Skill Area | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] -4 Skill Cost +12% | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +3% chance to avoid | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +6% chance to inflict +12% chance for Minions to inflict | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +16% damage against Cursed enemies +16% Curse Skill Area | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +4% Curse Effect | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +20% chance to avoid | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +14% Critical Strike Damage against enemies affected by +14% Minion Critical Strike Damage against enemies affected by | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] Upon dealing damage to a Cursed target, there is a +25% chance to | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +8% additional damage against Cursed enemies | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] 1.5% | Non-Legendary Divinity Slate | Warlock |
| [Medium Talent] +12% | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +9% | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +2% | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +20% chance to gain (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] For every +2% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +5% chance to inflict (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +20% chance to (Max Active Divinity: 1)+25% Critical Strike Damage Mitigation against | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] Upon inflicting damage, +15% Hit Damage for every type of When Minions deal damage, +15% Hit Damage for every type of | Non-Legendary Divinity Slate | Warlock |
| [Legendary Medium Talent] +30% chance to inflict (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Warlock |
| [Indifference] +1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Lich |
| [Ward] Adds 13% of Sealed Mana as Energy Shield (Max Active Divinity: 1)Adds 13% of Sealed Life as Energy Shield | Non-Legendary Divinity Slate | Lich |
| [Off The Beaten Track] +4 Support Skill Level (Max Active Divinity: 1)Support Skill's Mana Multiplier is fixed at 95%. | Non-Legendary Divinity Slate | Lich |
| [Stab In The Back] While (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +4% Max Mana | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +18% damage +18% Minion Damage | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +6% | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +8% Max Mana | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] -4 Skill Cost +12% | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +3% Max Energy Shield +3% Energy Shield | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed -4 Skill Cost | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +5% Critical Strike Damage +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +5 to | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +10% Max Energy Shield (Max Active Divinity: 1)Gains | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] 1.5% | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +10 to | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +2% Skill Effect Duration | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +10% Movement Speed while Movement Speed cannot be reduced to below the base value while | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] 1.5% | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] 1.5% Cooldown Recovery Speed | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +4% Skill Effect Duration | Non-Legendary Divinity Slate | Lich |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Lich |
| [Medium Talent] +3% | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +1 to All Skills' Levels (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +8% Cooldown Recovery Speed (Max Active Divinity: 1)+1 Max Charges | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +10% additional damage when having both Sealed Mana and Life | Non-Legendary Divinity Slate | Lich |
| [Legendary Medium Talent] +8% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Lich |
| [Orders] +25% additional Minion Damage (Max Active Divinity: 1)+50% additional Summon Skill Cast Speed -90% additional damage taken by Minions | Non-Legendary Divinity Slate | God of Machines |
| [Sentry] Max Sentry Quantity +1 (Max Active Divinity: 1)+100% additional Cast Speed for Sentry Skills | Non-Legendary Divinity Slate | God of Machines |
| [Boss] Can obtain (Max Active Divinity: 1)+5% additional Minion Damage while having | Non-Legendary Divinity Slate | God of Machines |
| [Mighty Guard] +2 Minion Skill Level (Max Active Divinity: 1)+ 4 +40 initial | Non-Legendary Divinity Slate | God of Machines |
| [Overly Modified] +30% additional Sentry Damage, -50% non-Sentry Active Skill damage (Max Active Divinity: 1) | Non-Legendary Divinity Slate | God of Machines |
| [Isomorphic Arms] Minions gain the Main-Hand Weapon's (Max Active Divinity: 1)+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +3% Minion Attack and Cast Speed Regenerates 4 Mana per second | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +18% damage +18% Minion Damage | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +7% Sentry Skill Area +10% Sentry Duration 4.5% Sentry Projectile Speed | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +15% Minion Critical Strike Rating +6% Minion Skill Area | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +6% Minion Attack and Cast Speed Regenerates 8 Mana per second | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +7% Sentry Skill Area +20% Sentry Duration +9% Sentry Projectile Speed | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +15% Sentry Skill Critical Strike Rating | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +15% Minion Critical Strike Damage +12% Minion Skill Area | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +9% Minion Damage | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +8% | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +20% Sentry Skill Critical Strike Rating +5% Sentry Skill Critical Strike Damage | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] + 2 | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +6% chance for Spirit Magi to use an +27% Spirit Magus | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +6% Minion Damage +15% | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +16% | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +12% Sentry Damage | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +9% Minion Damage | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +15% Minion Critical Strike Rating +2% Movement Speed | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +12% Minion Damage +30% | Non-Legendary Divinity Slate | God of Machines |
| [Micro Talent] +4% Sentry Skill cast frequency | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +24% Sentry Damage | Non-Legendary Divinity Slate | God of Machines |
| [Legendary Medium Talent] +1 Minion Skill Level | Non-Legendary Divinity Slate | God of Machines |
| [Legendary Medium Talent] Gains (Max Active Divinity: 1)+10% Movement Speed | Non-Legendary Divinity Slate | God of Machines |
| [Legendary Medium Talent] +5% additional Minion Damage +50% | Non-Legendary Divinity Slate | God of Machines |
| [Medium Talent] +8% Sentry Skill cast frequency | Non-Legendary Divinity Slate | God of Machines |
| [Legendary Medium Talent] +10% additional Sentry Damage if Sentry Skill is not used in the last 1 s | Non-Legendary Divinity Slate | God of Machines |
| [Shrink Back] Gains (Max Active Divinity: 1)+50% | Non-Legendary Divinity Slate | Machinist |
| [Rally] Synthetic Troop Minions summoned at a time +1 (Max Active Divinity: 1)+25% additional Minion Damage | Non-Legendary Divinity Slate | Machinist |
| [Burning Aggression] +1 Max (Max Active Divinity: 1)+15% additional Minion Damage at Max | Non-Legendary Divinity Slate | Machinist |
| [United Stand] +20% (Max Active Divinity: 1)20% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +9% Minion Damage | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +7% Minion Max Life | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +18% Minion Damage | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +8% Minion Damage +12% chance for Minions to inflict | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +14% Minion Max Life | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +16% Minion Damage +24% chance for Minions to inflict | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +3% Minion Life Regeneration Speed | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +20% Minion Critical Strike Rating +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +12% Minion Damage while having | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] Adds 10 - 10 Base Ailment Damage to Minions (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +6% Minion Life Regeneration Speed | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +9% Minion Damage | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] + 1 | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +12% Minion Damage while having +20% | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +9% Minion Damage | Non-Legendary Divinity Slate | Machinist |
