Drops everywhere in Netherrealm /899
Elixir of Oblivion
Used to get a Talent Reset Node. Can also be used to remove a Destiny
Netherrealm resonance
Used to add Base Affixes to Netherrealm stages.
Winding Key
Used to get a Winding Point.
The Winding Point is a resource required to revert Talent Nodes in the Netherrealm Void Chart.
Deep Space Resonance
Used to add Base Affixes to Netherrealm stages (Deep Space).
Unlike Netherrealm Resonance, Deep Space Resonance adds more dangerous affixes but offers greater rewards
Energy Core
Used to refine
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for random Flame x10 from Spacetime Wanderer
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for an Ultimate Ember from the Spacetime Wanderer
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for Flame Elementium x1 from the Spacetime Wanderer
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for 5-8 random Ultimate Embers from the Spacetime Wanderer
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for Flame Elementium x9 from the Spacetime Wanderer
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for random Sacred Fossil x5-10 from the Spacetime Wanderer
Helio Rock
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a random Lv.21 Active Skill from the Spacetime Wanderer
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a piece of Legendary gear from the Spacetime Wanderer
Hundredfold Windfall
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for Flame Elementium x100 from the Spacetime Wanderer
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a piece ofUltimate Legendary gear affected by Darkest Corrosion from the Spacetime Wanderer.
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a Pedigree of Gods that is guaranteed to have a Lv. 1 Main Talent Node from the Spacetime Wanderer.
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a Twin Reflection from the Spacetime Wanderer.
Unhatched Shadow
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for a Gaze Upon the Reflection from the Spacetime Wanderer.
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for random Compass x10 from the Spacetime Wanderer.
Unfettered Constellation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for random non-Exclusive Ultimate Legendary gear x1 from the Spacetime Wanderer
Exiled Destiny
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for 1 Undetermined Fate from the Spacetime Wanderer
Calamity's Devotion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Collect %s to exchange for 1 Priceless Ring with random Curse Base Affixes from the Spacetime Wanderer
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear or re-roll the values of low-level gear affixes
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Truth Fossil
Can re-roll the values of all affixes on Gear
Precious Ember
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
Used during crafting to add advanced affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
Used during crafting to add Ultimate affixes.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
Glacial Abyss Beacon (Timemark 1)
Can be used to open a Netherrealm stage in Netherrealm's Glacial Abyss plane (Timemark 1).
Glacial Abyss Beacon (Timemark 2)
Can be used to open a Netherrealm stage in Netherrealm's Glacial Abyss plane (Timemark 2).
Blistering Lava Sea Beacon (Timemark 2)
Can be used to open a Netherrealm stage in Netherrealm's Blistering Lava Sea plane (Timemark 2).
Proof of the Brave I
Proof of Reaching Level 1 of High Tower
When people hold this seal in their hands, the light on them will be extinguished, and the door to the Infinity Tower will open... Only the brave who are ready to dive into the darkness will choose this path.
Proof of the Brave II
Proof of Reaching Level 11 of High Tower
The miniature of the world flows in the palm of the brave. It is a corner of the great existence projected on this world. After searching through countless worlds, the brave has finally earned the right to meet her.
Proof of the Brave III
Proof of Reaching Level 21 of High Tower
This is her fragment. This is her dress. It is a part of her body... The brave is getting closer and closer to the reality of the world, but the light on the hero's body has become dimmer.
Proof of the Brave IV
Proof of Reaching Level 31 of High Tower
Darkness has been a part of you forever. Even in your sleep, you hear the call of the greatness. She is waiting for you. She knows you will be back again.
Proof of the Brave V
Proof of Reaching Level 41 of High Tower
The seal is covered in the tears of the greatness. Now the brave can finally reach her untouchable soul... Behind the endless veil of the void, it is not the gods that stand forever. In the strange eternity, even time can be shattered.
Twin Reflection
An item that can be used to replicate gear at Zenoth the Lightless!
Sprout of Legends
Used to activate the Cradle of Renewal at the Netherrealm Mentor.
For every Sprout of Legends placed, 1 Chest of Legends will be generated in the Cradle of Renewal. Every Chest of Legends is guaranteed to contain 1 piece of Precious or above Legendary gear.
Nailclaw
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Witherbark Club
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rusted Bronze Sword
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rusted Iron Axe
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thief Short Dagger
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Wayfarer Cane
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Crude Iron Maul
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Shattered Iron Axe
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Crude Wooden Sword
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Witherbark Staff
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Withervine Staff
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Cold Damage to Spells

Two-handed
Rusted Pistol
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rottenwood Bow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Woodvine Light Crossbow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Witherbark Cannon
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rusted Rifle
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Withervine Wand
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 2 - 2 Cold Damage to Spells

One-Handed
Bud Rod
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% Minion Damage

One-Handed
Withering Scepter
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% Damage Over Time

One-Handed
Brute's Chestguard
Require lv 1
+196 Gear Armor
Footman's Chestguard
Require lv 1
+274 Gear Armor
Rogue Outerwear
Require lv 1
+196 gear Evasion
Chest
Scout's Tight Vest
Require lv 1
+274 gear Evasion
Chest
Herbalist's Robe
Require lv 1
+10 gear Energy Shield
Chest
Scribe's Coat
Require lv 1
+15 gear Energy Shield
Chest
Brute Handguards
Require lv 1
+168 Gear Armor
Hands
Footman's Gauntlets
Require lv 1
+235 Gear Armor
Hands
Rogue's Gloves
Require lv 1
+168 gear Evasion
Hands
Scout's Gloves
Require lv 1
+235 gear Evasion
Hands
Herbalist's Gloves
Require lv 1
+9 gear Energy Shield
Hands
Scribe Handguards
Require lv 1
+13 gear Energy Shield
Hands
Brute's Helm
Require lv 1
+168 Gear Armor
Helmet
Footman Helmet
Require lv 1
+235 Gear Armor
Rogue's Hood
Require lv 1
+168 gear Evasion
Helmet
Scout's Hood
Require lv 1
+235 gear Evasion
Helmet
Herbalist's Headscarf
Require lv 1
+9 gear Energy Shield
Helmet
Scribe's Headscarf
Require lv 1
+13 gear Energy Shield
Helmet
Brute's Greaves
Require lv 1
+168 Gear Armor
Feet
Footman's Boots
Require lv 1
+235 Gear Armor
Feet
Rogue's Long Boots
Require lv 1
+168 gear Evasion
Feet
Scout's Short Boots
Require lv 1
+235 gear Evasion
Feet
Herbalist's Footguards
Require lv 1
+9 gear Energy Shield
Feet
Scribe's Boots
Require lv 1
+13 gear Energy Shield
Feet
Aspiration Tower Shield
Require lv 1
+168 Gear Armor
Off-Hand
Starmetal Kite Shield
Require lv 1
+235 Gear Armor
Off-Hand
Aspiration Light Shield
Require lv 1
+168 gear Evasion
Off-Hand
Griffin Buckler
Require lv 1
+235 gear Evasion
Off-Hand
Aspiration Magic Shield
Require lv 1
+9 gear Energy Shield
Off-Hand
Voodoo Caster Shield
Require lv 1
+13 gear Energy Shield
Off-Hand
Tortoiseshell Amulet
Require lv 1
+3 Strength

Neck
Cinnabar Pendant
Require lv 1
+3 Dexterity

Neck
Obsidian Necklace
Require lv 1
+3 Intelligence

Burning Flame Ring
Require lv 1
+3% Fire Resistance

Finger
Biting Wind Ice Ring
Require lv 1
+3% Cold Resistance

Finger
Calamity Lightning Ring
Require lv 1
+3% Lightning Resistance

Finger
Abyss Darkness Ring
Require lv 1
+3% Erosion Resistance

Finger
Budding Spirit Ring
Require lv 1
+3% Minion Damage

Finger
Iridescent Ward Ring
Require lv 1
+1% Elemental Resistance

Finger
Rock Waistguard
Require lv 1
+10 Max Life

Spring Source Girdle
Require lv 1
+12 Max Energy Shield

Waist
Shark Tooth
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Mossy Stone Hammer
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Crude Iron Sword
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Twisted Copper Axe
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rusted Dagger
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rambone Cane
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Hardrock Mallet
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Gigantic Stone Axe
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rottenwood Greatsword
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Cultivation Iron Staff
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Bonewood Staff
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells

Two-handed
Blackrock Zapper
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Vitex Bow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rambone Short Crossbow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rusted Blaster
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Crude Iron Rifle
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rambone Wand
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 3 - 3 Lightning Damage to Spells

One-Handed
Thriving Rod
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% Minion Damage

One-Handed
Marsh Scepter
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% Damage Over Time

One-Handed
Pickaxe Claw
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rusted Wooden Hammer
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Recruit's Saber
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Iron Hatchet
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Slaughter Short Dagger
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Witness Cane
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Iron Maul
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Iron Battle Axe
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rusted Claymore
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Thorny Staff
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ivory Staff
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells

Two-handed
Pocket Boomstick
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Beastbone Bow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Darkwoods Long Crossbow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Iron Cannon
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Recruit's Musket
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Carved Wooden Wand
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Erosion Damage to Spells

One-Handed
Vine Rod
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% Minion Damage

One-Handed
Barren Scepter
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% Damage Over Time

One-Handed
Black Cat Claw
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Black Iron Maul
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Iron Sword
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Sharpened Iron Axe
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Poisoned Dagger
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Snake-scale Cane
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Icefrost Mallet
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Hardrock Stone Axe
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Rock Claymore
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ascetic Iron Staff
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Iron Staff
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Fire Damage to Spells

Two-handed
Iron Pistol
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thorny Curve Bow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Bronze Short Crossbow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Iron Cannon
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Iron Musket
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Cuprite Wand
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 5 - 5 Fire Damage to Spells

One-Handed
Storm Rod
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% Minion Damage

One-Handed
Lamentation Scepter
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% Damage Over Time

One-Handed
Paladin's Heavy Armor
Require lv 9
+384 Gear Armor
Chest
Skirmisher Outerwear
Require lv 9
+384 gear Evasion
Chest
Acolyte's Robe
Require lv 9
+20 gear Energy Shield
Chest
Paladin's Hands
Require lv 9
+329 Gear Armor
Skirmisher's Gloves
Require lv 9
+329 gear Evasion
Hands
Acolyte Handguards
Require lv 9
+18 gear Energy Shield
Hands
Paladin's Heavy Helm
Require lv 9
+329 Gear Armor
Helmet
Skirmisher's Mask
Require lv 9
+329 gear Evasion
Helmet
Acolyte's Crown
Require lv 9
+18 gear Energy Shield
Helmet
Paladin's Iron Greaves
Require lv 9
+329 Gear Armor
Feet
Skirmisher's Leather Boots
Require lv 9
+329 gear Evasion
Feet
Acolyte's Footwraps
Require lv 9
+18 gear Energy Shield
Feet
Griffin Tower Shield
Require lv 9
+329 Gear Armor
Off-Hand
Wind Spirit Light Shield
Require lv 9
+329 gear Evasion
Off-Hand
Bard's Square Shield
Require lv 9
+18 gear Energy Shield
Off-Hand
Eyestinger Claw
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
War Hammer
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thorny Sword
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Alloy Board Axe
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Assassin Short Dagger
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Recluse Cane
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Beastfang Mallet
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Coldlight Greataxe
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Iron Greatsword
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Dryad Staff
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Viper Staff
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Cold Damage to Spells

Two-handed
Black Feather Zapper
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Bonewood Hunting Bow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Soldier's Light Crossbow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wolf Hunter's Cannon
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wolf Fang Rifle
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Spiritwood Wand
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Cold Damage to Spells

One-Handed
Waning Moon Rod
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% Minion Damage

One-Handed
Disorientation Scepter
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% Damage Over Time

One-Handed
Berserker Claw
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Oblivion Maul
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Battlefield Longsword
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
War Axe
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Voodoo Dagger
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Wolf Fang Cane
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Scarlet Maul
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Gilt Board Axe
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Conflict Greatsword
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Confession Iron Staff
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Gilt Staff
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Lightning Damage to Spells

Two-handed
Rottenbone Zapper
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Segar Hunting Bow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Iron Crossbow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Starmetal Cannon
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Blazing Rifle
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wind Spirit Wand
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 7 - 7 Lightning Damage to Spells

One-Handed
Flying Bird Rod
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% Minion Damage

One-Handed
High Tower Scepter
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% Damage Over Time

One-Handed
Sandstorm Katar
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Prayer Hammer
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Redgold Sword
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Scoundrel's Axe
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Resentment Dirk
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Omen Short Staff
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Lonewolf Maul
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Marsh Greataxe
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ripping Claymore
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Broken Mirror Staff
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Flower Sea Staff
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Erosion Damage to Spells

Two-handed
Thorny Boomstick
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Griffin Long Bow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Elven Hunting Crossbow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Unholy Blaster
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Unpredictable Rifle
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Voodoo Wand
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells

One-Handed
Swimming Fish Rod
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% Minion Damage

One-Handed
Hanging Scepter
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% Damage Over Time

One-Handed
Berserker's Chest Armor
Require lv 24
+538 Gear Armor
Hunter's Chestguard
Require lv 24
+538 gear Evasion
Witchdoctor's Robe
Require lv 24
+30 gear Energy Shield
Chest
Berserker's Hands
Require lv 24
+461 Gear Armor
Hunter's Gloves
Require lv 24
+461 gear Evasion
Hands
Witchdoctor's Gloves
Require lv 24
+26 gear Energy Shield
Hands
Berserker's Spired Helm
Require lv 24
+461 Gear Armor
Helmet
Hunter's Hood
Require lv 24
+461 gear Evasion
Helmet
Witchdoctor's Mask
Require lv 24
+26 gear Energy Shield
Helmet
Berserker's Footguards
Require lv 24
+461 Gear Armor
Feet
Hunter's Leather Boots
Require lv 24
+461 gear Evasion
Feet
Witchdoctor's Slippers
Require lv 24
+26 gear Energy Shield
Feet
Crimson Kite Shield
Require lv 24
+461 Gear Armor
Off-Hand
Dragonfang Buckler
Require lv 24
+461 gear Evasion
Off-Hand
Freedom Square Shield
Require lv 24
+26 gear Energy Shield
Off-Hand
Heated Flame Ring
Require lv 24
+4% Fire Resistance

Finger
Blight Ice Ring
Require lv 24
+4% Cold Resistance

Finger
Dazzling Lightning Ring
Require lv 24
+4% Lightning Resistance

Finger
Agony Darkness Ring
Require lv 24
+4% Erosion Resistance

Finger
Thriving Spirit Ring
Require lv 24
+5% Minion Damage

Finger
Prismatic Ward Ring
Require lv 24
+2% Elemental Resistance

Finger
Wailing Claw
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Nightmare Hammer
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Cold Blade
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Earthsplitter Axe
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Violence Short Dagger
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thinker Cane
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Valagon Mallet
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Blazing Greataxe
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Coldlight Claymore
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ancestral Staff
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Monkey Staff
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Fire Damage to Spells

Two-handed
Warden's Boomstick
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
White Wolf Curve Bow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Beastfang Light Crossbow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Warden's Blaster
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ripple Rifle
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Flower Sea Wand
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 9 - 9 Fire Damage to Spells

One-Handed
Shepherdess Rod
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% Minion Damage

One-Handed
Eternal Night Scepter
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% Damage Over Time

One-Handed
Cataclysm Amulet
Require lv 32
+5 Strength

Neck
Sunlight Pendant
Require lv 32
+5 Dexterity

Neck
Shaman's Necklace
Require lv 32
+5 Intelligence

Wind Blade Waistguard
Require lv 32
+15 Max Life

God's Grace Girdle
Require lv 32
+18 Max Energy Shield

Waist
Two-Headed Claw
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Dragon's Roar Hammer
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Talon Sword
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Savage Axe
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Nightshade Dagger
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Leopard Jaw Cane
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Crushing Mallet
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Giant's Board Axe
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Gladiator's Greatsword
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Authority Iron Staff
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
White Crystal Staff
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Cold Damage to Spells