| [Micro Talent] +12% Minion Damage if a Synthetic Troop Skill has been cast recently | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] +4% chance for Synthetic Troop Minions to deal Double Damage | Non-Legendary Divinity Slate | Machinist |
| [Medium Talent] + 2 | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] +20% Minion Critical Strike Rating for every 1 stack of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] +1 to Max Summonable Synthetic Troops (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] +8% additional Minion Damage if a Synthetic Troop Skill has been cast recently | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] +1 Synthetic Troop Skill Level -40% additional damage taken by Synthetic Troop Minions | Non-Legendary Divinity Slate | Machinist |
| [Legendary Medium Talent] +1% Minion Attack and Cast Speed for every 2 (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Machinist |
| [Reflection] +6% additional damage for each type of Aura you are affected by (Max Active Divinity: 1)Minions +6% additional damage for each type of Aura they are affected by | Non-Legendary Divinity Slate | Steel Vanguard |
| [Resistance] +1% chance to avoid (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Steel Vanguard |
| [Knowledgeable] +100% additional Focus Skill Damage +50% Focus Skills can be equipped to Active Skill slots (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Steel Vanguard |
| [Tailored Remedy] The Restoration Effect from Elixir Skills cannot be removed (Max Active Divinity: 1)+60% additional Elixir Skill Effect while affected by no more than 2 Elixir Skills | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +2% | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +18% damage +18% Minion Damage | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +4% Erosion Resistance | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +4% | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +15% Critical Strike Rating +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] 1.25% 1.25% | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +8% Erosion Resistance | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] Elixir Skills gain 0.5 Charging Progress every second | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +20% Critical Strike Rating +20% Minion Critical Strike Rating +5% Critical Strike Damage +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] 2.5% 2.5% | Non-Legendary Divinity Slate | Steel Vanguard |
| [Legendary Medium Talent] Elixir Skills gain 2.5 Charging Progress every second (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +2% Aura Effect | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +1 Empower Skill Level | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] 4.5% Focus Speed | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +12% damage while an Elixir Skill is active | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] -4% additional | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +3% Aura Effect | Non-Legendary Divinity Slate | Steel Vanguard |
| [Micro Talent] +9% damage +9% Minion Damage | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +9% Focus Speed | Non-Legendary Divinity Slate | Steel Vanguard |
| [Medium Talent] +8% Elixir Skill Effect | Non-Legendary Divinity Slate | Steel Vanguard |
| [Legendary Medium Talent] Converts 8% of Physical Damage taken to random | Non-Legendary Divinity Slate | Steel Vanguard |
| [Legendary Medium Talent] 8% additional damage applied to Life Minions deal 8% additional damage to Life | Non-Legendary Divinity Slate | Steel Vanguard |
| [Legendary Medium Talent] +1 Focus Skill Level | Non-Legendary Divinity Slate | Steel Vanguard |
| [Legendary Medium Talent] +20% Elixir Skill Effect (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Steel Vanguard |
| [Source] +50% (Max Active Divinity: 1)+30% additional Spirit Magi +30% additional Empower Skill Effect | Non-Legendary Divinity Slate | Alchemist |
| [Empower] The number of Max Spirit Magi In Map is 1 (Max Active Divinity: 1)+100% additional Spirit Magus Skill Damage | Non-Legendary Divinity Slate | Alchemist |
| [Battle Trumpet] -10% additional Minion Attack and Cast Speed (Max Active Divinity: 1)+50% chance for Spirit Magi to use an | Non-Legendary Divinity Slate | Alchemist |
| [Talons of Abyss] For every 20 (Max Active Divinity: 1)For every 40 | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +9% Minion Damage +9% damage | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] Regenerates 0.75% Life per second | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +18% Minion Damage +18% damage | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +3% Minion Attack and Cast Speed +3% Attack and Cast Speed | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +8% Minion Damage +12% chance for Minions to inflict | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] Regenerates 1.5% Life per second | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +6% Minion Attack and Cast Speed +6% Attack and Cast Speed | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +16% Minion Damage +24% chance for Minions to inflict | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] 3.75% Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +20% Minion Critical Strike Rating +5% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +2% chance for Spirit Magi to use an | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] 4.5% Spirit Magus Ultimate Cooldown Recovery Speed | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +12% Spirit Magus | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] 7.5% Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +4% chance for Spirit Magi to use an | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +9% Spirit Magus Ultimate Cooldown Recovery Speed | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +24% Spirit Magus | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +3% Max Life +3% Max Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +9% Spirit Magus Skill Damage | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +4% | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] +9% Minion Damage +9% damage | Non-Legendary Divinity Slate | Alchemist |
| [Micro Talent] 12.5% | Non-Legendary Divinity Slate | Alchemist |
| [Medium Talent] +6% Max Life +6% Max Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Legendary Medium Talent] +1 Spirit Magus Skill Level -80% additional damage taken by Spirit Magi | Non-Legendary Divinity Slate | Alchemist |
| [Legendary Medium Talent] +1 to Max Spirit Magi In Map (Max Active Divinity: 1)-40% additional Spirit Magus Skill Damage | Non-Legendary Divinity Slate | Alchemist |
| [Legendary Medium Talent] +1 Passive Skill Level | Non-Legendary Divinity Slate | Alchemist |
| [Legendary Medium Talent] 8% of damage taken is (Max Active Divinity: 1)-80% additional damage taken by Spirit Magi | Non-Legendary Divinity Slate | Alchemist |
| [Legendary Medium Talent] +15% Life Regeneration Speed -15% additional Energy Shield | Non-Legendary Divinity Slate | Alchemist |
| [Heat Up] +30% additional Sentry Damage if Sentry Skill has been cast recently (Max Active Divinity: 1)-30% additional Sentry Start Time | Non-Legendary Divinity Slate | Artisan |
| [Co-resonance] +25% additional Sentry Damage (Max Active Divinity: 1)Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency | Non-Legendary Divinity Slate | Artisan |
| [Kinetic Conversion] 100% chance to gain a (Max Active Divinity: 1)Refreshes -40% additional | Non-Legendary Divinity Slate | Artisan |
| [Shared Fate] Triggers the Sentry Main Skill when there are no Sentries within 10 m. Interval: 1 s (Max Active Divinity: 1)The number of Sentries that can be deployed at a time is equal to the Max Sentry Quantity +25% additional Sentry Damage -30% Movement Speed | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +12% Sentry Damage | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +3% Max Life | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +15% Sentry Skill Critical Strike Rating | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +24% Sentry Damage | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +3% Sentry Skill cast frequency | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +6% Max Life | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +7% | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +30% Sentry Skill Critical Strike Rating | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +8% Sentry Skill Critical Strike Damage | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +6% Sentry Skill cast frequency | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +3% Max Energy Shield | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +14% | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +2% Movement Speed | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +15% Sentry Skill Critical Strike Damage | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +12% Sentry Damage | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +6% Max Energy Shield | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] Gains 1 stack(s) of (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +4% Movement Speed +20% Sentry Damage when moving | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +20% Sentry Damage +18% Sentry Skill Area +9% Sentry Projectile Speed | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +8% Sentry Damage -8% additional Sentry Start Time | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +7% | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +7% Armor | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +12% Sentry Damage | Non-Legendary Divinity Slate | Artisan |
| [Micro Talent] +3% Sentry Skill cast frequency | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +8% additional Sentry Damage (Max Active Divinity: 1)-25% additional Sentry Start Time | Non-Legendary Divinity Slate | Artisan |
| [Medium Talent] +14% | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +8% Armor Adds 0.5% of Armor to | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +1 Sentries that can be deployed at a time | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +30% Sentry Skill cast frequency -5% additional Sentry Damage | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +8% (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Artisan |
| [Legendary Medium Talent] +40% | Non-Legendary Divinity Slate | Artisan |
| [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance | Non-Legendary Divinity Slate | |
| [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again Your Max Life is set to 100 Your Evasion and Max Energy Shield are fixed at 0 | Non-Legendary Divinity Slate | |
| [Unstoppable Force] When a Combo Finisher is in | Non-Legendary Divinity Slate | |
| [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times +14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed | Non-Legendary Divinity Slate | |
| [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills. Projectile Quantity Upper limit: 5 +2 Horizontal Projectile | Non-Legendary Divinity Slate | |
| [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies) For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration. For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies) For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies) | Non-Legendary Divinity Slate | |
| [Towering Presence] Adds 100% of the Adds 75% of -99% additional Ailment Damage | Non-Legendary Divinity Slate | |
| [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s | Non-Legendary Divinity Slate | |
| [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times | Non-Legendary Divinity Slate | |
| [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit Gains 1 stack(s) of | Non-Legendary Divinity Slate | |
| [Unmatched Valor] Has 130 point(s) of fixed | Non-Legendary Divinity Slate | |
| [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of | Non-Legendary Divinity Slate | |
| [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by 90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time | Non-Legendary Divinity Slate | |
| [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect When gaining any Blessing, Minions within 10m also gain it Minions' Max Blessing Stacks are three times your own | Non-Legendary Divinity Slate | |
| [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself | Non-Legendary Divinity Slate | |
| [Miraculous Touch] Triggers Elixir Skills gain 1 Charging Progress every second | Non-Legendary Divinity Slate | |
| [Dark Advance] Moves in the target direction when casting Dark Gate +3 Max Charges for Dark Gate +50% additional Cooldown Recovery Speed to Dark Gate +30% additional Minion Damage if a Dark Gate has been cast recently | Non-Legendary Divinity Slate | |
| [Effortless Command] +1000 Max Energy | Non-Legendary Divinity Slate | |
| [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius +30% additional damage to | Non-Legendary Divinity Slate | |
| [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s -99% additional Empower Skill and Defensive Skill Effect | Non-Legendary Divinity Slate | |
| [Fire's Allure] Inflicts Nearby enemies within 10m -10% Fire Resistance for each stack of | Non-Legendary Divinity Slate | |
| [Fiery Fantasy] +3% additional +3% additional +3% additional | Non-Legendary Divinity Slate | |
| [Micro Nether King Talent Node] +9% damage | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +9% Minion Damage | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] Adds 7 - 8 Physical Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] Adds 6 - 9 Cold Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] Adds 6 - 9 Fire Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] Adds 1 - 15 Lightning Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] Adds 7 - 8 Erosion Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +15% Critical Strike Rating | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +15% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +8% Critical Strike Damage | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +8% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +3% Attack and Cast Speed +3% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +6% Projectile Speed +6% Minion Projectile Speed | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +9% Skill Area +9% Minion Skill Area | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +360 Armor | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +360 Evasion | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +4% Cold Resistance | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +4% Fire Resistance | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +4% Lightning Resistance | Non-Legendary Divinity Slate | Nether King |
| [Micro Nether King Talent Node] +4% Erosion Resistance | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +18% damage | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +18% Minion Damage | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] Adds 14 - 16 Physical Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] Adds 13 - 17 Cold Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] Adds 12 - 18 Fire Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] Adds 1 - 29 Lightning Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] Adds 14 - 16 Erosion Damage to your and your Minions' Attacks and Spells | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +30% Critical Strike Rating | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +30% Minion Critical Strike Rating | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +15% Critical Strike Damage | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +15% Minion Critical Strike Damage | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +6% Attack and Cast Speed +6% Minion Attack and Cast Speed | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +12% Projectile Speed +12% Minion Projectile Speed | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +18% Skill Area +18% Minion Skill Area | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +720 Armor | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +720 Evasion | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +7% Cold Resistance | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +7% Fire Resistance | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +7% Lightning Resistance | Non-Legendary Divinity Slate | Nether King |
| [Medium Nether King Talent Node] +7% Erosion Resistance | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +8% Elemental and Erosion Resistance Penetration +8% Elemental and Erosion Resistance Penetration for Minions | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +8% Armor DMG Mitigation Penetration +8% Armor DMG Mitigation Penetration for Minions | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +11% chance to deal Double Damage +11% chance for Minions to deal Double Damage | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +8% Movement Speed | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +8% Aura Effect | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +8% | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +11% Warcry Effect | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +11% Elixir Skill Effect | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +40 Strength | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +40 Dexterity | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +40 Intelligence | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] 8% additional damage applied to Life | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +10% +10% | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] Regenerates 6% Life per second | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +30% Energy Shield | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +1 Physical Skill Level | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +1 Cold Skill Level | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +1 Fire Skill Level | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +1 Lightning Skill Level | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] +1 Erosion Skill Level | Non-Legendary Divinity Slate | Nether King |