Two-handed
Unholy Zapper
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Raider's Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Jungle Hunting Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Griffin Blaster
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Eagle Rifle
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wiseman's Wand
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Cold Damage to Spells

One-Handed
River Rod
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% Minion Damage

One-Handed
Red Rain Scepter
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% Damage Over Time

One-Handed
Flare Amulet
Require lv 38
+8 Strength

Neck
Ripple Pendant
Require lv 38
+8 Dexterity

Neck
Lunar Corona Necklace
Require lv 38
+8 Intelligence

Direwolf Fang
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Tremor Wooden Hammer
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Hurricane Short Sword
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Valagon Axe
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Kingslayer Short Dagger
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Traitor Cane
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Devastating Mallet
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Doomsday Board Axe
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Barren Greatsword
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Flower Staff
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Feather Staff
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Lightning Damage to Spells

Two-handed
Cursed Boomstick
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
White Feather Hunting Bow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Segar Hunting Crossbow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Blazing Cannon
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Toxic Rifle
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
White Crystal Wand
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Lightning Damage to Spells

One-Handed
Harvest Rod
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% Minion Damage

One-Handed
Stigmata Scepter
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% Damage Over Time

One-Handed
Iron Sentry's Heavy Armor
Require lv 39
+699 Gear Armor
Chest
Prospector Outerwear
Require lv 39
+699 gear Evasion
Chest
Disciple's Coat
Require lv 39
+40 gear Energy Shield
Chest
Iron Sentry's Hold
Require lv 39
+599 Gear Armor
Hands
Prospector Handguards
Require lv 39
+599 gear Evasion
Hands
Disciple Handguards
Require lv 39
+35 gear Energy Shield
Hands
Iron Sentry's Helmet
Require lv 39
+599 Gear Armor
Prospector's Hat
Require lv 39
+599 gear Evasion
Helmet
Disciple's Headscarf
Require lv 39
+35 gear Energy Shield
Helmet
Iron Sentry's Feet
Require lv 39
+599 Gear Armor
Prospector's Short Boots
Require lv 39
+599 gear Evasion
Feet
Disciple's Cloth Boots
Require lv 39
+35 gear Energy Shield
Feet
Callous Kite Shield
Require lv 39
+599 Gear Armor
Off-Hand
Hunter's Buckler
Require lv 39
+599 gear Evasion
Off-Hand
Nature Caster Shield
Require lv 39
+35 gear Energy Shield
Off-Hand
Spinesplitter Katar
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thorny Hammer
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Blizzard Sword
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Cursed Axe
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Cursed Dagger
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Lion Heart Cane
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Doomsday Maul
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Redgold Greataxe
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Tidal Claymore
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Conviction Iron Staff
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Twilight Staff
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Erosion Damage to Spells

Two-handed
Viper Zapper
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Piercer Bow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Muddy Long Crossbow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Unyielding Cannon
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Conflict Rifle
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Viper Wand
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Erosion Damage to Spells

One-Handed
Daylight Rod
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% Minion Damage

One-Handed
Deception Scepter
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% Damage Over Time

One-Handed
Crimson Tiger Sting
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rocksplitter Mallet
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Coldlight Sword
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Bonecrusher Greataxe
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Godslaughter Short Dagger
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Villain Cane
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Conflict Maul
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Unpredictable Board Axe
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sundering Greatsword
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sacred Tree Staff
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Voodoo Staff
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Fire Damage to Spells

Two-handed
Voodoo Boomstick
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Bloody Curve Bow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Cursed War Crossbow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wailing Blaster
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Giant's Rifle
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wraith Wand
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Fire Damage to Spells

One-Handed
Full Moon Rod
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% Minion Damage

One-Handed
Sorrow Scepter
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% Damage Over Time

One-Handed
Packleader Chest Armor
Require lv 52
+909 Gear Armor
Wild Dominator Outerwear
Require lv 52
+909 gear Evasion
Chest
Shaman's Short Robe
Require lv 52
+50 gear Energy Shield
Chest
Packleader Handguards
Require lv 52
+779 Gear Armor
Hands
Wild Dominator Handguards
Require lv 52
+779 gear Evasion
Hands
Shaman's Hands
Require lv 52
+43 gear Energy Shield
Packleader Helmet
Require lv 52
+779 Gear Armor
Wild Dominator Headdress
Require lv 52
+779 gear Evasion
Helmet
Shaman's Headdress
Require lv 52
+43 gear Energy Shield
Helmet
Packleader Greaves
Require lv 52
+779 Gear Armor
Feet
Wild Dominator Long Boots
Require lv 52
+779 gear Evasion
Feet
Shaman's Slippers
Require lv 52
+43 gear Energy Shield
Feet
Falling Star Tower Shield
Require lv 52
+779 Gear Armor
Off-Hand
Thunder Light Shield
Require lv 52
+779 gear Evasion
Off-Hand
Abyssal Square Shield
Require lv 52
+43 gear Energy Shield
Off-Hand
Raging Boil Flame Ring
Require lv 52
+6% Fire Resistance

Finger
Snow Ice Ring
Require lv 52
+6% Cold Resistance

Finger
Chilling Lightning Ring
Require lv 52
+6% Lightning Resistance

Finger
Rotten Darkness Ring
Require lv 52
+6% Erosion Resistance

Finger
Command Spirit Ring
Require lv 52
+8% Minion Damage

Finger
Resplendent Ward Ring
Require lv 52
+3% Elemental Resistance

Finger
Dragon Scale Waistguard
Require lv 52
+35 Max Life

Radiant Lunar Girdle
Require lv 52
+50 Max Energy Shield

Waist
Scarlet River Claw
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Primeval War Hammer
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Hero's Longsword
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Conflict War Axe
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Sorcerer's Dagger
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Dragonblood Cane
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Vindicator Maul
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Griffin Greataxe
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wolfsoul Claymore
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Judge's Iron Staff
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sage's Staff
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 36 - 36 Cold Damage to Spells

Two-handed
Bloodclaw Zapper
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Black Feather Long Bow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Conflict Crossbow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Abyssal Blaster
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
War Rifle
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Bard's Wand
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Cold Damage to Spells

One-Handed
Shooting Star Rod
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% Minion Damage

One-Handed
Agony Scepter
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% Damage Over Time

One-Handed
Sunlight Amulet
Require lv 56
Neck
Red Crystal Amulet
Require lv 56
+12 Strength

Neck
Opal Pendant
Require lv 56
+12 Dexterity

Neck
Moonstone Necklace
Require lv 56
+12 Intelligence

Mountain Lord's Chest Armor
Require lv 57
+1091 Gear Armor
Grand Explorer Outerwear
Require lv 57
+1091 gear Evasion
Chest
Envoy's Robe
Require lv 57
+65 gear Energy Shield
Chest
Mountain Lord Handguards
Require lv 57
+935 Gear Armor
Hands
Grand Explorer's Gloves
Require lv 57
+935 gear Evasion
Hands
Envoy's Hands
Require lv 57
+56 gear Energy Shield
Mountain Lord Helmet
Require lv 57
+935 Gear Armor
Grand Explorer's Fez
Require lv 57
+935 gear Evasion
Helmet
Envoy's Mask
Require lv 57
+56 gear Energy Shield
Helmet
Mountain Lord's Feet
Require lv 57
+935 Gear Armor
Grand Explorer's Heavy Boots
Require lv 57
+935 gear Evasion
Feet
Envoy's Soft Shoes
Require lv 57
+56 gear Energy Shield
Feet
Warlord's Kite Shield
Require lv 57
+935 Gear Armor
Off-Hand
Cursed Light Shield
Require lv 57
+935 gear Evasion
Off-Hand
Blizzard Square Shield
Require lv 57
+56 gear Energy Shield
Off-Hand
Frozen Ring
Require lv 58
Finger
Primeval War Claw
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Nature Wooden Hammer
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Gilt Longsword
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Frenzy Battle Axe
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Hatred Dirk
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Foreshadow Short Staff
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Vanquisher Mallet
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Blue Sea Greataxe
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Glory Greatsword
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Perishing Staff
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Devout Staff
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 40 - 40 Lightning Damage to Spells

Two-handed
Swarm Pistol
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Twilight Curve Bow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Blue Sea War Crossbow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Monarch's Cannon
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Scarlet Rifle
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sage Wand
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Lightning Damage to Spells