| [Legendary Medium Nether King Talent Node] Adds 10 - 10 Base Ailment Damage | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +12% additional damage for you and your Minions | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +12% additional damage for you and your Minions against Cursed enemies | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Triggers Lv. 1 | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Triggers Lv. 1 | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Immune to | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Immune to both | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Both you and your Minions have +30% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] You and your Minions have +30% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +50% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +30% chance to inflict | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +80 Attack and Spell Critical Strike Rating | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +30% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +50% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +30% Inflicts 2 additional stack(s) of | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +32% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Precise: Fearless gains an additional base effect: +5% chance to deal Double Damage | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +15% additional Physical Damage against enemies in | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +5 Spell Critical Strike Rating and +10% Spell Critical Strike Rating for every +1 to Spell Skill Level. Stacks up to 10 time(s) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] 0.14% additional Spell Damage for every 1% Life sealed | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] 14% chance for Attack Horizontal Projectiles to return | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] -20 Critical Strike Rating +16% additional damage on Projectile Critical Strike | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +1% additional Projectile Damage for every +6% Knockback Distance. Stacks up to 14 time(s) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +8% additional +48 | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] 20% chance to trigger Lv. 1 Scorching Pulse when (Max Active Divinity: 1) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +1 Minion Skill Level +4% additional Minion Damage | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +2% additional Minion Damage for each Minion. Stacks up to 6 time(s) +15% Minion Max Life | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +20% Critical Strike Damage per recent non-Critical Strike, up to 4 stacks | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +1 to All Skills' Levels | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +14% additional Fire Damage taken by enemies within 10 m | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +14% additional Max Lightning Damage | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +14% additional Cold Damage on Critical Strike | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] -50% to Paralysis, Weaken, and Slow effects received while Attack and Spell Block Chance is no less than 50% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] Converts 27% of Erosion Damage taken to random Elemental Damage | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +3% additional damage for each Empower or Defensive Skill cast recently. Stacks up to +4 time(s) (multiplies) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] +1% additional Erosion Damage on Hit. Stacks up to 12 time(s). Lasts 3 s | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% Aura Effect | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% additional Armor (multiplies) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% additional Evasion (multiplies) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% additional Max Energy Shield (multiplies) | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +1% Max | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% additional damage for you and your Minions | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% Aura Effect | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When +3% | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| [Ultimate Nether King Talent Node] When | Non-Legendary Divinity Slate | Nether King |
| Affix Effect | Source | Type |
|---|---|---|
| +40% | Belt | Blending Rituals |
| Restores 3% of Life on defeat | Belt | Blending Rituals |
| +10% additional Base Damage for Two-Handed Weapons | Belt | Blending Rituals |
| +1 to Attack Skill Level | Belt | Blending Rituals |
| Immune to Minions are immune to Fire Damage | Belt | Blending Rituals |
| +1 to Max | Belt | Blending Rituals |
| Belt | Blending Rituals | |
| -4% to the Max Life and Energy Shield thresholds for inflicting Inflicts 1 additional stack(s) of | Belt | Blending Rituals |
| +12% additional Max Damage +12% additional Max Damage for Minions | Belt | Blending Rituals |
| +1% Attack and Cast Speed per 40 Dexterity | Belt | Blending Rituals |
| +1 Max | Belt | Blending Rituals |
| +1 to Max | Belt | Blending Rituals |
| +10% additional damage against | Belt | Blending Rituals |
| Inflicts | Belt | Blending Rituals |
| Immediately starts Energy Shield | Belt | Blending Rituals |
| 8% of damage is taken from Mana before life | Belt | Blending Rituals |
| Gains 1 stack(s) of | Belt | Blending Rituals |
| +1 to Max | Belt | Blending Rituals |
| +12% | Belt | Blending Rituals |
| +1% Movement Speed per 10 | Belt | Blending Rituals |
| +5% Restores 1% Missing Life and Energy Shield when Blocking | Belt | Blending Rituals |
| +8% Armor DMG Mitigation Penetration +8% Armor DMG Mitigation Penetration for Minions | Belt | Blending Rituals |
| 120% of the increase/decrease on | Belt | Blending Rituals |
| Critical Strikes eliminate enemies under 8% Life | Belt | Blending Rituals |
| +20% chance to +25% Critical Strike Damage Mitigation against | Belt | Blending Rituals |
| +30% | Belt | Blending Rituals |
| Gains 1 stack(s) of | Belt | Blending Rituals |
| +8% additional +5% additional | Belt | Blending Rituals |
| +18 -8% All Resistance when the enemy has max | Belt | Blending Rituals |
| +1 to All Skills' Levels | Belt | Blending Rituals |
| +15% Life Regeneration Speed -15% additional Energy Shield | Belt | Blending Rituals |
| Converts 8% of Physical Damage taken to random | Belt | Blending Rituals |
| +10% additional Sentry Damage if Sentry Skill is not used in the last 1 s | Belt | Blending Rituals |
| 8% of damage taken is -80% additional damage taken by Spirit Magi | Belt | Blending Rituals |
| +8% | Belt | Blending Rituals |
| +1 Minion Skill Level | Belt | Blending Rituals |
| [Elimination] Attacks eliminate enemies under 18% Life on hit | Belt | Blending Rituals |
| [Joined Force] Adds 60% of the damage of the | Belt | Blending Rituals |
| [Sacrifice] Changes the base effect of | Belt | Blending Rituals |
| [Conductive] Changes the base effect of | Belt | Blending Rituals |
| [Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage | Belt | Blending Rituals |
| [Transition] When casting a skill, there is a 50% chance for that cast to deal +16% additional damage When casting a skill, there is a 25% chance for that cast to deal +32% additional damage When casting a skill, there is a 10% chance for that cast to deal +80% additional damage | Belt | Blending Rituals |
| [Acquaintance] Has +25% additional Spell Damage | Belt | Blending Rituals |
| [Frostbitten] Inflicts +40% | Belt | Blending Rituals |
| [Bunch] +1 to Max +3% additional Spell Damage per stack of | Belt | Blending Rituals |
| [Ambition] +100% chance to gain 10 Gains | Belt | Blending Rituals |
| [Cohesion] +40% additional Critical Strike Rating for the next Main Skill used every 1 s | Belt | Blending Rituals |
| [Blunt] +30% additional Physical Damage Enemies +20% | Belt | Blending Rituals |
| [Indifference] +1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage | Belt | Blending Rituals |
| [Plague] +20% Movement Speed when defeating +15% additional | Belt | Blending Rituals |
| [Affliction] +30 +30% additional | Belt | Blending Rituals |
| [Sentry] Max Sentry Quantity +1 +100% additional Cast Speed for Sentry Skills | Belt | Blending Rituals |
| [Reflection] +6% additional damage for each type of Aura you are affected by Minions +6% additional damage for each type of Aura they are affected by | Belt | Blending Rituals |
| [Rally] Synthetic Troop Minions summoned at a time +1 +25% additional Minion Damage | Belt | Blending Rituals |
| [Formless] Doubles Max Warcry Skill Effects +66% Warcry Skill Area | Belt | Blending Rituals |
| [True Flame] When an enemy is | Belt | Blending Rituals |
| [No Loose Ends] +40% additional Attack Damage at Your Max Energy Shield is fixed at 0 | Belt | Blending Rituals |
| [Queer Angle] Your and Minions' damage gains | Belt | Blending Rituals |
| [Impermanence] -90% additional Min Physical Damage, and +80% additional Max Physical Damage -32% additional min damage +32% additional Max Damage | Belt | Blending Rituals |
| [Steady Accumulation] +40% additional Hit Damage Additional -30% Skill Effect Duration | Belt | Blending Rituals |
| [Extreme Coldness] +50 to Max You can only deal Cold Damage | Belt | Blending Rituals |
| [Quick Wits] +25% additional Spell Damage when the Energy Shield is not low -20% additional damage taken at Low Energy Shield | Belt | Blending Rituals |
| [Play Safe] 100% of the bonuses and additional bonuses to Cast Speed is also applied to -33% additional +40% additional Hit Damage for skills cast by | Belt | Blending Rituals |
| [Impending] Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times | Belt | Blending Rituals |
| [Open Wounds] +2 -99% additional +12% additional Hit Physical Damage taken for every stack of Trauma the enemy has, up to +60% | Belt | Blending Rituals |
| [Last Stand] Block Ratio is set to 0% For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90% | Belt | Blending Rituals |
| [Beyond Cure] Deals more | Belt | Blending Rituals |
| [Dirty Tricks] Upon inflicting damage, +12% additional Hit Damage (multiplies) for every type of When Minions deal damage, +12% additional Hit Damage (multiplies) for every type of | Belt | Blending Rituals |
| [Subtle Impact] +30% additional Damage Over Time while | Belt | Blending Rituals |
| [Mighty Guard] +2 Minion Skill Level + 4 +40 initial | Belt | Blending Rituals |
| [Source] +50% +30% additional Spirit Magi +30% additional Empower Skill Effect | Belt | Blending Rituals |
| [Co-resonance] +25% additional Sentry Damage Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency | Belt | Blending Rituals |
| [Resolve] +4% additional Armor per stack of | Belt | Blending Rituals |
| [Rock] Converts 5% of Physical Damage taken to Fire Damage for every stack of | Belt | Blending Rituals |
| [Arcane] Converts 100% of Mana Cost to Life Cost +25% additional Max Life | Belt | Blending Rituals |
| [Master Escapist] +1 Max Gains max stacks of Gains max stacks of | Belt | Blending Rituals |
| [Rebirth] Converts 50% of -50% additional Regain Interval | Belt | Blending Rituals |
| [Poisoned Relief] +25% -15% additional damage taken at | Belt | Blending Rituals |
| [Barrier of Radiance] Energy Shield +50% Energy Shield | Belt | Blending Rituals |
| [Shell] +35% additional Max Energy Shield Your Max Life is set to 100 | Belt | Blending Rituals |
| [Mana] 20% of damage is taken from Mana before life +12% additional Max Mana | Belt | Blending Rituals |
| [Determined] Upon taking | Belt | Blending Rituals |
| [Centralize] Gains additional Consumes half of current | Belt | Blending Rituals |
| [Full Defense] -1% additional | Belt | Blending Rituals |
| [Holiness] -95% Curse effect against you -15% additional damage taken from Cursed enemies | Belt | Blending Rituals |
| [Boss] Can obtain +5% additional Minion Damage while having | Belt | Blending Rituals |
| [Tailored Remedy] The Restoration Effect from Elixir Skills cannot be removed +60% additional Elixir Skill Effect while affected by no more than 2 Elixir Skills | Belt | Blending Rituals |
| [Kinetic Conversion] 100% chance to gain a Refreshes -40% additional | Belt | Blending Rituals |
| Ember Armor | Belt | Blending Rituals |
| [Defensiveness] +25% | Belt | Blending Rituals |
| [Resistance] +1% chance to avoid | Belt | Blending Rituals |
| [ Max stacks of each Blessing: 4 | Belt | Blending Rituals |
| [ If you have moved less than 12m in the last 1s, +35% additional damage and +35% Physique | Belt | Blending Rituals |
| [ +3 to All Skill Levels | Belt | Blending Rituals |
| [ | Belt | Blending Rituals |
| [ Precise: Magical Source gains an additional base effect: 20% of damage is taken from Mana before Life | Belt | Blending Rituals |
| [ | Belt | Blending Rituals |
| Affix Effect | Source | Type |
|---|---|---|
| +8% additional damage for | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol | Intermediate Sequence 1|2|6 |
| +6% Armor DMG Mitigation Penetration | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 2|3|4 |
| +8% Fire Penetration | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 3|4|7 |
| +8% Cold Penetration | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 4|5|6 |
| +8% Lightning Penetration | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 1|3|5 |
| +8% Erosion Resistance Penetration | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 5|6|7 |
| +8% gear Attack Speed | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow | Intermediate Sequence 3|6|7 |
| +20% Attack Critical Strike Rating for this gear | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow | Intermediate Sequence 1|4|7 |
| +10% additional damage on Critical Strike | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol, Wand | Intermediate Sequence 1|2|5 |
| +10% | Claw, Cane, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Pistol | Intermediate Sequence 1|2|3 |
| +16% additional damage for | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow | Intermediate Sequence 1|2|6 |
| +12% Armor DMG Mitigation Penetration | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 2|3|4 |
| +16% Fire Penetration | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 3|4|7 |
| +16% Cold Penetration | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 4|5|6 |
| +16% Lightning Penetration | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 1|3|5 |
| +16% Erosion Resistance Penetration | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 5|6|7 |
| +20% additional damage on Critical Strike | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 1|2|5 |
| +16% | Bow, Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Musket, Fire Cannon, Crossbow, Tin Staff | Intermediate Sequence 1|2|3 |
| +8% additional Spell Damage | Wand | Intermediate Sequence 1|2|6 |
| +16% Cast Speed | Wand | Intermediate Sequence 3|6|7 |
| +55 Spell Critical Strike Rating | Wand | Intermediate Sequence 1|4|7 |
| +8% | Wand, Scepter, Rod, STR Shield, DEX Shield, INT Shield | Intermediate Sequence 1|2|3 |
| +16% additional Spell Damage | Tin Staff | Intermediate Sequence 1|2|6 |
| +32% Cast Speed | Tin Staff | Intermediate Sequence 3|6|7 |
| +110 Spell Critical Strike Rating | Tin Staff | Intermediate Sequence 1|4|7 |
| +8% additional Damage Over Time | Scepter | Intermediate Sequence 1|2|6 |
| +16 +24% | Scepter | Intermediate Sequence 2|3|4 |
| +25% | Scepter | Intermediate Sequence 3|4|7 |
| +30% | Scepter | Intermediate Sequence 4|5|6 |
| +10% Movement Speed | Scepter, STR Shield, DEX Shield, INT Shield | Intermediate Sequence 1|3|5 |
| +12% | Scepter | Intermediate Sequence 5|6|7 |
| Max | Scepter | Intermediate Sequence 3|6|7 |
| +16% | Scepter | Intermediate Sequence 1|4|7 |
| -10% All Resistance when the enemy has max | Scepter | Intermediate Sequence 1|2|5 |
| +8% additional Minion Damage | Rod | Intermediate Sequence 1|2|6 |
| +6% Armor DMG Mitigation Penetration for Minions | Rod | Intermediate Sequence 2|3|4 |
| +8% Minion Fire Penetration | Rod | Intermediate Sequence 3|4|7 |
| +8% Cold Penetration for Minions | Rod | Intermediate Sequence 4|5|6 |
| +8% Lightning Penetration for Minions | Rod | Intermediate Sequence 1|3|5 |
| +8% Erosion Penetration for Minions | Rod | Intermediate Sequence 5|6|7 |
| +16% Minion Attack and Cast Speed | Rod | Intermediate Sequence 3|6|7 |
| +55 Minion Critical Strike Rating | Rod | Intermediate Sequence 1|4|7 |
| +40% Minion Critical Strike Damage | Rod | Intermediate Sequence 1|2|5 |
| +8% | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 1|2|6 |
| +15% Max Life and Max Mana | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 2|3|4 |
| +40% | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 3|4|7 |
| +10% Attack and Spell Block Chance | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 4|5|6 |
| +80% Critical Strike Rating | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 5|6|7 |
| +40% Critical Strike Damage | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 3|6|7 |
| Restores 3% Life on Block. Interval: 0.3s | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 1|4|7 |
| Restores 3% Energy Shield on Block. Interval: 0.3s | STR Shield, DEX Shield, INT Shield | Intermediate Sequence 1|2|5 |
| Enemies have a 15% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol, Wand, Scepter | Advanced Sequence 1|4|5|7 |
| Adds 1 - 3 Lightning Damage to Attacks per 10 Dexterity | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 1|1|1|5 |
| Adds 2 - 2 Fire Damage to Attacks per 10 Strength | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 6|6|6|7 |
| Main Skill is supported by Lv. 25 Steamroll | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger | Advanced Sequence 2|2|2|3 |
| Adds 1 - 1 Physical Damage to Attacks per 2260 Armor | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 3|3|6|7 |
| +120% Fearless Aura -20% additional Fearless | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger | Advanced Sequence 4|4|5|6 |
| +80% Gear Physical Damage -20% Attack Critical Strike Rating for this gear | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 1|3|5|7 |
| Main Skill is supported by Lv. 20 | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 4|5|5|7 |
| +25% Gear Elemental Damage -25% Gear Physical Damage | Claw, One-Handed Hammer, One-Handed Sword, One-Handed Axe, Dagger, Cane, Pistol | Advanced Sequence 1|2|3|4 |
| Enemies have a 30% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Bow, Musket, Fire Cannon, Crossbow, Tin Staff | Advanced Sequence 1|4|5|7 |
| Adds 1 - 7 Lightning Damage to Attacks per 10 Dexterity | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 1|1|1|5 |
| Adds 3 - 5 Fire Damage to Attacks per 10 Strength | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 6|6|6|7 |
| Main Skill is supported by Lv. 25 Steamroll +25% additional Melee Damage | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel | Advanced Sequence 2|2|2|3 |
| Adds 2 - 2 Physical Damage to Attacks per 2260 Armor | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel | Advanced Sequence 3|3|6|7 |
| +200% Fearless Aura -30% additional Fearless | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel | Advanced Sequence 4|4|5|6 |
| +60% additional damage for -20% Attack Critical Strike Rating for this gear | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 1|3|5|7 |