One-Handed
Beast King Rod
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% Minion Damage

One-Handed
Rotten Scepter
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% Damage Over Time

One-Handed
Divine Arbiter's Defense
Require lv 61
Chest
Respected Tutor's Robe
Require lv 61
Chest
Divine Arbiter's Defense
Require lv 62
+1309 Gear Armor
Chest
Watcher's Chest Armor
Require lv 62
+1309 gear Evasion
Respected Tutor's Robe
Require lv 62
+80 gear Energy Shield
Chest
Divine Arbiter's Hands
Require lv 62
+1122 Gear Armor
Watcher's Hold
Require lv 62
+1122 gear Evasion
Hands
Respected Tutor's Gloves
Require lv 62
+69 gear Energy Shield
Hands
Divine Arbiter's Diadem
Require lv 62
+1122 Gear Armor
Helmet
Watcher's Gaze
Require lv 62
+1122 gear Evasion
Helmet
Respected Tutor's Face
Require lv 62
+69 gear Energy Shield
Helmet
Divine Arbiter's Feet
Require lv 62
+1122 Gear Armor
Watcher's Trail
Require lv 62
+1122 gear Evasion
Feet
Respected Tutor's Footwraps
Require lv 62
+69 gear Energy Shield
Feet
Vindicator's Tower Shield
Require lv 62
+1122 Gear Armor
Off-Hand
Viper Buckler
Require lv 62
+1122 gear Evasion
Off-Hand
Sage's Caster Shield
Require lv 62
+69 gear Energy Shield
Off-Hand
Jadebone Katar
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Redgold Hammer
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Bone Stinger Sword
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Scarlet Axe
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Esoteric Dagger
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Esoteric Cane
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Platinum Mallet
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Ripping Greataxe
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Griffin Greatsword
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Esoteric Cudgel
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wind God's Staff
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 44 - 44 Erosion Damage to Spells

Two-handed
Shadow Boomstick
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Unholy Hunting Bow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Icy War Crossbow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Solar Flame Cannon
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Moonlight Rifle
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Devout Wand
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 22 - 22 Erosion Damage to Spells

One-Handed
Celestial Rod
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% Minion Damage

One-Handed
Spiral Scepter
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% Damage Over Time

One-Handed
Dragon Guardian's Lamellar Armor
Require lv 66
+1571 Gear Armor
Chest
Eternal Night Stalker's Chestguard
Require lv 66
+1571 gear Evasion
Elder Sage's Regalia
Require lv 66
+100 gear Energy Shield
Chest
Imperishable Black Robe
Require lv 66
Chest
Dragon Guardian Handguards
Require lv 66
+1346 Gear Armor
Hands
Eternal Night Stalker's Hands
Require lv 66
+1346 gear Evasion
Elder Sage's Long Gloves
Require lv 66
+86 gear Energy Shield
Hands
Dragon Guardian's Faceguard
Require lv 66
+1346 Gear Armor
Helmet
Eternal Night Stalker's Hood
Require lv 66
+1346 gear Evasion
Helmet
Elder Sage's Chapeau
Require lv 66
+86 gear Energy Shield
Helmet
Dragon Guardian's Footguards
Require lv 66
+1346 Gear Armor
Feet
Eternal Night Stalker's Long Boots
Require lv 66
+1346 gear Evasion
Feet
Elder Sage's Treads
Require lv 66
+86 gear Energy Shield
Feet
Monarch's Kite Shield
Require lv 66
+1346 Gear Armor
Off-Hand
Shadow Light Shield
Require lv 66
+1346 gear Evasion
Off-Hand
Spirit Lord's Caster Shield
Require lv 66
+86 gear Energy Shield
Off-Hand
Firestorm Flame Ring
Require lv 66
+9% Fire Resistance

Finger
Frost City Ice Ring
Require lv 66
+9% Cold Resistance

Finger
High Heavens Lightning Ring
Require lv 66
+9% Lightning Resistance

Finger
Evernight Darkness Ring
Require lv 66
+9% Erosion Resistance

Finger
Harvest Spirit Ring
Require lv 66
+12% Minion Damage

Finger
Kaleidoscopic Ward Ring
Require lv 66
+4% Elemental Resistance

Finger
Fearless Waistguard
Require lv 66
+65 Max Life

Magic Girdle
Require lv 66
+80 Max Energy Shield

Waist
Eagle Claw
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Twilight Hammer
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Moonlight Long Blade
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Ritual Greataxe
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Illusory Dirk
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Fallen Pactspirital Short Staff
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Lava Maul
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Lava Board Axe
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Vindicator's Greatsword
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Origin Iron Staff
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Warden's Staff
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 48 - 48 Fire Damage to Spells

Two-handed
Dragonsoul Zapper
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Thunder Long Bow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Scarlet Crossbow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Viking Blaster
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Warlord's Musket
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Scarlet Wand
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Fire Damage to Spells

One-Handed
Cosmic Rod
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% Minion Damage

One-Handed
Judgment Scepter
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% Damage Over Time

One-Handed
Fallen Knight's Armor
Require lv 70
+1885 Gear Armor
Chest
Sanctuary of Calamity
Require lv 70
+1885 gear Evasion
Chest
Imperishable Black Robe
Require lv 70
+120 gear Energy Shield
Chest
Fallen Knight Handguards
Require lv 70
+1615 Gear Armor
Hands
Hands of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Touch
Require lv 70
+103 gear Energy Shield
Hands
Fallen Knight Helmet
Require lv 70
+1615 Gear Armor
Mask of Calamity
Require lv 70
+1615 gear Evasion
Helmet
Imperishable Miter
Require lv 70
+103 gear Energy Shield
Helmet
Fallen Knight's Footguards
Require lv 70
+1615 Gear Armor
Feet
Boots of Calamity
Require lv 70
+1615 gear Evasion
Feet
Imperishable Feet
Require lv 70
+103 gear Energy Shield
Glory Kite Shield
Require lv 70
+1615 Gear Armor
Off-Hand
Wind God's Buckler
Require lv 70
+1615 gear Evasion
Off-Hand
Twilight Square Shield
Require lv 70
+103 gear Energy Shield
Off-Hand
Delusion Claw
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Quinn's Hammer
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Nameless Sword
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Vengeance Axe
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Disillusion Dagger
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Obsidian Cane
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Crumbling Maul
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Fallen Star Greataxe
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Subjugation Claymore
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Reincarnation Iron Staff
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Divinity Staff
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 52 - 52 Cold Damage to Spells

Two-handed
Final Battle Boomstick
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Starfall Long Bow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Flowing Blaze Crossbow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Dark Ravine Cannon
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Imperial Rifle
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Azure Moon Wand
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 26 - 26 Cold Damage to Spells

One-Handed
Star Ocean Rod
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% Minion Damage

One-Handed
Reflux Scepter
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% Damage Over Time

One-Handed
Old King's Armor
Require lv 76
+2073 Gear Armor
Chest
Demon Slayer's Skin
Require lv 76
+2073 gear Evasion
Chest
All Magic Secret Robe
Require lv 76
+140 gear Energy Shield
Chest
Old King's Rerebraces
Require lv 76
+1777 Gear Armor
Hands
Demon Slayer's Hands
Require lv 76
+1777 gear Evasion
All Magic Grip
Require lv 76
+120 gear Energy Shield
Hands
Old King's Crown
Require lv 76
+1777 Gear Armor
Helmet
Demon Slayer's Eyes
Require lv 76
+1777 gear Evasion
Helmet
All Magic Crown
Require lv 76
+120 gear Energy Shield
Helmet
Old King's Sabatons
Require lv 76
+1777 Gear Armor
Feet
Demon Slayer's Feet
Require lv 76
+1777 gear Evasion
All Magic Shoes
Require lv 76
+120 gear Energy Shield
Feet
Red Pegasus Kite Shield
Require lv 76
+1777 Gear Armor
Off-Hand
Conqueror Buckler
Require lv 76
+1777 gear Evasion
Off-Hand
Fraudster Magic Shield
Require lv 76
+120 gear Energy Shield
Off-Hand
Torched Flame Ring
Require lv 76
+11% Fire Resistance