| Main Skill is supported by Lv. 25 +25% additional Melee Damage | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel | Advanced Sequence 4|5|5|7 |
| +50% Gear Elemental Damage -25% Gear Physical Damage | Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, Cudgel, Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 1|2|3|4 |
| Main Skill is supported by Lv. 25 Multiple Projectiles | Cane, Pistol | Advanced Sequence 2|2|2|3 |
| +120% Precise Projectiles Aura effect -20% additional Precise Projectiles | Cane, Pistol | Advanced Sequence 4|4|5|6 |
| Main Skill is supported by Lv. 25 Multiple Projectiles +25% additional Projectile Damage | Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 2|2|2|3 |
| After reaching their max range, Projectiles will return and travel an additional 0% of that distance, hitting the enemies on their path again -20% additional Projectile Damage | Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 3|3|6|7 |
| +200% Precise Projectiles Aura effect -30% additional Precise Projectiles | Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 4|4|5|6 |
| Main Skill is supported by Lv. 25 +25% additional Projectile Damage | Bow, Musket, Fire Cannon, Crossbow | Advanced Sequence 4|5|5|7 |
| +25% additional Hit Damage for skills cast by | Wand | Advanced Sequence 1|3|5|7 |
| Adds 200 - 220 Cold Damage to Spells when having at least 800 Intelligence | Wand | Advanced Sequence 1|1|1|5 |
| The Main Skill is supported by Lv. 25 | Wand | Advanced Sequence 2|2|2|4 |
| +120% Spell Amplification Aura -20% additional Spell Amplification | Wand | Advanced Sequence 3|3|6|7 |
| +35% additional damage -10% additional Cast Speed | Wand | Advanced Sequence 4|4|5|6 |
| Main Skill is supported by Lv. 20 Overload | Wand | Advanced Sequence 5|5|6|6 |
| -1 to Max +1 to Max +1 to Max | Wand | Advanced Sequence 2|3|5|6 |
| +50% additional Hit Damage for skills cast by | Tin Staff | Advanced Sequence 1|3|5|7 |
| Adds 420 - 440 Cold Damage to Spells when having at least 800 Intelligence | Tin Staff | Advanced Sequence 1|1|1|5 |
| The Main Skill is supported by Lv. 25 +25% additional Spell Damage | Tin Staff | Advanced Sequence 2|2|2|4 |
| +200% Spell Amplification Aura -30% additional Spell Amplification | Tin Staff | Advanced Sequence 3|3|6|7 |
| +70% additional damage -10% additional Cast Speed | Tin Staff | Advanced Sequence 4|4|5|6 |
| Main Skill is supported by Lv. 25 Spell Concentration +25% additional Spell Damage | Tin Staff | Advanced Sequence 5|5|6|6 |
| -2 to Max +2 to Max +2 to Max | Tin Staff | Advanced Sequence 2|3|5|6 |
| Triggers Lv. 30 Black Hole when moving. Interval: 1.5 s | Scepter | Advanced Sequence 1|1|1|5 |
| Main Skill is supported by Lv. 25 | Scepter | Advanced Sequence 2|2|2|4 |
| Upon inflicting damage, +8% additional Ailment Damage (multiplies) for every type of | Scepter | Advanced Sequence 3|3|6|7 |
| +120% Deep Pain Aura -20% additional Deep Pain | Scepter | Advanced Sequence 4|4|5|6 |
| +20% Movement Speed when standing on a Terra Skill. The effect lasts 2s. +100% Skill Area when standing on a Terra Skill. Lasts for 2 s | Scepter | Advanced Sequence 1|3|5|7 |
| Main Skill is supported by Lv. 20 Shortened Duration | Scepter | Advanced Sequence 5|5|6|6 |
| +1 to Max -1 to Max +1 to Max | Scepter | Advanced Sequence 2|3|5|6 |
| +80 initial | Rod | Advanced Sequence 1|4|6|7 |
| + 10 | Rod | Advanced Sequence 1|3|5|7 |
| Triggers Lv. 10 Minions can cast 1 additional Curse(s) | Rod | Advanced Sequence 2|2|2|4 |
| The Main Skill is supported by a Lv. 25 Servant Damage | Rod | Advanced Sequence 1|1|1|5 |
| -80 Minion Critical Strike Rating +200% Minion Critical Strike Damage | Rod | Advanced Sequence 4|4|5|6 |
| +120% Radical Order Aura Effect -20% additional Radical Order | Rod | Advanced Sequence 3|3|6|7 |
| Main Skill is supported by Lv. 20 Elemental Duo | Rod | Advanced Sequence 5|5|6|6 |
| When Minions deal damage, inflicts When Minions deal damage, inflicts When Minions deal damage, inflicts | Rod | Advanced Sequence 2|3|5|6 |
| +8% | STR Shield, DEX Shield, INT Shield | Advanced Sequence 1|1|1|5 |
| All Passive Skill slots are supported by Lv. 30 Precise: Restrain | STR Shield, DEX Shield, INT Shield | Advanced Sequence 2|2|2|4 |
| Immune to | STR Shield, DEX Shield, INT Shield | Advanced Sequence 3|3|6|7 |
| Converts 25% of Physical Damage taken to random -25% | STR Shield, DEX Shield, INT Shield | Advanced Sequence 4|4|5|6 |
| +15% +2400 Gear Armor | STR Shield, DEX Shield, INT Shield | Advanced Sequence 1|4|6|7 |
| Spell Damage will not additionally reduce Evasion by default +1680 gear Evasion | STR Shield, DEX Shield, INT Shield | Advanced Sequence 1|3|5|7 |
| Energy Shield starts to +40% Energy Shield | STR Shield, DEX Shield, INT Shield | Advanced Sequence 2|5|6|7 |
| Affix Effect | Source | Type |
|---|---|---|
| +75% to the effects of Random Affixes on this Prism | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Attack Damage when holding a One-Handed Weapon +12% additional Base Damage for Two-Handed Weapons | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: While standing still, +12% additional Attack Damage and | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +1% additional Damage per +5% Movement Speed, up to +12% | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Attack Damage and +50% Skill Area when there are no | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +30 +10% additional Damage Over Time | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: When channeling Harmonious Field, triggers the Sentry Main Skill if there are no Sentries within 10m. Interval: 1s +30% Empower Skill Effect for Harmonious Field | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional damage for Spirit Magi against | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: For every stack of Max | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: 2.5% additional Minion Damage per Synthetic Troop Minion you own | Ethereal Prism | Base Affix |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Spell Damage when you have | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with | Ethereal Prism | Base Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| The area of effect expands to | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again Your Max Life is set to 100 Your Evasion and Max Energy Shield are fixed at 0 | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times +14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills. Projectile Quantity Upper limit: 5 +2 Horizontal Projectile | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies) For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration. For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies) For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies) | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Adds 75% of -99% additional Ailment Damage | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit Gains 1 stack(s) of | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by 90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect When gaining any Blessing, Minions within 10m also gain it Minions' Max Blessing Stacks are three times your own | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Elixir Skills gain 1 Charging Progress every second | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate +3 Max Charges for Dark Gate +50% additional Cooldown Recovery Speed to Dark Gate +30% additional Minion Damage if a Dark Gate has been cast recently | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023 | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius +30% additional damage to | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s -99% additional Empower Skill and Defensive Skill Effect | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Nearby enemies within 10m -10% Fire Resistance for each stack of | Ethereal Prism | Random Affix |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional +3% additional +3% additional | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again Your Max Life is set to 100 Your Evasion and Max Energy Shield are fixed at 0 | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times +14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills. Projectile Quantity Upper limit: 5 +2 Horizontal Projectile | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies) For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration. For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies) For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies) | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Adds 75% of -99% additional Ailment Damage | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit Gains 1 stack(s) of | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by 90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect When gaining any Blessing, Minions within 10m also gain it Minions' Max Blessing Stacks are three times your own | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Elixir Skills gain 1 Charging Progress every second | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate +3 Max Charges for Dark Gate +50% additional Cooldown Recovery Speed to Dark Gate +30% additional Minion Damage if a Dark Gate has been cast recently | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023 | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius +30% additional damage to | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s -99% additional Empower Skill and Defensive Skill Effect | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Nearby enemies within 10m -10% Fire Resistance for each stack of | Ethereal Prism | Random Affix |
| -30 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional +3% additional +3% additional | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again Your Max Life is set to 100 Your Evasion and Max Energy Shield are fixed at 0 | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times +14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills. Projectile Quantity Upper limit: 5 +2 Horizontal Projectile | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies) For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration. For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies) For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies) | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Adds 75% of -99% additional Ailment Damage | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit Gains 1 stack(s) of | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by 90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect When gaining any Blessing, Minions within 10m also gain it Minions' Max Blessing Stacks are three times your own | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Elixir Skills gain 1 Charging Progress every second | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate +3 Max Charges for Dark Gate +50% additional Cooldown Recovery Speed to Dark Gate +30% additional Minion Damage if a Dark Gate has been cast recently | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023 | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius +30% additional damage to | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s -99% additional Empower Skill and Defensive Skill Effect | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Nearby enemies within 10m -10% Fire Resistance for each stack of | Ethereal Prism | Random Affix |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional +3% additional +3% additional | Ethereal Prism | Random Affix |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 1 additional stack(s) of | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to -25% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to -8% Elemental Resistance | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 Max | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 2 additional stack(s) of | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 120 point(s) of fixed | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +175% chance to gain a Barrier upon casting a Defensive Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 Max | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Ethereal Prism | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements All Medium Talent within the area can ignore prerequisite point requirements | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 1 additional stack(s) of | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to -25% | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to -8% Elemental Resistance | Ethereal Prism | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 Max | Ethereal Prism | Prism Gauge - Legendary |
| All Micro Talent within the area also gain: +6% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +1% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +1% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +8% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +8% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +5% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +7% Movement Speed | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% additional | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +30% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +10 to Max | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 3 | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +24 initial | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +25% Reaping Duration | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +12% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +15% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +50% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Attack and Cast Speed 3.5% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5% Critical Strike Rating 17.5% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Critical Strike Damage 10.5% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Attack and Cast Speed 3.5% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5% Critical Strike Rating 17.5% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Critical Strike Damage 10.5% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +14% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +14% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 12.5% Movement Speed | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 10.5% additional | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 52.5% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 17.5 to Max | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +28% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 5.5 | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +42 initial | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +44% Reaping Duration | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 10.5% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +21% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 26.5% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 10.5% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +88% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +1% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Attack Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Spell Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Damage Over Time | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +1% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Max Life | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Max Mana | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +8% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Strength | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Dexterity | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Intelligence | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +8% Projectile Speed | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Spell Block Chance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +5% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +7% Movement Speed | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% additional | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +30% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +10 to Max | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 3 | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +24 initial | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +25% Reaping Duration | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +12% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +15% | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Minion Damage | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Cold Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Fire Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Lightning Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Erosion Resistance | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Aura Effect | Ethereal Prism | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% | Ethereal Prism | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% | Ethereal Prism | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +50% | Ethereal Prism | Prism Gauge - Rare |
| [ Eliminates enemies with Life below 12% on Melee Skill hit | Follower | Selene Blade of the Silver Moon |
| [ | Follower | Atalanta Relentless Claws |
| [ | Follower | Lupa Howl of the Pack |
| [ Interval: 60s | Follower | Ajax Iron Curtain |
| [ Inflicts | Follower | Ymir Wild Barbarian King |
| [ | Follower | Siegfried Vessel of Sin |
| [ +25% additional Spell Damage for allies within a certain area of the Rat Guard | Follower | Pipe Curl-Tailed Sentinel |
| [ Inflicted | Follower | Bubo Plague |
| [ +100% Projectile Speed +12% additional damage taken by enemies for 1s when a Projectile Skill lands a Critical Strike | Follower | Robin Hood Rampaging Rat |
| [ | Follower | Leonora Golden-Mane Bastion |
| [ Elemental Shield Absorption Rate: 100% Elemental Shield is restored 8s after it is broken | Follower | Arianrhod Scion of Light |
| [ +50% effect for +50% Spell Skill Area +25% Cast Speed | Follower | Ishtar Chant of Conquest |
| Affix Effect | Source | Type |
|---|---|---|
| -20% +(98–100) to | Memory Revival | Revived Affix |
| -15% +(72–75) to | Memory Revival | Revived Affix |
| -10% +(47–50) to | Memory Revival | Revived Affix |
| Loses 50 Life and 80 Energy Shield every second +(24–25)% additional Minion Damage when Life or Energy Shield is 50% or higher | Memory Revival | Revived Affix |
| Loses 30 Life and 50 Energy Shield every second +(18–20)% additional Minion Damage when Life or Energy Shield is 50% or higher | Memory Revival | Revived Affix |
| Loses 15 Life and 30 Energy Shield every second +(13–15)% additional Minion Damage when Life or Energy Shield is 50% or higher | Memory Revival | Revived Affix |