Finger
Sealed Ice Ring
Require lv 76
+11% Cold Resistance

Finger
Punished Lightning Ring
Require lv 76
+11% Lightning Resistance

Finger
Imprisoned Darkness Ring
Require lv 76
+11% Erosion Resistance

Finger
Championed Spirit Ring
Require lv 76
+18% Minion Damage

Finger
Depicted Ward Ring
Require lv 76
+5% Elemental Resistance

Finger
Conqueror Waistguard
Require lv 76
+95 Max Life

Arcanist Girdle
Require lv 76
+110 Max Energy Shield

Waist
Hero's Amulet
Require lv 78
+18 Strength

Neck
Assassin's Pendant
Require lv 78
+18 Dexterity

Neck
Sage's Necklace
Require lv 78
+18 Intelligence

Three-tailed Cat Claw
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
General's War Hammer
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Forgotten Iron Sword
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Suppressor Axe
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Fools' Dagger
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Blue Amber Cane
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Destroyer Mallet
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Red Pegasus Greataxe
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Red Pegasus Greatsword
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Absolver Iron Staff
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Southern Cross Staff
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 56 - 56 Lightning Damage to Spells

Two-handed
Terminator Boomstick
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Demon Hunter Long Bow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Red Pegasus War Crossbow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Fire Worshiper Cannon
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Bannerlord's Musket
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Wretched Wand
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells

One-Handed
Astrologer Rod
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% Minion Damage

One-Handed
Trickster Scepter
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% Damage Over Time

One-Handed
Ranger's Rag
Require lv 82
+2240 Gear Armor
Chest
Secret Shadow's Protection
Require lv 82
+2240 gear Evasion
Chest
Long Night Sorcerer's Robe
Require lv 82
+170 gear Energy Shield
Chest
Ranger's Rusted Gauntlets
Require lv 82
+1920 Gear Armor
Hands
Secret Shadow's Wrists
Require lv 82
+1920 gear Evasion
Hands
Long Night Sorcerer's Wristband
Require lv 82
+146 gear Energy Shield
Hands
Ranger's Broken Mask
Require lv 82
+1920 Gear Armor
Helmet
Secret Shadow's Mask
Require lv 82
+1920 gear Evasion
Helmet
Long Night Sorcerer's Mask
Require lv 82
+146 gear Energy Shield
Helmet
Ranger's Dirty Boots
Require lv 82
+1920 Gear Armor
Feet
Secret Shadow's Shoes
Require lv 82
+1920 gear Evasion
Feet
Long Night Sorcerer's Boots
Require lv 82
+146 gear Energy Shield
Feet
Future Warrior's Kite Shield
Require lv 82
+1920 Gear Armor
Off-Hand
Lost Ranger's Light Shield
Require lv 82
+1920 gear Evasion
Off-Hand
Ninth Apostle's Magic Shield
Require lv 82
+146 gear Energy Shield
Off-Hand
Perishing Inferno Flame Ring
Require lv 82
+12% Fire Resistance

Finger
Eternal Sleep Ice Ring
Require lv 82
+12% Cold Resistance

Finger
Thunder Tempered Lightning Ring
Require lv 82
+12% Lightning Resistance

Finger
Eternal Gloom Darkness Ring
Require lv 82
+12% Erosion Resistance

Finger
Essence Spirit Ring
Require lv 82
+24% Minion Damage

Finger
Myriad Radiance Ward Ring
Require lv 82
+6% Elemental Resistance

Finger
Wayfarer Waistguard
Require lv 82
+110 Max Life

Elder Sage Girdle
Require lv 82
+140 Max Energy Shield

Waist
Dragon Hunter Claw
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Melted Iron Hammer
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Unforgotten Long Blade
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Rebel Axe
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Blind Faith Dagger
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Glimmering Fluorite Cane
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Forger's Maul
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Pass Board Axe
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Pass Claymore
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Executive Iron Staff
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Centaur Staff
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
Adds 60 - 60 Erosion Damage to Spells

Two-handed
Kingslayer Boomstick
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Godseeker Long Bow
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Black Pass Hunting Crossbow
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Fire Eater Cannon
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Personal Guard Musket
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Heartflayer Wand
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
Adds 30 - 30 Erosion Damage to Spells

One-Handed
Bard Rod
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
+37% Minion Damage

One-Handed
Thorn Sea Scepter
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
+37% Damage Over Time

One-Handed
Silence Piercing Claw
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Sierra Forge Light Hammer
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Shadowless Swordsman's Blade
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Hollow Rift Axe
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Truth Speaker's Dagger
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Sleeping Sage's Cane
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Sierra Reverberation Maul
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Earthrending Axe
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sky Severing Sword
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Last Man's Cudgel
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
First Man's Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+80% Spell Damage

Two-handed
War Ender's Boomstick
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
One-Handed
Lonely Hunter's Bow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
War Ranger's Crossbow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Sun Fall Cannon
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
War Repercussion Musket
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Two-handed
Headless Cleric Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Cold Damage to Spells

One-Handed
Heart of All Rod
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% Minion Damage

One-Handed
Dark Gaze Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% Damage Over Time

One-Handed
Destroyer's Amulet
Require lv 86
+24 Strength

Neck
Onslaughter's Pendant
Require lv 86
+24 Dexterity

Neck
Sacrificer's Necklace
Require lv 86
+24 Intelligence

When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Crosser
Require lv 1
+(30–40)% Gear Physical Damage
+(20–25)% Attack Block Chance
+(20–25)% Spell Block Chance
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Frozen Sight
Require lv 1
Adds (35–39) - (44–49) Cold Damage to the gear
Inflicts Frostbite when dealing Hit Cold Damage
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Glorious Journey
Require lv 1
+(15–20) to All Stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Omniscient Prototype
Require lv 1
+(1–10) Gear Armor
+1 Max Life
+1 Max Mana
Almighty
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
(-10–-8)% additional Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Lone Survivor
Require lv 5
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 5
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Spring Resurrection
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills. Interval: 0.2 s
Restores (9–15) Mana when using skills. Interval: 0.2 s
Shamed
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% Gear Physical Damage
(-30–-15)% Attack Critical Strike Rating for this gear
[Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
Scorching Words
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Dragon Scale Shoes
Require lv 10
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Shield of Judgment
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (4–6) - (14–16) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Scorching Wave
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance to Ignite targets
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (120–150) - (200–250) Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Interlocking Soul
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
+(5–8) to Max Frostbite Rating
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Despised Shadow
Require lv 15
+(5–15) Dexterity
+(20–30) Max Life
33% chance to gain +3 Shadows when using the Shadow Strike skill
+(14–16)% additional Shadow Damage
Boots of Sinned Fire
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Revered Light
Require lv 15
+1 to Beam Skill Level
+1 Beams
Sage's Foresight
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (24–28) - (54–64) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Grace Boots
Require lv 16
+(130–180) gear Energy Shield
+10% Movement Speed
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(15–20)% Movement Speed when Focus Blessing reaches max stacks
+20% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Air Treaders
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Scepter of Excommunication
Require lv 18
+(20–30) Intelligence
+(30–50)% Erosion Damage
+(8–12)% Erosion Resistance Penetration
Born in Fire
Require lv 18
+5 Max Life per 1 levels
+1% Fire Damage for every 1 level(s)
Regenerates (30–40) Life per second
Berserker Bracer
Require lv 20
+(30–40)% Projectile Damage
+(10–20)% Attack and Cast Speed
+(60–70)% Critical Strike Rating
Wind Chasers
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Shadow of Thunderlight's Touch
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% Gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
+(100–130)% Gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+(60–70)% Projectile Damage
Brainwave Emitter
Require lv 24
+(20–30)% Cast Speed
+1 Max Spell Burst
-20% additional Spell Burst Charge Speed
Feline Gloves
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Fighting Stompers
Require lv 24
(-10–-5)% additional damage taken if you have used a Channeled Skill recently
+(20–30)% Movement Speed if you have used a Channeled Skill recently
+(7–10)% additional Channeled Skill damage
Boor's Iron Crown
Require lv 25
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Ralph's Journey
Require lv 25
+(18–22)% Dexterity
+1% Movement Speed per 20 Dexterity
+(7–8)% additional Lightning Damage per 10 Dexterity
The main stat base no longer additionally increases damage
Photophobia
Require lv 25
[Beacon] +2 Max Spell Burst
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Adds (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
+(30–50)% Gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+(10–15) to Max Frostbite Rating
Converts 100% of Physical Damage to Cold Damage
Hitting a Frostbitten enemy triggers Shattering. Interval: 1 s
Imploration Dagger
Require lv 30
+(90–100)% Gear Physical Damage
+(40–50)% chance to Multistrike
+(15–20)% gear Attack Speed
+(15–20)% Wilt Duration
Adds (18–20) - (22–25) Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
+(120–200)% Gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Fire Lord's Promise
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Genius Battlegear
Require lv 30
+(60–80) Max Life
-100% Critical Strike Rating
+100% Critical Strike Damage
+40% Spell Critical Strike Rating for every 1 Spell Burst Charge consumed for 10s. Stacks up to 10 times
Vendetta's Sleeve-Blade
Require lv 30
+(50–60) Max Life
+(20–30) Dexterity
+(40–80)% Melee Damage if you have recently moved more than 10 m
Searing Finger Bone
Require lv 30
+120% Fire Damage
+(10–15)% chance to Ignite targets
Cannot inflict Reap
Unholy Prayer
Require lv 30
+1 to Max Agility Blessing Stacks
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
+1 to Max Focus Blessing Stacks
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
+1 to Max Tenacity Blessing Stacks
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 1 s
Lady's Tears
Require lv 30
+1 Passive Skill Level
+(8–16)% additional Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
While Reconjuring, Spirit Magi regenerate (20–30)% Life per second
Spirit Magi are immune to Elemental Damage
Cry of Divinity
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 5 Growth for 25s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 to All Stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking Damage Over Time from Terra are immune to Ailments
+20 Max Life
Will
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack and Cast Speed when dealing Double Damage recently, up to +10 stack(s)
Misube's Refusal
Require lv 36
+(120–150)% Gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback.
Causes a Knockback when you launch a Steep Strike
Royal Guard's Boots
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Trickster's Tread
Require lv 36
+(20–30)% Movement Speed
+(20–30)% Attack Speed
Has Hasten when reaching Max Agility Blessing stacks
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Witchdoctor's Herb Bag
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% Restoration Effect
Restoration Skills: +(60–80)% Restoration Duration
Scorching Tempo
Require lv 40
You have a Lv. (1–20) Charged Flames
+(1–99)% Spell Fire Damage
Adds (1–50) - (51–99) Fire Damage to Spells
Only Fire Damage can be dealt
Sage's Shackle
Require lv 40
+25 to All Stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Entangled Root
Require lv 40
Has Lv. (35–40) Precise: Rejuvenation while standing still
Gains a stack of Tenacity Blessing per 1 s while standing still
(-10–-5)% Movement Speed for every 10% of Life lost
+(8–10)% Elemental Resistance
+(250–330) Max Life
Oathkeeper
Require lv 45
Adds (25–26) - (33–36) Fire Damage to the gear
+(11–13)% gear Attack Speed
+40% Gear Elemental Damage
+20% additional Elemental Damage for Attack Skills
+100% Attack Skill Mana Cost
Gauze of Phantom Sin
Require lv 45
(-1–1) to Max Agility Blessing Stacks
(-1–1) to Max Focus Blessing Stacks
(-1–1) to Max Tenacity Blessing Stacks
-2% additional damage per stack of Blessing (multiplies)
Varagon's Lament
Require lv 45
+(150–200) Max Life
+(10–20)% Cold Resistance
+(20–30) to Max Frostbite Rating
Inflicts Cold Infiltration when dealing damage to enemies with a Frostbite Rating of 60 or above
Sea Splitter
Require lv 45
Main Skill is supported by Lv. (15–20) Raging Slash
+(40–70) Max Life
+(6–10)% Attack Speed
Vow's Grasp
Require lv 45
+(40–80) gear Energy Shield
+(48–60) Intelligence
+(50–60) Strength
+(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura
Tyrant's Smoldering Hold
Require lv 45
Adds 60 - 80 Fire Damage to Attacks
+(20–25)% Fire Resistance
Lucky Critical Strike
Unable to trigger Empower Skills
Alloy Covenant
Require lv 45
+(10–12)% Elemental Resistance
(-8–-5)% additional damage taken
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Providential Grace
Require lv 45
+(10–15)% Elemental Resistance
<Random Max Blessing Stacks affix>
(-10–-8)% additional damage taken if the max stacks of Tenacity Blessing is not lower than the stacks of other Blessings
+(8–10)% additional Attack and Cast Speed if the max stacks of Agility Blessing is not lower than the stacks of other Blessings
+(8–10)% additional damage if the max stacks of Focus Blessing is not lower than the stacks of other Blessings
Hand of Malice
Require lv 45
+(50–60)% gear Energy Shield
+(30–40)% Critical Strike Rating
+(20–30)% Critical Strike Damage
+(35–45)% additional Deterioration Damage if you have dealt a Critical Strike recently
Prayer Bead of Evil
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Throat-Slasher
Require lv 46
Adds (21–23) - (25–27) Physical Damage to the gear
+25% Gear Physical Damage
+(1–100)% Attack Critical Strike Rating for this gear
+100 Attack Critical Strike Rating if you haven't used a Main Skill recently
Imperious Verdict
Require lv 48
-2 Focus Skill Level
+(100–150) Max Life
When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect
Agony of Lost Self
Require lv 50
+(10–20)% Max Life and Max Energy Shield
+(1–3) Main Skill Level
Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently
Ice and Fire
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Pathfinder's Path
Require lv 50
+(20–30)% Focus Speed
+(10–15)% Cooldown Recovery Speed
+(15–20)% Attack and Cast Speed
20% of the bonuses to Focus Speed is also applied to Movement Speed, up to +40% Movement Speed
Necklace of Inverse
Require lv 50
+(30–40) to All Stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
Frostbolt
Require lv 50
+(150–250) Max Energy Shield
+(35–50) to All Stats
Penetrates Frostbitten enemies' Lightning Resistance by 20%
Penetrates Numbed enemies' Cold Resistance by 20%
Arminius Guillotine
Require lv 58
+(100–125)% Gear Physical Damage
Adds (20–24) - (30–36) Physical Damage to the gear
+(10–30)% Skill Area