| +2% Attack Speed for every Main Attack Skill cast recently. Stacks up to 6 time(s). At max stacks, this skill is guaranteed to deal Double Damage after every 4 cast(s) of the Main Attack Skill (except Sentry and Channeled Skills) | Memory Revival | Revived Affix |
| +2% Attack Speed for every Main Attack Skill cast recently. Stacks up to 6 time(s). At max stacks, this skill is guaranteed to deal Double Damage after every 6 cast(s) of the Main Attack Skill (except Sentry and Channeled Skills) | Memory Revival | Revived Affix |
| +1% Attack Speed for every Main Attack Skill cast recently. Stacks up to 6 time(s). At max stacks, this skill is guaranteed to deal Double Damage after every 6 cast(s) of the Main Attack Skill (except Sentry and Channeled Skills) | Memory Revival | Revived Affix |
Restores (6–7)% of Missing Life and Energy Shield when gaining | Memory Revival | Revived Affix |
Restores (4–5)% of Missing Life and Energy Shield when gaining | Memory Revival | Revived Affix |
Restores (2–3)% of Missing Life and Energy Shield when gaining | Memory Revival | Revived Affix |
| 1.4% Spell Critical Strike Rating for every 1 Intelligence. Up to +(205–210)% | Memory Revival | Revived Affix |
| +1% Spell Critical Strike Rating for every 1 Intelligence. Up to +(148–160)% | Memory Revival | Revived Affix |
| +1% Spell Critical Strike Rating for every 1 Intelligence. Up to +(96–110)% | Memory Revival | Revived Affix |
| Every 10 time(s) Lightning Damage is dealt, inflicts 5 stack(s) of Numbed on enemies within 10 m nearby. Interval: 0.5 s +5% | Memory Revival | Revived Affix |
| Every 10 time(s) Lightning Damage is dealt, inflicts 1 stack(s) of Numbed on enemies within 10 m nearby. Interval: 0.5 s +(4–5)% | Memory Revival | Revived Affix |
| Every 10 time(s) Lightning Damage is dealt, inflicts 1 stack(s) of Numbed on enemies within 10 m nearby. Interval: 0.5 s -10% | Memory Revival | Revived Affix |
| +(144–150) Critical Strike Rating against | Memory Revival | Revived Affix |
| +(104–110) Critical Strike Rating against | Memory Revival | Revived Affix |
| +(68–75) Critical Strike Rating against | Memory Revival | Revived Affix |
| For | Memory Revival | Revived Affix |
| For | Memory Revival | Revived Affix |
| For | Memory Revival | Revived Affix |
| +(18–20)% Armor DMG Mitigation Penetration against | Memory Revival | Revived Affix |
| +(13–15)% Armor DMG Mitigation Penetration against | Memory Revival | Revived Affix |
| +(8–10)% Armor DMG Mitigation Penetration against | Memory Revival | Revived Affix |
| 20% of the bonus to Erosion Damage also applied to | Memory Revival | Revived Affix |
| 15% of the bonus to Erosion Damage also applied to | Memory Revival | Revived Affix |
| 10% of the bonus to Erosion Damage also applied to | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| Base Traits now have | Memory Revival | Revived Affix |
| [ All conditions of this trait that trigger on attack are changed to trigger on hit The Base Trait effect that generates Rage from using Melee Skills is changed to generating Rage upon skill use. The effect that triggers Burst on attack hit is changed to triggering Hero Trait Exclusive: Berserker Rehan|Anger | Memory Revival | Special Random Affix |
| [ -20% additional Hero Trait Exclusive: Berserker Rehan | Anger | Memory Revival | Special Random Affix |
| [ For every Attack Skill used by Seething Spirit within 2s, +3% additional Hit Damage taken by you, up to 30% Seething Spirit consumes 30% of current Life when using skills Hero Trait Exclusive: Berserker Rehan | Seething Silhouette | Memory Revival | Special Random Affix |
| [ Generates 15 Rage when using a Ranged Skill +1 to Projectile Quantity, +1 Horizontal Projectile 33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range Hero Trait Exclusive: Berserker Rehan | Seething Silhouette | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Lightbringer Rosa|High Court Chariot | Memory Revival | Special Random Affix |
| [ When inflicting When inflicting Hero Trait Exclusive: Lightbringer Rosa | Unsullied Blade | Memory Revival | Special Random Affix |
| [ -20% additional Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion | Memory Revival | Special Random Affix |
| [ 100% chance to immediately gain 2 stack(s) of -20% additional Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Illusion | Memory Revival | Special Random Affix |
| [ The casting interval of Hero Trait Exclusive: Spacetime Witness Youga | Spacetime Elapse | Memory Revival | Special Random Affix |
| [ +40% Hero Trait Exclusive: Spacetime Witness Youga|Spacetime Elapse | Memory Revival | Special Random Affix |
| [ Base Traits gain additional affixes upon reaching max level | Memory Revival | Special Random Affix |
| [ Base Traits gain additional affixes upon reaching max level | Memory Revival | Special Random Affix |
| [ Base Traits gain additional affixes upon reaching max level | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ -50% Elixir Skill Effect Hero Trait Exclusive: Scent Weaver Sage | Licorice Note | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Scent Weaver Sage|Licorice Note | Memory Revival | Special Random Affix |
| [ Spirit Magi cannot use the Hero Trait Exclusive: The Forsaken Iris|Vigilant Breeze | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: The Forsaken Iris|Vigilant Breeze | Memory Revival | Special Random Affix |
| [ When Spirit Magi are present, +5% additional damage for Synthetic Troop Minions for every 10 Growth, up to +300% When Spirit Magi are present, -2% chance for Synthetic Troop Minions to lose Nourishment for every 1% chance to use Enhanced Skills The cooldown of Modularization Skills is reduced to 0.1s Hero Trait Exclusive: The Forsaken Iris | Growing Breeze | Memory Revival | Special Random Affix |
| [ Frost Magus: Restores 5% of Missing Life and Energy Shield to you on hit. Interval: 0.2s. +5 Max Frostbite Rating per Nourishment stack Thunder Magus: Inflicts Numbed on hit. Interval: 0.2s. +2% additional Lightning Damage dealt to Numbed enemies per Nourishment stack Fire Magus: +9% additional Critical Strike Damage and -20% Critical Strike Rating per Nourishment stack Rock Magus: Transfers 20% of damage taken to this Minion, and adds Physical Damage equal to 0.05% of Armor per Nourishment stack, up to 70 Physical Damage per stack Erosion Magus: Inflicts Deterioration on hit Hero Trait Exclusive: The Forsaken Iris | Growing Breeze | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Commander Moto|Order Calling | Memory Revival | Special Random Affix |
| [ Adds 6% of the player's Max Energy Shield to the Base Energy Shield of Synthetic Troop Hero Trait Exclusive: Commander Moto|Charge Calling | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Frostfire Gemma|Ice-Fire Fusion | Memory Revival | Special Random Affix |
| [ Each type of Hero Trait Exclusive: Frostfire Gemma|Frostbitten Heart | Memory Revival | Special Random Affix |
| [ Has Lv. 20 Precise: Corrosion Focus Buff Has Lv. 20 Erosion Magus Origin of Spirit Magus Effect Hero Trait Exclusive: Frostfire Gemma | Flame of Pleasure | Memory Revival | Special Random Affix |
| [ For every activated Noble Support Skill, +10% additional Projectile Damage, up to 30% Hero Trait Exclusive: Divineshot Carino|Ranger of Glory | Memory Revival | Special Random Affix |
| [ +20% additional Projectile Damage when Hero Trait Exclusive: Divineshot Carino|Lethal Flash | Memory Revival | Special Random Affix |
| [ +20% Attack and Spell Block Chance and +20% -60% Max Hero Trait Exclusive: Divineshot Carino | Zealot of War | Memory Revival | Special Random Affix |
| [ Gains Hero Trait Exclusive: Cateye Erika|Wind Stalker | Memory Revival | Special Random Affix |
| [ When Hero Trait Exclusive: Cateye Erika | Lightning Shadow | Memory Revival | Special Random Affix |
| [ +30% additional Phantom Damage Hero Trait Exclusive: Cateye Erika | Vendetta's Sting | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Oracle Thea | Wisdom of The Gods | Memory Revival | Special Random Affix |
| [ +1 to max stacks of all Blessings while outside the Divine Realm Hero Trait Exclusive: Oracle Thea | Incarnation of the Gods | Memory Revival | Special Random Affix |
| [ +50% additional Erosion Damage when you have Hero Trait Exclusive: Oracle Thea|Blasphemer | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Escapist Bing | Blast Nova | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Escapist Bing | Creative Genius | Memory Revival | Special Random Affix |
| [ Movement Speed is no longer additionally reduced while in the Hero Trait Exclusive: Tide Whisper Selena | Sing with the Tide | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ For every 2% | Memory Revival | Special Random Affix |
| [ | Memory Revival | Special Random Affix |
| [ While Main Terra Skill is active, additionally increases the damage taken by enemies within the Terra Skill Area by a percentage that equals 38% of Movement Speed bonus, up to 75% Hero Trait Exclusive: Tide Whisper Selena | Dance of the Deep | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Spacetime Witness Youga | The Ultimate One | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Oracle Thea | Wisdom of The Gods | Memory Revival | Special Random Affix |
| [ Hero Trait Exclusive: Oracle Thea | Wisdom of The Gods | Memory Revival | Special Random Affix |
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