+(50–70)% attack Critical Strike Damage
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
Own 1 additional stacks of Tenacity Blessing
Highest Glance
Require lv 58
+(180–220)% Gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when you have at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when you have at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% Gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
Circular Clearing
Require lv 58
+(150–300)% Gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Cursed Flame
Require lv 58
+(250–300)% Gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds (200–250) - (350–400) Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
+(100–130)% Gear Physical Damage
+(25–35)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends (1–2)% Life and Mana on defeat
Fleeting Regret
Require lv 58
+(75–120)% Gear Physical Damage
Adds (24–27) - (36–40) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(200–270)% Critical Strike Rating if you have Blocked recently
+(36–48)% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
+(120–140)% Gear Physical Damage
Adds (42–45) - (72–75) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
Elemental Whirl
Require lv 58
+(120–140)% Gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to inflict Damaging Ailments
Adds 5 - 6 Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Memory
Require lv 58
+(20–30)% Spell Damage
+(5–10)% Cast Speed
Adds (35–40) - (45–50) Base Wilt Damage
+20% Wilt chance
Wilted enemies defeated by you have a (40–50)% chance to explode, dealing True Damage equal to (16–20)% of their Max Life to enemies within a 6 m radius
+(25–30)% Wilt Duration against Legendary enemy units
Shadow of Thunderlight's Eyes
Require lv 58
+1 Lightning Skill Level
+(10–20)% Cast Speed
+(20–30)% Skill Area
+20% Lightning Penetration if you have dealt Cold Damage recently
Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(14–26)% gear Attack Speed
+(15–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +30% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +10% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
+(120–150)% Gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% Knockback Chance
+20% additional Knockback distance
+(96–108)% additional Attack Damage when no enemies are Nearby
-20% Movement Speed
Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(70–80)% Critical Strike Damage
+(15–20) to Max Frostbite Rating
+(36–48)% additional damage against Frostbitten enemies
[Frostbitten] Inflicts Frostbite when dealing Hit Cold Damage
+50% Frostbite Effect
King Lionheart's Ambition
Require lv 58
+(250–300)% Gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when you have at least 8 stack(s) of Agility Blessing
Gains 8% - 8% of the added Flat Damage's Base Ailment Damage when you have at least 10 stack(s) of Agility Blessing
Severed Wrist
Require lv 58
+(60–90)% Attack Critical Strike Rating
Projectile Quantity +(1–2)
+(20–25)% Movement Speed for 3 s on defeat
+(20–35)% additional damage for Main-Hand Weapons
+(15–20)% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
+(100–130)% Gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
(0–10)% additional Attack and Cast Speed
Dumb Voice
Require lv 58
+30% Gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when you have at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% Gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
+(3–4) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +15% Movement Speed
Fiery Oath
Require lv 58
+(1–2) Fire Skill Level
+(4–5)% Max Fire Resistance
+(150–200) Fire Spell Critical Strike Rating when at max Tenacity Blessing
Adds 50 - 70 Fire Damage to Spells when at max Tenacity Blessing
Gaining Tenacity Blessing triggers Lv. (15–20) Scorch. Interval: 0.2 s
You are cursed with a Lv. (25–30) Scorch
Unbreakable Armor
Require lv 58
+2304 Gear Armor
+110 Max Life
Triggers Lv. (10–20) Reform every 5 s
+(11–15)% additional Hit Damage when having at least 15000 Armor
Crimson King
Require lv 58
+(50–500) Max Life
+(60–75)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently
(-50–-40)% additional damage taken if more than 15000 Life has been consumed recently
+50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently
Martyr's Staff
Require lv 58
+(70–90)% Max Life
(-12–-15)% additional damage taken at Full Life.
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Corrupted Bulwark
Require lv 58
(-12–-15)% additional damage taken at Full Energy Shield
+(1750–2000) Max Energy Shield
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Void Embankment
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+(80–115) to All Stats
+1% Elemental Resistance per 40 stats, up to 0%
Double Rainbow
Require lv 58
+1% Strength
+1% Dexterity
+1% Intelligence
+(6–10)% Elemental Resistance
+(15–17)% additional damage and (-6–-5)% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
+(4–6)% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Fire Resistance, +(2.5–3)% Critical Strike Damage, up to +600%
Frozen Path
Require lv 58
+1% Max Fire Resistance
+(4–6)% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 2% Cold Resistance, +(11–13) Attack and Spell Critical Strike Rating, up to +1300
Fleeting Sky
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+(4–6)% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Lightning Resistance, +(1–1.2)% Attack and Cast Speed, up to +240%
Cicada Shell
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Stellar Vestment of Eminence
Require lv 58
+(270–280) gear Energy Shield
+(8–10)% Elemental Resistance
+60 Intelligence
-60% Barrage Skill Wave Interval
Barrage Skills +(20–30)% damage increase per wave
+(85–100)% chance to launch one more wave when casting a Barrage Skill
Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 30%
Adds (10–15)% of Physical Damage as Fire Damage during Multistrike
Multistrikes deal (36–48)% increasing damage
Friend Nemesis
Require lv 58
+(3160–3560) Gear Armor
+(26–40)% additional Spirit Magus Skill Damage
If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial Growth
While Reconjuring, Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life. Interval: 0.5 s.
Agony's Embrace
Require lv 58
-6% Max Erosion Resistance
+(21–30)% Defense
+(5–7)% Movement Speed
Converts (20–25)% of Physical Damage and Elemental Damage taken to Erosion Damage
+(15–20)% Erosion Resistance Penetration and +(10–15)% Life Regain and Energy Shield Regain if you have used a Erosion Skill recently
Trinity
Require lv 58
(-3–3)% Max Elemental Resistance
(-5–5)% Elemental Resistance
Gains Elemental Resistance Penetration equal to your minimum effective Elemental Resistance
Law of Trinity
Futile Tradeoff
Require lv 58
+1% Max Life
+1% Max Energy Shield
+1% Max Mana
<Random stat affix>
When the sum of All Stats is (165–240) or less, -20% additional Elemental Damage taken
Silent Avowal
Require lv 58
Castling
Cause Without Effect
Wield My Sword
Absolve My Sin
Machine Lord
Require lv 58
+(10–20)% Elemental Resistance
The number of Max Synthetic Troops In Map is fixed at 2
+(20–30)% Physique for Minions
Adds (120–160)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions
Eliminates enemies under (12–18)% Life when a Synthetic Troop Minion deals damage
Opening Heart
Require lv 58
+(1500–2592) gear Evasion
+(110–220) Max Life
+(40–60)% Critical Strike Damage
Have Fervor
+(10–20)% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. (10–20) Wind Projectiles.
(30–60)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Awakening Skull
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+(500–800)% Skill Cost
+(30–40) Skill Cost
+(30–40)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than +120% of Max Life recently
Imperial Iron Sentry
Require lv 58
(-25–-15)% Max Life and Max Energy Shield
+(90–100)% additional Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies nearby Sentries receive Lv. 20 Timid Curse
Sun's Embrace
Require lv 58
+(3000–4000) Gear Armor
+(30–40)% chance to Ignite targets
+1 Ignite limit
Inflicts 1 additional stack(s) of Ignite
点燃的敌人额外提高 100% 火焰抗性
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to launch one more wave when casting a Barrage Skill
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250)
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Magnus' Scar
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(7–8)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Headless Crown
Require lv 58
(-40–-30)% Max Energy Shield
(-20–-10)% Max Life
The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain
The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated
Mask of Infernal Iron
Require lv 58
+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts (40–50)% of Ice and Lightning Damage to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit
Trauma's Embrace
Require lv 58
+(2000–2880) gear Evasion
+(1–2) TraumaLimit
Gains Hasten when inflicting Trauma for 1.5 s
-35% additional Trauma Damage
-35% additional Trauma Duration
Iron and Bloom
Require lv 58
+(6–8)% Minion Attack and Cast Speed
The damage of Minion Multistrikes increments by an additional (60–80)%
+1 initial Multistrike Count for Minions
+(8–10)% Elemental Resistance
Malign Embrace
Require lv 58
+(250–350) gear Energy Shield
+2 Max Tangle Quantity
+(15–20)% additional damage on Critical Strike for each activated Tangle
Unlucky Critical Strike
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+20% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
Chaos Abyss
Require lv 58
+(200–250) Max Life
+(20–25)% Attack and Cast Speed
Upon inflicting damage, +(2–2.5)% additional damage taken (multiplies) for each stack of Wilt the enemy has
+(80–120)% additional Wilt Duration if enemies' Wilt stacks are less than 20
Loses (8–10)% current Life and Energy Shield when inflicting Wilt. Interval: 0.5 s
Sage's Insight
Require lv 58
+(150–350) gear Energy Shield
(-1–1) Spell Skill Level
When a Spell hit inflicts Fire Damage, -15% Cold, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Cold Damage, -15% Fire, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Lightning Damage, -15% Fire, Cold, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Erosion Damage, -15% Fire, Cold, and Lightning Resistance for the target for 3 s
Blinding Bracers
Require lv 58
+25% chance to Ignite targets
Blinds Ignited enemies on hit
-12% additional damage dealt by Blinded enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+5% Critical Strike Rating and Critical Strike Damage for every (880–900) Mana consumed recently
Ghost Slaughter
Require lv 58
+(60–220) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s)
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(14–15)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(15–16)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(13–14)% additional Cold Damage for every stack of Focus Blessing
+(1–3)% Critical Strike Damage per stack of Focus Blessing owned
Aeterna Martyr
Require lv 58
-20% chance to inflict Trauma
+(75–85) Attack and Spell Critical Strike Rating
(-20–-15)% additional Physical Damage taken
+(94–100)% Reaping Recovery Speed
+(17–20)% additional Trauma Damage (multiplies) for each Critical Strike dealt recently. Stacks up to (3–4) time(s)
Stray Bird's Return
Require lv 58
+(1880–3456) gear Evasion
(-1–1) Attack Projectile Skill Level
Attack Horizontal Projectiles will return after reaching their max range and will hit enemies on their path again
Stray Bird
Death's Touch
Require lv 58
+(176–220) Max Life
+(120–130)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 400 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Grandmaster's Hands
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
Grasp of Truth
Require lv 58
+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (50–70)% Spell Elemental Damage
[Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Lone Walker's Boots
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed
+(15–30)% Aura effect when affected by (4–5) or more Auras
+2% Aura Effect per +3% Sealed Mana Compensation
Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+(65–165) Max Life
+(10–30)% Movement Speed
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
+5% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking Damage Over Time
Immune to Slow
Valerie's Night Stroll
Require lv 58
+(50–150)% Damage Over Time
+(2500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refreshes Blur upon gaining Blur, Interval: 1s. +(5–10)% Blur Effect
[Stealth Stab] -15% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
+(30–40)% Movement Speed
Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon casting a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering a Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailments
Blade-dancer's Steps
Require lv 58
+(1–2) Mobility Skill Level
+(30–40)% Movement Speed if you have used a Mobility Skill recently
+(20–30)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.6 s
King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.3 s of Damage Over Time when dealing Damage Over Time. The effect has a 6 s Restoration Duration against the same target
(-10–10)% additional Damage Over Time taken
+(10–30)% Movement Speed
[More With Less] +30% additional Damage Over Time
-10% additional Damage Over Time Duration
Mind Infusion
Require lv 58
+(1340–1540) Gear Armor
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate. Cooldown: 6s.
Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Feline Steps
Require lv 58
+(4034–5760) gear Evasion
+(40–50)% Movement Speed
Gains 1 stacks of Agility Blessing when Reaping
+(13–15)% Reaping Recovery Speed per stack of Agility Blessing
Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
Your Max Agility Blessing stack(s) can't exceed (10–12)
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage (multiplies). Stacks up to 5 times
+10% Elemental Resistance
[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
Shadow Dance
Require lv 58
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Boots of Devastation
Require lv 58
+(1000–1500) Gear Armor
+(25–30)% Movement Speed
+(16–20)% Warcry Effect
+(40–50)% additional damage when a Skill consumes Demolisher Charge
Frozen Ripples
Require lv 58
+5% Movement Speed
+(20–25)% Cold Resistance
+(4–5)% Movement Speed per stack of Max Spell Burst, up to +(25–30)%
+1 Max Spell Burst when Movement Speed is not higher than 200% of base
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
+(15–32)% Lightning Resistance
-5% Max Lightning Resistance
+(1–3) Lightning Skill Level
+1% additional Max Damage (multiplies) for each time you inflict Numbed recently. Stacks up to 20 time(s)
The Coward's Counterfire
Require lv 58
Corroded Heart
+(30–45) Max Life and Max Energy Shield
+(27–38)% Attack and Spell Block Chance
+20% Block Ratio
Paralyze enemies Nearby when Blocking
Fury Heart
Require lv 58
+(40–50)% attack Critical Strike Damage
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.
-24% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)
+(80–120) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
+1 to Max Agility Blessing Stacks
Horn Ring
Require lv 58
Regenerates (50–60) Life per second
+(60–72)% Minion Damage
+(220–240)% Critical Strike Rating and 120% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s
+(6–10)% additional damage taken
Restless Glacier
Require lv 58
+(30–40) Intelligence
+(20–25)% Cold Resistance
+(10–15) to Max Frostbite Rating
Frozen enemies have a (10–15)% chance to explode when defeated, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
+2% Lightning Damage per recent hit with Thunder Focus
+35% Sealed Mana Compensation for Thunder Focus
+(10–15)% additional Thunder Focus Damage
Stream of Steel
Require lv 58
+(60–70)% Melee Damage
+(60–70)% Sealed Mana Compensation for Steadfast
+(8–12)% Armor Effective Rate for Non-Physical Damage
Traceless Pain
Require lv 58
+(50–70)% Damage Over Time
+(5–10)% Skill Effect Duration
Reaps 0.25 s of Damage Over Time from Nearby enemies within 10 m that have full Affliction. The effect has a (2–5) s Restoration Duration against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
Heart of Rock
Require lv 58
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 s
+(10–13)% damage taken when at Max Tenacity Blessing
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
+1 to Max Tenacity Blessing Stacks
Heart of Magic
Require lv 58
+(73–146) Max Energy Shield
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recently
+(7–10)% additional Spell Damage at Max Focus Blessings
+1 to Max Focus Blessing Stacks
Master Defender Pendant
Require lv 58
+(70–100) Max Life
+(30–60)% Defense gained from Chest Armor
+(12–16)% Attack Block Chance
+(4–6)% Elemental Resistance
+(12–16)% Spell Block Chance
Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Shrink Back] Gains Barrier every 1s
+50% Barrier Shield
Adds (10–15)% of Max Life to Energy Shield
Broken Sun Ring
Require lv 58
+(220–264) Max Life
+(9–12)% Elemental Resistance
<A random Steep Strike, Demolisher, Shadow Strike Affix>
Solar Ring
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–12)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 0.1 s of Damage Over Time from nearby enemies within 8 m 1.5 s after consuming max Terra Charges. Cooldown: 2 s
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
Strange Snow
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life. Interval: 1s
Restores 10% Life when not at Full Life. Interval: 1s
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional Max Damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
Elegy of Immortality
Require lv 58
Mobility Skills gain 1 Charge for every 3 time(s) you channel
-20% additional Elemental Damage taken while standing still
+(60–70)% additional Beam Skill Damage while standing still
+(20–30)% additional Beam Skill Cast Speed while standing still
+(20–30)% Beam Length
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
Decaying Blessing
Require lv 58
+(15–20)% Max Life
+(80–100)% Erosion Damage
+(50–70)% Erosion Amplification Aura Effect
(-20–-10)% Sealed Mana Compensation
Heart of Animitta
Require lv 58
+(190–220) Max Life and Max Energy Shield
(-15–-10)% additional damage taken for 0.5 s after using Combo Skills
+1 Combo Finisher charge(s)
+(10–20)% Combo Finisher Amplification
Gains (1–2) Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During Spell Burst, this effect only takes effect on the first skill cast when Spell Burst is activated
Law of Greed
Require lv 58
+(20–30)% Max Life, Max Mana, and Max Energy Shield
+(20–30)% chance to avoid Elemental Ailments
+(30–40)% damage per stack of Max Spell Burst, up to +320%
Seals 10% Max Mana. Gains Insatiable Greed
Old Grudge
Require lv 58
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+1 Max Tangle Quantity
+50% Tangle Duration
+(50–80) Tangle Critical Strike Rating
Insulation
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) to All Stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have cast a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have cast a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a Restoration effect is active
Pale Mist's Embrace
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
+(27–32)% Max Mana
+(48–60)% Mana Regeneration Speed
+(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216%
+(3–4)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 360%
You have a Lv. (25–30) Spell Amplification when at Low Life
Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+20% chance to Ignite targets
Inflicts 1 additional stack(s) of Numbed
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
+(150–400) Max Energy Shield
+(32–40)% Max Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
(-30–-25)% additional damage taken while Energy Shield is active
Polygonal Enclosure
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
+(20–25) to All Stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when you have at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Hot Night's Embrace
Require lv 58
+(30–40) Intelligence
+(10–15)% Injury Buffer
+1 Fire Skill Level
Every 10 time(s) a Fire Skill is cast, gains Ash for 1 s
Dawn Break
Require lv 58
+(500–1000) Armor and Evasion
<Random stat affix>
Have Fervor
Has (60–70) point(s) of fixed Fervor Rating
+1% additional damage per (2–3) Fervor Rating
Bodhi Girdle
Require lv 58
+(19–27)% Erosion Resistance
<A random Combo Starter or Finisher Affix>
+(4.0–4.5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers
Silent Observer
Require lv 58
+(100–150) Max Life
+10% chance to inflict Damaging Ailments
Triggers the Main Active Skill every 1.5 s
-99% additional Hit Damage
Tranquil Stir
Require lv 58
(-20–-10)% Intelligence
-10 Skill Cost
Regenerates (4–6)% of Life per second when Spell Burst is charging
Gains (1–2) stack(s) of a random Blessing when activating Spell Burst
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite